/******************************************\ game.cpp Part of the AruaRose game client Designed and Coded by Brett LV \******************************************/ #include "game.h" haError32 gameWindow::Init( ) { ha3d::GetSingleton( )->Init( GetHwnd( ) ); ha3d::GetSingleton( )->SetMode( haFalse ); return haSuccess; }; haBool32 gameWindow::Frame( ) { ha3d::GetSingleton( )->Clear( 0, 255, 0, 255 ); ha3d::GetSingleton( )->StartFrame( ); // render shit here ha3d::GetSingleton( )->EndFrame( ); return haTrue; };