[DATASTORE] [10-21 12:12:20] Loaded 0 prims for region: 00000000000000000000 000000000000 [10-21 12:12:20] Loaded 0 SceneObject(s) [10-21 12:12:20] Loading Region's Modules [MODULES] [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\ode.dll] is n ot a module assembly. [MODULES] [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\openjpeg-libs l.dll] is not a module assembly. [MODULES] [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\OpenSim.R egion.Environment.dll] [MODULES] [10-21 12:12:21] [InstantMessageModule]: Initializing. [MODULES] [10-21 12:12:21] [TextureDownloadModule]: Initializing. [MODULES] [10-21 12:12:21] [InventoryModule]: Initializing. [MODULES] [10-21 12:12:21] [ChatModule]: Initializing. [MODULES] [10-21 12:12:21] [AssetDownloadModule]: Initializing. [MODULES] [10-21 12:12:21] [XMLRPCModule]: Initializing. [HTTPD] [10-21 12:12:21] Starting up HTTP Server [HTTPD] [10-21 12:12:21] Spawned main thread OK [HTTPD] [10-21 12:12:21] Error - Failed to listen on prefix 'http://+:20 800/' because it conflicts with an existing registration on the machine. [MODULES] [10-21 12:12:21] [FriendsModule]: Initializing. [MODULES] [10-21 12:12:21] [DynamicTextureModule]: Initializing. [MODULES] [10-21 12:12:21] [XferModule]: Initializing. [MODULES] [10-21 12:12:21] [LoadImageURL]: Initializing. [MODULES] [10-21 12:12:21] [GroupsModule]: Initializing. [MODULES] [10-21 12:12:21] [AvatarProfilesModule]: Initializing. [MODULES] [10-21 12:12:21] [WorldCommModule]: Initializing. [MODULES] [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\OpenSim.R egion.ExtensionsScriptModule.dll] [MODULES] [10-21 12:12:21] [ExtensionsScriptingModule]: Initializing. Initialising Extensions Scripting Module [MODULES] [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\PhysX-wrapper .dll] is not a module assembly. [MODULES] [10-21 12:12:21] The file [file:///C:\OpenSIM2\bin\sqlite3.dll] is not a module assembly. [MODULES] [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\ScriptEng ines\OpenSim.Grid.ScriptEngine.DotNetEngine.dll] [MODULES] [10-21 12:12:21] [LSLScriptingModule]: Initializing. [SCRIPTENGINE] [10-21 12:12:21] DotNet & LSL ScriptEngine initializing [SCRIPTENGINE] [10-21 12:12:21] Hooking up to server events [MODULES] [10-21 12:12:21] Found Module Library [C:\OpenSIM2\bin\ScriptEng ines\OpenSim.Region.ScriptEngine.DotNetEngine.dll] [MODULES] [10-21 12:12:21] [LSLScriptingModule]: Initializing. [SCRIPTENGINE] [10-21 12:12:21] DotNet & LSL ScriptEngine initializing [SCRIPTENGINE] [10-21 12:12:21] Hooking up to server events [10-21 12:12:21] Calling Configuration Load Function... [10-21 12:12:21] Calling Configuration Load Function... [DATASTORE] [10-21 12:12:21] Attempting to load OpenSim.DataStore.MonoSqlite .dll [DATASTORE] [10-21 12:12:21] Sqlite - connecting: OpenSim4.db [DATASTORE] [10-21 12:12:21] Caught fill error on primshapes table [DATASTORE] [10-21 12:12:21] Added IRegionDataStore Interface [10-21 12:12:21] Creating new entitities instance [10-21 12:12:21] Creating LandMap [TERRAIN] [10-21 12:12:21] No terrain found in database or default. Genera ting a new terrain. [ASSETSTORAGE] [10-21 12:12:28] Loaded Remote Stored Asset: [1bc7b0c60ad94a8c8c 91b240e916067c][0/0] "terrainImage": (29573 bytes) [ASSETSTORAGE] [10-21 12:12:28] Attempting commit [ASSETSTORAGE] [10-21 12:12:37] Loaded Remote Stored Asset: [b27dd12c792a482a9c 409ff9fa68ed6b][0/0] "terrainImage": (29573 bytes) [ASSETSTORAGE] [10-21 12:12:37] Attempting commit added physics engine: basicphysics added physics engine: modified_BulletX added physics engine: OpenDynamicsEngine added physics engine: RealPhysX [PHYSICS] [10-21 12:12:37] creating basicphysics [PARCEL] [10-21 12:12:37] Found master avatar [2a4be62f-4424-4372-969a-82 933314490e] [10-21 12:12:37] Loading objects from datastore [DATASTORE] [10-21 12:12:37] Loaded 0 prims for region: 00000000000000000000 000000000000 [10-21 12:12:37] Loaded 0 SceneObject(s) [10-21 12:12:37] Loading Region's Modules [MODULES] [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\ode.dll] is n ot a module assembly. [MODULES] [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\openjpeg-libs l.dll] is not a module assembly. [MODULES] [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\OpenSim.R egion.Environment.dll] [MODULES] [10-21 12:12:37] [InstantMessageModule]: Initializing. [MODULES] [10-21 12:12:37] [TextureDownloadModule]: Initializing. [MODULES] [10-21 12:12:37] [InventoryModule]: Initializing. [MODULES] [10-21 12:12:37] [ChatModule]: Initializing. [MODULES] [10-21 12:12:37] [AssetDownloadModule]: Initializing. [MODULES] [10-21 12:12:37] [XMLRPCModule]: Initializing. [HTTPD] [10-21 12:12:37] Starting up HTTP Server [HTTPD] [10-21 12:12:37] Spawned main thread OK [HTTPD] [10-21 12:12:37] Error - Failed to listen on prefix 'http://+:20 800/' because it conflicts with an existing registration on the machine. [MODULES] [10-21 12:12:37] [FriendsModule]: Initializing. [MODULES] [10-21 12:12:37] [DynamicTextureModule]: Initializing. [MODULES] [10-21 12:12:37] [XferModule]: Initializing. [MODULES] [10-21 12:12:37] [LoadImageURL]: Initializing. [MODULES] [10-21 12:12:37] [GroupsModule]: Initializing. [MODULES] [10-21 12:12:37] [AvatarProfilesModule]: Initializing. [MODULES] [10-21 12:12:37] [WorldCommModule]: Initializing. [MODULES] [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\OpenSim.R egion.ExtensionsScriptModule.dll] [MODULES] [10-21 12:12:37] [ExtensionsScriptingModule]: Initializing. Initialising Extensions Scripting Module [MODULES] [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\PhysX-wrapper .dll] is not a module assembly. [MODULES] [10-21 12:12:37] The file [file:///C:\OpenSIM2\bin\sqlite3.dll] is not a module assembly. [MODULES] [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\ScriptEng ines\OpenSim.Grid.ScriptEngine.DotNetEngine.dll] [MODULES] [10-21 12:12:37] [LSLScriptingModule]: Initializing. [SCRIPTENGINE] [10-21 12:12:37] DotNet & LSL ScriptEngine initializing [SCRIPTENGINE] [10-21 12:12:37] Hooking up to server events [MODULES] [10-21 12:12:37] Found Module Library [C:\OpenSIM2\bin\ScriptEng ines\OpenSim.Region.ScriptEngine.DotNetEngine.dll] [MODULES] [10-21 12:12:37] [LSLScriptingModule]: Initializing. [SCRIPTENGINE] [10-21 12:12:37] DotNet & LSL ScriptEngine initializing [SCRIPTENGINE] [10-21 12:12:37] Hooking up to server events [SERVER] [10-21 12:12:37] Opening UDP socket on 9101 [SERVER] [10-21 12:12:37] UDP socket bound, getting ready to listen [SERVER] [10-21 12:12:37] Listening... [SERVER] [10-21 12:12:37] Opening UDP socket on 9102 [SERVER] [10-21 12:12:37] UDP socket bound, getting ready to listen [SERVER] [10-21 12:12:37] Listening... [SERVER] [10-21 12:12:37] Opening UDP socket on 9103 [SERVER] [10-21 12:12:37] UDP socket bound, getting ready to listen [SERVER] [10-21 12:12:37] Listening... [SERVER] [10-21 12:12:37] Opening UDP socket on 9104 [SERVER] [10-21 12:12:37] UDP socket bound, getting ready to listen [SERVER] [10-21 12:12:38] Listening... [10-21 12:12:38] Running command script (startup_commands.txt) [10-21 12:12:38] Region# : [ASSETSTORAGE] [10-21 12:12:43] Loaded Remote Stored Asset: [3dcae69d7d8d48e283 5a257fc3f2b129][0/0] "terrainImage": (29573 bytes) [ASSETSTORAGE] [10-21 12:12:43] Attempting commit [10-21 12:12:48] Attempting login now... Authenticating Nebadon Izumi registering CAPS handlers [10-21 12:12:52] OpenSimClient.cs - Started up new client thread to handle incom ing request [10-21 12:12:52] OpenSimClient.cs:AuthUser() - Got authenticated connection from 192.168.1.100:1366 [10-21 12:12:52] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-21 12:12:52] Avatar.cs [10-21 12:12:52] Arizona Bay 1: Creating new child agent. [10-21 12:12:52] OpenSimClient.cs:ClientLoop() - Entered loop [10-21 12:12:52] Requesting asset: 26f8d7017af419ead9fa65219b272831 [10-21 12:12:53] Requesting asset: fd9c200f183894dad0f5ad046c3cd3ca [10-21 12:12:53] Requesting asset: 34f7488f202c6f2e3873c6baf6666138 [10-21 12:12:53] Requesting asset: b81bfef0862881e07861e1118cd5602d [10-21 12:12:53] Requesting asset: 7246fa8498323009afe5a22e0fd247cd [10-21 12:12:54] Requesting asset: 662ea8d1dba9120b540a8dc63524ae9a [10-21 12:12:54] Requesting asset: 328938e9db27e09f96b9e10f25eabd66 [10-21 12:12:54] Requesting asset: b034d59d351a602b052ea25c033796cc [10-21 12:12:55] Requesting asset: 06c3305150ca40a3cc835f666f1363ad [10-21 12:12:55] Requesting asset: 5b85d70cf828be709d89da26bb7a0f55 [10-21 12:12:55] Requesting asset: 2092c630af418ddd77c5d5224407d4d5 [10-21 12:12:55] Requesting asset: 870f73ae6b982147923d11a50b0e2338 [10-21 12:12:55] Requesting asset: 58c52c6ab0d4e6e8853133af0e4480b8 [10-21 12:12:55] Requesting asset: bebf56a8c2e8e3f2f400cac820654151 [10-21 12:12:57] Requesting asset: cac1f1e3bb347c74c38357a63087c95d [10-21 12:12:57] Requesting asset: 1c2afb843656c9d133240e2cb42f15e9 [10-21 12:12:57] Requesting asset: c5db17ddbc6c49d5cf0de909c98ddd36 [10-21 12:12:57] Requesting asset: ed124764705dd497167a182cd9fa2e6c ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) [10-21 12:12:57] OpenSimClient.cs - Started up new client thread to handle incom ing request ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) [10-21 12:12:57] OpenSimClient.cs - Started up new client thread to handle incom ing request [10-21 12:12:57] OpenSimClient.cs:AuthUser() - Got authenticated connection from 192.168.1.100:1366 [10-21 12:12:57] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state) [10-21 12:12:58] OpenSimClient.cs:AuthUser() - Got authenticated connection from 192.168.1.100:1366 [10-21 12:12:58] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-21 12:12:58] Avatar.cs [10-21 12:12:58] Arizona Bay 3: Creating new child agent. [10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop [10-21 12:12:58] OpenSimClient.cs - Started up new client thread to handle incom ing request [10-21 12:12:58] Avatar.cs [10-21 12:12:58] Arizona Bay 2: Creating new child agent. [10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop [10-21 12:12:58] OpenSimClient.cs:AuthUser() - Got authenticated connection from 192.168.1.100:1366 [10-21 12:12:58] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-21 12:12:58] Avatar.cs [10-21 12:12:58] Arizona Bay 4: Creating new child agent. [10-21 12:12:58] OpenSimClient.cs:ClientLoop() - Entered loop [ASSETSTORAGE] [10-21 12:12:59] Loaded Remote Stored Asset: [f6d81300bfc5dfdfa9 89d63fd7c35e3f][0/0] "blank":empty (8037 bytes) [ASSETSTORAGE] [10-21 12:12:59] Attempting commit [10-21 12:13:01] Requesting asset: 918233228380e04a1041355d40f0c997 [10-21 12:13:01] Requesting asset: b04b42821cbeac8186203cccdf9b1f99 [ASSETSTORAGE] [10-21 12:13:01] Loaded Remote Stored Asset: [02cfc1efe5db953589 6a70d4838d60eb][0/0] "blank":empty (33022 bytes) [ASSETSTORAGE] [10-21 12:13:01] Attempting commit [ASSETSTORAGE] [10-21 12:13:01] Loaded Remote Stored Asset: [cc8d6b35d762d7d7e7 9f693ebc1ac8d3][0/0] "blank":empty (41796 bytes) [ASSETSTORAGE] [10-21 12:13:01] Attempting commit [ASSETSTORAGE] [10-21 12:13:02] Loaded Remote Stored Asset: [516d8333bc9881a895 3007e652c0dc39][0/0] "blank":empty (78001 bytes) [ASSETSTORAGE] [10-21 12:13:02] Attempting commit ERROR [ ]: System.NullReferenceException: Object reference not set to an instanc e of an object. at OpenSim.Region.Environment.Scenes.Scene.InformClientOfNeighbourCompleted(I AsyncResult iar) at System.Runtime.Remoting.Messaging.AsyncResult.SyncProcessMessage(IMessage msg) at System.Runtime.Remoting.Messaging.StackBuilderSink.AsyncProcessMessage(IMe ssage msg, IMessageSink replySink) at System.Runtime.Remoting.Proxies.AgileAsyncWorkerItem.ThreadPoolCallBack(Ob ject o) at System.Threading._ThreadPoolWaitCallback.WaitCallback_Context(Object state ) at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, C ontextCallback callback, Object state) at System.Threading._ThreadPoolWaitCallback.PerformWaitCallback(Object state)