Bentski says: Hi Bentski says: Are you Miss Silabsoft? S I L A B S O F T says: yes S I L A B S O F T says: hello S I L A B S O F T says: sorry webmessanger isnt very clear about new conversations hope you where not waiting very long S I L A B S O F T says: im still on campus Bentski says: PM could not be sent to 'Miss Silabsoft' as their inbox is full! Bentski says: S I L A B S O F T says: oh right i don't have unlimited space anymore S I L A B S O F T says: hang on 1 second i can clear that out S I L A B S O F T says: 49 pages can do that too you S I L A B S O F T says: okay its all clear Bentski says: You asked about interfaces S I L A B S O F T says: yes i was just doing some refacoring mainly because i was inspired by your work Bentski says: S I L A B S O F T says: and i wanted to see how the cache worked as well just for fun S I L A B S O F T says: so i figured interfaces would be best to start with sense they all load upon starting the game engine Bentski says: Old cahe is easy S I L A B S O F T says: yup thats what im doing it with currently S I L A B S O F T says: i figured start with the basics right S I L A B S O F T says: so i got it to dump the simple stuff such as the string values and what not S I L A B S O F T says: the id of the interface S I L A B S O F T says: i think the boolean is for if its clickable or not but i left that just incase Bentski says: I've tryed to do something with interfaces but then I was total n00b Bentski says: that was like 1 year ago S I L A B S O F T says: you learn very quickly S I L A B S O F T says: have you tried the new rs engine yet? Bentski says: yes Bentski says: yesterday Bentski says: S I L A B S O F T says: how did you like it i though i would be smooth and search for "NPC.dat" S I L A B S O F T says: i was very wrong Bentski says: When I'll have time I'll try to rename unrenamed model loader source because I've lost it and i don't remember it Bentski says: S I L A B S O F T says: 1 sec im going to try to ftp to my computer quick and ill put up what i have done so far Bentski says: ok S I L A B S O F T says: ok this is what i have so far S I L A B S O F T says: class9 class9 = Interface S I L A B S O F T says: then the next int down is the ID S I L A B S O F T says: i dont remember what anint it was because i renamed it S I L A B S O F T says: class9.anInt262 = my guess is its some sort of load switch S I L A B S O F T says: i say this because if it == 6 that means it will display the item S I L A B S O F T says: but if it equals 7 it will display the topleftcorner text and right click text S I L A B S O F T says: or just right click text Bentski says: I've figured out how to pack/extract rs archives and cache S I L A B S O F T says: my goodness S I L A B S O F T says: i envy Bentski says: class13 is BZip2 decompressor S I L A B S O F T says: class30_sub2_sub2 = reading of incoming data i believe Bentski says: I'll try to figure out how to extract new cache Bentski says: yes Bentski says: Jagex's packet class S I L A B S O F T says: at first i though it was just the cache that was reading but then i released it reads packets too S I L A B S O F T says: oh so was my hunch correct about all those other ints? Bentski says: Class14 is Cache class S I L A B S O F T says: they are the sizr and coords S I L A B S O F T says: *size S I L A B S O F T says: 1 of them probly also tells which graphic to load for the background im guessing Bentski says: Class30_Sub2_Sub4_Sub6 is model class Bentski says: It's too bad that I can't help you with interfaces S I L A B S O F T says: eh thats ok S I L A B S O F T says: more for me to learn Bentski says: S I L A B S O F T says: ill send it your way if i ever get it figured out Bentski says: I'll try to find something on my old pc S I L A B S O F T says: i think your gonna run into a small problem with the new client S I L A B S O F T says: cache isnt downloaded fully when you start playing Bentski says: yes I know that S I L A B S O F T says: i think it fills in nulls for the time being then proceeds to fill in when needed S I L A B S O F T says: thats my guess anyways S I L A B S O F T says: i ran into that working with a new engine server S I L A B S O F T says: so your cache unpacking does it unpack like everything such as images and all that? Bentski says: Are there any new engine servers? Bentski says: yes S I L A B S O F T says: defyboy released one Bentski says: rs images -> png S I L A B S O F T says: i wasnt fond of how he send the cache over though so i figured i would do it the same way we did in 317 just have it download the cache and extract it S I L A B S O F T says: it would take some major modifications to do that though S I L A B S O F T says: and cant be bothered at the moment S I L A B S O F T says: theirs no gifs in their huh well that puts one of my theorys to the grave S I L A B S O F T says: how did you repack it all did you just work backwords from unpacking? Bentski says: repacking what? rs archives? S I L A B S O F T says: yes Bentski says: packing is simple Bentski says: I'll try to find my packer S I L A B S O F T says: ok Bentski says: hmm I think I'll write a new packer Bentski says: Yay I found my image converter that converts png to rs image Bentski says: http://127.0.0.1/walls.png Bentski says: oops Bentski says: http://bentski.sytes.net/walls.png S I L A B S O F T says: loadingg S I L A B S O F T says: sorry for the wait again S I L A B S O F T says: its this webclient "[ S I L A B S O F T says: oh very cool is that your texture?