/* filter_mapping * The `filter_mapping` setting determines whether or not to use * the "PeOPS" implementation of the SPU filter, or my own. * * The "PeOPS" implementation is faster, but lacks many effects, * and is not an accurate recreation of audio from a PSX. * Additionally, it can't produce proper 5.1 audio like the PSX * SPU does (but UPSE does not yet support 5.1 output). * * However, if you have been a pirate all of your life, you will * probably want "PeOPS" here because it is probably what you are * used to (as it's used in most emulators). * * The "upse-ps2" implementation is theoretically bit-exact * output comparable to an actual PS2 SPU. This includes the * full PSX filter. * * Note that PSF2 support is not presently emulated due to too many * undocumented instructions in both the BIOS and PS2 HAL. */ filter_mapping = upse-ps2;