Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1331098704 (LWP 10149)] 0xb7b01ef6 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 #0 0xb7b01ef6 in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 #1 0xb7b01f5d in std::_Rb_tree_increment () from /usr/lib/libstdc++.so.6 #2 0x081163b2 in Loot::NotifyItemRemoved (this=0x57e6fd10, lootIndex=6 '\006') at /usr/lib/gcc/i486-linux-gnu/4.1.2/../../../../include/c++/4.1.2/bits/stl_tree.h:257 #3 0x08103d47 in Group::CountTheRoll (this=0xcee8a68, roll= {_M_current = 0x8434de08}, NumberOfPlayers=3) at Group.cpp:617 #4 0x08103dc7 in Group::EndRoll (this=0xcee8a68) at Group.cpp:534 #5 0x080ed783 in Creature::Update (this=0x8de22c88, diff=172) at Creature.cpp:221 #6 0x08142d94 in VisitorHelper ( v=@0xb0a90268, c=@0x8dcd3a68) at GridNotifiersImpl.h:46 #7 0x08142e51 in VisitorHelper > > (v=@0xb0a90268, c=@0x8dcd3a68) at ./../framework/GameSystem/TypeContainerVisitor.h:70 #8 0x081442f1 in Cell::Visit::Lock, MaNGOS::ObjectUpdater, TypeMapContainer > > > > > ( this=0xb0a9025c, l=@0xb0a9023c, visitor=@0xb0a90264, m=@0x8de00018) at ./../framework/GameSystem/TypeContainerVisitor.h:105 #9 0x0813fe1c in ObjectAccessor::Update (this=0x94d0828, diff=@0xb0a90298) at ObjectAccessor.cpp:619 #10 0x08135c18 in MapManager::Update (this=0xce85c20, diff=96) at MapManager.cpp:118 #11 0x08258add in World::Update (this=0x8560510, diff=96) at World.cpp:871 #12 0x080e5e32 in WorldRunnable::run (this=0xb51a7ce8) at WorldRunnable.cpp:61 #13 0xb7bd0e29 in ZThread::ThreadImpl::dispatch (parent=0x8544280, impl=0xb532d7d0, task=@0xb0a90424) at ThreadImpl.cxx:407 #14 0xb7bd3494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfa17a6c) at ThreadImpl.cxx:49 #15 0xb7bd6f5c in _dispatch (arg=0x8434de08) at posix/ThreadOps.cxx:137 #16 0xb7b99240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #17 0xb7a184ae in clone () from /lib/tls/i686/cmov/libc.so.6