function GM:PlayerSelectSpawn( pl ) Msg("Selecting Spawn...\n") // Move to a spawn point (Depending on their team) local spawnpointEnt = "" if( pl:Team() == TEAM_BLUE ) then spawnpointEnt = "info_blue_spawn" else if( pl:Team() == TEAM_RED ) then spawnpointEnt = "info_red_spawn" end end local spawns = ents.FindByClass(spawnpointEnt) if( spawns == null ) then // No spawn points Msg("No Spawns Available!\n") return end return spawns[1] end