Some problem with those.... // Command what gets you away from the stuntzone. if(strcmp(cmdtext, "/back", true) == 0) { SetPlayerWorldBounds(playerid, 490.4708, -280.269, 210.2018, -385.3699); SendClientMessage(playerid, COLOR_RED, "Youre back in blueberry. Enough stunting for now :)"); if(gTeam[playerid] == TEAM_HOBO) { SetPlayerPos(playerid, 252.6826,-298.0906,1.5781); return 1; } if(gTeam[playerid] == TEAM_PIZZA) { SetPlayerPos(playerid, 204.4858,-206.6082,1.5781); return 1; } if(gTeam[playerid] == TEAM_TRUCKER) { SetPlayerPos(playerid, 45.4429,-274.0002,1.8596); return 1; } if(gTeam[playerid] == TEAM_CIVILIAN) { SetPlayerPos(playerid, 186.0385,-111.9377,1.5391); return 1; } return 1; } // HERE COMES THE COMMAND 2, what takes you to stuntzone if(strcmp(cmdtext, "/stunt", true) == 0) { if(IsPlayerInAnyVehicle(playerid) && GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { SetVehiclePos(GetPlayerVehicleID(playerid), 2288.6184,965.1677,891.5116); SetPlayerWorldBounds(playerid, 2405.642, 1564.835, 1109.398, -315.3026); return 1; } else { SetPlayerPos(playerid, 2288.6184,965.1677,889.5116); SetPlayerWorldBounds(playerid, 2405.642, 1564.835, 1109.398, -315.3026); } SendClientMessage(playerid, 0x00FFFFAA, "Welcome to the Blueberry Warz"); SendClientMessage(playerid, 0x00FFFFAA, "/para(chute) - Get parachute, /back - Leave stuntzone."); return 1; }