#include #include #include #include #define COLOR_RED 0xFF0000AA #define COLOR_GREEN 0x33AA33FF #define COLOR_ORANGE 0xFF9900AA #define COLOR_DARKGREEN 0x009600DD #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_BLUE 0x0000FFAA #define COLOR_BLACK 0x000000AA #define COLOR_RED1 0xFF0000AA #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_GRAD1 0xB4B5B7FF #define TEAM_COP 1 new jailed[MAX_PLAYERS]; new gTeam[MAX_PLAYERS]; new bike1,bike2,bike3,bike4,bike5,bike6; new dirt1,dirt2,dirt3,dirt4,dirt5,dirt6,dirt7,dirt8,dirt9; new derby1,derby2,derby3,derby4,derby5,derby6,derby7,derby8,derby9,derby10; new elegy; new cop1,cop2,cop3,cop4; LockElegy(playerid) { SetVehicleParamsForPlayer(elegy, playerid, 0, 1); } UnlockElegy(playerid) { SetVehicleParamsForPlayer(elegy, playerid, 0, 0); } LockCop(playerid) { SetVehicleParamsForPlayer(cop1, playerid, 0, 1); SetVehicleParamsForPlayer(cop2, playerid, 0, 1); SetVehicleParamsForPlayer(cop3, playerid, 0, 1); SetVehicleParamsForPlayer(cop4, playerid, 0, 1); } UnlockCop(playerid) { SetVehicleParamsForPlayer(cop1, playerid, 0, 0); SetVehicleParamsForPlayer(cop2, playerid, 0, 0); SetVehicleParamsForPlayer(cop3, playerid, 0, 0); SetVehicleParamsForPlayer(cop4, playerid, 0, 0); } main() { print("\n----------------------------------"); print(" New Gamemode By Scar"); print("----------------------------------\n"); } public OnGameModeInit() { AllowInteriorWeapons(1); EnableZoneNames(1); EnableTirePopping(1); SetGameModeText("RolePlay/Fun/iCe"); AddPlayerClass(120, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(22, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(78, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(84, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(265, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(266, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(267, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(268, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(269, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(270, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(271, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); AddPlayerClass(272, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); elegy = AddStaticVehicle(562,2038.3367,1335.5554,10.3773,181.9235,35,1); // AddStaticVehicle(562,2178.3047,920.8654,10.5397,0.2073,35,1); // AddStaticVehicle(562,2129.9822,690.0913,11.0337,3.5154,35,1); // AddStaticVehicle(560,2142.7283,1009.7618,10.6095,90.1545,3,3); // AddStaticVehicle(560,2454.8257,1275.7939,10.6086,273.1903,3,3); // AddStaticVehicle(415,2464.8865,1336.0117,10.5932,359.5371,25,1); // AddStaticVehicle(415,2805.0762,1326.1823,10.5292,93.1942,25,1); // AddStaticVehicle(405,2765.5859,1288.1406,10.6250,90.7128,24,1); // AddStaticVehicle(475,2171.2195,1993.0074,10.6245,84.4276,9,39); // AddStaticVehicle(475,2156.7571,2182.9060,10.5449,0.0150,9,39); // AddStaticVehicle(405,2492.9380,1418.0631,10.7353,176.1850,24,1); // AddStaticVehicle(405,2409.6414,1629.6558,10.6967,179.4297,24,1); // AddStaticVehicle(405,2312.9844,1796.3704,10.6953,359.6036,24,1); // AddStaticVehicle(411,2220.9810,1786.9474,10.5474,184.2246,64,1); // AddStaticVehicle(411,2144.7224,1803.1960,10.5474,243.5896,64,1); // AddStaticVehicle(411,2602.3477,2135.8730,10.5474,271.7307,64,1); // AddStaticVehicle(421,2604.9944,2085.8752,10.7011,183.3742,13,1); // AddStaticVehicle(421,2603.2612,2146.4136,10.7029,91.4946,13,1); // AddStaticVehicle(421,2148.1001,987.3583,10.7375,180.7484,13,1); // AddStaticVehicle(562,2038.5657,1012.1010,10.3810,180.7558,17,1); // AddStaticVehicle(562,2075.1086,2228.0518,10.5245,269.8434,17,1); // AddStaticVehicle(402,2062.7236,2206.8652,10.6517,173.2944,13,13); // ///-------------------------------Cop Cars----------------------------------------------- cop1 = AddStaticVehicle(598,2251.4250,2477.9001,10.5689,359.7924,0,1); // cop1 cop2 = AddStaticVehicle(598,2251.5398,2459.8484,10.5687,1.7517,0,1); // cop2 cop3 = AddStaticVehicle(598,2260.2612,2477.8596,10.5641,354.5188,0,1); // cop3 cop4 = AddStaticVehicle(598,2272.7380,2444.5996,10.5694,359.5636,0,1); // cop4 ///-----------------Bike Race----------------------------------------------------------- bike1 = AddStaticVehicle(522,-1393.6804,-200.8766,1050.9463,358.8080,3,8); // bike1 bike2 = AddStaticVehicle(522,-1397.1130,-200.5289,1050.9692,356.6321,3,8); // bike2 bike3 = AddStaticVehicle(522,-1401.5906,-202.4543,1050.9155,5.3668,3,8); // bike3 bike4 = AddStaticVehicle(522,-1398.3918,-214.2274,1050.7439,355.8186,3,8); // bike4 bike5 = AddStaticVehicle(522,-1401.5410,-213.0965,1050.7561,7.6335,3,8); // bike5 bike6 = AddStaticVehicle(522,-1394.3101,-215.8236,1050.7031,356.1054,3,8); // bike6 LinkVehicleToInterior(bike1,7); LinkVehicleToInterior(bike2,7); LinkVehicleToInterior(bike3,7); LinkVehicleToInterior(bike4,7); LinkVehicleToInterior(bike5,7); LinkVehicleToInterior(bike6,7); ///----------------------------------Dirt Bikes------------------------------------------------ dirt1 = AddStaticVehicle(468,-1364.7585,-669.5965,1055.6062,84.5932,46,46); // dirt1 dirt2 = AddStaticVehicle(468,-1365.4498,-666.5338,1055.6144,76.2890,46,46); // dirt2 dirt3 = AddStaticVehicle(468,-1364.8788,-662.8184,1055.6053,82.2707,46,46); // dirt3 dirt4 = AddStaticVehicle(468,-1353.2928,-664.9696,1055.6144,78.2283,46,46); // dirt4 dirt5 = AddStaticVehicle(468,-1352.1869,-668.3220,1055.6143,77.1906,46,46); // dirt5 dirt6 = AddStaticVehicle(468,-1352.2651,-671.5734,1055.6106,79.8826,46,46); // dirt6 dirt7 = AddStaticVehicle(471,-1333.0173,-670.8141,1055.4265,74.6133,103,111); // dirt7 dirt8 = AddStaticVehicle(471,-1325.1682,-676.0571,1055.4575,64.3824,103,111); // dirt8 dirt9 = AddStaticVehicle(471,-1318.7275,-683.6514,1055.5587,43.3025,103,111); // dirt9 LinkVehicleToInterior(dirt1,4); LinkVehicleToInterior(dirt2,4); LinkVehicleToInterior(dirt3,4); LinkVehicleToInterior(dirt4,4); LinkVehicleToInterior(dirt5,4); LinkVehicleToInterior(dirt6,4); LinkVehicleToInterior(dirt7,4); LinkVehicleToInterior(dirt8,4); LinkVehicleToInterior(dirt9,4); ///-------------------------------------Derby Cars---------------------------------------------------- derby1 = AddStaticVehicle(494,-1398.3638,1085.5244,1039.6868,270.3367,36,13); // derby2 = AddStaticVehicle(494,-1398.2832,1080.4496,1039.4735,275.9196,36,13); // derby3 = AddStaticVehicle(494,-1397.0978,1075.3491,1039.3516,274.2510,36,13); // derby4 = AddStaticVehicle(494,-1396.9043,1069.3568,1039.4791,271.5550,36,13); // derby5 = AddStaticVehicle(494,-1386.4221,1103.2861,1040.1052,266.0103,36,13); // derby6 = AddStaticVehicle(504,-1348.8213,935.7652,1036.1652,5.9435,57,38); // derby7 = AddStaticVehicle(504,-1312.2799,948.7751,1036.3154,1.9570,57,38); // derby8 = AddStaticVehicle(504,-1286.5072,971.9337,1036.6606,27.6991,57,38); // derby8 = AddStaticVehicle(504,-1281.5554,985.5833,1036.8766,357.8596,57,38); // derby9 = AddStaticVehicle(504,-1286.4738,1007.5505,1037.2522,31.6699,57,38); // derby10 = AddStaticVehicle(504,-1350.8229,1055.1012,1038.1531,183.0284,57,38); // LinkVehicleToInterior(derby1,15); LinkVehicleToInterior(derby2,15); LinkVehicleToInterior(derby3,15); LinkVehicleToInterior(derby4,15); LinkVehicleToInterior(derby5,15); LinkVehicleToInterior(derby6,15); LinkVehicleToInterior(derby7,15); LinkVehicleToInterior(derby8,15); LinkVehicleToInterior(derby9,15); LinkVehicleToInterior(derby10,15); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerFacingAngle(playerid, 90.0); SetPlayerPos(playerid, 1979.3451,1329.2415,10.0156); SetPlayerCameraPos(playerid, 1973.2175,1329.5684,10.0156); SetPlayerCameraLookAt(playerid, 1973.2175,1329.5684,10.0156); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { SendClientMessage(playerid,COLOR_ORANGE,"-----------------------------------"); SendClientMessage(playerid,COLOR_GREEN,"Welcome To My Server"); SendClientMessage(playerid,COLOR_GREEN,"Type /help To Get Started"); SendClientMessage(playerid,COLOR_RED,"-----------------------------------"); GivePlayerMoney(playerid,5000); return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { UnlockElegy(playerid); LockCop(playerid); return 1; } public OnPlayerDeath(playerid, killerid, reason) { new name[ 24 ], string[ 64 ]; GetPlayerName( playerid, name, 24 ); GivePlayerMoney(playerid,-100); format( string, sizeof(string), "~w~%s Has Been Brutaly Killed!", name ); GameTextForAll( string, 5000, 3 ); printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new tmp[256]; new cmd[256]; new idx; cmd = strtok(cmdtext, idx); if (strcmp("/help", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_BLUE,"Type /cmds To get You Started"); return 1; } if (strcmp("/cmds", cmdtext, true, 10) == 0) { SendClientMessage(playerid,COLOR_GREEN,"/bikerace /dirtbike /derby /race /club"); return 1; } if (strcmp("/bikerace", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,-1396.8925,-194.5198,1051.4613); SetPlayerInterior(playerid, 7); SendClientMessage(playerid, COLOR_ORANGE,"type /Back To go back to spawn"); return 1; } if (strcmp("/elegy123", cmdtext, true, 10) == 0) { LockElegy(playerid); SendClientMessage(playerid, COLOR_GREEN,"The Elegy Is Unlocked :)"); return 1; } ///-----------------------Start o Cops------------------------------- if (strcmp("/log_copaman12", cmdtext, true, 10) == 0) { UnlockCop(playerid); GivePlayerWeapon(playerid, 24, 10000); GivePlayerWeapon(playerid, 3, 10000); SetPlayerSkin(playerid, 280); SetPlayerColor(playerid,COLOR_BLUE); gTeam[playerid]=TEAM_COP; SetPlayerPos(playerid, 2295.0293,2459.4961,10.8203); SendClientMessage(playerid,COLOR_RED,"Your Commands Are Coming Soon ^^"); return 1; } if(strcmp(cmd, "/jail", true) == 0) {//UPDATED JAIL CMD ONlY JAILS IF THE SPECIFIED PERSON ISNT JAILED! tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /jail [Player ID]"); return 1; } giveplayerid = strval(tmp); if(jailed[giveplayerid]==0) { if (gTeam[playerid] == TEAM_COP) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been jailed by %s!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED1, string); format(string, sizeof(string), "%s has been jailed by %s!", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_RED1, string); printf(string); SetPlayerInterior(giveplayerid,3); jailed[giveplayerid] = 1; SetPlayerPos(giveplayerid,198.3797,160.8905,1003.0300); SetPlayerFacingAngle(giveplayerid,177.0350); SetCameraBehindPlayer(giveplayerid); PlayerPlaySound(giveplayerid,1082,198.3797,160.8905,1003.0300); TogglePlayerControllable(giveplayerid,0); //So the player that is jailed can't use /kill DisablePlayerCheckpoint(giveplayerid); return 1; }else{ format(string, sizeof(string), "id %d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "You are not a cop why are you trying to jail", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "Someone already jailed that player", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } if(strcmp(cmd, "/unjail", true) == 0) {//UPDATED UNJAIL CMD ONly UNJAILS IF THE SPECIFIED PERSON IS JAILED! tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GREEN, "Usage: /unjail [Player ID]"); return 1; } if(jailed[giveplayerid]==1) { if (gTeam[playerid] == TEAM_COP) { if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "You have been unjailed by %s (ID:%d)!", sendername, playerid); SendClientMessage(giveplayerid, COLOR_GREEN, string); format(string, sizeof(string), "%s (ID:%d) has been unjailed by %s (ID:%d)", giveplayer, giveplayerid, sendername, playerid); SendClientMessageToAll(COLOR_GREEN, string); printf(string); jailed[giveplayerid] = 0; SetPlayerInterior(giveplayerid,0); SetPlayerFacingAngle(giveplayerid,90.00); SetPlayerPos(giveplayerid,2296.4031,2468.7754,10.8203); SetPlayerFacingAngle(giveplayerid,177.0350); SetCameraBehindPlayer(giveplayerid); TogglePlayerControllable(giveplayerid,1); return 1; }else{ format(string, sizeof(string), "id %d Is not even online Dumbass!!", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } }else{ format(string, sizeof(string), "You Can't unjail when your not a cop", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } }else{ format(string, sizeof(string), "This person Is already unjailed", giveplayerid); SendClientMessage(playerid, COLOR_WHITE, string); } return 1; } ///----------------------End o Cops---------------------------------------- if (strcmp("/race", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,-1384.8315,1094.9307,1040.7969); SetPlayerInterior(playerid, 15); SendClientMessage(playerid, COLOR_ORANGE,"type /Back To go back to spawn"); return 1; } if (strcmp("/derby", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,-1375.0470,931.8470,1041.5313); SetPlayerInterior(playerid, 15); SendClientMessage(playerid, COLOR_ORANGE,"type /Back To go back to spawn"); return 1; } if (strcmp("/dirtbike", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,-1396.3378,-665.8495,1057.2438); SetPlayerInterior(playerid, 4); SendClientMessage(playerid, COLOR_ORANGE,"type /Back To go back to spawn"); return 1; } if (strcmp("/back", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,1958.3783,1343.1572,15.3746); SetPlayerInterior(playerid, 0); return 1; } if (strcmp("/club", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,963.6428,-53.2055,1001.1246); SetPlayerInterior(playerid, 3); return 1; } if (strcmp("/Hooker", cmdtext, true, 10) == 0) { SetPlayerPos(playerid,748.9203,1438.6792,1102.9531); SetPlayerInterior(playerid, 6); return 1; } if (strcmp(cmdtext, "/lock", true)==0) { if(IsPlayerInAnyVehicle(playerid)) { new State=GetPlayerState(playerid); if(State!=PLAYER_STATE_DRIVER) { SendClientMessage(playerid,0xFFFF00AA,"You can only lock the doors as the driver."); return 1; } new i; for(i=0;i ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }