(no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2 20) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 34) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) INFO Announcements: Loaded 4 Announcements. WARNING Traceback (innermost last): (no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2 20) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 34) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) WARNING Traceback (innermost last): (no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDr ain.java:124) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 36) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) WARNING Traceback (innermost last): (no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.handler.skillhandlers.Pdam.useSkill(Pdam.java:2 41) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 34) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) WARNING Traceback (innermost last): (no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.handler.skillhandlers.Mdam.useSkill(Mdam.java:2 20) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 34) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source) WARNING Traceback (innermost last): (no code object) at line 0 TypeError: onKill() too many arguments; expected 3 got 4 at org.python.core.Py.TypeError(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyTableCode.call(Unknown Source) at org.python.core.PyFunction.__call__(Unknown Source) at org.python.core.PyMethod.__call__(Unknown Source) at org.python.core.PyObject.__call__(Unknown Source) at org.python.core.PyObject._jcallexc(Unknown Source) at org.python.core.PyObject._jcall(Unknown Source) at org.python.proxies.data.jscript.quests.620_FourGoblets$Quest$274.onKi ll(Unknown Source) at net.sf.l2j.gameserver.model.quest.Quest.notifyKill(Quest.java:274) at net.sf.l2j.gameserver.model.L2Attackable.doDie(L2Attackable.java:460) at net.sf.l2j.gameserver.model.actor.instance.L2MonsterInstance.doDie(L2 MonsterInstance.java:219) at net.sf.l2j.gameserver.model.actor.status.CharStatus.reduceHp(CharStat us.java:270) at net.sf.l2j.gameserver.model.actor.status.NpcStatus.reduceHp(NpcStatus .java:50) at net.sf.l2j.gameserver.model.L2Character.reduceCurrentHp(L2Character.j ava:5866) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:399) at net.sf.l2j.gameserver.model.L2Attackable.reduceCurrentHp(L2Attackable .java:357) at net.sf.l2j.gameserver.skills.l2skills.L2SkillDrain.useSkill(L2SkillDr ain.java:124) at net.sf.l2j.gameserver.model.L2Character.callSkill(L2Character.java:55 36) at net.sf.l2j.gameserver.model.L2Character.onMagicUseTimer(L2Character.j ava:5302) at net.sf.l2j.gameserver.model.L2Character$MagicUseTask.run(L2Character. java:1869) at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source) at java.util.concurrent.FutureTask.run(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. access$301(Unknown Source) at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask. run(Unknown Source) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source ) at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) at java.lang.Thread.run(Unknown Source)