SetBackground("images/bg/tutorial.png") NextLevel("level2.lua") ClearObjects() for i=0,32 do AddFloor("metalstud",32*i,0) AddFloor("metal",32*i,32) AddFloor("metal",32*i,64) AddFloor("metal",32*i,96) AddFloor("metalstud",32*i,128) AddFloor("falloff",32*i,160) end AddObject("bumper",500,64) AddObject("player",30,64) AddObject("goal",790,64)