if(strcmp(cmd, "/recruit", true) == 0) { new leadername[MAX_PLAYER_NAME]; new membername[MAX_PLAYER_NAME]; new leadermess[256]; new membermess[256]; tmp = strtok(cmdtext, idx); ReciveID = strval(tmp); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /recruit [playerid]"); return 1; } if(!(pInfo[playerid][GangRank]==2)) { SendClientMessage(playerid,COLOR_RED, "* Error: You are no gang leader!"); return 1; } // if(pInfo[ReciveID][GangRank]>=1) // { // SendClientMessage(playerid, COLOR_RED, "* Error: That player is already in gang!"); // } if(!IsPlayerConnected(ReciveID)) { SendClientMessage(playerid,COLOR_RED, "* Error: Wrong Player ID!"); return 1; } if(pInfo[playerid][GangRank]==2 && pInfo[playerid][Cop]) { GetPlayerName(playerid, leadername, sizeof(leadername)); GetPlayerName(ReciveID, membername, sizeof(membername)); format(leadermess, sizeof(leadermess), "* Notice: You have invited %s to the Police department.", membername); SendClientMessage(ReciveID, COLOR_GREEN, leadermess); format(membermess, sizeof(membermess), "* Notice: You have been invited to the Police department by %s. Type /accept to join.", leadername); SendClientMessage(playerid, COLOR_BLUE, membermess); return 1; } // meer gangs hier } if(strcmp(cmdtext, "/accept", true) ==0) { new pname[24]; GetPlayerName(playerid, pname, 24); if(accept[playerid]==0) { SendClientMessage(playerid, COLOR_RED, "* Error: You haven't been invited."); return 1; } if(accept[playerid]==1) { SendClientMessage(playerid, COLOR_YELLOW, "* (fbi)Welcome to the Police department!"); dini_IntSet(udb_encode(pname),"FBI",1); return 1; } if(accept[playerid]==2) { SendClientMessage(playerid, COLOR_YELLOW, "* Welcome to the FBI!"); dini_IntSet(udb_encode(pname),"FBI",1); return 1; } return 1; }