#include PSP_MODULE_INFO("vsh", 0, 0, 1); //PSP_MAIN_THREAD_ATTR(0); int main_thread(SceSize args, void* argp) { sceKernelDelayThread(2000000); scePaf_E571AF6D("Hello World", 0); return 0; } int module_start(SceSize args, void *argp) { SceUID thid; thid = sceKernelCreateThread("ch_main", main_thread, 0x18, 0, 0, NULL); if (thid >= 0) sceKernelStartThread(thid, args, argp); return 0; } int module_stop (void) { return 0; }