Index: java/net/sf/l2j/gameserver/model/L2Character.java =================================================================== --- java/net/sf/l2j/gameserver/model/L2Character.java (revision 1266) +++ java/net/sf/l2j/gameserver/model/L2Character.java (working copy) @@ -56,9 +56,9 @@ import net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance; import net.sf.l2j.gameserver.model.actor.instance.L2NpcInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; -import net.sf.l2j.gameserver.model.actor.instance.L2RiftInvaderInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PetInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PlayableInstance; +import net.sf.l2j.gameserver.model.actor.instance.L2RiftInvaderInstance; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.SkillDat; import net.sf.l2j.gameserver.model.actor.knownlist.CharKnownList; import net.sf.l2j.gameserver.model.actor.knownlist.ObjectKnownList.KnownListAsynchronousUpdateTask; @@ -88,7 +88,6 @@ import net.sf.l2j.gameserver.serverpackets.RelationChanged; import net.sf.l2j.gameserver.serverpackets.Revive; import net.sf.l2j.gameserver.serverpackets.SetupGauge; -import net.sf.l2j.gameserver.serverpackets.SocialAction; import net.sf.l2j.gameserver.serverpackets.StatusUpdate; import net.sf.l2j.gameserver.serverpackets.StopMove; import net.sf.l2j.gameserver.serverpackets.SystemMessage; @@ -1484,7 +1483,6 @@ //_Status.setCurrentMp(getMaxMp() * Config.RESPAWN_RESTORE_MP); // Start broadcast status - broadcastPacket(new SocialAction(getObjectId(), 15)); broadcastPacket(new Revive(this)); } else