$ jam ...patience... ...found 1292 target(s)... ...updating 3 target(s)... C++ ./build/x86_64-pc-linux-gnu/optimize/src/badguy/nolok_01.o src/badguy/nolok_01.cpp: In member function `HitResponse Nolok_01::collision_solid(GameObject&, const CollisionHit&)': src/badguy/nolok_01.cpp:124: error: 'const class CollisionHit' has no member named 'normal' g++ -c -o ./build/x86_64-pc-linux-gnu/optimize/src/badguy/nolok_01.o -I. -I./src -I/usr/include/SDL -D_REENTRANT -Isrc/squirrel/include -Isrc/squirrel -pipe -march=k8 -pipe -O2 -funit-at-a-time -D__x86_64__ -Wall -O3 -g src/badguy/nolok_01.cpp ...failed C++ ./build/x86_64-pc-linux-gnu/optimize/src/badguy/nolok_01.o ... ...skipped libbadguy.a for lack of libbadguy.a(nolok_01.o)... ...skipped supertux for lack of libbadguy.a... ...failed updating 1 target(s)... ...skipped 2 target(s)...