Checking for texture_from_pixmap: not present. Trying again with indirect rendering: Checking for texture_from_pixmap: present. Checking for non power of two support: present. Checking for Composite extension: present. Comparing resolution (1920x1200) to maximum 3D texture size (2048): Passed. Checking for nVidia: not present. Checking for FBConfig: present. Checking for Xgl: not present. Starting emerald /usr/bin/compiz.real (blur) - Warn: No stencil buffer. Region based blur disabled /usr/bin/compiz.real (video) - Warn: No 8 bit GLX pixmap format, disabling YV12 image format