/* buttons grid */ #define PANELX 320 #define PANELY 0 #define PANELW 318 #define PANELH 204 #define XSPACE 10 #define YSPACE 6 #define PANEL_XMAX 310 #define PANEL_YMAX 210 /* So XSPACE + BUTW1 + XSPACE = PANELX */ #define BUTW1 300 /* So BUTW2 + XSPACE + BUTW2 = BUTW1 */ #define BUTW2 145 /* So BUTW3 + XSPACE + BUTW3 + (XSPACE+1) + BUTW3 = BUTW1 */ #define BUTW3 93 /* So BUTW4 + (XSPACE+1) + BUTW4 + XSPACE + BUTW4 + (XSPACE+1) + BUTW4 = BUTW1 */ #define BUTW4 67 #define ICONBUTW 20 #define BUTH 22 #define X1CLM1 XSPACE #define X2CLM1 X1CLM1 #define X2CLM2 (X2CLM1+BUTW2+XSPACE) #define X3CLM1 X1CLM1 #define X3CLM2 (X3CLM1+BUTW3+XSPACE) /* By substracting from end we already get the extra 1 pix */ #define X3CLM3 (PANEL_XMAX-BUTW3) #define X4CLM1 X1CLM1 #define X4CLM2 (X4CLM1+BUTW4+XSPACE+1) #define X4CLM3 (X4CLM2+BUTW4+XSPACE) /* By substracting from end we already get the extra 1 pix */ #define X4CLM4 (PANEL_XMAX-BUTW4)