"" { "name" "Elf" "author" "Maxtrum [WCS team]" "shortdescription" "Elf" "required_level" "0" "maximum_level" "0" "allow_only" "0" "teamlimit" "0" "preloadcmd" "0" "player_spawn_cmd" "0" "round_start_cmd" "0" "round_end_cmd" "0" "numberofskills" "9" "numberoflevels" "8" "skillnames" "Earthquake say !quake|Drug|Money on Spawn|Bring enemy to spawn|More knife damage|Speed|Gravity|Area damage|roots" "skilldescr" "www.wc3source.de|www.wc3source.de|www.wc3source.de|www.wc3source.de|www.wc3source.de|www.wc3source.de|www.wc3source.de|www.wc3source.de" "skillcfg" "player_spawn|player_attacker|player_spawn|player_spawn|player_attacker|player_spawn|player_spawn|player_victim|player_ultimate" //bei skillcfg nochmal nachschauen das auch alles stimmt "skill1_setting" "es_xsetinfo wcs_shaketime 1|es_xsetinfo wcs_shaketime 2|es_xsetinfo wcs_shaketime 3|es_xsetinfo wcs_shaketime 4|es_xsetinfo wcs_shaketime 5|es_xsetinfo wcs_shaketime 6|es_xsetinfo wcs_shaketime 7|es_xsetinfo wcs_shaketime 9" "skill1_cmd" "if (event_var(text) = !quake) then racealias_elf1" "racealias_elf1" "es est_isalive wcs_alive event_var(userid);if (server_var(wcs_alive) = 1) then est_playplayer #a ambient/levels/citadel/portal_beam_shoot3.wav;if (server_var(wcs_alive) = 1) then es_xtell event_var(userid) #multi #lightgreen: Produce #greenearthquake #lightgreenfor#green server_var(wcs_shaketime) seconds;if (server_var(wcs_alive) = 1) then est_shake #all server_var(wcs_shaketime) 30 150" "skill1_sfx" "if (event_var(text) = !quake) then est_Effect 3 #a 0 sprites/glow.vmt server_var(wcs_userid) 0.5 20 20 0 0 255 255" "skill2_setting" "es_xsetinfo wcs_chance 10;es_xsetinfo wcs_time 1|es_xsetinfo wcs_chance 13;es_xsetinfo wcs_time 1.5|es_xsetinfo wcs_chance 16;es_xsetinfo wcs_time 2|es_xsetinfo wcs_chance 19;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 22;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 25;es_xsetinfo wcs_time 2.5|es_xsetinfo wcs_chance 28;es_xsetinfo wcs_time 3|es_xsetinfo wcs_chance 35;es_xsetinfo wcs_time 3.5" "racealias_hh2" "es est_drug event_var(userid) server_var(wcs_time);es_tell event_var(userid) #lightgreen You drugged event_var(es_attackername) *muha*" "skill2_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_hh2" "skill2_sfx" "es_getplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(attacker);es es_xgetplayerlocation wcs_x2 wcs_y2 wcs_z2 event_var(userid);es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 20 25 252 25 25 150;es es_xmath wcs_z1 + 40;es es_xmath wcs_z2 + 40;es es_xif (server_var(wcs_dice) <= 30) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 0 20 255 25 25 150" "skill3_setting" "es_xsetinfo wcs_money 200;es_xsetinfo wcs_chance 20|es_xsetinfo wcs_money 400;es_xsetinfo wcs_chance 30|es_xsetinfo wcs_money 600;es_xsetinfo wcs_chance 40|es_xsetinfo wcs_money 800;es_xsetinfo wcs_chance 50|es_xsetinfo wcs_money 1000;es_xsetinfo wcs_chance 60|es_xsetinfo wcs_money 1200;es_xsetinfo wcs_chance 70|es_xsetinfo wcs_money 1500;es_xsetinfo wcs_chance 80|es_xsetinfo wcs_money 2000;es_xsetinfo wcs_chance 100" "racealias_wr3" "es est_cashadd event_var(userid) server_var(wcs_money);es es_xtell event_var(userid) #multi #Lightgreen : Money Pack have succesfull arived. Gained #Green server_var(wcs_money) money." "skill3_cmd" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_wr3" "skill3_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es es_xif (server_var(wcs_dice) <= server_var(wcs_chance) then est_effect 3 #a 0 sprites/lgtning.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 3 6 255 255 0 255" "skill4_setting" "es_xsetinfo wcs_chance 5|es_xsetinfo wcs_chance 12|es_xsetinfo wcs_chance 20|es_xsetinfo wcs_chance 28|es_xsetinfo wcs_chance 36|es_xsetinfo wcs_chance 44|es_xsetinfo wcs_chance 50|es_xsetinfo wcs_chance 60" "racealias_elf4_2" "es_delayed 3 est_playplayer server_var(wcs_player) ambient\levels\citadel\weapon_disintegrate1.wav;es_getplayername wcs_name server_var(wcs_player);es es_delayed 3 est_teleport server_var(wcs_player) server_var(wcs_userid);es es_xdelayed 3.1 est_setaim server_var(wcs_attacker) server_var(wcs_userid) -5;es es_xtell server_var(wcs_userid) #multi #green: You have captured #lightgreen server_var(wcs_name);es es_xgetplayername wcs_name server_var(wcs_userid);es es_xtell server_var(wcs_player) #multi #green: You have been captured by #lightgreen server_var(wcs_name) #green and will Spawn before him in 3 seconds" "racealias_elf4_1" "es_xsetinfo wcs_player 0;es_getplayerteam wcs_team event_var(userid);if (server_var(wcs_team) = 2) then est_randplayer wcs_player #c!d;if (server_var(wcs_team) = 3) then est_randplayer wcs_player #t!d;es_exists wcs_exists userid server_var(wcs_player);if (server_var(wcs_exists) = 1) then racealias_elf4_2" "skill4_cmd" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then racealias_elf4_1" "skill4_sfx" "if (server_var(wcs_dice) <= server_var(wcs_chance)) then es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 85;es est_effect 11 #a 0 sprites/reticle.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 3 0.5 255" "skill5_setting" "es_xsetinfo wcs_multiplier 0.1|es_xsetinfo wcs_multiplier 0.2|es_xsetinfo wcs_multiplier 0.3|es_xsetinfo wcs_multiplier 0.4|es_xsetinfo wcs_multiplier 0.5|es_xsetinfo wcs_multiplier 0.6|es_xsetinfo wcs_multiplier 0.7|es_xsetinfo wcs_multiplier 1" "racealias_elf5" "es es_xsetinfo wcs_dmg event_var(dmg_health);es_xmath wcs_dmg float;es es_xmath wcs_dmg * server_var(wcs_multiplier);es est_RoundDecimal wcs_dmg server_var(wcs_dmg) 0;es wcs_dealdamage event_var(attacker) event_var(userid) server_var(wcs_dmg);wcs_getlanguage wcs_lng wcs_lng_r_knifedmg;es es_xformat wcs_lng server_var(wcs_lng) event_var(es_attackername) server_var(wcs_dmg) event_var(es_username);es es_xtell event_var(attacker) #multi server_var(wcs_lng);es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill5_cmd" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then racealias_elf5" "skill5_sfx" "if (event_var(weapon) in server_var(wcs_wpn_knives)) then es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es_xmath wcs_z1 + 50;es es_xif (event_var(weapon) in server_var(wcs_wpn_knives)) then est_effect 11 #a 0 sprites/purpleglow1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 4 255" "skill6_setting" "es_xsetinfo wcs_speed 1.05|es_xsetinfo wcs_speed 1.10|es_xsetinfo wcs_speed 1.20|es_xsetinfo wcs_speed 1.30|es_xsetinfo wcs_speed 1.40|es_xsetinfo wcs_speed 1.50|es_xsetinfo wcs_speed 1.60|es_xsetinfo wcs_speed 1.80" "skill6_cmd" "es es_xkeygetvalue wcs_tmp WCSuserdata event_var(userid) speed;es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es est_Speed event_var(userid) server_var(wcs_speed);es es_xif (server_var(wcs_speed) > server_var(wcs_tmp)) then es_xkeysetvalue WCSuserdata event_var(userid) speed server_var(wcs_speed);wcs_getlanguage wcs_lng wcs_lng_r_unholyact;es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill6_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 event_var(userid);es est_effect 11 #a 0 sprites/steam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 2 3 255" "skill7_setting" "es_xsetinfo wcs_gravity 0.95|es_xsetinfo wcs_gravity 0.90|es_xsetinfo wcs_gravity 0.80|es_xsetinfo wcs_gravity 0.70|es_xsetinfo wcs_gravity 0.60|es_xsetinfo wcs_gravity 0.50|es_xsetinfo wcs_gravity 0.40|es_xsetinfo wcs_gravity 0.25" "skill7_cmd" "es es_xdelayed 2 est_SetGravity event_var(userid) server_var(wcs_gravity);es es_xkeysetvalue WCSuserdata event_var(userid) gravity server_var(wcs_gravity);wcs_getlanguage wcs_lng wcs_lng_r_levitation;es es_xtell event_var(userid) #multi server_var(wcs_lng)" "skill7_sfx" "es es_xgetplayerlocation wcs_x1 wcs_y1 wcs_z1 server_var(wcs_userid);es_xmath wcs_z1 + 40;es est_effect 10 #a 0 sprites/640_logo.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) 250 190 3 150 100 0 155 115 100 200 1" "skill8_setting" "es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 50;es_xsetinfo wcs_chance 10|es_xsetinfo wcs_maxtargets 1;es_xsetinfo wcs_radius 120;es_xsetinfo wcs_chance 13|es_xsetinfo wcs_maxtargets 2;es_xsetinfo wcs_radius 200;es_xsetinfo wcs_chance 16|es_xsetinfo wcs_maxtargets 3;es_xsetinfo wcs_radius 280;es_xsetinfo wcs_chance 19|es_xsetinfo wcs_maxtargets 4;es_xsetinfo wcs_radius 360;es_xsetinfo wcs_chance 22|es_xsetinfo wcs_maxtargets 5;es_xsetinfo wcs_radius 440;es_xsetinfo wcs_chance 25|es_xsetinfo wcs_maxtargets 6;es_xsetinfo wcs_radius 500;es_xsetinfo wcs_chance 28|es_xsetinfo wcs_maxtargets 8;es_xsetinfo wcs_radius 600;es_xsetinfo wcs_chance 35" "skill8_cmd" "es_xset wcs_userid event_var(userid);if (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xdoblock wcs/WCSultimates/wcs_ulti_chain;es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then es_xtell server_var(userid) #multi #Lightgreen : #Green Lightning #Lightgreen hits the enemies and made #Green 32 damage" "skill8_sfx" "es es_xif (server_var(wcs_dice) <= server_var(wcs_chance)) then est_effect 3 #a 0 sprites/crystal_beam1.vmt server_var(wcs_x1) server_var(wcs_y1) server_var(wcs_z1) server_var(wcs_x2) server_var(wcs_y2) server_var(wcs_z2) 1 10 10 41 4 255 255" "skill9_setting" "es_xsetinfo wcs_radius 50;es_xsetinfo wcs_freezetime 2|es_xsetinfo wcs_radius 120;es_xsetinfo wcs_freezetime 3|es_xsetinfo wcs_radius 200;es_xsetinfo wcs_freezetime 4|es_xsetinfo wcs_radius 280;es_xsetinfo wcs_freezetime 5|es_xsetinfo wcs_radius 360;es_xsetinfo wcs_freezetime 6|es_xsetinfo wcs_radius 440;es_xsetinfo wcs_freezetime 7|es_xsetinfo wcs_radius 500;es_xsetinfo wcs_freezetime 8|es_xsetinfo wcs_radius 600;es_xsetinfo wcs_freezetime 10" "skill9_cmd" "es_xdoblock wcs/WCSultimates/wcs_ulti_roots" "skill9_sfx" "0" "ultimate_cooldown" "35|33|31|29|27|25|23|20" }