public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if (Current == ammumenu) { switch(row) { case 0: //Knife { if (PlayerMoney(playerid) > 6) { if (isPlayerInArea(playerid,Area[0]) { GivePlayerMoney(playerid, -300); SendClientMessage(playerid, COLOR_CASH, "- 300$!"); PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0); GivePlayerWeapon(playerid, 335, 0); } } else { new string[256]; format(string, 256, "You havent enough $$$!"); SendClientMessage(playerid, COLOR_GREY, string); TogglePlayerControllable(playerid, 1); } } } } return 1; }