skill_begin skill_name = [s_return1] /* [리콜] */ skill_id = 1050 level = 1 operate_type = A1 magic_level = 40 effect = {{i_escape;town}} operate_cond = {{op_not_territory;{{-115727;-251652;-3050;-2850};{-113365;-251655;-3050;-2850};{-113365;-248191;-3050;-2850};{-115727;-248194;-3050;-2850}}};{op_not_territory;{{-116299;-251426;-3049;-2849};{-115745;-251426;-3049;-2849};{-115745;-250840;-3049;-2849};{-116296;-250840;-3049;-2849}}};{op_not_territory;{{-113350;-251408;-3053;-2853};{-112797;-251407;-3053;-2853};{-112798;-250855;-3053;-2853};{-113353;-250857;-3053;-2853}}}} is_magic = 1 mp_consume1 = 21 mp_consume2 = 84 cast_range = -1 effective_range = -1 skill_hit_time = 20 skill_cool_time = 0 skill_hit_cancel_time = 0.5 reuse_delay = 300 attribute = attr_none effect_point = 0 target_type = self affect_scope = single affect_limit = {0;0} next_action = none ride_state = {@ride_none;@ride_wind;@ride_star;@ride_twilight} skill_end