CDialogTextures::BuildTree() took 2140 milliseconds ------------ Game Map Shutdown -------------- --------------------------------------------- GL_VENDOR: NVIDIA Corporation GL_RENDERER: GeForce 7950 GT/PCI/SSE2 GL_VERSION: 2.1.1 Map_New Map_Free -- idRenderModelManagerLocal::EndLevelLoad -- 20 models purged from previous level, 3 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 0 purged from previous 290 kept from previous 0 new loaded all images loaded in 0.0 seconds 0 deferred loading --------------------------------------------- -------- idSoundCache::EndLevelLoad --------- 0.00 seconds to expand oggs 0k referenced 182k purged --------------------------------------------- sound: found efxs/default.efx Entering message loop Map_LoadFile: C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.map Map_Free --- LoadMapFile --- C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.map 0 brushes 64 entities Map_BuildAllDisplayLists -------- idSoundCache::EndLevelLoad --------- 0.00 seconds to expand oggs 0k referenced 0k purged --------------------------------------------- sound: found efxs/default.efx -- idRenderModelManagerLocal::EndLevelLoad -- 0 models purged from previous level, 26 models kept. --------------------------------------------- ----- idImageManagerLocal::EndLevelLoad ----- 0 purged from previous 290 kept from previous 73 new loaded all images loaded in 0.1 seconds 0 deferred loading --------------------------------------------- Map_SaveFile: C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.tmp writing C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.tmp... File saved as 'C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.map'... ------------ Game Map Shutdown -------------- --------------------------------------------- ---- dmap ---- --- LoadDMapFile --- loading maps/maps/imprun1 Reading pointfile C:/Program Files/id Software/Quake 4/q4run/maps/maps/imprun1.lin