public enum CombatRatings { CR_WEAPON_SKILL = 1, CR_DEFENSE_SKILL = 2, CR_DODGE = 3, CR_PARRY = 4, CR_BLOCK = 5, CR_HIT_MELEE = 6, CR_HIT_RANGED = 7, CR_HIT_SPELL = 8, CR_CRIT_MELEE = 9, CR_CRIT_RANGED = 10, CR_CRIT_SPELL = 11, CR_HIT_TAKEN_MELEE = 12, CR_HIT_TAKEN_RANGED = 13, CR_HIT_TAKEN_SPELL = 14, CR_CRIT_TAKEN_MELEE = 15, CR_CRIT_TAKEN_RANGED = 16, CR_CRIT_TAKEN_SPELL = 17, CR_HASTE_MELEE = 18, CR_HASTE_RANGED = 19, CR_HASTE_SPELL = 20, CR_WEAPON_SKILL_MAINHAND = 21, CR_WEAPON_SKILL_OFFHAND = 22, CR_WEAPON_SKILL_RANGED = 23, Expertise, }