Connecting to server Connected to 82.74.208.67:8452 using number 11 Using script Commanders Map: Altored_Divide.smf Mod: "Balanced Annihilation V5.4" from BA54.sd7 TransportHover: 0 Opening map file Loading Map Loading detail textures Creating overhead texture Creating ground shading Loading tile file Reading tiles Reading tile map Creating projectile texture Number of damage types: 42 Loading units and weapons Initializing map features Parsing unit icons Creating unit textures Unknown feature type Reading estimate path costs Creating sky Spring 0.75b2 Player [PiRO]restrictor joined as 0 Player [[ITER]]Masure joined as 4 Player [BLC]Oberst_Klink joined as 5 Player SAfonzie joined as 7 Player [BLC]Tequila joined as 8 Player derDaimon joined as 1 Player Zollwache joined as 3 Player [XHC]BigSteve joined as 11 Player [BLC]HorstBanderaz joined as 9 Player Eastwood joined as 10 Player Steriods joined as 13 Player [BLC]Burkhalter joined as 6 [XHC]BigSteve added point: Start 7 [XHC]BigSteve added point: Start 7 Steriods added point: Start 9 Steriods added point: Start 9 Eastwood added point: Start 6 Player jareck_i joined as 2 [XHC]BigSteve added point: Start 7 Steriods added point: Start 9 Steriods added point: Start 9 Eastwood added point: Start 6 SAfonzie added point: Start 4 Steriods added point: Start 9 Steriods added point: Start 9 SAfonzie added point: Start 4 SAfonzie added point: Start 4 SAfonzie added point: Start 4 SAfonzie added point: Start 4 SAfonzie added point: Start 4 Player GERwarrior joined as 12 Steriods added point: Start 9 jareck_i added point: Start 1 <[XHC]BigSteve> Allies: man these boxes suck jareck_i added point: Start 1 jareck_i added point: Start 1 [XHC]BigSteve added point: they get all of that <[XHC]BigSteve> Allies: i get 2 spots <[XHC]BigSteve> Allies: >< <[BLC]Burkhalter> ger? Allies: make lost of lvl 1 units Allies: well do well do Steriods added point: Steriods added point: ````move it [XHC]BigSteve added point: [XHC]BigSteve added point: get a hammer or two up here asap easty Allies: pfft host makes bad boxes and doesnt even play Steriods added point: jareck_i added point: steriods for you Allies: thnx SAfonzie added point: `` Lost connection to Steriods .take Team9 (Steriods) flatlined Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x779a2086 DLL information: 0x00400000 spring 0x77940000 ntdll 0x76450000 kernel32 0x777b0000 ADVAPI32 0x77310000 RPCRT4 0x6f1a0000 dsound 0x77700000 msvcrt 0x771a0000 USER32 0x77ad0000 GDI32 0x76530000 ole32 0x74940000 WINMM 0x76260000 OLEAUT32 0x74900000 OLEACC 0x75550000 POWRPROF 0x6c6e0000 GLU32 0x6c300000 OPENGL32 0x6fd30000 DDRAW 0x6ff20000 DCIMAN32 0x773e0000 SETUPAPI 0x71610000 dwmapi 0x77a60000 IMAGEHLP 0x73ef0000 WSOCK32 0x77aa0000 WS2_32 0x76440000 NSI 0x10000000 SDL 0x7c340000 MSVCR71 0x01030000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x00240000 glew32 0x00270000 ILU 0x762f0000 IMM32 0x77870000 MSCTF 0x77a90000 LPK 0x775f0000 USP10 0x752a0000 uxtheme 0x003e0000 MsnChatHook 0x01750000 sysenv 0x75900000 VERSION 0x76200000 SHLWAPI 0x76680000 SHELL32 0x77240000 WININET 0x77b70000 Normaliz 0x77150000 iertutil 0x71540000 WINSPOOL 0x77570000 comdlg32 0x73a60000 COMCTL32 0x01220000 ShowErrMsg 0x72990000 MSVCP80 0x72d40000 MSVCR80 0x74fa0000 comctl32 0x706e0000 IconCodecService 0x74120000 WindowsCodecs 0x019f0000 SysHook 0x6be50000 MFC42 0x6c670000 ODBC32 0x6c630000 odbcint 0x69500000 nvoglv32 0x75890000 mswsock 0x75530000 wshtcpip 0x77670000 CLBCatQ 0x75240000 MMDevApi 0x753a0000 WINTRUST 0x75ba0000 CRYPT32 0x75ce0000 MSASN1 0x760b0000 USERENV 0x76090000 Secur32 0x73af0000 audioses 0x739f0000 audioeng 0x751d0000 AVRT 0x761f0000 PSAPI 0x02af0000 btkeyind 0x73e10000 dbghelp Stacktrace: (0) C:\Windows\system32\ntdll.dll(RtlTryEnterCriticalSection+0x7a0) [0x779A2086] (1) C:\Windows\system32\ntdll.dll(RtlFreeHeap+0x7a) [0x779A18C3] (2) C:\Windows\system32\kernel32.dll(HeapFree+0x14) [0x76497A7E] (3) C:\Windows\system32\msvcrt.dll(free+0x39) [0x7770A097] (4) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x448b40) [0x009DC5A0] (5) C:\Program Files\Spring\spring.exe [0x00403E67] (6) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x8d0e1) [0x00620B41] (7) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x34ae4) [0x005C8544] (8) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x2860a6) [0x00819B06] (9) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e208) [0x00821C68] (10) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e5d8) [0x00822038] (11) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x28e809) [0x00822269] (12) C:\Program Files\Spring\spring.exe(UnitDef_GetBuildOption+0x37b6e7) [0x0090F147] (13) C:\Program Files\Spring\spring.exe [0x00401292] (14) C:\Program Files\Spring\spring.exe [0x004012DD] (15) C:\Windows\system32\kernel32.dll(BaseThreadInitThunk+0x12) [0x76493833] (16) C:\Windows\system32\ntdll.dll(LdrInitializeThunk+0x4d) [0x7797A9BD] (0) ?? ??:0 (1) ?? ??:0 (2) ?? ??:0 (3) ?? ??:0 (4) std::basic_string, std::allocator >::assign(std::basic_string, std::allocator > const&) /home/tvo/workdir/gcc-release/buildgcc/i586-mingw32msvc/libstdc++-v3/include/bits/basic_string.h:238 (5) CglFont::glPrintColor(char const*, ...) /opt/mingw42/lib/gcc/i586-mingw32msvc/4.2.0/include/c++/bits/basic_string.h:288 (6) CTooltipConsole::Draw() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/UI/TooltipConsole.cpp:103 (7) CGame::Draw() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/Game/Game.cpp:2049 (8) SpringApp::Update() /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:841 (9) SpringApp::Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1023 (10) Run(int, char**) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1083 (11) WinMain@16 /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/rts/System/Main.cpp:1146 (12) luabind::detail::create_class::stage2(lua_State*) /var/lib/buildbot/spring_slave/mingw32-4.2.0/build/lua/luabind/src/create_class.cpp:104 (13) ?? WeaponDefHandler.cpp:0 (14) ?? WeaponDefHandler.cpp:0 (15) ?? ??:0 (16) ?? ??:0