//This is the code you need for answering my post only, not the full game mode. #define AMOUNT_HOUSES 9 #define AMOUNT_TRAININGHALLS 1 #define AMOUNT_WATERTOWERS 1 #define AMOUNT_BARS 1 #define AMOUNT_CHURCHES 1 #define AMOUNT_GRAVEYARDS 1 #define AMOUNT_MOTELS 1 #define AMOUNT_CITYHALLS 1 #define AMOUNT_PIERS 1 forward RemoveMoneyPickup(MoneyPickupId); new MoneyPickup[200]; new House[AMOUNT_HOUSES]; new Houses[AMOUNT_HOUSES][3]={ // X Y Z {-454, 2229, 43}, //house {-439, 2228, 43}, //house {-431, 2240, 43}, //house {-414, 2229, 42}, //house {-404, 2258, 43}, //house {-377, 2260, 43}, //house {-358, 2239, 42}, //house {-387, 2218, 42}, //house {-366, 2207, 43} //house }; new TrainingHall[AMOUNT_TRAININGHALLS]; new TrainingHalls[AMOUNT_TRAININGHALLS][3]={ {-384, 2206, 42} //training hall }; new WaterTower[AMOUNT_WATERTOWERS]; new WaterTowers[AMOUNT_WATERTOWERS][3]={ {-417, 2244, 42} //water tower }; new Bar[AMOUNT_BARS]; new Bars[AMOUNT_BARS][3]={ {-377, 2242, 43} //bar }; new Church[AMOUNT_CHURCHES]; new Churches[AMOUNT_CHURCHES][3]={ {-362, 2222, 43} //church }; new Graveyard[AMOUNT_GRAVEYARDS]; new Graveyards[AMOUNT_GRAVEYARDS][3]={ {-340, 2220, 42} //graveyard }; new Motel[AMOUNT_MOTELS]; new Motels[AMOUNT_MOTELS][3]={ {-390, 2231, 42} //motel }; new CityHall[AMOUNT_CITYHALLS]; new CityHalls[AMOUNT_CITYHALLS][3]={ {-394, 2250, 42} //city hall }; new Pier[AMOUNT_PIERS]; new Piers[AMOUNT_PIERS][3]={ {-471, 2199, 46} //pier }; OnGameModeInit() { for(new i=0;i