Spazzy McGee is a long-time map maker and has created some very cool maps. I asked him a few questions, and here is what he had to say.
Map Development Group: Following the line of interviews, lets get some info about you. You're in school, correct? How old are you?
Spazzy McGee: answer
MDG: What do you want to do for a profession? Is it anything related to computers or design?
SMG: answer
MDG: How did you get into BZFlag? Was it by discovery or did a friend tell you?
MDG: Your last map was Swim, Tanks, Swim, and you've made many other detailed maps such as Something Wicked This Way Comes.... How much time do you usually spend on a map?
SMG: answer
MDG: In all the maps you have produced, which of them do you think of as the hardest and of the easiest?
SMG: answer
MDG: When you make a map, what usual process do you go through, if any?
SMG: answer
MDG: Do you have a favourite mapper who’s maps you always check out when released and who always seems to get it right in your opinion?
SMG: answer
MDG: Betas and alphas of the newest versions of BZFlag are coming out and being worked on in the process. Where do you see the future of BZFlag map making?
SMG: answer
MDG: This might as well be a regular interview question. Do you tend to build your map around a gameplay idea, or a gameplay idea around a map?
SMG: answer
MDG: Map making must really take up your time. If you had unlimited time and resources, what kind of map would you make?
SMG: answer
MDG: You've been quite active on the forums and in the world of map making, how much longer do you think you will be active in map making?
SMG: answer
MDG: If you could pass on just a tiny bit of advice to all mappers out there, whether they’ve been at it for a long time or are just starting out, what would you say?
SMG: answer
MDG: We’ve seen you make intricate maps in BZFlag. So what would you like to see in BZW, in future development?SMG: answer
MDG: And of course, if you could be any map object, what would it be?
SMG: answer