Using script Commanders Map: Evergreen_Haven-v03.smf Mod: "XTA v9" from XTAPE.sdz Created server on port 8452 Created local client with number 0 Listening to local client on connection 0 Content error: Opening map file Loading Map Loading detail textures Creating overhead texture Creating ground shading Loading tile file Reading tiles Reading tile map Creating projectile texture Number of damage types: 9 Loading units and weapons Warning to many unit categories 33 missed all Warning to many unit categories 33 missed all Initializing map features Generating trees Parsing unit icons Creating unit textures Unknown feature type armjeth_dead Unknown feature type armckfus_dead Reading estimate path costs Analyzing map accessability "8" Calculating estimate path costs "8" 0/21 Calculating estimate path costs "8" 1/21 Calculating estimate path costs "8" 2/21 Calculating estimate path costs "8" 3/21 Calculating estimate path costs "8" 4/21 Calculating estimate path costs "8" 5/21 Calculating estimate path costs "8" 6/21 Calculating estimate path costs "8" 7/21 Calculating estimate path costs "8" 8/21 Calculating estimate path costs "8" 9/21 Calculating estimate path costs "8" 10/21 Calculating estimate path costs "8" 11/21 Calculating estimate path costs "8" 12/21 Calculating estimate path costs "8" 13/21 Calculating estimate path costs "8" 14/21 Calculating estimate path costs "8" 15/21 Calculating estimate path costs "8" 16/21 Calculating estimate path costs "8" 17/21 Calculating estimate path costs "8" 18/21 Calculating estimate path costs "8" 19/21 Calculating estimate path costs "8" 20/21 Reading estimate path costs Analyzing map accessability "32" Calculating estimate path costs "32" 0/21 Calculating estimate path costs "32" 1/21 Calculating estimate path costs "32" 2/21 Calculating estimate path costs "32" 3/21 Calculating estimate path costs "32" 4/21 Calculating estimate path costs "32" 5/21 Calculating estimate path costs "32" 6/21 Calculating estimate path costs "32" 7/21 Calculating estimate path costs "32" 8/21 Calculating estimate path costs "32" 9/21 Calculating estimate path costs "32" 10/21 Calculating estimate path costs "32" 11/21 Calculating estimate path costs "32" 12/21 Calculating estimate path costs "32" 13/21 Calculating estimate path costs "32" 14/21 Calculating estimate path costs "32" 15/21 Calculating estimate path costs "32" 16/21 Calculating estimate path costs "32" 17/21 Calculating estimate path costs "32" 18/21 Calculating estimate path costs "32" 19/21 Calculating estimate path costs "32" 20/21 Creating sky Spring 0.75b2 Player RiderRockon joined as 0 AI/Bot-libs/AAI.dll has C++ interface GlobalAI1: land map detected GlobalAI1: New map-learning file created GlobalAI1: AAI loaded AI/Bot-libs/AAI.dll has C++ interface GlobalAI2: New map-learning file created GlobalAI2: AAI loaded AI/Bot-libs/AAI.dll has C++ interface GlobalAI3: New map-learning file created GlobalAI3: AAI loaded Speed set to 1.5 Peewee is being attacked Metal Extractor is being attacked Metal Extractor is being attacked Peewee is being attacked Metal Extractor is being attacked Metal Extractor is being attacked Metal Extractor is being attacked Sentinel is being attacked Construction KBot is being attacked Light Laser Tower is being attacked Metal Extractor is being attacked Advanced Radar Tower is being attacked Metal Extractor is being attacked Light Laser Tower is being attacked Commander: Can't reach destination! Peewee is being attacked Peewee is being attacked Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x007666ff DLL information: 0x00400000 spring 0x7c900000 ntdll 0x7c800000 kernel32 0x77f40000 ADVAPI32 0x77da0000 RPCRT4 0x73e80000 dsound 0x77be0000 msvcrt 0x77d10000 USER32 0x77e40000 GDI32 0x774a0000 ole32 0x76af0000 WINMM 0x77bd0000 VERSION 0x5f400000 GLU32 0x5f160000 OPENGL32 0x736d0000 DDRAW 0x73b30000 DCIMAN32 0x76c50000 IMAGEHLP 0x71a50000 WSOCK32 0x71a30000 WS2_32 0x71a20000 WS2HELP 0x10000000 SDL 0x7c340000 MSVCR71 0x00d00000 DevIL 0x66fc0000 freetype6 0x61b80000 zlib1 0x003d0000 glew32 0x00e90000 ILU 0x746a0000 MSCTF 0x69500000 nvoglnt 0x60a30000 mslbui 0x03290000 nvappfilter 0x76bb0000 PSAPI 0x770e0000 OLEAUT32 0x719d0000 mswsock 0x61200000 hnetcfg 0x71a10000 wshtcpip 0x76bf0000 WINTRUST 0x77a40000 CRYPT32 0x77ae0000 MSASN1 0x72c90000 wdmaud 0x72c80000 msacm32 0x77bb0000 MSACM32 0x77ba0000 midimap 0x73e50000 KsUser 0x76f90000 CLBCATQ 0x77010000 COMRes 0x20000000 xpsp2res 0x04460000 msi 0x75e30000 SXS 0x0d240000 AAI 0x59e70000 DBGHELP Stacktrace: (0) C:\Games\TASpring\spring.exe [0x007666FF] (1) C:\Games\TASpring\spring.exe [0x0076C3B0] (2) C:\Games\TASpring\spring.exe [0x00763291] (3) C:\Games\TASpring\spring.exe [0x00768458] (4) C:\Games\TASpring\spring.exe [0x007F9C63] (5) C:\Games\TASpring\spring.exe [0x00818D48] (6) C:\Games\TASpring\spring.exe [0x006E411E] (7) C:\Games\TASpring\spring.exe [0x0071BD8A] (8) C:\Games\TASpring\spring.exe [0x005BB7F1] (9) C:\Games\TASpring\spring.exe [0x005DB50C] (10) C:\Games\TASpring\spring.exe [0x005DE5EE] (11) C:\Games\TASpring\spring.exe [0x00819AA9] (12) C:\Games\TASpring\spring.exe [0x00821C68] (13) C:\Games\TASpring\spring.exe [0x00822038] (14) C:\Games\TASpring\spring.exe [0x00822269] (15) C:\Games\TASpring\spring.exe [0x0090F147] (16) C:\Games\TASpring\spring.exe [0x00401292] (17) C:\Games\TASpring\spring.exe [0x004012DD] (18) C:\WINDOWS\system32\kernel32.dll(RegisterWaitForInputIdle+0x49) [0x7C816D4F]