// there are 2 publics , they are already there , but they are empty , so // i will just give you mine , and replace it with those publics.. //public OnPlayerSelectedMenuRow(playerid, row) // and , public OnPlayerExitedMenu(playerid) // // ok here are mine public OnPlayerSelectedMenuRow(playerid, row) { new string[256]; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new Menu:Current = GetPlayerMenu(playerid); if (Current == WMain ) // Cases of Instructor Tests//added. { switch(row) { case 0: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "*Instructor %s Gives %s a paper to read", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); format(string, sizeof(string), "* You have given The Information Outline Course to %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* You have receved The Information Outline Course from %s.", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|__The Information Outline Course__|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "Welcome to the Information Outline course. In this course you"); SendClientMessage(giveplayerid, COLOR_YELLOW, "will learn about the things that will be tested later on."); SetTimerEx("IO1", 10000, 0, "d", giveplayerid); SetTimerEx("IO2", 40000, 0, "d", giveplayerid); SetTimerEx("IO3", 70000, 0, "d", giveplayerid); SetTimerEx("IO4", 90000, 0, "d", giveplayerid); SetTimerEx("IO5", 120000, 0, "d", giveplayerid); SetTimerEx("IO6", 145000, 0, "d", giveplayerid); SetTimerEx("IO7", 146000, 0, "d", playerid); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 1: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s Question 1 of the driving test, wait his whisper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answer: 1", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Questions 1____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "There is no such thing as no-risk driving."); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: True"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: False"); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 2: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s Question 2 of the driving test, wait his whisper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answer: 2", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Questions 2____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "Speed management is important because which of the following?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: Speed management is not important"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: Speeding can cause loss of steering, life or limb"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: Speeding can cause negative self-esteem"); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: Speeding can cause cancer."); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 3: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s Question 3 of the driving test, wait his whisper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answer: 3", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Questions 3____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "Why is talking on the phone or SMSing while driving is dangerous?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: SMSing while driving can cause sore thumbs"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: Talking on the phone while driving can cause reception"); SendClientMessage(giveplayerid, COLOR_YELLOW, "breakup or static in the phone call."); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: Talking on the phone or SMS while driving causes increased"); SendClientMessage(giveplayerid, COLOR_YELLOW, "risk of having a car crash."); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: It isn't dangerous."); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 4: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s Question 4 of the driving test, wait his whisper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answer: 2,3", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Questions 4____________________|"); SendClientMessage(giveplayerid, COLOR_LIGHTRED, " Chose 2 answers"); SendClientMessage(giveplayerid, COLOR_YELLOW, "A white line painted next to a curb means what?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: No right turn"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: No parking at any time, clearway restrictions apply"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: No stopping unless medical emergency"); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: It doesn't mean anything."); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 5: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s Question 5 of the driving test, wait his whisper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answer: 1,4", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Questions 5____________________|"); SendClientMessage(giveplayerid, COLOR_LIGHTRED, " Chose 2 answers."); SendClientMessage(giveplayerid, COLOR_YELLOW, "When on a four lane road (2-lanes going either way), when are you"); SendClientMessage(giveplayerid, COLOR_YELLOW, "allowed to be in the left lane?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: When turning left within 300 feet (100 meters)"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: When within 500 feet of a hospital"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: Whenever you want. There is no rule regarding this."); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: When overtaking another vehicle."); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 6: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s The weapon test, wait his whisper with the answers", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answers:", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 1: No", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 2: No", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 3: Eagle, Country rifle", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 4: Any illigal weapons like: m4,mp5,AK47,Sniper", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answers, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Weapon Test____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: If you have a Weapons Permit, does that grant you the right to expose your weapon in Public?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: Are fully automatic Weapons Legal?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: What Firearms does the Permit grant you to legally own?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: Please Name two Illegal Weapons."); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 7: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s The sailing test, wait his whisper with the answers", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answers:", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 1: Left", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 2: 3 times", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 3: Pull over, Stop the boat, and get out of the control room.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 4: $1,000 - $10,000", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Sailing Test____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: When passing another boat, do you pass on the left or right side?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: If it's a foggy day how many times do you blow your fog horn?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: If a government vessel is flashing it's lights and is behind you, what do you do?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: What is the fine for spilling gasoline into the water?"); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 8: { TogglePlayerControllable(playerid,1); new giveplayerid = GetClosestPlayer(playerid); if(IsPlayerConnected(giveplayerid)) { if(GetDistanceBetweenPlayers(playerid,giveplayerid) < 5) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "* You have given %s The flying test, wait his whisper with the answers", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Answers:", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 1: 1 mile.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 2: Gear up", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 3: Try to land or wear the parachut and jump.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* 4: No", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); format(string, sizeof(string), "* Whisper %s the answer, Dont say it in public!", sendername); SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|____________________Flying Test____________________|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "1: What is the lowest distance you can fly above the ground(Miles)?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "2: What should you do exactly after take off?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "3: What should you do if the engine broke while you are flying?"); SendClientMessage(giveplayerid, COLOR_YELLOW, "4: Is it legal to fly the plane upside down, and do sudden movements?"); SendClientMessage(giveplayerid, COLOR_LIGHTRED, "|___________________________________________________|"); } else { SendClientMessage(playerid, COLOR_GREY, " No one near you !"); return 1; } } } case 9: { TogglePlayerControllable(playerid,1); } } } return 1; } // this is the comand to load the cases //----------------------------------[Instructor Tests//added]----------------------------------------------- if(strcmp(cmdtext, "/tests",true)==0) { if(PlayerInfo[playerid][pMember] == 11 || PlayerInfo[playerid][pLeader] == 11) { TogglePlayerControllable(playerid,0); WMain = CreateMenu("Tests",1,100,200,90,25); AddMenuItem(WMain,0,"Driving Course"); AddMenuItem(WMain,0,"DKT Question 1"); AddMenuItem(WMain,0,"DKT Question 2"); AddMenuItem(WMain,0,"DKT Question 3"); AddMenuItem(WMain,0,"DKT Question 4"); AddMenuItem(WMain,0,"DKT Question 5"); AddMenuItem(WMain,0,"Weapon Test"); AddMenuItem(WMain,0,"Sailing Test"); AddMenuItem(WMain,0,"Flying Test"); AddMenuItem(WMain,0,"Exit"); ShowMenuForPlayer(WMain,playerid); PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); GetPlayerName(playerid, sendername, sizeof(sendername)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) return 1; } }