hardblock = oslLoadImageFile("hardblock.png", OSL_IN_RAM, OSL_PF_5551); DrawSprite(hardblock,0,0); DrawSprite(hardblock,0,32); DrawSprite(hardblock,0,64); void DrawSprite(OSL_IMAGE *ig, u16 x, u16 y) { ig->x = x; ig->y = y; oslDrawImageSimple(ig); }