Stacktrace: at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0x00004> at (wrapper managed-to-native) Ode.NET.d.WorldQuickStep (intptr,single) <0xffffffff> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0082b> at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00031> at OpenSim.Region.Environment.Scenes.Scene.Update () <0x001ab> at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b> at System.Timers.Timer.Callback (object) <0x002a6> at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff> at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> Native stacktrace: mono [0x8171e2a] mono [0x813c5f2] [0xffffe440] /usr/local/lib/libode.so(_Z14dxQuickStepperP7dxWorldPKP6dxBodyiPKP7dxJointif+0xbb2) [0xb41c0ec2] /usr/local/lib/libode.so(_Z16dxProcessIslandsP7dxWorldfPFvS0_PKP6dxBodyiPKP7dxJointifE+0x1d1) [0xb41eef31] /usr/local/lib/libode.so(dWorldQuickStep+0x63) [0xb41b7883] [0xb406cd8a] [0xb406bc44] [0xb406b1b2] [0xb406a1fc] [0xb406a04c] [0xb6c2f137] [0xb6c2ee6c] [0xb6c2edc6] mono(mono_runtime_invoke_array+0x266) [0x80d3e36] mono [0x80d42bd] mono [0x80f9aa3] mono [0x80fb16d] mono [0x80f17e4] mono [0x811c432] mono [0x812eb15] /lib/libpthread.so.0 [0xb7e27192] /lib/libc.so.6(clone+0x5e) [0xb7d8c02e] Debug info from gdb: ================================================================= Got a SIGSEGV while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Aborted