#include "StdAfx.h" #include "Setup.h" class SCRIPT_DECL SCRIPTSLOL : public GameObjectAIScript { public: void OnActivate(Player * pPlayer) }; void SCRIPTSLOL::OnActivate(Player * pPlayer) { // LOL IM GAY } void SetupSCRIPTSLOL(ScriptMgr * mgr) { register_gameobject_script(2000, &SCRIPTSLOL::Create); }