Rigger D6 HD Level Bab F/R/W/D Class Features 1 0 0/0/2/2 Special Ability 2 1 0/0/3/3 3 2 1/1/3/3 4 3 1/1/4/4 Splice Style, Special Ability II 5 3 1/1/4/4 6 4 2/2/5/5 7 5 2/2/5/5 8 6/1 2/2/6/6 Splice Style, Special Ability III 9 6/1 3/3/6/6 10 7/2 3/3/7/7 11 8/3 3/3/7/7 12 9/4 4/4/8/8 Splice Style, Special Ability IV 13 9/4 4/4/8/8 14 10/5 4/4/9/9 15 11/6/1 5/5/9/9 16 12/7/2 5/5/10/10 Splice Style, Special Ability V 17 12/7/2 5/5/10/10 18 13/8/3 6/6/11/11 19 14/9/4 6/6/11/11 20 15/10/5 6/6/12/12 Special Ability VI Class Skills: Balance, Concentration, Craft, Disable Device, Drive, Escape Artist, Gather Information, Navigate, Open Lock, Perception, Pilot, Ride, Search Skill Points: 4+INT Weapon proficiencies: Simple weapons, Personal Firearms, Vehicle Mounted Weapons. Armor Proficiencies: Light Armor Special Abilities I: Multitasking-Add an extra object you can control simultaneously to your maximum. It’s an Upgrade! – After making a DC 20 craft check you’re able to add another hard or soft point on a vehicle. Enhanced Mobility- While you’re rigging you enhance a vehicle’s turning and control. Desperate Repairs-A quick dc 20 craft check relevant to the vehicle lets you get a dead vehicle moving for 1d100 minutes before finally breaking down and increasing the craft check to fully repair the vehicle by 10.The check takes only 2 rounds and cannot be done if the damage isn’t new (eg more than a day old) Favored Vehicle- All skill checks involved with your favored vehicle are increased by +2 Dad’s Special Fuel-With a DC 25 craft (chemistry) check you can create a special fuel which will increase acceleration and max speed by 25%.