// Pearl Harbor Disaster GM 0.2 // Coded by Chiarboss // ©2007 // Dont edit code or part of it without my permission // To get permission contact: marco.chiarelli@hotmail.it #include #pragma tabsize 0 static gTeam[MAX_PLAYERS]; new scores[3],nplayers; #define SLOTS 28 enum SavePlayerPosEnum { Float:LastX, Float:LastY, Float:LastZ } enum PlayerSpawnInfo { Float:PlayerX, Float:PlayerY, Float:PlayerZ, Float:PlayerAngle } new SavePlayerPos[SLOTS][SavePlayerPosEnum]; new UpdateSeconds = 1; new Float:gRandomSpawnsForNAVYSEALS[][PlayerSpawnInfo] = { {-1320.9856,485.5952,11.1875,270.3546}, {-1388.0537,496.3751,3.0391,89.5596}, {-1458.1912,483.6060,2.5910,272.2113}, {-1377.9005,506.3049,18.2344,177.9204}, {-1327.7294,508.1850,18.2344,178.2338}, {-1345.2017,436.4435,7.1875,87.3663}, {-1465.6479,404.4856,7.1875,176.3538}, {-1385.9572,373.9840,7.1875,177.2937}, {-1339.8870,325.1035,7.1875,91.7530}, {-1429.8391,289.9128,2.4196,89.8729}, {-1589.7070,292.3853,7.1875,91.4396}, {-1527.6857,481.2990,7.1875,0.2587}, {-1342.9539,489.3433,21.2500,174.4737}, {-1352.5990,489.3220,21.2533,174.8432} }; new Float:gRandomSpawnsForMILITARIES[][PlayerSpawnInfo] = { {298.2916,1825.1398,7.8281,177.5219}, {276.9770,1824.0865,7.8356,177.5219}, {241.5603,1876.1477,11.4609,181.6186}, {214.1321,1822.9869,6.4141,91.6910}, {207.1331,1901.3431,17.6406,3.3536}, {161.7952,1931.0378,33.8984,182.8485}, {102.2773,1900.0621,33.8984,2.5398}, {114.2123,1812.2242,33.8984,91.1905}, {209.5918,1809.3684,21.8672,146.9877}, {213.2647,1809.4849,21.8672,222.8152}, {260.2170,1806.7716,33.8984,353.7430}, {267.3517,1893.5565,33.8984,90.8773}, {267.6908,1975.8479,17.6406,298.5164}, {267.7210,2010.4597,17.6406,292.2496} }; new Float:gRandomSpawnsForAVIATORS[][PlayerSpawnInfo] = { {419.7373,2474.2380,16.5000,358.5481}, {390.0001,2473.1790,16.5000,359.48810}, {320.8210,2464.1228,16.4766,243.2403}, {272.4957,2405.0688,17.5891,122.9192}, {192.7596,2432.3462,17.5012,115.7125}, {169.9559,2594.3000,17.2664,352.2580}, {278.4530,2590.2178,16.7431,356.0180}, {331.0031,2591.4653,17.4699,352.2579}, {333.5912,2536.0837,16.8036,178.9829}, {299.9667,2534.3477,16.8201,175.5129}, {80.1430,2452.9021,20.5928,221.2600}, {41.7949,2381.6006,17.2869,136.6358}, {-26.0725,2360.8206,24.1406,180.1896}, {-8.1908,2342.3840,24.1406,263.2471} }; /*enum AdminStuffs { armory=1, teleport=1, advex=1, ooc, honor, briefingex=1, minigun=0, peacel, namemod, clockex, bonusex } new AdminString[AdminStuffs][]={{"armory"},{"teleport"},{"advertisements"},{"oochannel"},{"honor"},{"briefing"},{"minigun"},{"peacemsg"},{"namemods"},{"clock"},{"bonustunts"}};*/ //colori #define COLOR_GREY 0xAFAFAFAA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x1111AAFF #define COLOR_PINK 0xFF66FFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_RED 0xAA3333AA #define TEAM_GROVE_COLOR 0x00D900C8 #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66 #define COLOR_DARKBLUE 0x300FFAAB #define COLOR_DARKGREEN 0x12900BBF #define COLOR_VIOLET 0x9955DEEE #define COLOR_LIGHTRED 0xFF99AADD #define COLOR_SEAGREEN 0x00EEADDF #define COLOR_GRAYWHITE 0xEEEEFFC4 #define COLOR_LIGHTNEUTRALBLUE 0xabcdef66 #define COLOR_GREENISHGOLD 0xDEAD4370 #define COLOR_LIGHTBLUEGREEN 0x0FFDD349 #define COLOR_NEUTRALBLUE 0xABCDEF01 #define COLOR_LIGHTCYAN 0xAAFFCC33 #define COLOR_LIGHTYELLOW 0xDDDD2357 #define COLOR_MEDIUMBLUE 0x63AFF00A #define COLOR_NEUTRAL 0xABCDEF97 #define COLOR_BLACK 0x00000000 #define COLOR_NEUTRALGREEN 0x81CFAB00 #define COLOR_DARKGREEN 0x12900BBF #define COLOR_LIGHTGREEN 0x24FF0AB9 #define COLOR_DARKBLUE 0x300FFAAB #define COLOR_BLUEGREEN 0x46BBAA00 #define COLOR_PINK 0xFF66FFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PURPLE 0x800080AA #define COLOR_CYAN 0x40FFFFFF #define COLOR_INVIS 0xAFAFAFFF #define COLOR_DARKYELLOW 0xF5DEB3AA #define TEAM_N00B 0 #define TEAM_NAVYSEALS 1 #define TEAM_MILITARIES 2 #define TEAM_AVIATORS 3 #define AREA_PH -1477.3074,430.1296,7.1875 #define AREA_69 92.3150,1916.6799,17.9905 #define AREA_VM 432.4563,2538.1248,16.2301 #define WARNING "You dont have enough money! Kill to earn and come back!" //------------------------------------------------------------------------- new inarea[MAX_PLAYERS]; new inarrive[MAX_PLAYERS]; new consecutive[MAX_PLAYERS]; new HighestScore; new HighestScorers[MAX_PLAYERS]; new st; new removep[MAX_PLAYERS], removev[MAX_PLAYERS]; new confirmspeedo[MAX_PLAYERS],speedo; new briefing[MAX_PLAYERS],briefingex; new inshop[MAX_PLAYERS],Menu:gMenu,Menu:gMenuCars; new bonusclock[MAX_PLAYERS]=1,clockex=1,bonus[MAX_PLAYERS]=0,bonusex=1; new tk[MAX_PLAYERS]; new ooclock=0,honorlock=0; new peace[MAX_PLAYERS],peacelock=0; new inarmory[MAX_PLAYERS],armory; new teleport; new minigun; new advex=1,adverts=0; new gang1,gang2,gang3,gang1a,gang2a,gang3a; new gRoundTimer=0,gRoundTimerEx[MAX_PLAYERS]=0; new DMTime,alert[MAX_PLAYERS]=0,color[MAX_PLAYERS]=0,colorex[MAX_PLAYERS]=0; new curPlayerSkin[MAX_PLAYERS],gPlayerTimerSkin[MAX_PLAYERS]=0; new gPlayerCheckpointStatus[MAX_PLAYERS],check=1,item[MAX_PLAYERS][2]; //------------------------------------------------------------------------- forward ExitShop(playerid); forward ExitVehicle(playerid); forward UpdateSpeed(); forward CheckScore(); forward GameModeExitFunc(); forward IsPlayerNameOnline(compname[]);forward SkinSelect(playerid); forward isPlayerInArea(playerID,Float:min_x,Float:min_y,Float:max_x,Float:max_y); forward UnlockCamera(playerid);forward CheckpointUpdate(playerid); forward DMTimer();forward ExitLauncherConfigCash(playerid); forward Adverts(); //------------------------------------------------------------------------- main() { print("\n----------------------------------"); print(" Chiarboss's Pearl Harbor Disaster\n"); print("----------------------------------\n"); } //------------------------------------------------------------------------- public OnGameModeInit() { armory = 1; minigun = 1; teleport = 0; speedo = 1; briefingex = 1; st = 0; UsePlayerPedAnims(); SetGameModeText("Chiarboss's PHD GM 0.2"); ShowPlayerMarkers(1); ShowNameTags(1); DMTime = 1200; gRoundTimer = SetTimer("DMTimer", 1000, 1); SetTimer("UpdateSpeed", UpdateSeconds*1000, 1); AddPlayerClass(281,-1371.1803,516.4844,11.1971,81.4363,0,0,0,0,0,0); AddPlayerClass(287,268.6916,1887.6003,-29.5313,181.6185,0,0,0,0,0,0); AddPlayerClass(184,426.6436,2536.5178,16.5391,271.7539,0,0,0,0,0,0); AddStaticVehicle(432,-1476.4437,458.1437,7.1965,359.9542,16,16); // offensive vehicle AddStaticVehicle(432,-1467.9777,457.3620,7.1961,358.3032,16,16); // offensive vehicle AddStaticVehicle(432,-1460.4590,457.1293,7.1981,1.1569,16,16); // offensive vehicle AddStaticVehicle(432,-1453.3082,457.2888,7.1994,359.6725,16,16); // offensive vehicle AddStaticVehicle(432,-1443.7625,457.4734,7.1988,358.4820,16,16); // offensive vehicle AddStaticVehicle(432,-1436.5111,457.6724,7.1947,0.2114,16,16); // offensive vehicle AddStaticVehicle(432,-1429.9917,457.7480,7.1982,0.6951,16,16); // offensive vehicle AddStaticVehicle(432,-1423.1045,457.6961,7.1988,358.5876,16,16); // offensive vehicle AddStaticVehicle(432,-1412.4529,457.3716,7.2026,1.5691,16,16); // offensive vehicle AddStaticVehicle(432,-1405.0011,457.6650,7.1948,1.5144,16,16); // offensive vehicle AddStaticVehicle(432,-1398.1091,457.8824,7.1951,1.3452,16,16); // offensive vehicle AddStaticVehicle(432,-1391.2191,458.1023,7.1999,1.5638,16,16); // offensive vehicle AddStaticVehicle(432,-1383.9812,458.1622,7.2015,0.4000,16,16); // offensive vehicle AddStaticVehicle(432,-1373.0188,458.0551,7.2000,0.8151,16,16); // offensive vehicle AddStaticVehicle(432,-1365.4542,458.0095,7.2023,358.5297,16,16); // offensive vehicle AddStaticVehicle(432,-1358.1519,457.7715,7.2004,358.7256,16,16); // offensive vehicle AddStaticVehicle(432,-1350.6398,457.5541,7.2022,357.5025,16,16); // offensive vehicle AddStaticVehicle(432,-1343.0050,457.3885,7.2008,0.3278,16,16); // offensive vehicle AddStaticVehicle(470,-1233.6864,448.5077,7.1820,132.5083,43,0); AddStaticVehicle(497,-1456.8031,501.0815,18.4445,86.8188,0,1); AddStaticVehicle(433,-1457.0422,318.6442,7.6238,158.3001,32,1); AddStaticVehicle(520,-1415.6375,515.9694,18.9660,271.6486,32,1); // offensive vehicle AddStaticVehicle(520,-1263.6095,508.2881,18.9559,270.1735,32,1); // offensive vehicle AddStaticVehicle(520,-1263.9739,495.0256,18.9577,269.4709,32,1); // offensive vehicle AddStaticVehicle(539,-1429.4872,504.8242,3.0391,263.9541,16,3); AddStaticVehicle(430,-1486.6591,490.3060,-0.1494,359.0152,1,0); // offensive vehicle AddStaticVehicle(430,-1491.9495,490.5464,-0.1823,358.3671,1,0); // offensive vehicle AddStaticVehicle(472,-1515.6285,487.0993,0.0720,0.6779,1,1); AddStaticVehicle(446,-1476.8229,688.1165,-0.5970,359.5958,3,1); AddStaticVehicle(595,-1447.7743,432.0022,0.0909,270.4658,7,0); AddStaticVehicle(453,-1476.6588,701.1883,-0.5054,358.3412,16,0); AddStaticVehicle(425,-1607.2675,285.0563,7.7563,358.9558,44,44); // offensive vehicle AddStaticVehicle(434,213.8933,1900.3259,17.3176,358.8646,16,3); AddStaticVehicle(568,98.2234,1943.3845,18.1421,358.8528,0,0); AddStaticVehicle(568,101.0651,1943.4187,18.2610,0.3140,0,0); AddStaticVehicle(568,106.6574,1943.3862,18.4932,357.5977,0,0); AddStaticVehicle(568,109.1899,1943.3973,18.5961,359.3956,0,0); AddStaticVehicle(568,111.9657,1943.2653,18.7103,356.8536,0,0); AddStaticVehicle(568,127.1742,1943.9843,19.2034,359.9926,0,0); AddStaticVehicle(568,124.0315,1944.1931,19.1942,355.2515,0,0); AddStaticVehicle(470,309.4539,1838.8220,17.6335,231.7113,32,1); AddStaticVehicle(520,328.8237,1890.2919,18.3684,224.0104,32,1); // offensive vehicle AddStaticVehicle(520,335.7085,2058.2844,18.3639,320.0751,32,1); // offensive vehicle AddStaticVehicle(490,145.4882,1813.5706,17.7682,145.5777,0,0); AddStaticVehicle(490,260.4710,1826.8971,17.7685,21.6519,0,0); AddStaticVehicle(490,245.7021,1911.8810,19.5458,159.3245,0,0); AddStaticVehicle(490,129.4951,1927.3000,19.3260,143.8674,0,0); AddStaticVehicle(425,277.9973,2023.3601,18.2205,268.9986,32,1); // offensive vehicle AddStaticVehicle(432,275.4637,1986.7098,17.6545,270.9816,32,1); AddStaticVehicle(593,279.3994,1997.4490,18.1022,235.3439,1,3); AddStaticVehicle(432,274.3554,1952.7855,17.6552,269.9521,32,1); AddStaticVehicle(593,278.4035,1961.7936,18.1060,241.7683,1,3); AddStaticVehicle(583,250.4686,1848.5529,8.3137,222.2029,1,1); AddStaticVehicle(583,286.3429,1817.6218,4.2584,321.7743,1,1); AddStaticVehicle(476,326.5540,2540.2112,17.5231,178.6076,6,7); // offensive vehicle AddStaticVehicle(476,369.9487,2494.4102,17.1940,89.8291,6,7); // offensive vehicle AddStaticVehicle(476,371.5177,2513.9875,17.2810,88.2051,16,3); // offensive vehicle AddStaticVehicle(476,312.1640,2497.5820,17.1758,86.6485,16,3); // offensive vehicle AddStaticVehicle(476,313.9215,2519.4500,17.4054,85.9582,16,3); // offensive vehicle AddStaticVehicle(476,247.0588,2500.4016,17.1899,87.4960,16,3); // offensive vehicle AddStaticVehicle(476,248.3871,2521.8337,17.4121,92.5911,16,3); // offensive vehicle AddStaticVehicle(476,140.5873,2484.7234,17.1928,86.8574,16,3); // offensive vehicle AddStaticVehicle(476,143.5839,2517.4897,17.3384,88.3930,16,3); // offensive vehicle AddStaticVehicle(476,143.3017,2504.1902,17.1992,88.4143,6,7); // offensive vehicle AddStaticVehicle(520,291.1724,2543.1931,17.5438,177.7684,6,7); // offensive vehicle AddStaticVehicle(513,384.3882,2536.9800,17.0893,179.8014,3,2); AddStaticVehicle(425,347.6346,2540.7566,17.3125,181.7411,43,0); // offensive vehicle AddStaticVehicle(417,365.0824,2538.7078,16.7410,179.9234,27,61); AddStaticVehicle(470,417.5408,2455.1409,16.4914,2.9022,43,0); AddStaticVehicle(470,414.2750,2454.8093,16.4914,2.6664,43,0); AddStaticVehicle(520,392.1653,2457.0142,17.2233,303.3323,6,7); // offensive vehicle AddStaticVehicle(470,390.6077,2438.6580,16.4911,358.9595,43,0); AddStaticVehicle(470,393.5475,2438.5029,16.4932,359.0305,43,0); AddStaticVehicle(520,411.3429,2442.6509,17.2233,311.4664,6,7); // offensive vehicle AddStaticVehicle(489,316.0116,2437.5378,16.6254,287.2838,46,26); AddStaticVehicle(489,213.2620,2442.9805,16.6184,240.0406,46,26); AddStaticVehicle(568,-19.3326,2336.3325,24.0061,213.8403,43,0); AddStaticVehicle(440,232.3566,2540.7471,16.7275,191.5323,52,0); AddStaticVehicle(440,92.7373,1920.6738,18.1071,88.8184,52,0); AddStaticVehicle(443,-1300.3024,476.6212,7.8208,180.1582,40,1); AddStaticVehicle(443,-1304.5031,476.4158,7.8221,180.6873,40,1); AddStaticVehicle(440,-1528.3407,392.3776,7.3012,91.1049,87,6); // offensive vehicle AddStaticVehicle(404,-1528.5914,361.6890,6.9197,86.4885,84,105); AddStaticVehicle(522,-1697.4794,76.7314,3.1239,317.3174,6,79); AddStaticVehicle(530,-1703.3199,13.6469,3.3185,351.4750,44,16); AddStaticVehicle(601,-1463.5885,360.7235,7.1804,205.9251,43,0); // offensive vehicle AddStaticVehicle(514,-1637.2845,-67.3687,3.1326,315.4374,36,75); AddStaticVehicle(410,-1659.6526,452.6024,7.1754,167.6721,3,3); AddStaticVehicle(518,-1654.4611,450.6376,7.1734,168.7830,37,0); AddStaticVehicle(571,-1714.6964,408.7980,7.7144,319.1115,3,2); AddStaticVehicle(551,-1746.9690,-33.3527,3.5547,90.5152,91,91); AddStaticVehicle(420,-120.9752,2061.8821,17.5904,269.1002,6,6); AddStaticVehicle(495,-373.9601,1594.5558,76.6726,91.5657,27,6); AddStaticVehicle(463,-9.3519,1391.4910,8.7440,229.8567,44,44); AddStaticVehicle(463,-7.1077,1342.2668,8.7467,7.8647,44,44); AddStaticVehicle(586,-94.3266,1358.2538,9.8452,277.1286,109,0); AddStaticVehicle(466,-93.7649,1361.2010,9.8369,280.8005,43,43); AddStaticVehicle(466,-94.6031,1391.6777,9.5567,115.4451,43,43); AddStaticVehicle(590,-1930.5797,159.5300,25.5178,357.3647,52,52); AddStaticVehicle(590,-1946.4640,120.2108,25.5185,0.2531,52,52); AddStaticVehicle(590,-1950.7330,-60.1257,25.7127,264.3686,52,52); AddStaticVehicle(486,-2054.9180,275.7414,34.9626,121.9033,71,71); AddStaticVehicle(486,-2094.2539,160.6936,34.8554,45.0337,71,71); AddStaticVehicle(586,783.6401,1900.5292,5.0915,269.7710,109,122); AddStaticPickup(370, 15, -1293.6033,506.3013,11.1953); AddStaticPickup(370, 15, 268.7046,1883.7684,-30.0938); AddStaticPickup(370, 15, 429.7084,2536.8289,16.2972); AddStaticPickup(365, 15, -1335.9526,499.8391,11.3047); AddStaticPickup(365, 15, -1397.9510,502.9400,11.3047); AddStaticPickup(362, 15, -1496.1395,589.5775,42.2578); AddStaticPickup(361, 15, -1579.1755,24.4093,17.3281); AddStaticPickup(349, 15, -1288.3523,483.7534,1.1774); AddStaticPickup(359, 15, -1723.8442,13.7283,3.5625); AddStaticPickup(344, 15, -1581.6809,135.7577,-11.1161); AddStaticPickup(367, 15, -1528.0736,153.3039,3.5547); AddStaticPickup(362, 15, 247.1456,1859.0193,14.0840); AddStaticPickup(342, 15, 245.0640,1862.3138,20.7301); gang1=GangZoneCreate(-1732.6976,263.2776,-1210.5920,519.7761),gang2=GangZoneCreate(88.4963,1739.7535,393.5974,2116.4121),gang3=GangZoneCreate(441.2056,2584.4185,-34.1631,2326.1580); gang1a=GangZoneCreate(-1658.5121,-79.6428,-1610.4392,228.4042),gang2a=GangZoneCreate(103.8651,1331.5334,288.1530,1486.4320),gang3a=GangZoneCreate(-388.0111,1707.7238,-270.9821,1856.0289); gMenu = CreateMenu("Professional Tactical Shop", 2, 200.0, 150.0, 120.0, 50.0); gMenuCars = CreateMenu("SHOP: Docks Section", 2, 0.0, 120.0, 500.0, 800.0); if(IsValidMenu(gMenu)) { SetMenuColumnHeader(gMenu, 0, "Element"); SetMenuColumnHeader(gMenu, 1, "Price"); AddMenuItem(gMenu, 0, "100-hp"); AddMenuItem(gMenu, 0, "Armour"); AddMenuItem(gMenu, 0, "Shotgun"); AddMenuItem(gMenu, 0, "Sawn Off Shotgun"); AddMenuItem(gMenu, 0, "Sachet Charges"); AddMenuItem(gMenu, 0, "Grenade"); AddMenuItem(gMenu, 0, "Smoke bomb"); AddMenuItem(gMenu, 0, "Flamethrower"); AddMenuItem(gMenu, 0, "Extinguisher"); AddMenuItem(gMenu, 0, "Sniper rifle"); AddMenuItem(gMenu, 1, "1000$"); AddMenuItem(gMenu, 1, "1200$"); AddMenuItem(gMenu, 1, "2000"); AddMenuItem(gMenu, 1, "4500$"); AddMenuItem(gMenu, 1, "5000$"); AddMenuItem(gMenu, 1, "6100$"); AddMenuItem(gMenu, 1, "7550$"); AddMenuItem(gMenu, 1, "8200$"); AddMenuItem(gMenu, 1, "9510$"); AddMenuItem(gMenu, 1, "10000$"); } if(IsValidMenu(gMenuCars)) { SetMenuColumnHeader(gMenuCars, 0, "Cars Max Speed"); SetMenuColumnHeader(gMenuCars, 1, "Price"); AddMenuItem(gMenuCars, 0, "Buffalo 200 KM/H"); AddMenuItem(gMenuCars, 0, "Bullet 230 KM/H"); AddMenuItem(gMenuCars, 0, "Turismo 240 KM/H"); AddMenuItem(gMenuCars, 0, "Hotknife 200 KM/H"); AddMenuItem(gMenuCars, 0, "Patriot 170 KM/H"); AddMenuItem(gMenuCars, 0, "Barracks OL 180 KM/H"); AddMenuItem(gMenuCars, 0, "Enforcer 170 KM/H"); AddMenuItem(gMenuCars, 0, "Rustler 200 KM/H"); AddMenuItem(gMenuCars, 0, "Rhino 80 KM/H"); AddMenuItem(gMenuCars, 0, "Hydra 200 KM/H"); AddMenuItem(gMenuCars, 1, "14000$"); AddMenuItem(gMenuCars, 1, "18000$"); AddMenuItem(gMenuCars, 1, "20000"); AddMenuItem(gMenuCars, 1, "40000$"); AddMenuItem(gMenuCars, 1, "45000$"); AddMenuItem(gMenuCars, 1, "58000$"); AddMenuItem(gMenuCars, 1, "63000$"); AddMenuItem(gMenuCars, 1, "80000$"); AddMenuItem(gMenuCars, 1, "95000$"); AddMenuItem(gMenuCars, 1, "100000$"); } SetWorldTime(21); SetTeamCount(3); return 1; } //------------------------------------------------------------------------ public UpdateSpeed() { new Float:x,Float:y,Float:z; new Float:distance,value,string[256]; for(new i=0; i 1){ value = floatround(value / UpdateSeconds); } switch(confirmspeedo[i]) { case 1:format(string,256,"~n~~n~~n~~n~~n~~n~ ~r~Speed: ~w~%d MpH",floatround(value/1600)); case 2:format(string,256,"~n~~n~~n~~n~~n~~n~ ~r~Speed: ~w~%d KM/H",floatround(value/1000)); case 3:format(string,256,"~n~~n~~n~~n~~n~~n~ ~r~Speed: ~w~%d KpH",floatround(value/1400)); } GameTextForPlayer(i, string, 1100, 3); } SavePlayerPos[i][LastX] = x; SavePlayerPos[i][LastY] = y; SavePlayerPos[i][LastZ] = z; } } //------------------------------------------------------------------------- public DMTimer() { new tmp[256],Text:Time; if(DMTime != 0.0) { DMTime --; TextDrawDestroy(Time); format(tmp, sizeof tmp, "%s", TimeConvert(DMTime)); } else { EndTheRound(); return 1; } Time=TextDrawCreate(300.0, 10.0, tmp); TextDrawUseBox(Time,1); TextDrawTextSize(Time, 350.0, 30.0); TextDrawSetShadow(Time, 0); TextDrawSetOutline(Time, 1); TextDrawShowForAll(Time); new tmpnak[256]; if(DMTime == 900) { for(new i=0; i= price1) { if(row == 0) { format(stringshop, sizeof(stringshop), "- %s recharged his healthbar for 1000$. -",name); SetPlayerHealth(playerid,100); } else if(row == 1) { format(stringshop, sizeof(stringshop), "- %s recharged his armourbar for 1200$. -",name); SetPlayerArmour(playerid,100); } SendClientMessageToAll(0xFF8A00AA,stringshop); }else{SendClientMessage(playerid,0xFF8A00AA,WARNING),ShowMenuForPlayer(gMenu,playerid);} return 1; } if(gPlayerCheckpointStatus[playerid]==0) { if(GetPlayerMoney(playerid) >= price1) { GivePlayerWeapon(playerid,weapon,wguns); GivePlayerMoney(playerid,-price1); format(stringshop,sizeof(stringshop),"- %s have bought a %s for %d$ -",name,wname,price1); SendClientMessageToAll(0xFF8A00AA,stringshop); }else{SendClientMessage(playerid,COLOR_RED,WARNING),ShowMenuForPlayer(gMenu,playerid);} } else { if(GetPlayerMoney(playerid) >= price2) { SetupForMobile(playerid,model); SetTimerEx("UnlockCamera",4500,0,"d",playerid); GivePlayerMoney(playerid,-price2); format(stringshop,sizeof(stringshop),"- You have bought a %s for %d$ -",mname,price2); }else{SendClientMessage(playerid,COLOR_RED,WARNING),ShowMenuForPlayer(gMenuCars,playerid);} } return 1; } public UnlockCamera(playerid)return TogglePlayerControllable(playerid,1),SetCameraBehindPlayer(playerid); //------------------------------------------------------------------------- stock SetupForMobile(playerid,model) { TogglePlayerControllable(playerid,0); if(isPlayerInArea(playerid,-1658.5121,-79.6428,-1610.4392,228.4042))CreateVehicle(model,-1576.6221,59.2409,17.3281,313.6929,-1,-1,0),SetPlayerPos(playerid,-1558.9014,59.9428,17.3281),SetPlayerCameraPos(playerid,-1558.9014,59.9428,17.3281),SetPlayerCameraLookAt(playerid,-1569.8920,59.4751,17.3281); else if(isPlayerInArea(playerid,103.8651,1331.5334,288.1530,1486.4320))CreateVehicle(model,280.0654,1439.2772,10.5859,89.1309,-1,-1,0),SetPlayerPos(playerid,267.8284,1447.4916,10.5859),SetPlayerCameraPos(playerid,267.8284,1447.4916,10.5859),SetPlayerCameraLookAt(playerid,273.0097,1443.2058,10.5859); else if(isPlayerInArea(playerid,-388.0111,1707.7238,-270.9821,1856.0289))CreateVehicle(model,-301.5339,1749.3748,42.6875,271.4406,-1,-1,0),SetPlayerPos(playerid,-291.6115,1741.9810,42.6875),SetPlayerCameraPos(playerid,-291.6115,1741.9810,42.6875),SetPlayerCameraLookAt(playerid,-295.8248,1744.8260,42.6875); return; } //------------------------------------------------------------------------- public OnPlayerExitedMenu(playerid){inshop[playerid]=0,ResetVariables(playerid);return 1;} stock ResetVariables(playerid) { KillTimer(removep[playerid]); TogglePlayerControllable(playerid,1); if(gPlayerCheckpointStatus[playerid]==0) { if(isPlayerInArea(playerid,-1658.5121,-79.6428,-1610.4392,228.4042))SetPlayerPos(playerid,-1475.2085,420.8415,7.1875); else if(isPlayerInArea(playerid,103.8651,1331.5334,288.1530,1486.4320))SetPlayerPos(playerid,254.6236,1403.1294,10.7075); else if(isPlayerInArea(playerid,-388.0111,1707.7238,-270.9821,1856.0289))SetPlayerPos(playerid,-306.1966,1767.7438,42.7813); if(inshop[playerid] == 1)SendClientMessage(playerid,COLOR_RED,"For disable/enable the inarea variable, press /inarea"); }else if(gPlayerCheckpointStatus[playerid]==1){ if(isPlayerInArea(playerid,-1732.6976,263.2776,-1210.5920,519.7761))SetPlayerPos(playerid,-1570.5338,139.9544,3.5547); else if(isPlayerInArea(playerid,88.4963,1739.7535,393.5974,2116.4121))SetPlayerPos(playerid,299.1891,1818.5527,2.2567); else if(isPlayerInArea(playerid,441.2056,2584.4185,-34.1631,2326.1580))SetPlayerPos(playerid,314.0279,2440.1750,16.4841); }else if(gPlayerCheckpointStatus[playerid]==3)SetPlayerPos(playerid,-2506.8867-2,2347.9814,4.9802); return inshop[playerid] = 0; } //------------------------------------------------------------------------- public OnPlayerConnect(playerid) { SendClientMessage(playerid, 0xFF8A00AA, "Welcome to Pearl Harbor Disaster GM 0.2 [coded by Chiarboss]"); SendClientMessage(playerid, 0xFF8A00AA, "Type /phd help for more info - www.gta-expert.com"); GameTextForPlayer(playerid, "~g~- ~r~Pearl Harbor ~y~Disaster ~g~-", 6000, 1); SendClientMessage(playerid,COLOR_RED,"Choice a character with directional keys!"); GivePlayerMoney(playerid, 10000); SetPlayerColor(playerid, COLOR_GREY); // Set the player's color to inactive new Text:gText[MAX_PLAYERS];gText[playerid]=TextDrawCreate(5.0, 431.0, "Pearl Harbor Disaster created By Chiarboss");TextDrawUseBox(gText[playerid],1),TextDrawShowForPlayer(playerid,gText[playerid]); inarmory[playerid] = 0; peace[playerid] = 0; inshop[playerid] = 0; inarea[playerid] = 0; inarrive[playerid] = 0; confirmspeedo[playerid] = 1; briefing[playerid] = 1; nplayers++; return 1; } //------------------------------------------------------------------------- public OnPlayerText(playerid,text[]) { if(text[0] == '!') { new name[24], string[256]; GetPlayerName(playerid, name, 24); format(string, sizeof(string), "%s (TEAM): %s", name, text[1]); for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { if(gTeam[i] == gTeam[playerid]) return 0; } SendClientMessage(i, GetPlayerColor(playerid), string); } } return 1; } //------------------------------------------------------------------------- public OnPlayerInfoChange(playerid) { printf("OnPlayerInfoChange(%d)"); return 1; } //------------------------------------------------------------------------- public OnPlayerStateChange(playerid,newstate,oldstate) { new vehicleid = GetPlayerVehicleID(playerid); new name[MAX_PLAYER_NAME]; new string[256]; GetPlayerName(playerid,name,sizeof(name)); if(newstate == PLAYER_STATE_DRIVER) { if(vehicleid == 78||vehicleid == 79||vehicleid == 82) { if(GetPlayerScore(playerid) >= 2) { removev[playerid] = SetTimerEx("ExitVehicle",30000,0,"d",playerid); TogglePlayerControllable(playerid,0); GetPlayerName(playerid,name, sizeof(name)); format(string, sizeof(string), "- Welcome to Vehicle Shop, %s; -", name); SendClientMessage(playerid, 0xFF8A00AA, string); SendClientMessage(playerid,0xFF8A00AA,"Type (/v)shop for view the weapons availables"); SendClientMessage(playerid,COLOR_RED,"Type /exit for exit from the Vehicle Shop."); } else { RemovePlayerFromVehicle(playerid),format(string,sizeof(string),"~n~~%s~You ~w~dont have ~%s~enough points! ~w~Kill to earn and ~%s~come back!",TildeControl(playerid),TildeControl(playerid),TildeControl(playerid)); GameTextForPlayer(playerid,string,3000,3); } } if ( vehicleid == 1 || vehicleid == 2 || vehicleid == 3 || vehicleid == 4 || vehicleid == 5 || vehicleid == 6 || vehicleid == 7 || vehicleid == 8 || vehicleid == 9 || vehicleid == 10 || vehicleid == 11 || vehicleid == 12 || vehicleid == 13 || vehicleid == 14 || vehicleid == 15 || vehicleid == 16 || vehicleid == 17 || vehicleid == 18 || vehicleid == 22 || vehicleid == 23 || vehicleid == 24 || vehicleid == 42 || vehicleid == 43 || vehicleid == 65 || vehicleid == 71 || vehicleid == 74 || vehicleid == 32) { GetPlayerName(playerid,name, sizeof(name)); format(string, sizeof(string), "..:: %s entered into Offensive Vehicle ::..", name); for(new i=0; i= 8) { format(string, sizeof(string), "~y~%s~w~: the king of the server... 0.0",name); GameTextForAll(string, 6000, 6); } SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); GivePlayerMoney(killerid, 1000); GivePlayerMoney(playerid, -1000); } else { SendClientMessage(killerid, COLOR_RED, "No teamkilling! Be careful the next time!"); SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)-1); GivePlayerMoney(killerid, -2000); new Float:x; new Float:y; new Float:z; GetPlayerPos(playerid, x, y, z); z = 1000; SetPlayerPos(killerid, Float:x, Float:y, Float:z); tk[killerid] ++; if(tk[killerid] == 2) { SendClientMessage(killerid, COLOR_RED, "Once again and you will be kicked!"); } if(tk[killerid] >= 3) { GetPlayerName(killerid,name, sizeof(name)); printf(" -A.T.K Script-: %s kicked for teamkilling",name); Kick(killerid); format(string, sizeof(string), "The AntiTeamkill system kicked %s for teamkilling!",name); SendClientMessageToAll(COLOR_GREEN, string); } } } return 1; } //------------------------------------------------------------------------- stock SetupPlayerForClassSelection(playerid) { PlayerPlaySound(playerid, 1187, 0, 0, 0); if(gTeam[playerid] == TEAM_NAVYSEALS) { SetPlayerCameraPos(playerid, -1341.4191,493.8939,33.2447); SetPlayerPos(playerid, -1338.7267,493.9419,33.2447); SetPlayerFacingAngle(playerid, 86.0381); SetPlayerCameraLookAt(playerid, -1341.4191,493.8939,33.2447); GameTextForPlayer(playerid, "~n~~b~Navy Seals Member~n~~n~~w~Favourite vehicle: ~b~Rhino;~n~~w~Weapon: ~b~Desert Eagle, Combat Shotgun, AK47.", 5000, 3); } else if(gTeam[playerid] == TEAM_MILITARIES) { SetPlayerCameraPos(playerid, 203.0809,1870.1016,13.1406); SetPlayerPos(playerid, 205.3826,1870.1285,13.1406); SetPlayerFacingAngle(playerid, 90.3161); SetPlayerCameraLookAt(playerid, 203.0809,1870.1016,13.1406); GameTextForPlayer(playerid, "~n~~g~Japanese Soldier~n~~n~~w~Favourite vehicle: ~g~FBI Rancher;~n~~w~Weapon: ~g~Silenced Pistol, Shotgun, M4.", 5000, 3); } else if(gTeam[playerid] == TEAM_AVIATORS) { SetPlayerCameraPos(playerid, 286.8959,2544.8494,24.9199); SetPlayerPos(playerid, 289.3453,2544.9053,25.3203); SetPlayerFacingAngle(playerid, 87.7172); SetPlayerCameraLookAt(playerid, 286.8959,2544.8494,24.9199); GameTextForPlayer(playerid, "~n~~r~Aviator~n~~n~~w~Favourite vehicle: ~r~Rustler;~n~~w~Weapon: ~r~Pistol, Sawn Off Shotgun, MP5.", 5000, 3); } } //------------------------------------------------------------------------- public OnPlayerRequestClass(playerid, classid) { printf("OnPlayerRequestClass(%d, %d)", playerid, classid); SetPlayerClass(playerid, classid); SetupPlayerForClassSelection(playerid); ApplyAnimation(playerid, "benchpress", "gym_bp_celebrate", 4.000000, 1, 1, 1, 1, -1); return 1; } //------------------------------------------------------------------------- public OnPlayerRequestSpawn(playerid) { ClearAnimations(playerid); return 1; } //------------------------------------------------------------------------- public OnPlayerEnterCheckpoint(playerid) { new string[256],name[MAX_PLAYER_NAME]; switch(gPlayerCheckpointStatus[playerid]) { case 0,1,3: { if(gPlayerCheckpointStatus[playerid]!=3)SendClientMessage(playerid, COLOR_GREEN, "Use the arrow keys to move through the menu, space to select or enter to exit."); SendClientMessage(playerid, 0xFF8A00AA, "PS: if you dont exit the shop in 30 second you will be removed."); TogglePlayerControllable(playerid,0); removep[playerid] = SetTimerEx("ExitShop", 30000, 0, "d", playerid); if(gPlayerCheckpointStatus[playerid]==1)return ShowMenuForPlayer(gMenuCars,playerid); if(gPlayerCheckpointStatus[playerid]==3)goto skip; ShowMenuForPlayer(gMenu,playerid); inshop[playerid] = 1,inarrive[playerid]=1; if(isPlayerInArea(playerid,-1732.6976,263.2776,-1210.5920,519.7761))inarea[playerid] = 1; else if(isPlayerInArea(playerid,88.4963,1739.7535,393.5974,2116.4121))inarea[playerid]=2; else if(isPlayerInArea(playerid,441.2056,2584.4185,-34.1631,2326.1580))inarea[playerid]=3;} case 2:SendClientMessage(playerid,0xFF8A00AA,"HINT: Now you can use the command /briefing");} skip: format(string,sizeof(string),"Welcome in the ExtraShop, ~n~%s",GetPlayerName(playerid,name,sizeof(name))),GameTextForPlayer(playerid,string,2500,0); SendClientMessage(playerid, 0xFF8A00AA, "Usage: (/s)hop [iname]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- skin [1000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- car [1200$]"); SendClientMessage(playerid, 0xFF8A00AA, "- g0d [2000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- kph [4000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- aitems [8000$]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, COLOR_RED, "Type /exit for exit from the Shop."); return 1; } //------------------------------------------------------------------------- public isPlayerInArea(playerID, Float:min_x,Float:min_y,Float:max_x,Float:max_y) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= min_x && X <= max_x && Y >= min_y && Y <= max_y) { return 1; } return 0; } SendClientAdminMessage(string[]) { for(new i=0;i "); return 1; } txtid = strval(tmp); if(txtid == 2) { SendClientMessage(playerid, COLOR_RED, "You cannot select 2 txtid"); return 1; } new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_RED, "Usage: /cnnn [cnnc textformat ~n~=Newline ~r~=Red ~g~=Green ~b~=Blue ~w~=White ~y~=Yellow]"); return 1; } format(string, sizeof(string), "~w~%s",result); for(new i = 0; i <= MAX_PLAYERS; i++) { if(IsPlayerConnected(i) == 1) { GameTextForPlayer(i, string, 5000, txtid); } } return 1; } else { SendClientMessage(playerid, COLOR_RED, "You arent admin!!!"); } } if(strcmp(cmd, "/advertise", true) == 0 || strcmp(cmd, "/ad", true) == 0) { if(advex == 1) { if(adverts == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_RED, "Usage: (/ad)vertise [advert text]"); return 1; } format(string, sizeof(string), "Advertisement: %s, Contact: %s", result, name); SendClientMessageToAll(TEAM_GROVE_COLOR,string); SetTimer("Adverts",15000,0); adverts=1; printf("%s", string); }else{SendClientMessage(playerid,COLOR_RED,"Must passing at least 15 seconds.");} }else{SendClientMessage(playerid,COLOR_RED,"Advertisement system is currently disabled.");} return 1; } if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0) { if (ooclock == 1) { SendClientMessage(playerid, COLOR_RED, "The OOC chanel has been disabled."); return 1; } new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); new length = strlen(cmdtext); while ((idx < length) && (cmdtext[idx] <= ' ')) { idx++; } new offset = idx; new result[64]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = cmdtext[idx]; idx++; } result[idx - offset] = EOS; if(!strlen(result)) { SendClientMessage(playerid, COLOR_RED, "Usage: (/o)oc [ooc chat]"); return 1; } format(string, sizeof(string), "(( %s: %s ))", name, result); SendClientMessageToAll(COLOR_ORANGE,string); printf("%s", string); return 1; } if(strcmp(cmd, "/noooc", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if (IsPlayerAdmin(playerid)) { if(ooclock == 0) { ooclock = 1; format(string,sizeof(string),"The Admin %s has disabled the OOC chat channel.",name); }else{ ooclock = 0; format(string,sizeof(string),"The Admin %s has enabled the OOC chat channel.",name); } SendClientMessageToAll(0xFF8A00AA,string); } else { SendClientMessage(playerid, COLOR_RED, "You arent admin!!!"); } return 1; } if(strcmp(cmd,"/peacemsg",true)==0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(peacelock == 0) { if(peace[playerid] != 1) { GameTextForPlayer(playerid,"~n~~n~~w~Enjoy your new life and ~r~dont make hauled.",5000,3); format(string,sizeof(string),"%s asks peace. Make a little favor to him! :(",name); SendClientMessageToAll(COLOR_WHITE,string); GivePlayerMoney(playerid,10000); peace[playerid] = 1; gTeam[playerid] = TEAM_N00B; DisablePlayerCheckpoint(playerid); SetPlayerScore(playerid,-1); SetPlayerColor(playerid,COLOR_WHITE); SpawnPlayer(playerid); }else{SendClientMessage(playerid,COLOR_RED,"You have already maked the PeaceMsg. Now you are a free citizen.");} }else{SendClientMessage(playerid,COLOR_RED,"PeaceMsg system is currently disabled.");} return 1; } if(strcmp(cmd,"/peacelock",true)==0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(IsPlayerAdmin(playerid)) { if(peacelock == 0) { peacelock = 1; format(string,sizeof(string),"The Admin %s has disabled the PeaceMsg system.",name); }else{ peacelock = 0; format(string,sizeof(string),"The Admin %s has enabled the PeaceMsg system.",name); } SendClientMessageToAll(0xFF8A00AA,string); } else { SendClientMessage(playerid, COLOR_RED, "You arent admin!!!"); } return 1; } if(strcmp(cmd, "/inarea", true)==0) { if(inarrive[playerid]==1) { if(inarea[playerid]!=gTeam[playerid])SendClientMessage(playerid,COLOR_RED,"You have restored the inarea variable."),inarea[playerid]=gTeam[playerid]; else SendClientMessage(playerid,COLOR_RED,"You have enabled the inarea variable."),inarea[playerid]=inarrive[playerid]; }else{SendClientMessage(playerid,COLOR_RED,"You havent arrived into the checkpoint!");} return 1; } if(strcmp(cmd, "/score", true)==0){ if(gTeam[playerid] == TEAM_NAVYSEALS){ if(nplayers!=0){new tmp[256]; format(tmp,sizeof(tmp),"~n~~b~Your currently Team: ~w~%d points ~n~~g~Militaries: ~w~%d points ~n~~r~Aviators: ~w~%d points",scores[0],scores[1],scores[2]); GameTextForAll(tmp,3000,3);} } if(gTeam[playerid] == TEAM_MILITARIES){ if(nplayers!=0){new tmp[256]; format(tmp,sizeof(tmp),"~n~~b~Navyseals: ~w~%d points ~n~~g~Your currently Team: ~w~%d points ~n~~r~Aviators: ~w~%d points",scores[0],scores[1],scores[2]); GameTextForAll(tmp,3000,3);} } if(gTeam[playerid] == TEAM_AVIATORS){ if(nplayers!=0){new tmp[256]; format(tmp,sizeof(tmp),"~n~~b~Navyseals: ~w~%d points ~n~~g~Militaries: ~w~%d points ~n~~r~Your currently Team: ~w~%d points",scores[0],scores[1],scores[2]); GameTextForAll(tmp,3000,3);} } return 1; } if(strcmp(cmd, "/armorylock", true)==0) { if(IsPlayerAdmin(playerid) == 1) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname, sizeof(pname)); if(armory == 1) { armory = 0; format(string, sizeof(string), "The Admin %s has disabled the /armory command.", pname); SendClientMessageToAll(0xFF8A00AA,string); } else { armory = 1; format(string, sizeof(string), "The Admin %s has enabled the /armory command.", pname); SendClientMessageToAll(0xFF8A00AA,string); } } else { SendClientMessage(playerid,COLOR_RED,"You are not admin!!!"); } return 1; } if(strcmp(cmd,"/teleportlock",true)==0) { if(IsPlayerAdmin(playerid) == 1) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname, sizeof(pname)); if(teleport == 1) { teleport = 0; format(string, sizeof(string), "The Admin %s has disabled the /teleport command.", pname); SendClientMessageToAll(0xFF8A00AA,string); } else { teleport = 1; format(string, sizeof(string), "The Admin %s has enabled the /teleport command.", pname); SendClientMessageToAll(0xFF8A00AA,string); } } else { SendClientMessage(playerid,COLOR_RED,"You are not admin!!!"); } return 1; } if(strcmp(cmd,"/briefinglock",true)==0) { if(IsPlayerAdmin(playerid) == 1) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname, sizeof(pname)); if(briefingex == 1) { briefingex = 0; format(string, sizeof(string), "The Admin %s has disabled the Briefing Mode.", pname); SendClientMessageToAll(0xFF8A00AA,string); } else { briefingex = 1; format(string, sizeof(string), "The Admin %s has enabled the Briefing Mode.", pname); SendClientMessageToAll(0xFF8A00AA,string); } } else { SendClientMessage(playerid,COLOR_RED,"You are not admin!!!"); } return 1; } if(strcmp(cmd,"/bonuslock",true)==0) { if(IsPlayerAdmin(playerid) == 1) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(bonusex == 1) { bonusex = 0; EnableStuntBonusForAll(0); format(string, sizeof(string), "The Admin %s has disabled the Bonus Mode.", name); SendClientMessageToAll(0xFF8A00AA,string); }else{ bonusex = 1; EnableStuntBonusForAll(1); format(string, sizeof(string), "The Admin %s has enabled the Bonus Mode.", name); SendClientMessageToAll(0xFF8A00AA,string); } } else { SendClientMessage(playerid,COLOR_RED,"You are not admin!!!"); } return 1; } if(strcmp(cmd,"/bonus",true)==0) { if(bonusex == 1) { if(bonus[playerid] == 1) { SendClientMessage(playerid,0xFF8A00AA,"You have disabled to yourself the Bonus Mode."); EnableStuntBonusForPlayer(playerid,0); bonus[playerid] = 0; }else{ SendClientMessage(playerid,0xFF8A00AA,"You have enabled to yourself the Bonus Mode."); EnableStuntBonusForPlayer(playerid,1); bonus[playerid] = 1; } }else{SendClientMessage(playerid,COLOR_RED,"Bonus Mode is already disabled!");} return 1; } if(strcmp(cmd,"/clock",true)==0) { if(clockex == 1) { if(bonusclock[playerid] == 1) { SendClientMessage(playerid,0xFF8A00AA,"You have disabled to yourself the Clock Mode."); bonusclock[playerid] = 0; }else{ SendClientMessage(playerid,0xFF8A00AA,"You have enabled to yourself the Clock Mode."); bonusclock[playerid] = 1; } }else{ SendClientMessage(playerid,COLOR_RED,"Clock Mode is already disabled!"); } return 1; } if(strcmp(cmd,"/adverts",true)==0) { if(IsPlayerAdmin(playerid)) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(advex == 0) { advex = 1; format(string,sizeof(string),"The Admin %s has enabled the Advertisement system.",name); } else { advex = 0; format(string,sizeof(string),"The Admin %s has disabled the Advertisement system.",name); } SendClientMessageToAll(0xFF8A00AA,string); } else { SendClientMessage(playerid,COLOR_RED,"You arent admin!!!"); } return 1; } if(strcmp(cmd,"/clocklock",true)==0) { if(IsPlayerAdmin(playerid)) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(clockex == 1) { format(string,sizeof(string),"The Admin %s has disabled the Clock function.",name); SendClientMessageToAll(0xFF8A00AA,string); clockex = 0; } else { format(string,sizeof(string),"The Admin %s has enabled the Clock function.",name); SendClientMessageToAll(0xFF8A00AA,string); for(new i=0; i= 10) { if(money <= GetPlayerMoney(playerid)) { if(money >= 100000) { if(gTeam[pid] == gTeam[playerid]) { GetPlayerName(pid,playername,sizeof(playername)); format(string,sizeof(string),"%s has placed a Honour Contract to %s for %d",name,playername,money); SendClientMessageToAll(0xFF8A00AA,string), format(string,sizeof(string),"G00d job %s. Now your health is upgraded to %s",name,money); SendClientMessage(playerid,COLOR_WHITE,string); GivePlayerMoney(playerid,-money); GivePlayerMoney(pid,money); new Float:health; GetPlayerHealth(playerid,health); SetPlayerHealth(playerid,health+money); SetPlayerScore(playerid,GetPlayerScore(playerid)+10); }else{SendClientMessage(playerid,COLOR_RED,"You can use the Honour Command only at the member of your Team.");} }else{SendClientMessage(playerid,COLOR_RED,"You must give at least 100000$ for upgrade your health.");} }else{SendClientMessage(playerid,0xFF8A00AA,"You dont have enough money! Kill to earn and come back!.");} }else{SendClientMessage(playerid,0xFF8A00AA, "You dont have enough points! Kill to earn and come back!");} }else{SendClientMessage(playerid,COLOR_RED,"This is an invalid playerID. Press TAB for see the all valids playerID");} }else{SendClientMessage(playerid,COLOR_RED,"Honour Function has been disabled.");} return 1; } if(strcmp(cmd,"/briefing",true)==0){switch(gTeam[playerid]){case 1:SetupForBriefing(playerid,-1732.6976,263.2776,-1210.5920,519.7761);case 2:SetupForBriefing(playerid,88.4963,1739.7535,393.5974,2116.4121);case 3:SetupForBriefing(playerid,441.2056,2584.4185,-34.1631,2326.1580);}return 1;} if(strcmp(cmd,"/checkscan",true)==0) { if(IsPlayerAdmin(playerid)) { if(check==1) { new pid,name[MAX_PLAYER_NAME],playername[MAX_PLAYER_NAME]; cmd=strtok(cmdtext,idx); if(!strlen(cmd))return SendClientMessage(playerid,COLOR_RED,"Usage: /checkscan [playerid]"); pid=strval(cmd); if(pid==INVALID_PLAYER_ID)return SendClientMessage(playerid,COLOR_RED,"This is an invalid playerID. Press TAB for see the all valids playerID"); GetPlayerName(playerid,name,sizeof(name)),GetPlayerName(pid,playername,sizeof(playername)); format(string,sizeof(string),"NEWS: Currently %s's Check is (%s)",name,gPlayer(pid)),SendClientMessage(playerid,0xFF8A00AA,string); format(string,sizeof(string),"ADVISE: The Admin %s has checked your Currently Status...",name),SendClientMessage(pid,COLOR_RED,string); }else{SendClientMessage(playerid,COLOR_RED,"Check system is currently disabled.");}}else{SendClientMessage(playerid, COLOR_RED, "You arent admin!!!");}return 1;} if(strcmp(cmd,"/check",true)==0) { cmd=strtok(cmdtext,idx); if(check==0)return SendClientMessage(playerid,COLOR_RED,"Check system is currently disabled."); if(GetPlayerMoney(playerid)<1800)return SendClientMessage(playerid,COLOR_RED,WARNING); if(strcmp(cmd,"shop",true,4)==0) { cmd=strtok(cmdtext,idx); if(!strlen(cmd))return SendClientMessage(playerid,COLOR_RED,"Usage: (/c)heck shop [type]"); if(strval(cmd)<1&&strval(cmd)>2)return SendClientMessage(playerid,COLOR_RED,"Syntax Error: <1 or 2>"); return SetupForCheckpoint(playerid,0,strval(cmd)),GivePlayerMoney(playerid,-1800),SendClientMessage(playerid,0xFF8A00AA,"HINT: Current Checkpoint: Shop");} GivePlayerMoney(playerid,-1800); if(strcmp(cmd,"docks",true,4)==0)return SetupForCheckpoint(playerid,1,0),SendClientMessage(playerid,0xFF8A00AA,"HINT: Current Checkpoint: CarShop"); if(strcmp(cmd,"briefing",true,4)==0)return SetupForCheckpoint(playerid,2,0),SendClientMessage(playerid,0xFF8A00AA,"HINT: Current Checkpoint: Briefing"); if(strcmp(cmd,"extrashop",true,9)==0)return SetupForCheckpoint(playerid,3,0),SendClientMessage(playerid,0xFF8A00AA,"HINT: Current Checkpoint: ExtraShop"); SendClientMessage(playerid, 0xFF8A00AA, "Usage: (/c)heck [cname]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- shop (1-2)"); SendClientMessage(playerid, 0xFF8A00AA, "- docks"); SendClientMessage(playerid, 0xFF8A00AA, "- briefing"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid,COLOR_RED,"ADVISE: At Least 1800$ for each selection."); return 1;} if(strcmp(cmd,"/speedo",true)==0) { cmd=strtok(cmdtext,idx); if(speedo == 1) { if(strcmp(cmd,"kmh",true,3)==0)return confirmspeedo[playerid]=2,SendClientMessage(playerid,0xFF8A00AA,"You have choiced the KM/H speedometer."); if(strcmp(cmd,"mph",true,3)==0)return confirmspeedo[playerid] = 1,SendClientMessage(playerid,0xFF8A00AA,"You have choiced the MpH (default) speedometer."); if(strcmp(cmd,"kph",true,3)==0) { if(item[playerid][0]==1)return confirmspeedo[playerid]=3,SendClientMessage(playerid,0xFF8A00AA,"You have choiced the KpH speedometer."); SendClientMessage(playerid,COLOR_RED,"- Not a buyable element (404) -"); } SendClientMessage(playerid, 0xFF8A00AA, "Usage: /speedo [sname]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- mph "); SendClientMessage(playerid, 0xFF8A00AA, "- kmh"); if(item[playerid][0]==1)SendClientMessage(playerid, 0xFF8A00AA, "- kph"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); }else{SendClientMessage(playerid,COLOR_RED,"One admin has disabled this command.");}return 1;} if(strcmp(cmd,"/shop",true)==0||strcmp(cmd,"/s",true)==0) { cmd=strtok(cmdtext,idx); new Float:x,Float:y,Float:z,Float:zangle;GetPlayerPos(playerid,x,y,z),GetPlayerFacingAngle(playerid,zangle); new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); if(gPlayerCheckpointStatus[playerid]==3) { if(IsPlayerInCheckpoint(playerid)) { if(strcmp(cmd,"skin",true,4)==0){ if(GetPlayerMoney(playerid) >= 1000)return SetPlayerSkin(playerid,0),GivePlayerMoney(playerid,-1000),format(string,sizeof(string),"- %s has bought a Skin for 1000$ -",name),SendClientAdminMessage(string); SendClientMessage(playerid,COLOR_RED,WARNING); } if(strcmp(cmd,"car",true,3)==0){ if(GetPlayerMoney(playerid)>=1200)return PutPlayerInVehicle(playerid,CreateVehicle(411,x-2.5,y,z,zangle,13,13,0),0),GivePlayerMoney(playerid,-1200),format(string,sizeof(string),"- %s has bought an Infernus for 1200$ -",name),SendClientAdminMessage(string); SendClientMessage(playerid,COLOR_RED,WARNING); } if(strcmp(cmd,"kph",true,3)==0){ if(GetPlayerMoney(playerid)>=2000)return item[playerid][0]=1,GivePlayerMoney(playerid,-2000),SendClientMessage(playerid,COLOR_GREEN,"You have bought a KpH stabilizer for 2000$."); SendClientMessage(playerid,COLOR_RED,WARNING); } if(strcmp(cmd,"g0d",true,3)==0) { if(GetPlayerMoney(playerid)>=4000)return SetPlayerHealth(playerid,100000),format(string,sizeof(string),"- WARNING! %s is a g0d. He's n00b$ -",name),SendClientMessageToAll(0xC10000AA,string),SendClientMessage(playerid,COLOR_YELLOW,"You have now a g0d. But dont abuse it!!!"); } if(strcmp(cmd,"aitems",true,6)==0) { if(GetPlayerMoney(playerid)>=8000)return item[playerid][1]=1,GivePlayerMoney(playerid,-8000),format(string,sizeof(string),"- %s has bought a Additional Armory Items for 8000$ -",name),SendClientAdminMessage(string); SendClientMessage(playerid,COLOR_RED,WARNING); } }else{SendClientMessage(playerid,COLOR_RED,"You arent in the ExtraShop Checkpoint.");}}else{SendClientMessage(playerid,COLOR_RED,"Your currently checkpoint isnt ExtraShop.");}return 1;} if(strcmp(cmd, "/armory", true)==0||strcmp(cmd,"/a",true)==0) { cmd=strtok(cmdtext,idx); if(armory == 1) { if(gTeam[playerid] != TEAM_N00B) { if(inarmory[playerid]==1) { if (strcmp(cmd, "combat", true,6)==0) { if(GetPlayerMoney(playerid) >= 1000){ SendClientMessage(playerid, COLOR_RED, "- You have bought a Combat Shotgun for 1200$. -"); GivePlayerWeapon(playerid, 27, 99999); GivePlayerMoney(playerid, -1000); inarmory[playerid]=0; }else{SendClientMessage(playerid, COLOR_RED, "You dont have enough money! Kill to earn and come back!");}return 1;} if(strcmp(cmd,"grenades", true,8)==0) { if(GetPlayerMoney(playerid) >= 1200){ SendClientMessage(playerid, 0xFF8A00AA, "- You have bought a Grenades Pack for 1200$. -"); GivePlayerWeapon(playerid, 16, 20); GivePlayerMoney(playerid, -1200); inarmory[playerid]=0; }else{SendClientMessage(playerid, COLOR_RED, "You dont have enough money! Kill to earn and come back!");}return 1;} if(strcmp(cmd,"rocket", true,6)==0) { if(GetPlayerMoney(playerid) >= 2000){ SendClientMessage(playerid, 0xFF8A00AA, "- You have bought a Rocket Launcher for 1200$. -"); GivePlayerWeapon(playerid, 36, 5); GivePlayerMoney(playerid, -2000); inarmory[playerid]=0; }else{SendClientMessage(playerid, COLOR_RED, "You dont have enough money! Kill to earn and come back!");}return 1;} if(item[playerid][1]==1) { if(strcmp(cmd,"skinsel", true,7)==0) { if(GetPlayerMoney(playerid)>=4000) { new Float:x, Float:y, Float:z; GetPlayerPos(playerid, x, y, z); SetPlayerCameraLookAt(playerid, x, y, z); GetXYInFrontOfPlayer(playerid, x, y, 3.5); SetPlayerCameraPos(playerid, x, y, z); TogglePlayerControllable(playerid, 0); gPlayerTimerSkin[playerid]=SetTimerEx("SkinSelect", 200, 1, "i", playerid); }else{SendClientMessage(playerid,COLOR_RED,WARNING);}return 1;} if(strcmp(cmd,"colorsel",true,8)==0) { if(GetPlayerMoney(playerid)>=4100) { cmd=strtok(cmdtext,idx); if(!strlen(cmd)) { SendClientMessage(playerid, 0xFF8A00AA,"Usage: /a colorsel [ncol]"); //SendClientMessage(playerid,0xFF8A00AA,"You can choice:"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- yellow - red - blue - green"); SendClientMessage(playerid, 0xFF8A00AA, "- grey - pink - white - black"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, COLOR_RED, "For any color, you can use the prefix -light- or -dark-"); return 1; } new name[MAX_PLAYER_NAME]; if(strcmp(cmd,"red",true)==0)SetPlayerColor(playerid,COLOR_RED),string="Red"; else if(strcmp(cmd,"yellow",true)==0)SetPlayerColor(playerid,COLOR_YELLOW),string="Yellow"; else if(strcmp(cmd,"blue",true)==0)SetPlayerColor(playerid,COLOR_BLUE),string="Blue"; else if(strcmp(cmd,"green",true)==0)SetPlayerColor(playerid,COLOR_GREEN),string="Green"; else if(strcmp(cmd,"grey",true)==0)SetPlayerColor(playerid,COLOR_GREY),string="Grey"; else if(strcmp(cmd,"white",true)==0)SetPlayerColor(playerid,COLOR_WHITE),string="White"; else if(strcmp(cmd,"darkgreen",true)==0)SetPlayerColor(playerid,COLOR_DARKGREEN),string="Green"; else if(strcmp(cmd,"darkred",true)==0)SetPlayerColor(playerid,COLOR_DARKRED),string="Red"; else if(strcmp(cmd,"darkblue",true)==0)SetPlayerColor(playerid,COLOR_DARKBLUE),string="Blue"; else if(strcmp(cmd,"darkyellow",true)==0)SetPlayerColor(playerid,COLOR_DARKYELLOW),string="Yellow"; else if(strcmp(cmd,"lightgreen",true)==0)SetPlayerColor(playerid,COLOR_LIGHTGREEN),string="Green"; else if(strcmp(cmd,"lightred",true)==0)SetPlayerColor(playerid,COLOR_LIGHTRED),string="Red"; else if(strcmp(cmd,"lightblue",true)==0)SetPlayerColor(playerid,COLOR_LIGHTBLUE),string="Blue"; else if(strcmp(cmd,"lightyellow",true)==0)SetPlayerColor(playerid,COLOR_LIGHTYELLOW),string="Yellow"; else if(strcmp(cmd,"pink",true)==0)SetPlayerColor(playerid,COLOR_PINK),string="Pink"; else if(strcmp(cmd,"invis",true)==0)if(GetPlayerMoney(playerid)>=20000)SetPlayerColor(playerid,COLOR_INVIS),GivePlayerMoney(playerid,-2000),string="White";else SendClientMessage(playerid,COLOR_RED,WARNING); else if(strcmp(cmd,"black",true)==0)SetPlayerColor(playerid,COLOR_BLACK),string="Black"; format(string,sizeof(string),"- %s changed his color as (%s) -",GetPlayerName(playerid,name,sizeof(name)),string),SendClientMessageToAll(COLOR_WHITE,string); }else{SendClientMessage(playerid,COLOR_RED,WARNING);}return 1; } if(strcmp(cmd,"namesel",true,7)==0) { new oldname[MAX_PLAYER_NAME],name[MAX_PLAYER_NAME]; if(GetPlayerMoney(playerid)>=4500) { cmd=strtok(cmdtext,idx),GetPlayerName(playerid,oldname,sizeof(oldname)); if(!strlen(cmd))return SendClientMessage(playerid,COLOR_RED,"Usage: /a namesel [name]"); SetPlayerName(playerid,cmd); format(string,sizeof(string),"WARNING! %s changed his name in: %s",oldname,GetPlayerName(playerid,name,sizeof(name))),SendClientAdminMessage(string); }else{SendClientMessage(playerid,COLOR_RED,WARNING);}return 1;} if(strcmp(cmd,"alert",true,5)==0) { if(GetPlayerMoney(playerid)>=8000) { if(!strlen(cmd))return SendClientMessage(playerid,COLOR_RED,"Usage: /a alert"); if(alert[playerid]==0){alert[playerid]=1,color[playerid]=GetPlayerColor(playerid),gRoundTimerEx[playerid]=SetTimerEx("ExitLauncherConfigCash",1000,1,"d",playerid);}else{alert[playerid]=0,color[playerid]=0,KillTimer(gRoundTimerEx[playerid]);} }else{SendClientMessage(playerid,COLOR_RED,WARNING);}return 1;} }else{return SendClientMessage(playerid,COLOR_RED,"- Not a buyable element (404) -");} } new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname, sizeof(pname)); inarmory[playerid] = 1; format(string, sizeof(string), "- Welcome to your Personal Armory, %s; -", pname); SendClientMessage(playerid, COLOR_RED, string); if(item[playerid][1]<1)SendClientMessage(playerid, 0xFF8A00AA, "Usage: (/a)rmory [wname]");else SendClientMessage(playerid, COLOR_RED, "Usage: (/a)rmory [iname]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- combat [1000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- grenades [1200$]"); SendClientMessage(playerid, 0xFF8A00AA, "- rocket [2000$]"); if(item[playerid][1]==1){SendClientMessage(playerid, 0xFF8A00AA, "- skinsel [4000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- colorsel [4100$]"); SendClientMessage(playerid, 0xFF8A00AA, "- namesel [4500$]"); SendClientMessage(playerid, 0xFF8A00AA, "- alert [8000$]");} SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); }else{GameTextForPlayer(playerid,"~n~~n~~w~You cannot use this command. ~r~Remember ~w~your ~r~promise?",5000,3);} } else { SendClientMessage(playerid,0xFF8A00AA,"This command has been disabled."); } return 1; } if (strcmp(cmd, "/teleport", true)==0||strcmp(cmd,"/t",true)==0) { if(teleport == 1) { if(GetPlayerScore(playerid) >= 5) { if(GetPlayerMoney(playerid) >= 1200){ new pname[MAX_PLAYER_NAME]; new pid; new tmp[256]; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { if(gTeam[playerid]==TEAM_NAVYSEALS){SetPlayerPos(playerid,AREA_PH);} else if(gTeam[playerid]==TEAM_MILITARIES){SetPlayerPos(playerid,AREA_69);} else if(gTeam[playerid]==TEAM_AVIATORS){SetPlayerPos(playerid,AREA_VM);} } pid = strval(tmp); GetPlayerName(playerid,pname, sizeof(pname)); if(pid > 0 && pid < 4) { switch(pid) { case 1: { format(string, sizeof(string), "- %s teleported to Pearl Harbor Naval Base for 1000$. -",pname); SendClientMessageToAll(0xFF8A00AA,string); SetPlayerPos(playerid,AREA_PH); } case 2: { format(string, sizeof(string), "- %s teleported to Area69 Military Base for 1000$. -",pname); SendClientMessageToAll(0xFF8A00AA,string); SetPlayerPos(playerid,AREA_69); } case 3: { format(string, sizeof(string), "- %s teleported to Verdant Meadows Plane's Cemetary for 1000$. -",pname); SendClientMessageToAll(0xFF8A00AA,string); SetPlayerPos(playerid,AREA_VM); } } GivePlayerMoney(playerid, -1200); } else { SendClientMessage(playerid,COLOR_RED,"Invalid Area ID!"); SendClientMessage(playerid,0xFF8A00AA,"You can choice:"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- Pearl Harbor Naval Base (1)"); SendClientMessage(playerid, 0xFF8A00AA, "- Area69 Military Base (2)"); SendClientMessage(playerid, 0xFF8A00AA, "- Verdant Meadows Plane's Cemetary (3)"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); } } else { SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!."); } } else { SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough points! Kill to earn and come back!."); } } else { SendClientMessage(playerid,0xFF8A00AA,"This command has been disabled."); } return 1; } if(strcmp(cmd,"/kill",true)==0) { if(gTeam[playerid] != TEAM_N00B) { SetPlayerHealth(playerid,0); }else{GameTextForPlayer(playerid,"~n~~n~~w~YOU CANNOT SUICIDE. ~r~N00B.",5000,3);} return 1; } if(strcmp(cmd,"/vshop",true)==0||strcmp(cmd,"/v",true)==0) { cmd=strtok(cmdtext,idx); if(IsPlayerInVehicle(playerid,78) || IsPlayerInVehicle(playerid,79) || IsPlayerInVehicle(playerid,82)) { if(strcmp(cmd, "ammunation", true,9) == 0||strcmp(cmd,"ammu",true,4)==0){ if(GetPlayerMoney(playerid) >= 1000) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); switch(gTeam[playerid]){case 1:string="Ocean Flats",SetPlayerPos(playerid,-2624.3574,209.5999,4.6575);case 2:string="Fort Carson",SetPlayerPos(playerid,-314.9772,828.3542,14.2422);case 3:string="Whitewood Estate",SetPlayerPos(playerid,778.1782,1869.5940,4.8951);} format(string, sizeof(string), "- %s teleported to %s Ammunation for 1000$. -",name,string); KillTimer(removev[playerid]); SendClientMessageToAll(0xFF8A00AA,string); GivePlayerMoney(playerid, -1000); }else{SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!");}return 1;} if(strcmp(cmd, "mac10", true,5) == 0) { if(GetPlayerMoney(playerid) >= 1200) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); format(string, sizeof(string), "- %s bought a Mac10 for 1200$. -",name); GivePlayerWeapon(playerid, 28, 2000); KillTimer(removev[playerid]); SendClientMessageToAll(0xFF8A00AA, string); GivePlayerMoney(playerid, -1200); }else{SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!");}return 1;} if(strcmp(cmd, "rifle", true,5) == 0) { if(GetPlayerMoney(playerid) >= 2000) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); format(string, sizeof(string), "- %s bought a Rifle for 2000$. -",name); GivePlayerWeapon(playerid, 33, 500); KillTimer(removev[playerid]); SendClientMessageToAll(0xFF8A00AA, string); GivePlayerMoney(playerid, -2000); }else{SendClientMessage(playerid, 0xFF8A00AA, "You dont have enough money! Kill to earn and come back!");}return 1;} SendClientMessage(playerid, 0xFF8A00AA, "Usage: (/v)shop [wname]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); SendClientMessage(playerid, 0xFF8A00AA, "- ammunation [1000$]"); SendClientMessage(playerid, 0xFF8A00AA, "- mac10 [1200$]"); SendClientMessage(playerid, 0xFF8A00AA, "- rifle [2000$]"); SendClientMessage(playerid, 0xFF8A00AA, "----------------------------------"); }else{SendClientMessage(playerid, 0xFF8A00AA, "You arent in one of Vehicle Shop!");} return 1;} if(strcmp(cmd, "/exit", true) == 0) { if((IsPlayerInVehicle(playerid,78)||IsPlayerInVehicle(playerid,79)||IsPlayerInVehicle(playerid,82))||gPlayerCheckpointStatus[playerid]==3&&IsPlayerInCheckpoint(playerid)) { if(IsPlayerInVehicle(playerid,78)||IsPlayerInVehicle(playerid,79)||IsPlayerInVehicle(playerid,82)) { TogglePlayerControllable(playerid,1); RemovePlayerFromVehicle(playerid); KillTimer(removev[playerid]); }else{if(gPlayerCheckpointStatus[playerid]==3&&IsPlayerInCheckpoint(playerid))SendClientMessage(playerid,COLOR_LIGHTBLUE,"Successfully exited from the ExtraShop."),SetPlayerPos(playerid,-2506.8867-2,2347.9814,4.9802);} }else{SendClientMessage(playerid,COLOR_RED,"ERROR: Unavailable Command. (404)");} return 1;} return SendClientMessage(playerid,COLOR_WHITE,"ERROR: Unknown Command"); } //------------------------------------------------------------------------- GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance) { // Created by Y_Less new Float:as; GetPlayerPos(playerid, x, y, as); GetPlayerFacingAngle(playerid, as); if (GetPlayerVehicleID(playerid)) { GetVehicleZAngle(GetPlayerVehicleID(playerid), as); } x += (distance * floatsin(-as, degrees)); y += (distance * floatcos(-as, degrees)); } //------------------------------------------------------------------------- public SkinSelect(playerid) { // Created by Simon /* // Make sure the player is not in skin selection before continuing if (gPlayerStatus[playerid] != SKIN_SEL_STAT) { KillTimer(skinTimerID[playerid]); return; }*/ new keys, updown, leftright; GetPlayerKeys(playerid, keys, updown, leftright); new cString[128]; // Right key increases Skin ID if (leftright == KEY_RIGHT) { if(curPlayerSkin[playerid] == 299) { curPlayerSkin[playerid] = 0; } else { curPlayerSkin[playerid]++; } while(IsInvalidSkin(curPlayerSkin[playerid])) { curPlayerSkin[playerid]++; } format(cString, 128, "[SKIN] Skin ID: %d", curPlayerSkin[playerid]); GameTextForPlayer(playerid, cString, 1500, 3); SetPlayerSkin(playerid, curPlayerSkin[playerid]); } // Left key decreases Skin ID if(leftright == KEY_LEFT) { if(curPlayerSkin[playerid] == 0) { curPlayerSkin[playerid] = 299; } else { curPlayerSkin[playerid]--; } while(IsInvalidSkin(curPlayerSkin[playerid])) { curPlayerSkin[playerid]--; } format(cString, 128, "[SKIN] Skin ID: %d", curPlayerSkin[playerid]); GameTextForPlayer(playerid, cString, 1500, 3); SetPlayerSkin(playerid, curPlayerSkin[playerid]); } // Action key exits skin selection if(keys & KEY_ACTION) { SetCameraBehindPlayer(playerid); TogglePlayerControllable(playerid, 1); format(cString, 128, "[SKIN] You selected %d", curPlayerSkin[playerid]); GivePlayerMoney(playerid,-4000); //skins[playerid] = curPlayerSkin[playerid]; SendClientMessage(playerid, COLOR_GREEN, cString); KillTimer(gPlayerTimerSkin[playerid]); } } stock IsInvalidSkin(skinid) { // Created by Simon // Checks whether the skinid parsed is crashable or not. #define MAX_BAD_SKINS 15 new badSkins[MAX_BAD_SKINS] = { 0, 3, 4, 5, 6, 8, 42, 65, 74, 86, 119, 149, 208, 273, 289 }; for (new i = 0; i < MAX_BAD_SKINS; i++) { if (skinid == badSkins[i]) return true; } return false; } //------------------------------------------------------------------------- stock gPlayer(playerid){new string[256];switch(gPlayerCheckpointStatus[playerid]){case 0:string="Shop";case 1:string="Docks Section";case 2:string="Briefing Control";}return string;} stock SetupForBriefing(playerid,Float:min_x,Float:min_y,Float:max_x,Float:max_y) { if(!isPlayerInArea(playerid,min_x,min_y,max_x,max_y))return SendClientMessage(playerid,COLOR_RED,"You arent in the checkpoint Zone."); if(gPlayerCheckpointStatus[playerid]==1) { if(IsPlayerInCheckpoint(playerid)) { if(briefingex == 1) { if(briefing[playerid] == 1) { briefing[playerid] = 0; SendClientMessage(playerid,0xFF8A00AA,"You have disabled the Briefing Mode to yourself"); } else { briefing[playerid] = 1; SendClientMessage(playerid,0xFF8A00AA,"You have enabled the Briefing Mode to yourself"); } } else { SendClientMessage(playerid,COLOR_RED,"Briefing Mode is already disabled!"); } }else{SendClientMessage(playerid,COLOR_RED,"You arent in the Briefing Checkpoint!!!");} }else{SendClientMessage(playerid,COLOR_RED,"Type /check, so you can modify the Checkpoint variable");} return 1; } //------------------------------------------------------------------------- strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } public ExitShop(playerid){ SendClientMessage(playerid, 0xFF8A00AA, "You got removed from shop! Dont use the shop like a n00b!"),ResetVariables(playerid); return 1;} //------------------------------------------------------------------------- public IsPlayerNameOnline(compname[]) { new playername[MAX_PLAYER_NAME]; for(new i=0;i<=MAX_PLAYERS;i++) { if(IsPlayerConnected(i)) { GetPlayerName(i, playername, sizeof(playername)); if(strcmp(playername,compname,false) == 0) { return i; } } } return 100; } //------------------------------------------------------------------------- stock CheckPlayerScore(){ new score; new numberscorers; for (new playerid = 0; playerid HighestScore){ for (new i=0; i 0){ HighestScorers[numberscorers]=playerid; numberscorers++; } score=0; } } } return numberscorers; } //------------------------------------------------------------------------- //In the routine where you make the call for the highest score: public CheckScore(){ new numberscorers=CheckPlayerScore(); //not sure if the () should be attached new giveplayername[MAX_PLAYER_NAME]; new string[256]; for (new i=0; i 0){ for (new i=0; iscores[1]>scores[2]){GameTextForAll("The ~b~Navyseals Team ~y~wins!", 5000, 6);for(new g=0; gscores[0]>scores[2]){GameTextForAll("The ~g~Militaries Team ~y~wins!", 5000, 6);for(new g=0; gscores[0]>scores[1]){GameTextForAll("The ~r~Aviators Team ~y~wins!", 5000, 6);for(new g=0; g