SetBackground("images/bg/tutorial.png") NextLevel("level7.lua") ClearObjects() SetText1("It's possible to do randomly generated levels.") SetText2("There are no more so enjoy it.") for x=0,32 do for y=0,32 do local i=math.random(3) if i==0 then AddObject("mover_up",x*32,y*32) elseif i==1 then AddObject("mover_down",x*32,y*32) elseif i==2 then AddObject("mover_left",x*32,y*32) elseif i==3 then AddObject("mover_right",x*32,y*32) elseif i==4 then AddObject("bumper",x*32,y*32) elseif i==5 then AddObject("mover_fastdown",x*32,y*32) elseif i==6 then AddObject("mover_fastleft",x*32,y*32) elseif i==7 then AddObject("mover_fastright",x*32,y*32) end end end AddObject("player",10,10)