# in clutter_methods.def (define-method add_actor (of-object "ClutterContainer") (c-name "clutter_container_add_actor") (return-type "none") (parameters '("ClutterActor*" "actor") ) ) # in clutter_signals.def (define-signal actor-added (of-object "ClutterContainer") (return-type "void") (when "first") (parameters '("ClutterActor*" "p0") ) ) # in container.hg _WRAP_METHOD(void add(const Glib::RefPtr& actor), clutter_container_add_actor) _WRAP_SIGNAL(void actor_added(const Glib::RefPtr& actor), "actor_added") # in convert_cluttermm.m4 _CONVERSION(`const Glib::RefPtr&',`ClutterActor*',__CONVERT_REFPTR_TO_P) _CONVERSION(`const Glib::RefPtr&',`ClutterActorBox*',__CONVERT_REFPTR_TO_P) _CONVERSION(`ClutterActor*',`Glib::RefPtr',`Glib::wrap($3)') _CONVERSION(`ClutterActor*',`Glib::RefPtr',`Glib::wrap($3)')