6F0EB818 |. 8B0D CC0B816F MOV ECX,DWORD PTR DS:[6F810BCC] ; Game.6F810D2C 6F0EB81E |. 53 PUSH EBX ; /Arg1 6F0EB81F |. BA 88CD7F6F MOV EDX,Game.6F7FCD88 ; |ASCII "WorldFrameTopMessage" 6F0EB824 |. E8 97CCF1FF CALL Game.6F0084C0 ; \Game.6F0084C0 <--------------- Constructor 6F0EB829 |. 51 PUSH ECX 6F0EB82A |. 33D2 XOR EDX,EDX 6F0EB82C |. D91C24 FSTP DWORD PTR SS:[ESP] 6F0EB82F |. B9 A0CD7F6F MOV ECX,Game.6F7FCDA0 ; ASCII "MessageFont" 6F0EB834 |. E8 B74C0100 CALL Game.6F1004F0 <---------------------- get font path 6F0EB839 |. 8B8E E4030000 MOV ECX,DWORD PTR DS:[ESI+3E4] ; | 6F0EB83F |. 50 PUSH EAX ; |Arg1 6F0EB840 |. E8 1B3D5700 CALL Game.6F65F560 ; \Game.6F65F560 <-------- setfont 6F0EB845 |. 8B8E E4030000 MOV ECX,DWORD PTR DS:[ESI+3E4] 6F0EB84B |. 6A 02 PUSH 2 ; /Arg1 = 00000002 6F0EB84D |. E8 EE3D5700 CALL Game.6F65F640 ; \Game.6F65F640 <--------- class method 6F0EB852 |. 8B8E E4030000 MOV ECX,DWORD PTR DS:[ESI+3E4] 6F0EB858 |. 68 5C8FC23E PUSH 3EC28F5C ; /Arg1 = 3EC28F5C 6F0EB85D |. E8 8E83F2FF CALL Game.6F013BF0 ; \Game.6F013BF0 <---------- class method 6F0EB862 |. 8B8E E4030000 MOV ECX,DWORD PTR DS:[ESI+3E4] 6F0EB868 |. 68 CDCC4C3D PUSH 3D4CCCCD ; /Arg1 = 3D4CCCCD 6F0EB86D |. E8 9E83F2FF CALL Game.6F013C10 ; \Game.6F013C10 <---------- class method