Introduction
Support link
Attacking
Defending
Reconning
Stealing
Statistics
Infantry
Security
Intelligence
Food
Farming
Turns
Resources
Turn Based Cubbles (TBC)
Vault
Bonuses
Heroes
Apprentice Approval
Premium Accounts
Kingdoms
Point Bonuses
Frequently Asked Questions (FAQs)

Introduction:
The Era of Knights Divine has ended. Chaos has spread throughout, leaving scattered Kingdoms, all striving for power. Kingdoms Divided is an MMO game where the objective is to get the best rank possible. Rank is determined by 4 categories: Infantry, Security, Intelligence, and Farming. Each of these will be covered in depth below.
The first thing you need to do is register to play. To do this click the register button and follow the instructions, giving all the information the form asks for. Once you have registered and logged in you'll come to your home screen. You see some things there, like your name, email, and cubbles.
Cubbles are the unit of currency in Kingdoms Divided. Anything with a cost number (e.g. Cost: 2,500) is in Cubbles. In order to gain rank you are going to have increase your 4 main statistics, which will require these cubbles. Cubbles can gained from your TBC (explained later), attacking other people or by stealing them.

Support Link:
Your Support link can be found at the bottom of your Headquarters. It can be clicked once per hour per person. To "click" the link, the supporter must press the button of the letter repeated in the image found in the center of that page. If your income is under 10,000, you receive the flat rate of 1,000 cubbles and 5 followers. Otherwise, you receive 10% of your income and 10% of your unit production. Please note your income for the support link does not include master/apprentice bonuses. You are allowed to click your own link. You may have your friends click your link. You are not allowed to post your link on the Kingdoms Divided forums, or in the Kingdoms Divided Chatroom.

Attacking:
You can attack other players. In order to win the battle, your infantry must be higher than their security. If you win, you will steal most of their cubbles, and you have a chance to steal some of their lands, farms, and mills, taking the farmers with you. A full attack uses 20 resources. The more resources you use, the more you can steal. Resources do not affect the amount of damage you deal, only the amount you can steal. It makes sense therefore to use less resources when testing, and all 20 when confident. When you actually attack your damage dealt will never be 100% of your Infantry statistic, but it will be around 80% of it. It actually varies slightly, in a random fashion, so you can only guarantee victory if you have much higher infantry statistic then your enemy has in their security statistic. You may only attack another player three times in a 12-hour period.

Defending:
Unlike attacking, you cannot choose when you defend. Anyone can attack you at any time so you should bear this in mind. In order to win in a defensive battle your security statistic most be higher then their infantry. If you lose they will steal most of your cubbles, some of your land and maybe some of your farms, mills and farmers.

Reconning:
You can recon people to see some of their statistics, which is useful, for example, before you attack, to see if you can win. To do this you go to a player's attack page and fill in the CAPTCHA to recon. However you will fail if your intelligence is less then that of your enemy and you will get no statistics, and you will lose your spy and the tool it used. Your most recent successful recon information will be shown on future views of that player's attack page.

Stealing:
You can also steal from other players. The amount and the success rate of your stealing depends on your intelligence among other factors. You can steal cubbles, food, weapons, and tools. You may no longer choose the amount you steal, it is determined by the tool you use to steal, your rank vs. their rank, and other factors. When stealing, you may use anywhere from 1-20 resources. The more you use, the more of the target item you will steal.

Statistics:
In Kingdoms Divided, statistics play a very large part of the game. They determine your main rank and they determine wheter your will win or lose in a battle, for example. There are four main statistics, visible on the right on the after clicking the home button. The four main statistics are Infantry, Security, Intelligence and Farming. There are other less important statistics which either are a result of these or are used to calculate these.

Infantry:
Your infantry is the amount of potential damage you can do when attacking an enemy. To increase this, buy infantry weapons from the first group of weapons in the armory. You can also purchase upgrades for infantry in the upgrade section. When you attack somebody, your actual damage will be slightly less than your infantry. Therefore, you should make sure you will beat the enemy by a decent amount. If your occupation is a Warrior, you get a 20% bonus in this field.

Security:
Your security is the amount of potential damage you can do when defending against an enemy. To increase this, buy security weapons from the second group of weapons in the armory. You can also purchase upgrades for security in the upgrade section. When you are attacked, your actual damage will be slightly less than your security. If your occupation is a Watchman, you get a 20% bonus in this field.

Intelligence:
Your intelligence increases the probability that you will succeed in steal missions. It also increases the probability of an enemy failing in a steal mission against you. To increase this, buy intelligence tools in the armory. You can also purchase upgrades for intelligence in the upgrade section. You can steal cubbles and weapons on a steal mission. If your occupation is a Thief, you get a 20% bonus in this field. Intelligence is both spy attack and defense.

Farming:
Your farming stat is soley for rank, however the farming "items" are used to calculate your TBC (Turn Based Cubbles) and also your food per turn. You need 1 plot of land to purchase a farm. Each farm requires 5 farmers to work there. You also have the option of adding a mill to the farm. You can purchase one mill for each farm you have. When you buy a number of mills/farms at a time, the price is recursive, or goes up for each one. The base price shown in farming applies only to the first farm/mill bought. For example, if the price shown was 1000 cubbles, and you bought 5, It wouldnt just be 5000, it would be about 1000 more (as the price for farms/mills goes up for each one purchased). There is no limit to the number you can buy at once. If your occupation is a Farmer, you get a 20% bonus in this field.

Note: There is also a Warlord occupation. This occupation has a 5% bonus in all of the above fields, instead of 20% in just one.

Food:
Each turn, you need one unit of food for every person you have in your army (including spies and farmers). If you do not, each person that does't get food will die off. Death logs are kept for every unit you lose to starvation. You can find this in the "Logs" tab. Food per turn is calculated using your Farm level, Farms, Farmers, and Land. You may also buy or sell food and view projected losses in Farming. Note: To prevent "sell offs", there is now a limit on the amount of food that can be purchased.

Turns:
Each turn, you receive your Turn Based Cubbles (See TBC below), 1 resource, your land production, and followers (See your Headquarters for your Unit Production). Turns occur every 15 minutes and you can see the time to the next turn on the top left.

Resources:
Resources are used to do many things in Kingdoms Divided. You need resources to attack, to spy, and to steal. You should be wary of wasting turns, for example attacking people you cannot beat and spying when you cannot succeed; as resources are not indispensable.

Turn Based Cubbles (TBC):
This is the BASE amount of cubbles you get per turn. To increase your TBC, purchase farms and mills, and train farmers. You are given your TBC every 15 minutes at the turn. You also get one follower per Mill you have. Your BASE TBC is calculated using the following values:

  • Spy - 3 Cubbles
  • Follower - 6 Cubbles
  • Soldier - 6 Cubbles
  • Guard - 6 Cubbles
  • Farmer - 9 Cubbles
  • Land - 15 Cubbles
  • Farm - 40 Cubbles
  • Mill - 100 Cubbles
  • Each time you upgrade farming level, you get a 10% increase to the base price. For example: A mill at farm level 1 is worth 100 cubbles per turn. At farm level 2, it is worth 110 cubbles (100 + 10%). At level 5, it is worth 140 cubbles (100 + 40%).

    Vault:
    When you sell items (weapons, food, etc), the assets go into your vault, where they cannot be stolen by other players. When you buy items, money is taken out of your vault first, then from your available cubbles.

    Bonuses:
    There are three types of bonuses available in Kingdoms Divided.

  • Master Bonus: Each apprentice now receives a flat 15% of their master's Turn Based Cubbles (TBC). If your master had 100,000 income, you would get a 15,000 cubble bonus each turn. [(100,000 x 0.15) = 15,000]. However, your master still receives his 100,000 cubbles (100%).
  • Apprentice Bonus: As a Master, you will receive 10% of your apprentices Total Unit Production each turn and 1% their direct apprentices. If you have one apprentice, whose unit production is 50 and your apprentice has two apprentices with a unit production of 50 each, your bonus will be 10% of 50 + 1% of 100 (50+50) which would be 6.
  • Unit Production: You may increase your unit production by upgrading your food consumption in the Farming Page. Be sure you make enough food per turn to do so, or you might lose more followers than you gain. This bonus will not affect the bonus your master receives from you.
  • Heroes:
    You may temporarily increase certain actions by 15% by hiring heroes. You buy a certain amount of HP for you heroes. Depending on how difficult the battle is and how many resources you use, your hero can lose up to 10 HP. Once a hero loses his or her HP, he or she disappears and you must buy a new hero. You may recharge your hero while it is still alive. All hero buying and recharging is done on the Hero page, which you may access via the top menu.

    Premium Accounts:
    Premium accounts are for those who have donated to Kingdoms Divided. For a list of features a premium account has, click here. Features are aimed at making gameplay more enjoyable, not helping player gamewise (This is so players who are unable to donate can still win, but donations are still encouraged). Please note getting a premium account is not "buying features", it is a small reward for those who support Kingdoms Divided's monthly server fees.

    Apprentice Approval:
    You may set the option in your Head Quarters to require approval of all new apprentices. When someone attempts to make you their master, you will recieve a message letting you know they are awaiting approval. That player keeps his/her current master until approved by you. If denied, it does not cost any Master Changes, and that player keeps his/her current master. If approved, you become the player's master. This will prevent unwanted apprentices leeching off of your master bonus. If you have more than the limit of apprentices, any future apprentices will go on your approval list. They will be unapprovable until you release a current apprentice.

    Kingdoms:
    As the head of a chain, a user may now create a Kingdom for all players in the chain. You can also designate a 2-4 character abbrevation for your Kingdom. This will be displayed on the rankings page next to all players in your chain.

    Point System:
    Implemented in Era 2 Round 2, this point system is directed at helping players active in the Kingdoms Divided Community. Points may be earned in the IRC Chatroom, Forums, or your own website, and may be redeemed for the prizes below. In order to keep rewards equally helpful throughout a round, the amount of the item you receive is dynamic:

    Cubbles: 50% of the top income: (Top Income / 2)
    Resources: 5 (Static)
    Followers: 100% of the best [raw] unit production (Mills Only)
    Land: 100% of the best land production
    Master Changes: 1 (Static)

    Points: IRC Bonus:
    Kingdoms Divided is now linked with the IRC chatroom! If you submit your IRC nickname at the "View/Redeem Points" link, you can receive points (see above) for your activity in the chatroom. Every 200 lines earns you 1 point. If you are on the channel, you receive another point for every random check (every 2-8 hours). Spamming will not be tolerated and may result in the removal of all your points. As a reward for new users, the first 200 lines earns 50 points!

    Points: Forums:
    This feature is not available yet. We plan to give one point for every Non-Spam post on the forums.

    Points: Your Website:
    By putting or "linking" to KD from your website (you may pick 1 of 8 links or logos), then submitting your website to the Points page (See the submenu in HeadQuarters), you can earn points for every time the link appears on your page during a Random check. The number of points you earn each check is based off of the popularity of your site and the banner you choose. Please note, since an automatic script checks your website for the link, you will not receive credit for any altered link/logo. Manual checks are performed every so often to ensure the website is active and the link is appropriately displayed. Websites must contain no more than PG-13 content.

    Frequently Asked Questions:
    What is a cubble?
    The cubble is a currency in Kingdoms Divided. America has the Dollar. Europe has the Euro. Japan has the Yen. Kingdoms Divided has the Cubble.

    How do I play?
    Try reading the introduction section above. If you still don't understand, click "Chat" at the top of the page to speak to other players.

    What is the point of this game?
    The objective of Kingdoms Divided is to achieve the highest rank possible (eg Rank 1).

    How do I make my rank better?
    Your overall rank is based on the ranks of your 4 actions (Infantry, Security, Intelligence, and Farming). To increase your Infantry, Security, and Intelligence, buy weapons in your Armory. To increase Farming, buy more farms, mills, and farmers. You may also upgrade levels at the bottom of the Training page.

    How do I make more money?
    You receive Turn Based Cubbles (TBC) every 15 minutes, whether or not you're online. Your TBC is based off of many things, which you may view here. You may also Attack or Steal from other players.

    How do I get more resources?
    Every 15 minutes, along with your TBC, you receive 1 resource. Since you only get 96 resources per day, use them wisely. Alternatively, you can use points to purchase more resources.

    How do I get more followers (army size)?
    You get your unit production (based on the number of mills, and your UP bonus) every 15 minutes. You may also have others click your Support Link for a follower and cubble bonus.

    I have a sibling that plays, can I play too?
    Yes, contact Bruce or Jack via PM and inform them of all accounts that will be sharing an IP. They will advise you of the necessary measures to ensure everyone is playing fair.

    What is a Round/Era?
    In order to level the playing field every so often for new players Kingdoms Divided incorporates Rounds and Eras. Rounds generally last around 2 to 3 months, Eras are 3 Rounds long. New Rounds will have small changes and additions, and new Eras usually contain a large change or feature.

    What happens at the end of a Round?
    Rounds end at an exact time, which will be displayed in a timer at the top of the page a few days prior to the end. Rounds last around 2 to 3 months. Please do not ask when the current round ends (You can find how long the round has gone on in the Statistics page).
    When the Rounds end, the site will temporarily go off line. You will be able to see the message that the game is resetting, and to access the chat room and forums. All accounts are reset (To re-level the playing field), final stats are compiled, and new features are implemented. This process takes around 10 minutes, then the new round will start. All of your apprentices go into Pending mode, when they reactivate you must approve them (This is to enforce the 10 Apprentice Limit).

    This should give you a good idea of what to expect in this game. This will be updated as more features are added to the game.

    Thank you to Tesadus and Plasmoid for the creation of parts of this guide.