10/19/2007 5:15:10 PM :. My Menu Home Forums Game Related Links My Messages My Saved Nations My Profile Logout :. Nation Menu View My Nation Nation Rankings My Nation Map My Government Position Team Information Panel Deploy Military War & Battles Events Trade Agreements Foreign Aid Spy Operations Delete My Nation Edit My Nation :. Nation Transactions Collect Taxes Pay Bills Infrastructure Improvements Land Military National Wonders Technology :. World Menu Display All Nations Foreign Aid Offers Across the Globe Wars Across the Globe World Statistics * Standard Display * Extended Display * Search Wars * Search Aid Nation Info | Messages | Government | Military | Population | Financial | Make Donation _:. Nation Information RavenHolm is a medium sized, mostly developed, and aging nation at 510 days old with citizens primarily of Japanese ethnicity whose religion is Taoism. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of RavenHolm work diligently to produce Wheat and Coal as tradable resources for their nation. When it comes to nuclear weapons RavenHolm will not research or develop nuclear weapons. The military of RavenHolm has been positioned at all border crossings and is arresting all drug traffickers. RavenHolm allows its citizens to openly protest their government, even if it means violence. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. RavenHolm believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. RavenHolm will not make deals with another country that has a poor history of inhuman treatment of its citizens. _:. Private Nation Messages Your population density of 49.45 population per mile is at a good level at this time. Your military of 19,378 (27,625) soldiers is considered adequate strength for the size of RavenHolm. The infrastructure of RavenHolm is adequate at the time with a level of 3,999.99. _:. Government Information Nation Name: RavenHolm Ruler: bart416 Warn Level: 0% Warn History: No warn history Last Donation: No donations on record. Last Activity: 10/19/2007 10:19:25 AM National Flag: Alliance Affiliation: New Pacific Order [Alliance Statistics] [Alliance Rankings] [Alliance Map] Alliance Rank: Ranked #149 of 772 alliance nations Alliance Date: 5/27/2006 6:38:02 AM (510 Days) Capital City: Raven City Capital Coordinates: -79.56054626376365, -49.21875 About RavenHolm: NPO Member - And yes I am active Government Type: Monarchy (Next Available Change 10/9/2007) Your people approve of this form of government but the majority of your people would prefer something else. They desire a supreme ruler who is in charge of all national matters. National Religion: [Taoism] (Next Available Change 10/20/2007) Your people are happy with this national religion. Currency Type: [Euro] Nation Team: [Team: Orange] - Orange - Team Information Panel Nation Created: 5/27/2006 6:38:02 AM (510 days old) Technology: 538.23 Literacy Rate: 100.00% Infrastructure: 3,999.99 Tax Rate: 28% (This high tax rate angers your citizens.) Area of Influence: 1,271.940 mile diameter. 1,016.578 from purchases/sales/gains, 255.362 from natural growth. War/Peace Preference: War is an option for RavenHolm. My Resources: [Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.] Connected Resources: [Aluminum – Increases soldier efficiency +20%, lowers inital infrastructure cost -7%, and lowers initial cost of aircraft -8%.] [Cattle – Increases number of citizens +5% and lowers initial land cost -10%.] [Coal – Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.] [Fish - Increases number of citizens +8% and lowers initial land cost -5%.] [Iron – Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.] [Lead – Lowers inital cruise missile and nuclear weapon cost and upkeep cost -20%, lowers aircraft upkeep cost -20%, lowers tank cost and upkeep costs -8%, lowers soldier upkeep cost -$0.50.] [Lumber – Lowers inital infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble – Lower inital infrastructure cost -10%.] [Oil - Lowers initial soldier cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, and lowers initial cost of aircraft -4%.] [Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.] [Water – Increases number of citizens per mile before population unhappiness by 50, increases population happiness +2.5, and improves a nations environment by 10%.] [Wheat – Increases the purchased land area of a nation by 5% and increases number of citizens +8%.] Bonus Resources: [Steel - Reduces infrastructure cost -2%. Requires Coal and Iron.] [Automobiles - Increases population happiness +3. Requires Asphalt and Steel.] [Beer - Increases population happiness + 2. Requires Water, Wheat, Lumber, and Aluminum.] [Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.] [Asphalt - Decreases infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.] [Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.] Improvements: Banks: 5, Clinics: 5, Factories: 5, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Intelligence Agencies: 3, Labor Camps: 5, Police Headquarters: 5, Schools: 5, Stadiums: 5, Universities: 2, National Wonders: No national wonders. Environment: [Your environment is wonderfully clean. Keep it up and you'll soon be known as Mr. Clean.] 2.00 Senate Votes: 0 Votes _:. Military Information Nation Rank: Ranked #2,303 of 31,865 Nations (7.2%) Nation Strength: 30,780.735 Efficiency: 60.35 DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.] Threat Level: [Low Risk of a Terrorist Spy Attack] Number of Soldiers: 19,378 (27,625) Defending Soldiers: 19,378 (27,625) Deployed Soldiers: 0 (0) Number of Tanks: 2593 Defending Tanks: 2593 Deployed Tanks: 0 Aircraft: 54 Number of Cruise Missiles: 2 Number of Nuclear Weapons: 0 Number of Spies: 6 Number of Soldiers Lost in All Wars. 30,744 Attacking + 31,978 Defending = 62,722 Casualties _:. Population Information Total Population: 62,892 Supporters Primary Ethnic Group: Japanese Population Happiness: [Your population is in love with you.] 47.70 Population Per Mile: 49.45 Population Per Mile. Military Personnel: Citizens: 19,378 (27,625) Soldiers 43,514 Working Citizens Avg. Gross Income Per Individual Per Day: $274.19 (A very solid economy) Avg. Individual Income Taxes Paid Per Day $76.77 Avg. Net Daily Population Income (After Taxes) $197.42 _:. Government Financial Purchase Transactions 973 transactions Total Income Taxes Collected: $333,731,033.15 Total Expenses Over Time: $331,436,929.86 Bills Paid: Purchases Over Time: $173,062,592.49 $158,374,337.37 Current Euros Available: $2,294,103.29 (Surplus) Anywhere that you see the there is more information available for that item. Search For: Nation Strength Range: (optional) (low) (high) Advanced Search Page Top Copyright © 2006 - 2007 Cyber Nations. All Rights Reserved. Home | Forums | Terms | Links Beta 2.0