void OnDied(Unit * mKiller) { _unit->GetMapMgr()->GetInterface()->SpawnCreature(4627, -154.274368, 2177.196533, 128.448517, 5.760980, true, false, 0, 0); _unit->GetMapMgr()->GetInterface()->SpawnCreature(4627, -142.647537, 2181.019775, 128.448410, 4.178475, true, false,0, 0); _unit->GetMapMgr()->GetInterface()->SpawnCreature(4627, -139.146774, 2168.201904, 128.448364, 2.650803, true, false, 0, 0); _unit->GetMapMgr()->GetInterface()->SpawnCreature(4627, -150.860092, 2165.156250, 128.448502, 0.999966, true, false, 0, 0); }