"vertexlitgeneric" { "$baseTexture" "Characters/engineer_head_KGEDIT" "$bumpmap" "characters/engineer_head_normal" "$surfaceprop" "Metal_Box" "$halflambert" 1 // "$nodecal" "1" // "$model" "1" "$phong" "1" "$phongexponent" 33 "$phongexponenttexture" "characters/engineer_head_exp" "$phongboost" "9" "$phongfresnelranges" "[0.15 0.5 1.5]" }