Index: GuardGossip.cpp =================================================================== --- GuardGossip.cpp (revision 2400) +++ GuardGossip.cpp (working copy) @@ -2,7 +2,7 @@ #include "Setup.h" #ifdef WIN32 -#pragma warning(disable:4305) // warning C4305: 'argument' : truncation from 'double' to 'float' +//#pragma warning(disable:4305) // warning C4305: 'argument' : truncation from 'double' to 'float' #endif /************************************************************************/ @@ -79,58 +79,58 @@ case 1: // Auction House SendQuickMenu(3834); - Plr->Gossip_SendPOI(-8811.46, 667.46, 6, 6, 0, "Stormwind Auction House"); + Plr->Gossip_SendPOI(-8811.46f, 667.46f, 6, 6, 0, "Stormwind Auction House"); break; case 2: // Bank of Stormwind SendQuickMenu(764); - Plr->Gossip_SendPOI(-8916.87, 622.87, 6, 6, 0, "Stormwind Bank"); + Plr->Gossip_SendPOI(-8916.87f, 622.87f, 6, 6, 0, "Stormwind Bank"); break; case 3: // Deeprun Tram SendQuickMenu(3813); - Plr->Gossip_SendPOI(-8378.88, 554.23, 6, 6, 0, "The Deeprun Tram"); + Plr->Gossip_SendPOI(-8378.88f, 554.23f, 6, 6, 0, "The Deeprun Tram"); break; case 4: // The Inn SendQuickMenu(3860); - Plr->Gossip_SendPOI(-8869.0, 675.4, 6, 6, 0, "The Gilded Rose"); + Plr->Gossip_SendPOI(-8869.0f, 675.4f, 6, 6, 0, "The Gilded Rose"); break; case 5: // Gryphon Master SendQuickMenu(879); - Plr->Gossip_SendPOI(-8837.0, 493.5, 6, 6, 0, "Stormwind Gryphon Master"); + Plr->Gossip_SendPOI(-8837.0f, 493.5f, 6, 6, 0, "Stormwind Gryphon Master"); break; case 6: // Guild Master SendQuickMenu(882); - Plr->Gossip_SendPOI(-8894.0, 611.2, 6, 6, 0, "Stormwind Vistor`s Center"); + Plr->Gossip_SendPOI(-8894.0f, 611.2f, 6, 6, 0, "Stormwind Vistor`s Center"); break; case 7: // Mailbox SendQuickMenu(3518); - Plr->Gossip_SendPOI(-8876.48, 649.18, 6, 6, 0, "Stormwind Mailbox"); + Plr->Gossip_SendPOI(-8876.48f, 649.18f, 6, 6, 0, "Stormwind Mailbox"); break; case 8: // Stable Master SendQuickMenu(5984); - Plr->Gossip_SendPOI(-8433.0, 554.7, 6, 6, 0, "Jenova Stoneshield"); + Plr->Gossip_SendPOI(-8433.0f, 554.7f, 6, 6, 0, "Jenova Stoneshield"); break; case 9: // Weapons Master SendQuickMenu(4516); - Plr->Gossip_SendPOI(-8797.0, 612.8, 6, 6, 0, "Woo Ping"); + Plr->Gossip_SendPOI(-8797.0f, 612.8f, 6, 6, 0, "Woo Ping"); break; case 10: // Officers' Lounge SendQuickMenu(7047); - Plr->Gossip_SendPOI(-8759.92, 399.69, 6, 6, 0, "Champions` Hall"); + Plr->Gossip_SendPOI(-8759.92f, 399.69f, 6, 6, 0, "Champions` Hall"); break; case 11: // Battlemaster { SendQuickMenu(7499); - Plr->Gossip_SendPOI(-8393.62, 274.21, 6, 6, 0, "Battlemasters Stormwind"); + Plr->Gossip_SendPOI(-8393.62f, 274.21f, 6, 6, 0, "Battlemasters Stormwind"); }break; case 12: // Class Trainers @@ -172,127 +172,127 @@ case 14: //Druid { - Plr->Gossip_SendPOI(-8751.0, 1124.5, 6, 6, 0, "The Park"); + Plr->Gossip_SendPOI(-8751.0f, 1124.5f, 6, 6, 0, "The Park"); SendQuickMenu(902); }break; case 15: //Hunter { - Plr->Gossip_SendPOI(-8413.0, 541.5, 6, 6, 0, "Hunter Lodge"); + Plr->Gossip_SendPOI(-8413.0f, 541.5f, 6, 6, 0, "Hunter Lodge"); SendQuickMenu(905); }break; case 16: //Mage { - Plr->Gossip_SendPOI(-9012.0, 867.6, 6, 6, 0, "Wizard`s Sanctum"); + Plr->Gossip_SendPOI(-9012.0f, 867.6f, 6, 6, 0, "Wizard`s Sanctum"); SendQuickMenu(899); }break; case 17: //Paladin { - Plr->Gossip_SendPOI(-8577.0, 881.7, 6, 6, 0, "Cathedral Of Light"); + Plr->Gossip_SendPOI(-8577.0f, 881.7f, 6, 6, 0, "Cathedral Of Light"); SendQuickMenu(904); }break; case 18: //Priest { - Plr->Gossip_SendPOI(-8512.0, 862.4, 6, 6, 0, "Cathedral Of Light"); + Plr->Gossip_SendPOI(-8512.0f, 862.4f, 6, 6, 0, "Cathedral Of Light"); SendQuickMenu(903); }break; case 19: //Rogue { - Plr->Gossip_SendPOI(-8753.0, 367.8, 6, 6, 0, "Stormwind - Rogue House"); + Plr->Gossip_SendPOI(-8753.0f, 367.8f, 6, 6, 0, "Stormwind - Rogue House"); SendQuickMenu(900); }break; case 20: //Shaman { - Plr->Gossip_SendPOI(-9031.54, 549.87, 6, 6, 0, "Farseer Umbrua"); + Plr->Gossip_SendPOI(-9031.54f, 549.87f, 6, 6, 0, "Farseer Umbrua"); SendQuickMenu(10106); }break; case 21: //Warlock { - Plr->Gossip_SendPOI(-8948.91, 998.35, 6, 6, 0, "The Slaughtered Lamb"); + Plr->Gossip_SendPOI(-8948.91f, 998.35f, 6, 6, 0, "The Slaughtered Lamb"); SendQuickMenu(906); }break; case 22: //Warrior { - Plr->Gossip_SendPOI(-8714.14, 334.96, 6, 6, 0, "Stormwind Barracks"); + Plr->Gossip_SendPOI(-8714.14f, 334.96f, 6, 6, 0, "Stormwind Barracks"); SendQuickMenu(901); }break; case 23: //Alchemy { - Plr->Gossip_SendPOI(-8988.0, 759.60, 6, 6, 0, "Alchemy Needs"); + Plr->Gossip_SendPOI(-8988.0f, 759.60f, 6, 6, 0, "Alchemy Needs"); SendQuickMenu(919); }break; case 24: //Blacksmithing { - Plr->Gossip_SendPOI(-8424.0, 616.9, 6, 6, 0, "Therum Deepforge"); + Plr->Gossip_SendPOI(-8424.0f, 616.9f, 6, 6, 0, "Therum Deepforge"); SendQuickMenu(920); }break; case 25: //Cooking { - Plr->Gossip_SendPOI(-8611.0, 364.6, 6, 6, 0, "Pig and Whistle Tavern"); + Plr->Gossip_SendPOI(-8611.0f, 364.6f, 6, 6, 0, "Pig and Whistle Tavern"); SendQuickMenu(921); }break; case 26: //Enchanting { - Plr->Gossip_SendPOI(-8858.0, 803.7, 6, 6, 0, "Lucan Cordell"); + Plr->Gossip_SendPOI(-8858.0f, 803.7f, 6, 6, 0, "Lucan Cordell"); SendQuickMenu(941); }break; case 27: //Engineering { - Plr->Gossip_SendPOI(-8347.0, 644.1, 6, 6, 0, "Lilliam Sparkspindle"); + Plr->Gossip_SendPOI(-8347.0f, 644.1f, 6, 6, 0, "Lilliam Sparkspindle"); SendQuickMenu(922); }break; case 28: //First Aid { - Plr->Gossip_SendPOI(-8513.0, 801.8, 6, 6, 0, "Shaina Fuller"); + Plr->Gossip_SendPOI(-8513.0f, 801.8f, 6, 6, 0, "Shaina Fuller"); SendQuickMenu(923); }break; case 29: //Fishing { - Plr->Gossip_SendPOI(-8803.0, 767.5, 6, 6, 0, "Arnold Leland"); + Plr->Gossip_SendPOI(-8803.0f, 767.5f, 6, 6, 0, "Arnold Leland"); SendQuickMenu(940); }break; case 30: //Herbalism { - Plr->Gossip_SendPOI(-8967.0, 779.5, 6, 6, 0, "Alchemy Needs"); + Plr->Gossip_SendPOI(-8967.0f, 779.5f, 6, 6, 0, "Alchemy Needs"); SendQuickMenu(924); }break; case 31: //Leatherworking { - Plr->Gossip_SendPOI(-8726.0, 477.4, 6, 6, 0, "The Protective Hide"); + Plr->Gossip_SendPOI(-8726.0f, 477.4f, 6, 6, 0, "The Protective Hide"); SendQuickMenu(925); }break; case 32: //Mining { - Plr->Gossip_SendPOI(-8434.0, 692.8, 6, 6, 0, "Gelman Stonehand"); + Plr->Gossip_SendPOI(-8434.0f, 692.8f, 6, 6, 0, "Gelman Stonehand"); SendQuickMenu(927); }break; case 33: //Skinning { - Plr->Gossip_SendPOI(-8716.0, 469.4, 6, 6, 0, "The Protective Hide"); + Plr->Gossip_SendPOI(-8716.0f, 469.4f, 6, 6, 0, "The Protective Hide"); SendQuickMenu(928); }break; case 34: //Tailoring { - Plr->Gossip_SendPOI(-8938.0, 800.7, 6, 6, 0, "Duncan`s Textiles"); + Plr->Gossip_SendPOI(-8938.0f, 800.7f, 6, 6, 0, "Duncan`s Textiles"); SendQuickMenu(929); }break; } @@ -342,48 +342,48 @@ case 1: // Auction House SendQuickMenu(3833); - Plr->Gossip_SendPOI(9861.23, 2334.55, 6, 6, 0, "Darnassus Auction House"); + Plr->Gossip_SendPOI(9861.23f, 2334.55f, 6, 6, 0, "Darnassus Auction House"); break; case 2: // The Bank SendQuickMenu(3017); - Plr->Gossip_SendPOI(9938.45, 2512.35, 6, 6, 0, "Darnassus Bank"); + Plr->Gossip_SendPOI(9938.45f, 2512.35f, 6, 6, 0, "Darnassus Bank"); break; case 3: // Hippogryph Master SendQuickMenu(3018); - Plr->Gossip_SendPOI(9945.65, 2618.94, 6, 6, 0, "Rut'theran Village"); + Plr->Gossip_SendPOI(9945.65f, 2618.94f, 6, 6, 0, "Rut'theran Village"); break; case 4: // Guild Master SendQuickMenu(3019); - Plr->Gossip_SendPOI(10076.40, 2199.59, 6, 6, 0, "Darnassus Guild Master"); + Plr->Gossip_SendPOI(10076.40f, 2199.59f, 6, 6, 0, "Darnassus Guild Master"); break; case 5: // The Inn SendQuickMenu(3020); - Plr->Gossip_SendPOI(10133.29, 2222.52, 6, 6, 0, "Darnassus Inn"); + Plr->Gossip_SendPOI(10133.29f, 2222.52f, 6, 6, 0, "Darnassus Inn"); break; case 6: // Mailbox SendQuickMenu(3021); - Plr->Gossip_SendPOI(9942.17, 2495.48, 6, 6, 0, "Darnassus Mailbox"); + Plr->Gossip_SendPOI(9942.17f, 2495.48f, 6, 6, 0, "Darnassus Mailbox"); break; case 7: // Stable Master SendQuickMenu(5980); - Plr->Gossip_SendPOI(10167.20, 2522.66, 6, 6, 0, "Alassin"); + Plr->Gossip_SendPOI(10167.20f, 2522.66f, 6, 6, 0, "Alassin"); break; case 8: // Weapons Trainer SendQuickMenu(4517); - Plr->Gossip_SendPOI(9907.11, 2329.70, 6, 6, 0, "Ilyenia Moonfire"); + Plr->Gossip_SendPOI(9907.11f, 2329.70f, 6, 6, 0, "Ilyenia Moonfire"); break; case 9: // Battlemaster { SendQuickMenu(7519); - Plr->Gossip_SendPOI(9981.9, 2325.9, 6, 6, 0, "Battlemasters Darnassus"); + Plr->Gossip_SendPOI(9981.9f, 2325.9f, 6, 6, 0, "Battlemasters Darnassus"); }break; case 10: // Class Trainer @@ -414,85 +414,85 @@ case 12: // Druid { - Plr->Gossip_SendPOI(10186, 2570.46, 6, 6, 0, "Darnassus Druid Trainer"); + Plr->Gossip_SendPOI(10186, 2570.46f, 6, 6, 0, "Darnassus Druid Trainer"); SendQuickMenu(3024); }break; case 13: // Hunter { - Plr->Gossip_SendPOI(10177.29, 2511.10, 6, 6, 0, "Darnassus Hunter Trainer"); + Plr->Gossip_SendPOI(10177.29f, 2511.10f, 6, 6, 0, "Darnassus Hunter Trainer"); SendQuickMenu(3023); }break; case 14: // Priest { - Plr->Gossip_SendPOI(9659.12, 2524.88, 6, 6, 0, "Temple of the Moon"); + Plr->Gossip_SendPOI(9659.12f, 2524.88f, 6, 6, 0, "Temple of the Moon"); SendQuickMenu(3025); }break; case 15: // Rogue { - Plr->Gossip_SendPOI(10122, 2599.12, 6, 6, 0, "Darnassus Rogue Trainer"); + Plr->Gossip_SendPOI(10122, 2599.12f, 6, 6, 0, "Darnassus Rogue Trainer"); SendQuickMenu(3026); }break; case 16: // Warrior { - Plr->Gossip_SendPOI(9951.91, 2280.38, 6, 6, 0, "Warrior's Terrace"); + Plr->Gossip_SendPOI(9951.91f, 2280.38f, 6, 6, 0, "Warrior's Terrace"); SendQuickMenu(3033); }break; case 17: //Alchemy { - Plr->Gossip_SendPOI(10075.90, 2356.76, 6, 6, 0, "Darnassus Alchemy Trainer"); + Plr->Gossip_SendPOI(10075.90f, 2356.76f, 6, 6, 0, "Darnassus Alchemy Trainer"); SendQuickMenu(3035); }break; case 18: //Cooking { - Plr->Gossip_SendPOI(10088.59, 2419.21, 6, 6, 0, "Darnassus Cooking Trainer"); + Plr->Gossip_SendPOI(10088.59f, 2419.21f, 6, 6, 0, "Darnassus Cooking Trainer"); SendQuickMenu(3036); }break; case 19: //Enchanting { - Plr->Gossip_SendPOI(10146.09, 2313.42, 6, 6, 0, "Darnassus Enchanting Trainer"); + Plr->Gossip_SendPOI(10146.09f, 2313.42f, 6, 6, 0, "Darnassus Enchanting Trainer"); SendQuickMenu(3337); }break; case 20: //First Aid { - Plr->Gossip_SendPOI(10150.09, 2390.43, 6, 6, 0, "Darnassus First Aid Trainer"); + Plr->Gossip_SendPOI(10150.09f, 2390.43f, 6, 6, 0, "Darnassus First Aid Trainer"); SendQuickMenu(3037); }break; case 21: //Fishing { - Plr->Gossip_SendPOI(9836.20, 2432.17, 6, 6, 0, "Darnassus Fishing Trainer"); + Plr->Gossip_SendPOI(9836.20f, 2432.17f, 6, 6, 0, "Darnassus Fishing Trainer"); SendQuickMenu(3038); }break; case 22: //Herbalism { - Plr->Gossip_SendPOI(9757.17, 2430.16, 6, 6, 0, "Darnassus Herbalism Trainer"); + Plr->Gossip_SendPOI(9757.17f, 2430.16f, 6, 6, 0, "Darnassus Herbalism Trainer"); SendQuickMenu(3039); }break; case 23: //Leatherworking { - Plr->Gossip_SendPOI(10086.59, 2255.77, 6, 6, 0, "Darnassus Leatherworking Trainer"); + Plr->Gossip_SendPOI(10086.59f, 2255.77f, 6, 6, 0, "Darnassus Leatherworking Trainer"); SendQuickMenu(3040); }break; case 24: //Skinning { - Plr->Gossip_SendPOI(10081.40, 2257.18, 6, 6, 0, "Darnassus Skinning Trainer"); + Plr->Gossip_SendPOI(10081.40f, 2257.18f, 6, 6, 0, "Darnassus Skinning Trainer"); SendQuickMenu(3042); }break; case 25: //Tailoring { - Plr->Gossip_SendPOI(10079.70, 2268.19, 6, 6, 0, "Darnassus Tailor"); + Plr->Gossip_SendPOI(10079.70f, 2268.19f, 6, 6, 0, "Darnassus Tailor"); SendQuickMenu(3044); }break; @@ -555,12 +555,12 @@ case 4: //Inn SendQuickMenu(4263); - Plr->Gossip_SendPOI(-9459.34, 42.08, 99, 6, 0, "Lion's Pride Inn"); + Plr->Gossip_SendPOI(-9459.34f, 42.08f, 99, 6, 0, "Lion's Pride Inn"); break; case 5: //Stable Master SendQuickMenu(5983); - Plr->Gossip_SendPOI(-9466.62, 45.87, 99, 6, 0, "Erma"); + Plr->Gossip_SendPOI(-9466.62f, 45.87f, 99, 6, 0, "Erma"); break; case 6: //Class Trainer @@ -611,25 +611,25 @@ case 10: //Mage { - Plr->Gossip_SendPOI(-9471.12, 33.44, 6, 6, 0, "Zaldimar Wefhellt"); + Plr->Gossip_SendPOI(-9471.12f, 33.44f, 6, 6, 0, "Zaldimar Wefhellt"); SendQuickMenu(4268); }break; case 11: //Paladin { - Plr->Gossip_SendPOI(-9469, 108.05, 6, 6, 0, "Brother Wilhelm"); + Plr->Gossip_SendPOI(-9469, 108.05f, 6, 6, 0, "Brother Wilhelm"); SendQuickMenu(4269); }break; case 12: //Priest { - Plr->Gossip_SendPOI(-9461.07, 32.6, 6, 6, 0, "Priestess Josetta"); + Plr->Gossip_SendPOI(-9461.07f, 32.6f, 6, 6, 0, "Priestess Josetta"); SendQuickMenu(4267); }break; case 13: //Rogue { - Plr->Gossip_SendPOI(-9465.13, 13.29, 6, 6, 0, "Keryn Sylvius"); + Plr->Gossip_SendPOI(-9465.13f, 13.29f, 6, 6, 0, "Keryn Sylvius"); SendQuickMenu(4270); }break; @@ -641,31 +641,31 @@ case 15: //Warlock { - Plr->Gossip_SendPOI(-9473.21, -4.08, 6, 6, 0, "Maximillian Crowe"); + Plr->Gossip_SendPOI(-9473.21f, -4.08f, 6, 6, 0, "Maximillian Crowe"); SendQuickMenu(4272); }break; case 16: //Warrior { - Plr->Gossip_SendPOI(-9461.82, 109.50, 6, 6, 0, "Lyria Du Lac"); + Plr->Gossip_SendPOI(-9461.82f, 109.50f, 6, 6, 0, "Lyria Du Lac"); SendQuickMenu(4271); }break; case 17: //Alchemy { - Plr->Gossip_SendPOI(-9057.04, 153.63, 6, 6, 0, "Alchemist Mallory"); + Plr->Gossip_SendPOI(-9057.04f, 153.63f, 6, 6, 0, "Alchemist Mallory"); SendQuickMenu(4274); }break; case 18: //Blacksmithing { - Plr->Gossip_SendPOI(-9456.58, 87.90, 6, 6, 0, "Smith Argus"); + Plr->Gossip_SendPOI(-9456.58f, 87.90f, 6, 6, 0, "Smith Argus"); SendQuickMenu(4275); }break; case 19: //Cooking { - Plr->Gossip_SendPOI(-9467.54, -3.16, 6, 6, 0, "Tomas"); + Plr->Gossip_SendPOI(-9467.54f, -3.16f, 6, 6, 0, "Tomas"); SendQuickMenu(4276); }break; @@ -681,25 +681,25 @@ case 22: //First Aid { - Plr->Gossip_SendPOI(-9456.82, 30.49, 6, 6, 0, "Michelle Belle"); + Plr->Gossip_SendPOI(-9456.82f, 30.49f, 6, 6, 0, "Michelle Belle"); SendQuickMenu(4279); }break; case 23: //Fishing { - Plr->Gossip_SendPOI(-9386.54, -118.73, 6, 6, 0, "Lee Brown"); + Plr->Gossip_SendPOI(-9386.54f, -118.73f, 6, 6, 0, "Lee Brown"); SendQuickMenu(4280); }break; case 24: //Herbalism { - Plr->Gossip_SendPOI(-9060.70, 149.23, 6, 6, 0, "Herbalist Pomeroy"); + Plr->Gossip_SendPOI(-9060.70f, 149.23f, 6, 6, 0, "Herbalist Pomeroy"); SendQuickMenu(4281); }break; case 25: //Leatherworking { - Plr->Gossip_SendPOI(-9376.12, -75.23, 6, 6, 0, "Adele Fielder"); + Plr->Gossip_SendPOI(-9376.12f, -75.23f, 6, 6, 0, "Adele Fielder"); SendQuickMenu(4282); }break; @@ -710,13 +710,13 @@ case 27: //Skinning { - Plr->Gossip_SendPOI(-9536.91, -1212.76, 6, 6, 0, "Helene Peltskinner"); + Plr->Gossip_SendPOI(-9536.91f, -1212.76f, 6, 6, 0, "Helene Peltskinner"); SendQuickMenu(4284); }break; case 28: //Tailoring { - Plr->Gossip_SendPOI(-9376.12, -75.23, 6, 6, 0, "Eldrin"); + Plr->Gossip_SendPOI(-9376.12f, -75.23f, 6, 6, 0, "Eldrin"); SendQuickMenu(4285); }break; } @@ -766,53 +766,53 @@ case 1: // The bank SendQuickMenu(3514); - Plr->Gossip_SendPOI(1595.64, 232.45, 6, 6, 0, "Undercity Bank"); + Plr->Gossip_SendPOI(1595.64f, 232.45f, 6, 6, 0, "Undercity Bank"); break; case 2: // The bat handler SendQuickMenu(3515); - Plr->Gossip_SendPOI(1565.9, 271.43, 6, 6, 0, "Undercity Bat Handler"); + Plr->Gossip_SendPOI(1565.9f, 271.43f, 6, 6, 0, "Undercity Bat Handler"); break; case 3: // The guild master SendQuickMenu(3516); - Plr->Gossip_SendPOI(1594.17, 205.57, 6, 6, 0, "Undercity Guild Master"); + Plr->Gossip_SendPOI(1594.17f, 205.57f, 6, 6, 0, "Undercity Guild Master"); break; case 4: // The inn SendQuickMenu(3517); - Plr->Gossip_SendPOI(1639.43, 220.99, 6, 6, 0, "Undercity Inn"); + Plr->Gossip_SendPOI(1639.43f, 220.99f, 6, 6, 0, "Undercity Inn"); break; case 5: // The mailbox SendQuickMenu(3518); - Plr->Gossip_SendPOI(1632.68, 219.4, 6, 6, 0, "Undercity Mailbox"); + Plr->Gossip_SendPOI(1632.68f, 219.4f, 6, 6, 0, "Undercity Mailbox"); break; case 6: // The auction house SendQuickMenu(3520); - Plr->Gossip_SendPOI(1647.9, 258.49, 6, 6, 0, "Undercity Auction House"); + Plr->Gossip_SendPOI(1647.9f, 258.49f, 6, 6, 0, "Undercity Auction House"); break; case 7: // The zeppelin master SendQuickMenu(3519); - Plr->Gossip_SendPOI(2059, 274.86, 6, 6, 0, "Undercity Zeppelin"); + Plr->Gossip_SendPOI(2059, 274.86f, 6, 6, 0, "Undercity Zeppelin"); break; case 8: // The weapon master SendQuickMenu(4521); - Plr->Gossip_SendPOI(1670.31, 324.66, 6, 6, 0, "Archibald"); + Plr->Gossip_SendPOI(1670.31f, 324.66f, 6, 6, 0, "Archibald"); break; case 9: // The stable master SendQuickMenu(5979); - Plr->Gossip_SendPOI(1634.18, 226.76, 6, 6, 0, "Anya Maulray"); + Plr->Gossip_SendPOI(1634.18f, 226.76f, 6, 6, 0, "Anya Maulray"); break; case 10: // The battlemaster { SendQuickMenu(7527); - Plr->Gossip_SendPOI(1300.33, 350.92, 6, 6, 0, "Battlemasters Undercity"); + Plr->Gossip_SendPOI(1300.33f, 350.92f, 6, 6, 0, "Battlemasters Undercity"); }break; case 11: // A class trainer @@ -857,37 +857,37 @@ case 14: //Paladin { - Plr->Gossip_SendPOI(1298.98, 316.51, 6, 6, 0, "Champion Cyssa Downrose"); + Plr->Gossip_SendPOI(1298.98f, 316.51f, 6, 6, 0, "Champion Cyssa Downrose"); SendQuickMenu(3521); }break; case 15: //Priest { - Plr->Gossip_SendPOI(1758.33, 401.5, 6, 6, 0, "Undercity Priest Trainers"); + Plr->Gossip_SendPOI(1758.33f, 401.5f, 6, 6, 0, "Undercity Priest Trainers"); SendQuickMenu(3521); }break; case 16: //Rogue { - Plr->Gossip_SendPOI(1418.56, 65, 6, 6, 0, "Undercity Rogue Trainers"); + Plr->Gossip_SendPOI(1418.56f, 65, 6, 6, 0, "Undercity Rogue Trainers"); SendQuickMenu(3526); }break; case 17: //Warlock { - Plr->Gossip_SendPOI(1780.92, 53.16, 6, 6, 0, "Undercity Warlock Trainers"); + Plr->Gossip_SendPOI(1780.92f, 53.16f, 6, 6, 0, "Undercity Warlock Trainers"); SendQuickMenu(3526); }break; case 18: //Warrior { - Plr->Gossip_SendPOI(1775.59, 418.19, 6, 6, 0, "Undercity Warrior Trainers"); + Plr->Gossip_SendPOI(1775.59f, 418.19f, 6, 6, 0, "Undercity Warrior Trainers"); SendQuickMenu(3527); }break; case 19: //Alchemy { - Plr->Gossip_SendPOI(1419.82, 417.19, 6, 6, 0, "The Apothecarium"); + Plr->Gossip_SendPOI(1419.82f, 417.19f, 6, 6, 0, "The Apothecarium"); SendQuickMenu(3528); }break; @@ -899,61 +899,61 @@ case 21: //Cooking { - Plr->Gossip_SendPOI(1596.34, 274.68, 6, 6, 0, "Undercity Cooking Trainer"); + Plr->Gossip_SendPOI(1596.34f, 274.68f, 6, 6, 0, "Undercity Cooking Trainer"); SendQuickMenu(3530); }break; case 22: //Enchanting { - Plr->Gossip_SendPOI(1488.54, 280.19, 6, 6, 0, "Undercity Enchanting Trainer"); + Plr->Gossip_SendPOI(1488.54f, 280.19f, 6, 6, 0, "Undercity Enchanting Trainer"); SendQuickMenu(3531); }break; case 23: //Engineering { - Plr->Gossip_SendPOI(1408.58, 143.43, 6, 6, 0, "Undercity Engineering Trainer"); + Plr->Gossip_SendPOI(1408.58f, 143.43f, 6, 6, 0, "Undercity Engineering Trainer"); SendQuickMenu(3532); }break; case 24: //First Aid { - Plr->Gossip_SendPOI(1519.65, 167.19, 6, 6, 0, "Undercity First Aid Trainer"); + Plr->Gossip_SendPOI(1519.65f, 167.19f, 6, 6, 0, "Undercity First Aid Trainer"); SendQuickMenu(3533); }break; case 25: //Fishing { - Plr->Gossip_SendPOI(1679.9, 89, 6, 6, 0, "Undercity Fishing Trainer"); + Plr->Gossip_SendPOI(1679.9f, 89, 6, 6, 0, "Undercity Fishing Trainer"); SendQuickMenu(3534); }break; case 26: //Herbalism { - Plr->Gossip_SendPOI(1558, 349.36, 6, 6, 0, "Undercity Herbalism Trainer"); + Plr->Gossip_SendPOI(1558, 349.36f, 6, 6, 0, "Undercity Herbalism Trainer"); SendQuickMenu(3535); }break; case 27: //Leatherworking { - Plr->Gossip_SendPOI(1498.76, 196.43, 6, 6, 0, "Undercity Leatherworking Trainer"); + Plr->Gossip_SendPOI(1498.76f, 196.43f, 6, 6, 0, "Undercity Leatherworking Trainer"); SendQuickMenu(3536); }break; case 28: //Mining { - Plr->Gossip_SendPOI(1642.88, 335.58, 6, 6, 0, "Undercity Mining Trainer"); + Plr->Gossip_SendPOI(1642.88f, 335.58f, 6, 6, 0, "Undercity Mining Trainer"); SendQuickMenu(3537); }break; case 29: //Skinning { - Plr->Gossip_SendPOI(1498.6, 196.46, 6, 6, 0, "Undercity Skinning Trainer"); + Plr->Gossip_SendPOI(1498.6f, 196.46f, 6, 6, 0, "Undercity Skinning Trainer"); SendQuickMenu(3538); }break; case 30: //Tailoring { - Plr->Gossip_SendPOI(1689.55, 193, 6, 6, 0, "Undercity Tailoring Trainer"); + Plr->Gossip_SendPOI(1689.55f, 193, 6, 6, 0, "Undercity Tailoring Trainer"); SendQuickMenu(3539); }break; } @@ -1010,12 +1010,12 @@ break; case 4: // The Inn - Plr->Gossip_SendPOI(9821.49, 960.13, 6, 6, 0, "Dolanaar Inn"); + Plr->Gossip_SendPOI(9821.49f, 960.13f, 6, 6, 0, "Dolanaar Inn"); SendQuickMenu(4320); break; case 5: // Stable Master - Plr->Gossip_SendPOI(9808.37, 931.1, 6, 6, 0, "Seriadne"); + Plr->Gossip_SendPOI(9808.37f, 931.1f, 6, 6, 0, "Seriadne"); SendQuickMenu(5982); break; @@ -1051,55 +1051,55 @@ case 8: //Druid { - Plr->Gossip_SendPOI(9741.58, 963.7, 6, 6, 0, "Kal"); + Plr->Gossip_SendPOI(9741.58f, 963.7f, 6, 6, 0, "Kal"); SendQuickMenu(4323); }break; case 9: // Hunter { - Plr->Gossip_SendPOI(9815.12, 926.28, 6, 6, 0, "Dazalar"); + Plr->Gossip_SendPOI(9815.12f, 926.28f, 6, 6, 0, "Dazalar"); SendQuickMenu(4324); }break; case 10: // Priest { - Plr->Gossip_SendPOI(9906.16, 986.63, 6, 6, 0, "Laurna Morninglight"); + Plr->Gossip_SendPOI(9906.16f, 986.63f, 6, 6, 0, "Laurna Morninglight"); SendQuickMenu(4325); }break; case 11: // Rogue { - Plr->Gossip_SendPOI(9789, 942.86, 6, 6, 0, "Jannok Breezesong"); + Plr->Gossip_SendPOI(9789, 942.86f, 6, 6, 0, "Jannok Breezesong"); SendQuickMenu(4327); }break; case 12: // Warrior { - Plr->Gossip_SendPOI(9821.96, 950.61, 6, 6, 0, "Kyra Windblade"); + Plr->Gossip_SendPOI(9821.96f, 950.61f, 6, 6, 0, "Kyra Windblade"); SendQuickMenu(4327); }break; case 13: // Alchemy { - Plr->Gossip_SendPOI(9767.59, 878.81, 6, 6, 0, "Cyndra Kindwhisper"); + Plr->Gossip_SendPOI(9767.59f, 878.81f, 6, 6, 0, "Cyndra Kindwhisper"); SendQuickMenu(4329); }break; case 14: // Cooking { - Plr->Gossip_SendPOI(9751.19, 906.13, 6, 6, 0, "Zarrin"); + Plr->Gossip_SendPOI(9751.19f, 906.13f, 6, 6, 0, "Zarrin"); SendQuickMenu(4330); }break; case 15: // Enchanting { - Plr->Gossip_SendPOI(10677.59, 1946.56, 6, 6, 0, "Alanna Raveneye"); + Plr->Gossip_SendPOI(10677.59f, 1946.56f, 6, 6, 0, "Alanna Raveneye"); SendQuickMenu(4331); }break; case 16: // First Aid { - Plr->Gossip_SendPOI(9903.12, 999, 6, 6, 0, "Byancie"); + Plr->Gossip_SendPOI(9903.12f, 999, 6, 6, 0, "Byancie"); SendQuickMenu(4332); }break; @@ -1110,19 +1110,19 @@ case 18: // Herbalism { - Plr->Gossip_SendPOI(9773.78, 875.88, 6, 6, 0, "Malorne Bladeleaf"); + Plr->Gossip_SendPOI(9773.78f, 875.88f, 6, 6, 0, "Malorne Bladeleaf"); SendQuickMenu(4334); }break; case 19: // Leatherworking { - Plr->Gossip_SendPOI(10152.59, 1681.46, 6, 6, 0, "Nadyia Maneweaver"); + Plr->Gossip_SendPOI(10152.59f, 1681.46f, 6, 6, 0, "Nadyia Maneweaver"); SendQuickMenu(4335); }break; case 20: // Skinning { - Plr->Gossip_SendPOI(10135.59, 1673.18, 6, 6, 0, "Radnaal Maneweaver"); + Plr->Gossip_SendPOI(10135.59f, 1673.18f, 6, 6, 0, "Radnaal Maneweaver"); SendQuickMenu(4336); }break; @@ -1192,12 +1192,12 @@ case 3: // Bat Handler SendQuickMenu(9316); - Plr->Gossip_SendPOI(9378.45, -7163.94, 6, 6, 0, "Silvermoon City, Flight Master"); + Plr->Gossip_SendPOI(9378.45f, -7163.94f, 6, 6, 0, "Silvermoon City, Flight Master"); break; case 4: // Guild Master SendQuickMenu(9324); - Plr->Gossip_SendPOI(9480.75, -7345.587, 6, 6, 0, "Silvermoon City, Guild Master"); + Plr->Gossip_SendPOI(9480.75f, -7345.587f, 6, 6, 0, "Silvermoon City, Guild Master"); break; case 5: // The Inn @@ -1209,22 +1209,22 @@ case 6: // Mailbox SendQuickMenu(9316); - Plr->Gossip_SendPOI(9743.078, -7466.4, 6, 6, 0, "Silvermoon City, Mailbox"); + Plr->Gossip_SendPOI(9743.078f, -7466.4f, 6, 6, 0, "Silvermoon City, Mailbox"); break; case 7: // Stable Master SendQuickMenu(9316); - Plr->Gossip_SendPOI(9904.95, -7404.31, 6, 6, 0, "Silvermoon City, Stable Master"); + Plr->Gossip_SendPOI(9904.95f, -7404.31f, 6, 6, 0, "Silvermoon City, Stable Master"); break; case 8: // Weapon Master SendQuickMenu(9316); - Plr->Gossip_SendPOI(9841.17, -7505.13, 6, 6, 0, "Silvermoon City, Weapon Master"); + Plr->Gossip_SendPOI(9841.17f, -7505.13f, 6, 6, 0, "Silvermoon City, Weapon Master"); break; case 9: // Battlemasters SendQuickMenu(9316); - Plr->Gossip_SendPOI(9850.74, -7563.84, 6, 6, 0, "Silvermoon City, Battlemasters"); + Plr->Gossip_SendPOI(9850.74f, -7563.84f, 6, 6, 0, "Silvermoon City, Battlemasters"); break; case 10: // Class Trainers @@ -1261,161 +1261,161 @@ case 12: //Mana Loom { - Plr->Gossip_SendPOI(9751.013, -7074.85, 6, 6, 0, "Silvermoon City, Mana Loom"); + Plr->Gossip_SendPOI(9751.013f, -7074.85f, 6, 6, 0, "Silvermoon City, Mana Loom"); SendQuickMenu(9316); }break; case 13: //To the west - Auction House no. 1 { - Plr->Gossip_SendPOI(9649.429, -7134.027, 6, 6, 0, "Silvermoon City, Auction House"); + Plr->Gossip_SendPOI(9649.429f, -7134.027f, 6, 6, 0, "Silvermoon City, Auction House"); SendQuickMenu(9316); }break; case 14: //To the east - Auction House no. 2 { - Plr->Gossip_SendPOI(9682.864, -7515.786, 6, 6, 0, "Silvermoon City, Auction House"); + Plr->Gossip_SendPOI(9682.864f, -7515.786f, 6, 6, 0, "Silvermoon City, Auction House"); SendQuickMenu(9316); }break; case 15: // The bank - The west. SendQuickMenu(9324); - Plr->Gossip_SendPOI(9522.104, -7208.878, 6, 6, 0, "Silvermoon City, Bank"); + Plr->Gossip_SendPOI(9522.104f, -7208.878f, 6, 6, 0, "Silvermoon City, Bank"); break; case 16: // The bank - The east. SendQuickMenu(9324); - Plr->Gossip_SendPOI(9791.07, -7488.041, 6, 6, 0, "Silvermoon City, Bank"); + Plr->Gossip_SendPOI(9791.07f, -7488.041f, 6, 6, 0, "Silvermoon City, Bank"); break; case 17: //The Silvermoon City Inn { - Plr->Gossip_SendPOI(9677.113, -7367.575, 6, 6, 0, "Silvermoon City, Inn"); + Plr->Gossip_SendPOI(9677.113f, -7367.575f, 6, 6, 0, "Silvermoon City, Inn"); SendQuickMenu(9316); }break; case 18: //The Wayfarer's Rest tavern { - Plr->Gossip_SendPOI(9562.813, -7218.63, 6, 6, 0, "Silvermoon City, Inn"); + Plr->Gossip_SendPOI(9562.813f, -7218.63f, 6, 6, 0, "Silvermoon City, Inn"); SendQuickMenu(9316); }break; case 19: //Druid { - Plr->Gossip_SendPOI(9700.55, -7262.57, 6, 6, 0, "Silvermoon City, Druid Trainer"); + Plr->Gossip_SendPOI(9700.55f, -7262.57f, 6, 6, 0, "Silvermoon City, Druid Trainer"); SendQuickMenu(9316); }break; case 20: //Hunter { - Plr->Gossip_SendPOI(9930.568, -7412.115, 6, 6, 0, "Silvermoon City, Hunter Trainer"); + Plr->Gossip_SendPOI(9930.568f, -7412.115f, 6, 6, 0, "Silvermoon City, Hunter Trainer"); SendQuickMenu(9316); }break; case 21: //Mage { - Plr->Gossip_SendPOI(9996.914, -7104.803, 6, 6, 0, "Silvermoon City, Mage Trainer"); + Plr->Gossip_SendPOI(9996.914f, -7104.803f, 6, 6, 0, "Silvermoon City, Mage Trainer"); SendQuickMenu(9316); }break; case 22: //Paladin { - Plr->Gossip_SendPOI(9850.22, -7516.93, 6, 6, 0, "Silvermoon City, Paladin Trainer"); + Plr->Gossip_SendPOI(9850.22f, -7516.93f, 6, 6, 0, "Silvermoon City, Paladin Trainer"); SendQuickMenu(9316); }break; case 23: //Priest { - Plr->Gossip_SendPOI(9935.37, -7131.14, 6, 6, 0, "Silvermoon City, Priest Trainer"); + Plr->Gossip_SendPOI(9935.37f, -7131.14f, 6, 6, 0, "Silvermoon City, Priest Trainer"); SendQuickMenu(9316); }break; case 24: //Rogue { - Plr->Gossip_SendPOI(9739.88, -7374.33, 6, 6, 0, "Silvermoon City, Rogue Trainer"); + Plr->Gossip_SendPOI(9739.88f, -7374.33f, 6, 6, 0, "Silvermoon City, Rogue Trainer"); SendQuickMenu(9316); }break; case 25: //Warlock { - Plr->Gossip_SendPOI(9803.052, -7316.967, 6, 6, 0, "Silvermoon City, Warlock Trainer"); + Plr->Gossip_SendPOI(9803.052f, -7316.967f, 6, 6, 0, "Silvermoon City, Warlock Trainer"); SendQuickMenu(9316); }break; case 26: //Alchemy { - Plr->Gossip_SendPOI(10000.9, -7216.63, 6, 6, 0, "Silvermoon City, Alchemy"); + Plr->Gossip_SendPOI(10000.9f, -7216.63f, 6, 6, 0, "Silvermoon City, Alchemy"); SendQuickMenu(9316); }break; case 27: //Blacksmithing { - Plr->Gossip_SendPOI(9841.43, -7361.53, 6, 6, 0, "Silvermoon City, Blacksmithing"); + Plr->Gossip_SendPOI(9841.43f, -7361.53f, 6, 6, 0, "Silvermoon City, Blacksmithing"); SendQuickMenu(9340); }break; case 28: //Cooking { - Plr->Gossip_SendPOI(9577.26, -7243.6, 6, 6, 0, "Silvermoon City, Cooking"); + Plr->Gossip_SendPOI(9577.26f, -7243.6f, 6, 6, 0, "Silvermoon City, Cooking"); SendQuickMenu(9316); }break; case 29: //Enchanting { - Plr->Gossip_SendPOI(9962.57, -7246.18, 6, 6, 0, "Silvermoon City, Enchanting"); + Plr->Gossip_SendPOI(9962.57f, -7246.18f, 6, 6, 0, "Silvermoon City, Enchanting"); SendQuickMenu(9341); }break; case 30: //Engineering { - Plr->Gossip_SendPOI(9808.85, -7287.31, 6, 6, 0, "Silvermoon City, Engineering"); + Plr->Gossip_SendPOI(9808.85f, -7287.31f, 6, 6, 0, "Silvermoon City, Engineering"); SendQuickMenu(9316); }break; case 31: //First Aid { - Plr->Gossip_SendPOI(9588.61, -7337.526, 6, 6, 0, "Silvermoon City, First Aid"); + Plr->Gossip_SendPOI(9588.61f, -7337.526f, 6, 6, 0, "Silvermoon City, First Aid"); SendQuickMenu(9316); }break; case 32: //Fishing { - Plr->Gossip_SendPOI(9601.97, -7332.34, 6, 6, 0, "Silvermoon City, Fishing"); + Plr->Gossip_SendPOI(9601.97f, -7332.34f, 6, 6, 0, "Silvermoon City, Fishing"); SendQuickMenu(9316); }break; case 33: //Herbalism { - Plr->Gossip_SendPOI(9996.96, -7208.39, 6, 6, 0, "Silvermoon City, Herbalism"); + Plr->Gossip_SendPOI(9996.96f, -7208.39f, 6, 6, 0, "Silvermoon City, Herbalism"); SendQuickMenu(9316); }break; case 34: //Jewelcrafting { - Plr->Gossip_SendPOI(9552.8, -7502.12, 6, 6, 0, "Silvermoon City, Jewelcrafting"); + Plr->Gossip_SendPOI(9552.8f, -7502.12f, 6, 6, 0, "Silvermoon City, Jewelcrafting"); SendQuickMenu(9346); }break; case 35: //Leatherworking { - Plr->Gossip_SendPOI(9502.486, -7425.51, 6, 6, 0, "Silvermoon City, Leatherworking"); + Plr->Gossip_SendPOI(9502.486f, -7425.51f, 6, 6, 0, "Silvermoon City, Leatherworking"); SendQuickMenu(9347); }break; case 36: //Mining { - Plr->Gossip_SendPOI(9813.73, -7360.19, 6, 6, 0, "Silvermoon City, Mining"); + Plr->Gossip_SendPOI(9813.73f, -7360.19f, 6, 6, 0, "Silvermoon City, Mining"); SendQuickMenu(9348); }break; case 37: //Skinning { - Plr->Gossip_SendPOI(9513.37, -7429.4, 6, 6, 0, "Silvermoon City, Skinning"); + Plr->Gossip_SendPOI(9513.37f, -7429.4f, 6, 6, 0, "Silvermoon City, Skinning"); SendQuickMenu(9316); }break; case 38: //Tailoring { - Plr->Gossip_SendPOI(9727.56, -7086.65, 6, 6, 0, "Silvermoon City, Tailoring"); + Plr->Gossip_SendPOI(9727.56f, -7086.65f, 6, 6, 0, "Silvermoon City, Tailoring"); SendQuickMenu(9350); }break; } @@ -1463,46 +1463,46 @@ case 1: // Auction House SendQuickMenu(9316); - Plr->Gossip_SendPOI(-4013.82, -11729.64, 6, 6, 0, "Exodar, Auctioneer"); + Plr->Gossip_SendPOI(-4013.82f, -11729.64f, 6, 6, 0, "Exodar, Auctioneer"); break; case 2: // The Bank SendQuickMenu(9316); - Plr->Gossip_SendPOI(-3923.89, -11544.5, 6, 6, 0, "Exodar, bank"); + Plr->Gossip_SendPOI(-3923.89f, -11544.5f, 6, 6, 0, "Exodar, bank"); break; case 3: // Hippogryph Master SendQuickMenu(9530); - Plr->Gossip_SendPOI(-4058.45, -11789.7, 6, 6, 0, "Exodar, Hippogryph Master"); + Plr->Gossip_SendPOI(-4058.45f, -11789.7f, 6, 6, 0, "Exodar, Hippogryph Master"); break; case 4: // Guild Master SendQuickMenu(9316); - Plr->Gossip_SendPOI(-4093.38, -11630.39, 6, 6, 0, "Exodar, Guild Master"); + Plr->Gossip_SendPOI(-4093.38f, -11630.39f, 6, 6, 0, "Exodar, Guild Master"); break; case 5: // The Inn SendQuickMenu(9316); - Plr->Gossip_SendPOI(-3765.34, -11695.8, 6, 6, 0, "Exodar, Inn"); + Plr->Gossip_SendPOI(-3765.34f, -11695.8f, 6, 6, 0, "Exodar, Inn"); break; case 6: // Mailbox SendQuickMenu(9316); - Plr->Gossip_SendPOI(-3913.75, -11606.83, 6, 6, 0, "Exodar, Mailbox"); + Plr->Gossip_SendPOI(-3913.75f, -11606.83f, 6, 6, 0, "Exodar, Mailbox"); break; case 7: // Stable Master SendQuickMenu(9316); - Plr->Gossip_SendPOI(-3787.01, -11702.7, 6, 6, 0, "Exodar, Stable Master"); + Plr->Gossip_SendPOI(-3787.01f, -11702.7f, 6, 6, 0, "Exodar, Stable Master"); break; case 8: // Weapon Master SendQuickMenu(9316); - Plr->Gossip_SendPOI(-4215.68, -11628.9, 6, 6, 0, "Exodar, Weapon Master"); + Plr->Gossip_SendPOI(-4215.68f, -11628.9f, 6, 6, 0, "Exodar, Weapon Master"); break; case 9: // Battlemasters - Plr->Gossip_SendPOI(-3999.82, -11368.33, 6, 6, 0, "Exodar, Battlemasters"); + Plr->Gossip_SendPOI(-3999.82f, -11368.33f, 6, 6, 0, "Exodar, Battlemasters"); objmgr.CreateGossipMenuForPlayer(&Menu, pObject->GetGUID(), 9316, Plr); Menu->AddItem(0, "Arena Battlemaster" , 12); Menu->SendTo(Plr); @@ -1546,127 +1546,127 @@ case 12://Arena Battlemaster Exodar { - Plr->Gossip_SendPOI(-3725.25, -11688.3, 6, 6, 0, "Arena Battlemaster Exodar"); + Plr->Gossip_SendPOI(-3725.25f, -11688.3f, 6, 6, 0, "Arena Battlemaster Exodar"); SendQuickMenu(9316); }break; case 13: //Druid { - Plr->Gossip_SendPOI(-4274.81, -11495.3, 6, 6, 0, "Exodar, Druid Trainer"); + Plr->Gossip_SendPOI(-4274.81f, -11495.3f, 6, 6, 0, "Exodar, Druid Trainer"); SendQuickMenu(9316); }break; case 14: //Hunter { - Plr->Gossip_SendPOI(-4229.36, -11563.36, 6, 6, 0, "Exodar, Hunter Trainers"); + Plr->Gossip_SendPOI(-4229.36f, -11563.36f, 6, 6, 0, "Exodar, Hunter Trainers"); SendQuickMenu(9316); }break; case 15: //Mage { - Plr->Gossip_SendPOI(-4048.8, -11559.02, 6, 6, 0, "Exodar, Mage Trainers"); + Plr->Gossip_SendPOI(-4048.8f, -11559.02f, 6, 6, 0, "Exodar, Mage Trainers"); SendQuickMenu(9316); }break; case 16: //Paladin { - Plr->Gossip_SendPOI(-4176.57, -11476.46, 6, 6, 0, "Exodar, Paladin Trainers"); + Plr->Gossip_SendPOI(-4176.57f, -11476.46f, 6, 6, 0, "Exodar, Paladin Trainers"); SendQuickMenu(9316); }break; case 17: //Priest { - Plr->Gossip_SendPOI(-3972.38, -11483.2, 6, 6, 0, "Exodar, Priest Trainers"); + Plr->Gossip_SendPOI(-3972.38f, -11483.2f, 6, 6, 0, "Exodar, Priest Trainers"); SendQuickMenu(9316); }break; case 18: //Shaman { - Plr->Gossip_SendPOI(-3843.8, -11390.75, 6, 6, 0, "Exodar, Shaman Trainer"); + Plr->Gossip_SendPOI(-3843.8f, -11390.75f, 6, 6, 0, "Exodar, Shaman Trainer"); SendQuickMenu(9556); }break; case 19: //Warrior { - Plr->Gossip_SendPOI(-4191.11, -11650.45, 6, 6, 0, "Exodar, Warrior Trainers"); + Plr->Gossip_SendPOI(-4191.11f, -11650.45f, 6, 6, 0, "Exodar, Warrior Trainers"); SendQuickMenu(9316); }break; case 20: //Alchemy { - Plr->Gossip_SendPOI(-4042.37, -11366.3, 6, 6, 0, "Exodar, Alchemist Trainers"); + Plr->Gossip_SendPOI(-4042.37f, -11366.3f, 6, 6, 0, "Exodar, Alchemist Trainers"); SendQuickMenu(9316); }break; case 21: //Blacksmithing { - Plr->Gossip_SendPOI(-4232.4, -11705.23, 6, 6, 0, "Exodar, Blacksmithing Trainers"); + Plr->Gossip_SendPOI(-4232.4f, -11705.23f, 6, 6, 0, "Exodar, Blacksmithing Trainers"); SendQuickMenu(9340); }break; case 22: //Enchanting { - Plr->Gossip_SendPOI(-3889.3, -11495, 6, 6, 0, "Exodar, Enchanters"); + Plr->Gossip_SendPOI(-3889.3f, -11495, 6, 6, 0, "Exodar, Enchanters"); SendQuickMenu(9341); }break; case 23: //Engineering { - Plr->Gossip_SendPOI(-4257.93, -11636.53, 6, 6, 0, "Exodar, Engineering"); + Plr->Gossip_SendPOI(-4257.93f, -11636.53f, 6, 6, 0, "Exodar, Engineering"); SendQuickMenu(9316); }break; case 24: //First Aid { - Plr->Gossip_SendPOI(-3766.05, -11481.8, 6, 6, 0, "Exodar, First Aid Trainer"); + Plr->Gossip_SendPOI(-3766.05f, -11481.8f, 6, 6, 0, "Exodar, First Aid Trainer"); SendQuickMenu(9316); }break; case 25: //Fishing { - Plr->Gossip_SendPOI(-3726.64, -11384.43, 6, 6, 0, "Exodar, Fishing Trainer"); + Plr->Gossip_SendPOI(-3726.64f, -11384.43f, 6, 6, 0, "Exodar, Fishing Trainer"); SendQuickMenu(9316); }break; case 26: //Herbalism { - Plr->Gossip_SendPOI(-4052.5, -11356.6, 6, 6, 0, "Exodar, Herbalism Trainer"); + Plr->Gossip_SendPOI(-4052.5f, -11356.6f, 6, 6, 0, "Exodar, Herbalism Trainer"); SendQuickMenu(9316); }break; case 27: //Jewelcrafting { - Plr->Gossip_SendPOI(-3786.27, -11541.33, 6, 6, 0, "Exodar, Jewelcrafters"); + Plr->Gossip_SendPOI(-3786.27f, -11541.33f, 6, 6, 0, "Exodar, Jewelcrafters"); SendQuickMenu(9346); }break; case 28: //Leatherworking { - Plr->Gossip_SendPOI(-4134.42, -11772.93, 6, 6, 0, "Exodar, Leatherworking"); + Plr->Gossip_SendPOI(-4134.42f, -11772.93f, 6, 6, 0, "Exodar, Leatherworking"); SendQuickMenu(9347); }break; case 29: //Mining { - Plr->Gossip_SendPOI(-4220.31, -11694.29, 6, 6, 0, "Exodar, Mining Trainers"); + Plr->Gossip_SendPOI(-4220.31f, -11694.29f, 6, 6, 0, "Exodar, Mining Trainers"); SendQuickMenu(9348); }break; case 30: //Skinning { - Plr->Gossip_SendPOI(-4134.97, -11760.5, 6, 6, 0, "Exodar, Skinning Trainer"); + Plr->Gossip_SendPOI(-4134.97f, -11760.5f, 6, 6, 0, "Exodar, Skinning Trainer"); SendQuickMenu(9316); }break; case 31: //Tailoring { - Plr->Gossip_SendPOI(-4095.78, -11746.9, 6, 6, 0, "Exodar, Tailors"); + Plr->Gossip_SendPOI(-4095.78f, -11746.9f, 6, 6, 0, "Exodar, Tailors"); SendQuickMenu(9350); }break; case 32: //Cooking { - Plr->Gossip_SendPOI(-3799.69, -11650.51, 6, 6, 0, "Exodar, Cook"); + Plr->Gossip_SendPOI(-3799.69f, -11650.51f, 6, 6, 0, "Exodar, Cook"); SendQuickMenu(9316); }break; } @@ -1716,57 +1716,57 @@ case 1: // The bank SendQuickMenu(2554); - Plr->Gossip_SendPOI(1631.51, -4375.33, 6, 6, 0, "Bank of Orgrimmar"); + Plr->Gossip_SendPOI(1631.51f, -4375.33f, 6, 6, 0, "Bank of Orgrimmar"); break; case 2: // The wind rider master SendQuickMenu(2555); - Plr->Gossip_SendPOI(1676.6, -4332.72, 6, 6, 0, "The Sky Tower"); + Plr->Gossip_SendPOI(1676.6f, -4332.72f, 6, 6, 0, "The Sky Tower"); break; case 3: // The guild master SendQuickMenu(2556); - Plr->Gossip_SendPOI(1576.93, -4294.75, 6, 6, 0, "Horde Embassy"); + Plr->Gossip_SendPOI(1576.93f, -4294.75f, 6, 6, 0, "Horde Embassy"); break; case 4: // The inn SendQuickMenu(2557); - Plr->Gossip_SendPOI(1644.51, -4447.27, 6, 6, 0, "Orgrimmar Inn"); + Plr->Gossip_SendPOI(1644.51f, -4447.27f, 6, 6, 0, "Orgrimmar Inn"); break; case 5: // The mailbox SendQuickMenu(2558); - Plr->Gossip_SendPOI(1622.53, -4388.79, 6, 6, 0, "Orgrimmar Mailbox"); + Plr->Gossip_SendPOI(1622.53f, -4388.79f, 6, 6, 0, "Orgrimmar Mailbox"); break; case 6: // The auction house SendQuickMenu(3075); - Plr->Gossip_SendPOI(1679.21, -4450.1, 6, 6, 0, "Orgrimmar Auction House"); + Plr->Gossip_SendPOI(1679.21f, -4450.1f, 6, 6, 0, "Orgrimmar Auction House"); break; case 7: // The zeppelin master SendQuickMenu(3173); - Plr->Gossip_SendPOI(1337.36, -4632.7, 6, 6, 0, "Orgrimmar Zeppelin Tower"); + Plr->Gossip_SendPOI(1337.36f, -4632.7f, 6, 6, 0, "Orgrimmar Zeppelin Tower"); break; case 8: // The weapon master SendQuickMenu(4519); - Plr->Gossip_SendPOI(2092.56, -4823.95, 6, 6, 0, "Sayoc & Hanashi"); + Plr->Gossip_SendPOI(2092.56f, -4823.95f, 6, 6, 0, "Sayoc & Hanashi"); break; case 9: // The stable master SendQuickMenu(5974); - Plr->Gossip_SendPOI(2133.12, -4663.93, 6, 6, 0, "Xon'cha"); + Plr->Gossip_SendPOI(2133.12f, -4663.93f, 6, 6, 0, "Xon'cha"); break; case 10: // The officers' lounge SendQuickMenu(7046); - Plr->Gossip_SendPOI(1633.56, -4249.37, 6, 6, 0, "Hall of Legends"); + Plr->Gossip_SendPOI(1633.56f, -4249.37f, 6, 6, 0, "Hall of Legends"); break; case 11: // The battlemaster SendQuickMenu(7521); - Plr->Gossip_SendPOI(1990.41, -4794.15, 6, 6, 0, "Battlemasters Orgrimmar"); + Plr->Gossip_SendPOI(1990.41f, -4794.15f, 6, 6, 0, "Battlemasters Orgrimmar"); break; case 12: // A class trainer @@ -1807,121 +1807,121 @@ case 14: //Hunter { - Plr->Gossip_SendPOI(2114.84, -4625.31, 6, 6, 0, "Orgrimmar Hunter's Hall"); + Plr->Gossip_SendPOI(2114.84f, -4625.31f, 6, 6, 0, "Orgrimmar Hunter's Hall"); SendQuickMenu(2559); }break; case 15: //Mage { - Plr->Gossip_SendPOI(1451.26, -4223.33, 6, 6, 0, "Darkbriar Lodge"); + Plr->Gossip_SendPOI(1451.26f, -4223.33f, 6, 6, 0, "Darkbriar Lodge"); SendQuickMenu(2560); }break; case 16: //Priest { - Plr->Gossip_SendPOI(1442.21, -4183.24, 6, 6, 0, "Spirit Lodge"); + Plr->Gossip_SendPOI(1442.21f, -4183.24f, 6, 6, 0, "Spirit Lodge"); SendQuickMenu(2561); }break; case 17: //Shaman { - Plr->Gossip_SendPOI(1925.34, -4181.89, 6, 6, 0, "Thrall's Fortress"); + Plr->Gossip_SendPOI(1925.34f, -4181.89f, 6, 6, 0, "Thrall's Fortress"); SendQuickMenu(2562); }break; case 18: //Rogue { - Plr->Gossip_SendPOI(1773.39, -4278.97, 6, 6, 0, "Shadowswift Brotherhood"); + Plr->Gossip_SendPOI(1773.39f, -4278.97f, 6, 6, 0, "Shadowswift Brotherhood"); SendQuickMenu(2563); }break; case 19: //Warlock { - Plr->Gossip_SendPOI(1849.57, -4359.68, 6, 6, 0, "Darkfire Enclave"); + Plr->Gossip_SendPOI(1849.57f, -4359.68f, 6, 6, 0, "Darkfire Enclave"); SendQuickMenu(2564); }break; case 20: //Warrior { - Plr->Gossip_SendPOI(1983.92, -4794.2, 6, 6, 0, "Hall of the Brave"); + Plr->Gossip_SendPOI(1983.92f, -4794.2f, 6, 6, 0, "Hall of the Brave"); SendQuickMenu(2565); }break; case 21: //Paladin { - Plr->Gossip_SendPOI(1937.53, -4141.0, 6, 6, 0, "Thrall's Fortress"); + Plr->Gossip_SendPOI(1937.53f, -4141.0f, 6, 6, 0, "Thrall's Fortress"); SendQuickMenu(2566); }break; case 22: //Alchemy { - Plr->Gossip_SendPOI(1955.17, -4475.79, 6, 6, 0, "Yelmak's Alchemy and Potions"); + Plr->Gossip_SendPOI(1955.17f, -4475.79f, 6, 6, 0, "Yelmak's Alchemy and Potions"); SendQuickMenu(2497); }break; case 23: //Blacksmithing { - Plr->Gossip_SendPOI(2054.34, -4831.85, 6, 6, 0, "The Burning Anvil"); + Plr->Gossip_SendPOI(2054.34f, -4831.85f, 6, 6, 0, "The Burning Anvil"); SendQuickMenu(2499); }break; case 24: //Cooking { - Plr->Gossip_SendPOI(1780.96, -4481.31, 6, 6, 0, "Borstan's Firepit"); + Plr->Gossip_SendPOI(1780.96f, -4481.31f, 6, 6, 0, "Borstan's Firepit"); SendQuickMenu(2500); }break; case 25: //Enchanting { - Plr->Gossip_SendPOI(1917.5, -4434.95, 6, 6, 0, "Godan's Runeworks"); + Plr->Gossip_SendPOI(1917.5f, -4434.95f, 6, 6, 0, "Godan's Runeworks"); SendQuickMenu(2501); }break; case 26: //Engineering { - Plr->Gossip_SendPOI(2038.45, -4744.75, 6, 6, 0, "Nogg's Machine Shop"); + Plr->Gossip_SendPOI(2038.45f, -4744.75f, 6, 6, 0, "Nogg's Machine Shop"); SendQuickMenu(2653); }break; case 27: //First Aid { - Plr->Gossip_SendPOI(1485.21, -4160.91, 6, 6, 0, "Survival of the Fittest"); + Plr->Gossip_SendPOI(1485.21f, -4160.91f, 6, 6, 0, "Survival of the Fittest"); SendQuickMenu(2502); }break; case 28: //Fishing { - Plr->Gossip_SendPOI(1994.15, -4655.7, 6, 6, 0, "Lumak's Fishing"); + Plr->Gossip_SendPOI(1994.15f, -4655.7f, 6, 6, 0, "Lumak's Fishing"); SendQuickMenu(2503); }break; case 29: //Herbalism { - Plr->Gossip_SendPOI(1898.61, -4454.93, 6, 6, 0, "Jandi's Arboretum"); + Plr->Gossip_SendPOI(1898.61f, -4454.93f, 6, 6, 0, "Jandi's Arboretum"); SendQuickMenu(2504); }break; case 30: //Leatherworking { - Plr->Gossip_SendPOI(1852.82, -4562.31, 6, 6, 0, "Kodohide Leatherworkers"); + Plr->Gossip_SendPOI(1852.82f, -4562.31f, 6, 6, 0, "Kodohide Leatherworkers"); SendQuickMenu(2513); }break; case 31: //Mining { - Plr->Gossip_SendPOI(2029.79, -4704, 6, 6, 0, "Red Canyon Mining"); + Plr->Gossip_SendPOI(2029.79f, -4704, 6, 6, 0, "Red Canyon Mining"); SendQuickMenu(2515); }break; case 32: //Skinning { - Plr->Gossip_SendPOI(1852.82, -4562.31, 6, 6, 0, "Kodohide Leatherworkers"); + Plr->Gossip_SendPOI(1852.82f, -4562.31f, 6, 6, 0, "Kodohide Leatherworkers"); SendQuickMenu(2516); }break; case 33: //Tailoring { - Plr->Gossip_SendPOI(1802.66, -4560.66, 6, 6, 0, "Magar's Cloth Goods"); + Plr->Gossip_SendPOI(1802.66f, -4560.66f, 6, 6, 0, "Magar's Cloth Goods"); SendQuickMenu(2518); }break; } @@ -1969,47 +1969,47 @@ case 1: // The bank SendQuickMenu(1292); - Plr->Gossip_SendPOI(-1257.8, 24.14, 6, 6, 0, "Thunder Bluff Bank"); + Plr->Gossip_SendPOI(-1257.8f, 24.14f, 6, 6, 0, "Thunder Bluff Bank"); break; case 2: // The wind rider master SendQuickMenu(1293); - Plr->Gossip_SendPOI(-1196.43, 28.26, 6, 6, 0, "Wind Rider Roost"); + Plr->Gossip_SendPOI(-1196.43f, 28.26f, 6, 6, 0, "Wind Rider Roost"); break; case 3: // The guild master SendQuickMenu(1291); - Plr->Gossip_SendPOI(-1296.5, 127.57, 6, 6, 0, "Thunder Bluff Civic Information"); + Plr->Gossip_SendPOI(-1296.5f, 127.57f, 6, 6, 0, "Thunder Bluff Civic Information"); break; case 4: // The inn SendQuickMenu(3153); - Plr->Gossip_SendPOI(-1296, 39.7, 6, 6, 0, "Thunder Bluff Inn"); + Plr->Gossip_SendPOI(-1296, 39.7f, 6, 6, 0, "Thunder Bluff Inn"); break; case 5: // The mailbox SendQuickMenu(3154); - Plr->Gossip_SendPOI(-1263.59, 44.36, 6, 6, 0, "Thunder Bluff Mailbox"); + Plr->Gossip_SendPOI(-1263.59f, 44.36f, 6, 6, 0, "Thunder Bluff Mailbox"); break; case 6: // The auction house SendQuickMenu(3155); - Plr->Gossip_SendPOI(-1205.51, 105.74, 6, 6, 0, "Thunder Bluff Auction house"); + Plr->Gossip_SendPOI(-1205.51f, 105.74f, 6, 6, 0, "Thunder Bluff Auction house"); break; case 7: // The weapon master SendQuickMenu(4520); - Plr->Gossip_SendPOI(-1282.31, 89.56, 6, 6, 0, "Ansekhwa"); + Plr->Gossip_SendPOI(-1282.31f, 89.56f, 6, 6, 0, "Ansekhwa"); break; case 8: // The stable master SendQuickMenu(5977); - Plr->Gossip_SendPOI(-1270.19, 48.84, 6, 6, 0, "Bulrug"); + Plr->Gossip_SendPOI(-1270.19f, 48.84f, 6, 6, 0, "Bulrug"); break; case 9: // The battlemaster SendQuickMenu(7527); - Plr->Gossip_SendPOI(-1391.22, -81.33, 6, 6, 0, "Battlemasters Thunder Bluff"); + Plr->Gossip_SendPOI(-1391.22f, -81.33f, 6, 6, 0, "Battlemasters Thunder Bluff"); break; case 10: // A class trainer @@ -2047,103 +2047,103 @@ case 12: //Druid { - Plr->Gossip_SendPOI(-1054.47, -285, 6, 6, 0, "Hall of Elders"); + Plr->Gossip_SendPOI(-1054.47f, -285, 6, 6, 0, "Hall of Elders"); SendQuickMenu(1294); }break; case 13: //Hunter { - Plr->Gossip_SendPOI(-1416.32, -114.28, 6, 6, 0, "Hunter's Hall"); + Plr->Gossip_SendPOI(-1416.32f, -114.28f, 6, 6, 0, "Hunter's Hall"); SendQuickMenu(1295); }break; case 14: //Mage { - Plr->Gossip_SendPOI(-1061.2, 195.5, 6, 6, 0, "Pools of Vision"); + Plr->Gossip_SendPOI(-1061.2f, 195.5f, 6, 6, 0, "Pools of Vision"); SendQuickMenu(1296); }break; case 15: //Priest { - Plr->Gossip_SendPOI(-1061.2, 195.5, 6, 6, 0, "Pools of Vision"); + Plr->Gossip_SendPOI(-1061.2f, 195.5f, 6, 6, 0, "Pools of Vision"); SendQuickMenu(1297); }break; case 16: //Shaman { - Plr->Gossip_SendPOI(-989.54, 278.25, 6, 6, 0, "Hall of Spirits"); + Plr->Gossip_SendPOI(-989.54f, 278.25f, 6, 6, 0, "Hall of Spirits"); SendQuickMenu(1298); }break; case 17: //Warrior { - Plr->Gossip_SendPOI(-1416.32, -114.28, 6, 6, 0, "Hunter's Hall"); + Plr->Gossip_SendPOI(-1416.32f, -114.28f, 6, 6, 0, "Hunter's Hall"); SendQuickMenu(1299); }break; case 18: //Alchemy { - Plr->Gossip_SendPOI(-1085.56, 27.29, 6, 6, 0, "Bena's Alchemy"); + Plr->Gossip_SendPOI(-1085.56f, 27.29f, 6, 6, 0, "Bena's Alchemy"); SendQuickMenu(1332); }break; case 19: //Blacksmithing { - Plr->Gossip_SendPOI(-1239.75, 104.88, 6, 6, 0, "Karn's Smithy"); + Plr->Gossip_SendPOI(-1239.75f, 104.88f, 6, 6, 0, "Karn's Smithy"); SendQuickMenu(1333); }break; case 20: //Cooking { - Plr->Gossip_SendPOI(-1214.5, -21.23, 6, 6, 0, "Aska's Kitchen"); + Plr->Gossip_SendPOI(-1214.5f, -21.23f, 6, 6, 0, "Aska's Kitchen"); SendQuickMenu(1334); }break; case 21: //Enchanting { - Plr->Gossip_SendPOI(-1112.65, 48.26, 6, 6, 0, "Dawnstrider Enchanters"); + Plr->Gossip_SendPOI(-1112.65f, 48.26f, 6, 6, 0, "Dawnstrider Enchanters"); SendQuickMenu(1335); }break; case 22: //First Aid { - Plr->Gossip_SendPOI(-996.58, 200.5, 6, 6, 0, "Spiritual Healing"); + Plr->Gossip_SendPOI(-996.58f, 200.5f, 6, 6, 0, "Spiritual Healing"); SendQuickMenu(1336); }break; case 23: //Fishing { - Plr->Gossip_SendPOI(-1169.35, -68.87, 6, 6, 0, "Mountaintop Bait & Tackle"); + Plr->Gossip_SendPOI(-1169.35f, -68.87f, 6, 6, 0, "Mountaintop Bait & Tackle"); SendQuickMenu(1337); }break; case 24: //Herbalism { - Plr->Gossip_SendPOI(-1137.7, -1.51, 6, 6, 0, "Holistic Herbalism"); + Plr->Gossip_SendPOI(-1137.7f, -1.51f, 6, 6, 0, "Holistic Herbalism"); SendQuickMenu(1338); }break; case 25: //Leatherworking { - Plr->Gossip_SendPOI(-1156.22, 66.86, 6, 6, 0, "Thunder Bluff Armorers"); + Plr->Gossip_SendPOI(-1156.22f, 66.86f, 6, 6, 0, "Thunder Bluff Armorers"); SendQuickMenu(1339); }break; case 26: //Mining { - Plr->Gossip_SendPOI(-1249.17, 155, 6, 6, 0, "Stonehoof Geology"); + Plr->Gossip_SendPOI(-1249.17f, 155, 6, 6, 0, "Stonehoof Geology"); SendQuickMenu(1340); }break; case 27: //Skinning { - Plr->Gossip_SendPOI(-1148.56, 51.18, 6, 6, 0, "Mooranta"); + Plr->Gossip_SendPOI(-1148.56f, 51.18f, 6, 6, 0, "Mooranta"); SendQuickMenu(1343); }break; case 28: //Tailoring { - Plr->Gossip_SendPOI(-1156.22, 66.86, 6, 6, 0, "Thunder Bluff Armorers"); + Plr->Gossip_SendPOI(-1156.22f, 66.86f, 6, 6, 0, "Thunder Bluff Armorers"); SendQuickMenu(1341); }break; } @@ -2194,12 +2194,12 @@ case 3: // The inn SendQuickMenu(4053); - Plr->Gossip_SendPOI(-2361.38, -349.19, 6, 6, 0, "Bloodhoof Village Inn"); + Plr->Gossip_SendPOI(-2361.38f, -349.19f, 6, 6, 0, "Bloodhoof Village Inn"); break; case 4: // The stable master SendQuickMenu(5976); - Plr->Gossip_SendPOI(-2338.86, -357.56, 6, 6, 0, "Seikwa"); + Plr->Gossip_SendPOI(-2338.86f, -357.56f, 6, 6, 0, "Seikwa"); break; case 5: // A class trainer @@ -2236,25 +2236,25 @@ case 7: //Druid { - Plr->Gossip_SendPOI(-2312.15, -443.69, 6, 6, 0, "Gennia Runetotem"); + Plr->Gossip_SendPOI(-2312.15f, -443.69f, 6, 6, 0, "Gennia Runetotem"); SendQuickMenu(4054); }break; case 8: //Hunter { - Plr->Gossip_SendPOI(-2178.14, -406.14, 6, 6, 0, "Yaw Sharpmane"); + Plr->Gossip_SendPOI(-2178.14f, -406.14f, 6, 6, 0, "Yaw Sharpmane"); SendQuickMenu(4055); }break; case 9: //Shaman { - Plr->Gossip_SendPOI(-2301.5, -439.87, 6, 6, 0, "Narm Skychaser"); + Plr->Gossip_SendPOI(-2301.5f, -439.87f, 6, 6, 0, "Narm Skychaser"); SendQuickMenu(4056); }break; case 10: //Warrior { - Plr->Gossip_SendPOI(-2345.43, -494.11, 6, 6, 0, "Krang Stonehoof"); + Plr->Gossip_SendPOI(-2345.43f, -494.11f, 6, 6, 0, "Krang Stonehoof"); SendQuickMenu(4057); }break; @@ -2270,7 +2270,7 @@ case 13: //Cooking { - Plr->Gossip_SendPOI(-2263.34, -287.91, 6, 6, 0, "Pyall Silentstride"); + Plr->Gossip_SendPOI(-2263.34f, -287.91f, 6, 6, 0, "Pyall Silentstride"); SendQuickMenu(4060); }break; @@ -2281,13 +2281,13 @@ case 15: //First Aid { - Plr->Gossip_SendPOI(-2353.52, -355.82, 6, 6, 0, "Vira Younghoof"); + Plr->Gossip_SendPOI(-2353.52f, -355.82f, 6, 6, 0, "Vira Younghoof"); SendQuickMenu(4062); }break; case 16: //Fishing { - Plr->Gossip_SendPOI(-2349.21, -241.37, 6, 6, 0, "Uthan Stillwater"); + Plr->Gossip_SendPOI(-2349.21f, -241.37f, 6, 6, 0, "Uthan Stillwater"); SendQuickMenu(4063); }break; @@ -2298,7 +2298,7 @@ case 18: //Leatherworking { - Plr->Gossip_SendPOI(-2257.12, -288.63, 6, 6, 0, "Chaw Stronghide"); + Plr->Gossip_SendPOI(-2257.12f, -288.63f, 6, 6, 0, "Chaw Stronghide"); SendQuickMenu(4065); }break; @@ -2309,7 +2309,7 @@ case 20: //Skinning { - Plr->Gossip_SendPOI(-2252.94, -291.32, 6, 6, 0, "Yonn Deepcut"); + Plr->Gossip_SendPOI(-2252.94f, -291.32f, 6, 6, 0, "Yonn Deepcut"); SendQuickMenu(4067); }break; @@ -2365,12 +2365,12 @@ case 3: // The inn SendQuickMenu(4034); - Plr->Gossip_SendPOI(338.7, -4688.87, 6, 6, 0, "Razor Hill Inn"); + Plr->Gossip_SendPOI(338.7f, -4688.87f, 6, 6, 0, "Razor Hill Inn"); break; case 4: // The stable master SendQuickMenu(5973); - Plr->Gossip_SendPOI(330.31, -4710.66, 6, 6, 0, "Shoja'my"); + Plr->Gossip_SendPOI(330.31f, -4710.66f, 6, 6, 0, "Shoja'my"); break; case 5: // A class trainer @@ -2411,55 +2411,55 @@ case 7: //Hunter { - Plr->Gossip_SendPOI(276, -4706.72, 6, 6, 0, "Thotar"); + Plr->Gossip_SendPOI(276, -4706.72f, 6, 6, 0, "Thotar"); SendQuickMenu(4013); }break; case 8: //Mage { - Plr->Gossip_SendPOI(-839.33, -4935.6, 6, 6, 0, "Un'Thuwa"); + Plr->Gossip_SendPOI(-839.33f, -4935.6f, 6, 6, 0, "Un'Thuwa"); SendQuickMenu(4014); }break; case 9: //Priest { - Plr->Gossip_SendPOI(296.22, -4828.1, 6, 6, 0, "Tai'jin"); + Plr->Gossip_SendPOI(296.22f, -4828.1f, 6, 6, 0, "Tai'jin"); SendQuickMenu(4015); }break; case 10: //Rogue { - Plr->Gossip_SendPOI(265.76, -4709, 6, 6, 0, "Kaplak"); + Plr->Gossip_SendPOI(265.76f, -4709, 6, 6, 0, "Kaplak"); SendQuickMenu(4016); }break; case 11: //Shaman { - Plr->Gossip_SendPOI(307.79, -4836.97, 6, 6, 0, "Swart"); + Plr->Gossip_SendPOI(307.79f, -4836.97f, 6, 6, 0, "Swart"); SendQuickMenu(4017); }break; case 12: //Warlock { - Plr->Gossip_SendPOI(355.88, -4836.45, 6, 6, 0, "Dhugru Gorelust"); + Plr->Gossip_SendPOI(355.88f, -4836.45f, 6, 6, 0, "Dhugru Gorelust"); SendQuickMenu(4018); }break; case 13: //Warrior { - Plr->Gossip_SendPOI(312.3, -4824.66, 6, 6, 0, "Tarshaw Jaggedscar"); + Plr->Gossip_SendPOI(312.3f, -4824.66f, 6, 6, 0, "Tarshaw Jaggedscar"); SendQuickMenu(4019); }break; case 14: //Alchemy { - Plr->Gossip_SendPOI(-800.25, -4894.33, 6, 6, 0, "Miao'zan"); + Plr->Gossip_SendPOI(-800.25f, -4894.33f, 6, 6, 0, "Miao'zan"); SendQuickMenu(4020); }break; case 15: //Blacksmithing { - Plr->Gossip_SendPOI(373.24, -4716.45, 6, 6, 0, "Dwukk"); + Plr->Gossip_SendPOI(373.24f, -4716.45f, 6, 6, 0, "Dwukk"); SendQuickMenu(4021); }break; @@ -2475,25 +2475,25 @@ case 18: //Engineering { - Plr->Gossip_SendPOI(368.95, -4723.95, 6, 6, 0, "Mukdrak"); + Plr->Gossip_SendPOI(368.95f, -4723.95f, 6, 6, 0, "Mukdrak"); SendQuickMenu(4024); }break; case 19: //First Aid { - Plr->Gossip_SendPOI(327.17, -4825.62, 6, 6, 0, "Rawrk"); + Plr->Gossip_SendPOI(327.17f, -4825.62f, 6, 6, 0, "Rawrk"); SendQuickMenu(4025); }break; case 20: //Fishing { - Plr->Gossip_SendPOI(-1065.48, -4777.43, 6, 6, 0, "Lau'Tiki"); + Plr->Gossip_SendPOI(-1065.48f, -4777.43f, 6, 6, 0, "Lau'Tiki"); SendQuickMenu(4026); }break; case 21: //Herbalism { - Plr->Gossip_SendPOI(-836.25, -4896.89, 6, 6, 0, "Mishiki"); + Plr->Gossip_SendPOI(-836.25f, -4896.89f, 6, 6, 0, "Mishiki"); SendQuickMenu(4027); }break; @@ -2504,13 +2504,13 @@ case 23: //Mining { - Plr->Gossip_SendPOI(366.94, -4705, 6, 6, 0, "Krunn"); + Plr->Gossip_SendPOI(366.94f, -4705, 6, 6, 0, "Krunn"); SendQuickMenu(4029); }break; case 24: //Skinning { - Plr->Gossip_SendPOI(-2252.94, -291.32, 6, 6, 0, "Yonn Deepcut"); + Plr->Gossip_SendPOI(-2252.94f, -291.32f, 6, 6, 0, "Yonn Deepcut"); SendQuickMenu(4030); }break; @@ -2566,12 +2566,12 @@ case 3: // The inn SendQuickMenu(4076); - Plr->Gossip_SendPOI(2246.68, 241.89, 6, 6, 0, "Gallows` End Tavern"); + Plr->Gossip_SendPOI(2246.68f, 241.89f, 6, 6, 0, "Gallows` End Tavern"); break; case 4: // The stable master SendQuickMenu(5978); - Plr->Gossip_SendPOI(2267.66, 319.32, 6, 6, 0, "Morganus"); + Plr->Gossip_SendPOI(2267.66f, 319.32f, 6, 6, 0, "Morganus"); break; case 5: // A class trainer @@ -2611,7 +2611,7 @@ case 7: //Mage { - Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Cain Firesong"); + Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Cain Firesong"); SendQuickMenu(4077); }break; @@ -2622,31 +2622,31 @@ case 9: //Priest { - Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Dark Cleric Beryl"); + Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Dark Cleric Beryl"); SendQuickMenu(4078); }break; case 10: //Rogue { - Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Marion Call"); + Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Marion Call"); SendQuickMenu(4079); }break; case 11: //Warlock { - Plr->Gossip_SendPOI(2259.18, 240.93, 6, 6, 0, "Rupert Boch"); + Plr->Gossip_SendPOI(2259.18f, 240.93f, 6, 6, 0, "Rupert Boch"); SendQuickMenu(4080); }break; case 12: //Warrior { - Plr->Gossip_SendPOI(2256.48, 240.32, 6, 6, 0, "Austil de Mon"); + Plr->Gossip_SendPOI(2256.48f, 240.32f, 6, 6, 0, "Austil de Mon"); SendQuickMenu(4081); }break; case 13: //Alchemy { - Plr->Gossip_SendPOI(2263.25, 344.23, 6, 6, 0, "Carolai Anise"); + Plr->Gossip_SendPOI(2263.25f, 344.23f, 6, 6, 0, "Carolai Anise"); SendQuickMenu(4082); }break; @@ -2662,7 +2662,7 @@ case 16: //Enchanting { - Plr->Gossip_SendPOI(2250.35, 249.12, 6, 6, 0, "Vance Undergloom"); + Plr->Gossip_SendPOI(2250.35f, 249.12f, 6, 6, 0, "Vance Undergloom"); SendQuickMenu(4085); }break; @@ -2673,25 +2673,25 @@ case 18: //First Aid { - Plr->Gossip_SendPOI(2246.68, 241.89, 6, 6, 0, "Nurse Neela"); + Plr->Gossip_SendPOI(2246.68f, 241.89f, 6, 6, 0, "Nurse Neela"); SendQuickMenu(4087); }break; case 19: //Fishing { - Plr->Gossip_SendPOI(2292.37, -10.72, 6, 6, 0, "Clyde Kellen"); + Plr->Gossip_SendPOI(2292.37f, -10.72f, 6, 6, 0, "Clyde Kellen"); SendQuickMenu(4088); }break; case 20: //Herbalism { - Plr->Gossip_SendPOI(2268.21, 331.69, 6, 6, 0, "Faruza"); + Plr->Gossip_SendPOI(2268.21f, 331.69f, 6, 6, 0, "Faruza"); SendQuickMenu(4089); }break; case 21: //Leatherworking { - Plr->Gossip_SendPOI(2027, 78.72, 6, 6, 0, "Shelene Rhobart"); + Plr->Gossip_SendPOI(2027, 78.72f, 6, 6, 0, "Shelene Rhobart"); SendQuickMenu(4090); }break; @@ -2702,13 +2702,13 @@ case 23: //Skinning { - Plr->Gossip_SendPOI(2027, 78.72, 6, 6, 0, "Rand Rhobart"); + Plr->Gossip_SendPOI(2027, 78.72f, 6, 6, 0, "Rand Rhobart"); SendQuickMenu(4092); }break; case 24: //Tailoring { - Plr->Gossip_SendPOI(2160.45, 659.93, 6, 6, 0, "Bowen Brisboise"); + Plr->Gossip_SendPOI(2160.45f, 659.93f, 6, 6, 0, "Bowen Brisboise"); SendQuickMenu(4093); }break; } @@ -2757,52 +2757,52 @@ case 1: // Auction House SendQuickMenu(3014); - Plr->Gossip_SendPOI(-4957.39, -911.6, 6, 6, 0, "Ironforge Auction House"); + Plr->Gossip_SendPOI(-4957.39f, -911.6f, 6, 6, 0, "Ironforge Auction House"); break; case 2: // Bank of Ironforge SendQuickMenu(2761); - Plr->Gossip_SendPOI(-4891.91, -991.47, 6, 6, 0, "The Vault"); + Plr->Gossip_SendPOI(-4891.91f, -991.47f, 6, 6, 0, "The Vault"); break; case 3: // Deeprun Tram SendQuickMenu(3814); - Plr->Gossip_SendPOI(-4835.27, -1294.69, 6, 6, 0, "Deeprun Tram"); + Plr->Gossip_SendPOI(-4835.27f, -1294.69f, 6, 6, 0, "Deeprun Tram"); break; case 4: // Gryphon Master SendQuickMenu(2762); - Plr->Gossip_SendPOI(-4821.52, -1152.3, 6, 6, 0, "Ironforge Gryphon Master"); + Plr->Gossip_SendPOI(-4821.52f, -1152.3f, 6, 6, 0, "Ironforge Gryphon Master"); break; case 5: // Guild Master SendQuickMenu(2764); - Plr->Gossip_SendPOI(-5021, -996.45, 6, 6, 0, "Ironforge Visitor's Center"); + Plr->Gossip_SendPOI(-5021, -996.45f, 6, 6, 0, "Ironforge Visitor's Center"); break; case 6: // The Inn SendQuickMenu(2768); - Plr->Gossip_SendPOI(-4850.47, -872.57, 6, 6, 0, "Stonefire Tavern"); + Plr->Gossip_SendPOI(-4850.47f, -872.57f, 6, 6, 0, "Stonefire Tavern"); break; case 7: // Mailbox SendQuickMenu(2769); - Plr->Gossip_SendPOI(-4845.7, -880.55, 6, 6, 0, "Ironforge Mailbox"); + Plr->Gossip_SendPOI(-4845.7f, -880.55f, 6, 6, 0, "Ironforge Mailbox"); break; case 8: // Stable Master SendQuickMenu(5986); - Plr->Gossip_SendPOI(-5010.2, -1262, 6, 6, 0, "Ulbrek Firehand"); + Plr->Gossip_SendPOI(-5010.2f, -1262, 6, 6, 0, "Ulbrek Firehand"); break; case 9: // Weapon Trainer SendQuickMenu(4518); - Plr->Gossip_SendPOI(-5040, -1201.88, 6, 6, 0, "Bixi and Buliwyf"); + Plr->Gossip_SendPOI(-5040, -1201.88f, 6, 6, 0, "Bixi and Buliwyf"); break; case 10: // Battlemaster SendQuickMenu(7527); - Plr->Gossip_SendPOI(-5038.54, -1266.44, 6, 6, 0, "Battlemasters Ironforge"); + Plr->Gossip_SendPOI(-5038.54f, -1266.44f, 6, 6, 0, "Battlemasters Ironforge"); break; case 11: // A class trainer @@ -2843,121 +2843,121 @@ case 13: //Hunter { - Plr->Gossip_SendPOI(-5023, -1253.68, 6, 6, 0, "Hall of Arms"); + Plr->Gossip_SendPOI(-5023, -1253.68f, 6, 6, 0, "Hall of Arms"); SendQuickMenu(2770); }break; case 14: //Mage { - Plr->Gossip_SendPOI(-4627, -926.45, 6, 6, 0, "Hall of Mysteries"); + Plr->Gossip_SendPOI(-4627, -926.45f, 6, 6, 0, "Hall of Mysteries"); SendQuickMenu(2771); }break; case 15: //Paladin { - Plr->Gossip_SendPOI(-4627.02, -926.45, 6, 6, 0, "Hall of Mysteries"); + Plr->Gossip_SendPOI(-4627.02f, -926.45f, 6, 6, 0, "Hall of Mysteries"); SendQuickMenu(2773); }break; case 16: //Priest { - Plr->Gossip_SendPOI(-4627, -926.45, 6, 6, 0, "Hall of Mysteries"); + Plr->Gossip_SendPOI(-4627, -926.45f, 6, 6, 0, "Hall of Mysteries"); SendQuickMenu(2772); }break; case 17: //Rogue { - Plr->Gossip_SendPOI(-4647.83, -1124, 6, 6, 0, "Ironforge Rogue Trainer"); + Plr->Gossip_SendPOI(-4647.83f, -1124, 6, 6, 0, "Ironforge Rogue Trainer"); SendQuickMenu(2774); }break; case 18: //Warlock { - Plr->Gossip_SendPOI(-4605, -1110.45, 6, 6, 0, "Ironforge Warlock Trainer"); + Plr->Gossip_SendPOI(-4605, -1110.45f, 6, 6, 0, "Ironforge Warlock Trainer"); SendQuickMenu(2775); }break; case 19: //Warrior { - Plr->Gossip_SendPOI(-5023.08, -1253.68, 6, 6, 0, "Hall of Arms"); + Plr->Gossip_SendPOI(-5023.08f, -1253.68f, 6, 6, 0, "Hall of Arms"); SendQuickMenu(2776); }break; case 20: //Shaman { - Plr->Gossip_SendPOI(-4722.02, -1150.66, 6, 6, 0, "Ironforge Shaman Trainer"); + Plr->Gossip_SendPOI(-4722.02f, -1150.66f, 6, 6, 0, "Ironforge Shaman Trainer"); SendQuickMenu(1299); }break; case 21: //Alchemy { - Plr->Gossip_SendPOI(-4858.5, -1241.83, 6, 6, 0, "Berryfizz's Potions and Mixed Drinks"); + Plr->Gossip_SendPOI(-4858.5f, -1241.83f, 6, 6, 0, "Berryfizz's Potions and Mixed Drinks"); SendQuickMenu(2794); }break; case 22: //Blacksmithing { - Plr->Gossip_SendPOI(-4796.97, -1110.17, 6, 6, 0, "The Great Forge"); + Plr->Gossip_SendPOI(-4796.97f, -1110.17f, 6, 6, 0, "The Great Forge"); SendQuickMenu(2795); }break; case 23: //Cooking { - Plr->Gossip_SendPOI(-4767.83, -1184.59, 6, 6, 0, "The Bronze Kettle"); + Plr->Gossip_SendPOI(-4767.83f, -1184.59f, 6, 6, 0, "The Bronze Kettle"); SendQuickMenu(2796); }break; case 24: //Enchanting { - Plr->Gossip_SendPOI(-4803.72, -1196.53, 6, 6, 0, "Thistlefuzz Arcanery"); + Plr->Gossip_SendPOI(-4803.72f, -1196.53f, 6, 6, 0, "Thistlefuzz Arcanery"); SendQuickMenu(2797); }break; case 25: //Engineering { - Plr->Gossip_SendPOI(-4799.56, -1250.23, 6, 6, 0, "Springspindle's Gadgets"); + Plr->Gossip_SendPOI(-4799.56f, -1250.23f, 6, 6, 0, "Springspindle's Gadgets"); SendQuickMenu(2798); }break; case 26: //First Aid { - Plr->Gossip_SendPOI(-4881.6, -1153.13, 6, 6, 0, "Ironforge Physician"); + Plr->Gossip_SendPOI(-4881.6f, -1153.13f, 6, 6, 0, "Ironforge Physician"); SendQuickMenu(2799); }break; case 27: //Fishing { - Plr->Gossip_SendPOI(-4597.91, -1091.93, 6, 6, 0, "Traveling Fisherman"); + Plr->Gossip_SendPOI(-4597.91f, -1091.93f, 6, 6, 0, "Traveling Fisherman"); SendQuickMenu(2800); }break; case 28: //Herbalism { - Plr->Gossip_SendPOI(-4876.9, -1151.92, 6, 6, 0, "Ironforge Physician"); + Plr->Gossip_SendPOI(-4876.9f, -1151.92f, 6, 6, 0, "Ironforge Physician"); SendQuickMenu(2801); }break; case 29: //Leatherworking { - Plr->Gossip_SendPOI(-4745, -1027.57, 6, 6, 0, "Finespindle's Leather Goods"); + Plr->Gossip_SendPOI(-4745, -1027.57f, 6, 6, 0, "Finespindle's Leather Goods"); SendQuickMenu(2802); }break; case 30: //Mining { - Plr->Gossip_SendPOI(-4705.06, -1116.43, 6, 6, 0, "Deepmountain Mining Guild"); + Plr->Gossip_SendPOI(-4705.06f, -1116.43f, 6, 6, 0, "Deepmountain Mining Guild"); SendQuickMenu(2804); }break; case 31: //Skinning { - Plr->Gossip_SendPOI(-4745, -1027.57, 6, 6, 0, "Finespindle's Leather Goods"); + Plr->Gossip_SendPOI(-4745, -1027.57f, 6, 6, 0, "Finespindle's Leather Goods"); SendQuickMenu(2805); }break; case 32: //Tailoring { - Plr->Gossip_SendPOI(-4719.60, -1056.96, 6, 6, 0, "Stonebrow's Clothier"); + Plr->Gossip_SendPOI(-4719.60f, -1056.96f, 6, 6, 0, "Stonebrow's Clothier"); SendQuickMenu(2807); }break; } @@ -3013,12 +3013,12 @@ case 4: //The Inn SendQuickMenu(4291); - Plr->Gossip_SendPOI(-5582.66, -525.89, 6, 6, 0, "Thunderbrew Distillery"); + Plr->Gossip_SendPOI(-5582.66f, -525.89f, 6, 6, 0, "Thunderbrew Distillery"); break; case 5: //Stable Master SendQuickMenu(5985); - Plr->Gossip_SendPOI(-5604, -509.58, 6, 6, 0, "Shelby Stoneflint"); + Plr->Gossip_SendPOI(-5604, -509.58f, 6, 6, 0, "Shelby Stoneflint"); break; case 6: //Class Trainer @@ -3059,43 +3059,43 @@ case 8: //Hunter { - Plr->Gossip_SendPOI(-5618.29, -454.25, 6, 6, 0, "Grif Wildheart"); + Plr->Gossip_SendPOI(-5618.29f, -454.25f, 6, 6, 0, "Grif Wildheart"); SendQuickMenu(4293); }break; case 9: //Mage { - Plr->Gossip_SendPOI(-5585.6, -539.99, 6, 6, 0, "Magis Sparkmantle"); + Plr->Gossip_SendPOI(-5585.6f, -539.99f, 6, 6, 0, "Magis Sparkmantle"); SendQuickMenu(4294); }break; case 10: //Paladin { - Plr->Gossip_SendPOI(-5585.6, -539.99, 6, 6, 0, "Azar Stronghammer"); + Plr->Gossip_SendPOI(-5585.6f, -539.99f, 6, 6, 0, "Azar Stronghammer"); SendQuickMenu(4295); }break; case 11: //Priest { - Plr->Gossip_SendPOI(-5591.74, -525.61, 6, 6, 0, "Maxan Anvol"); + Plr->Gossip_SendPOI(-5591.74f, -525.61f, 6, 6, 0, "Maxan Anvol"); SendQuickMenu(4296); }break; case 12: //Rogue { - Plr->Gossip_SendPOI(-5602.75, -542.4, 6, 6, 0, "Hogral Bakkan"); + Plr->Gossip_SendPOI(-5602.75f, -542.4f, 6, 6, 0, "Hogral Bakkan"); SendQuickMenu(4297); }break; case 13: //Warlock { - Plr->Gossip_SendPOI(-5641.97, -523.76, 6, 6, 0, "Gimrizz Shadowcog"); + Plr->Gossip_SendPOI(-5641.97f, -523.76f, 6, 6, 0, "Gimrizz Shadowcog"); SendQuickMenu(4298); }break; case 14: //Warrior { - Plr->Gossip_SendPOI(-5604.79, -529.38, 6, 6, 0, "Granis Swiftaxe"); + Plr->Gossip_SendPOI(-5604.79f, -529.38f, 6, 6, 0, "Granis Swiftaxe"); SendQuickMenu(4299); }break; @@ -3106,13 +3106,13 @@ case 16: //Blacksmithing { - Plr->Gossip_SendPOI(-5584.72, -428.41, 6, 6, 0, "Tognus Flintfire"); + Plr->Gossip_SendPOI(-5584.72f, -428.41f, 6, 6, 0, "Tognus Flintfire"); SendQuickMenu(4302); }break; case 17: //Cooking { - Plr->Gossip_SendPOI(-5596.85, -541.43, 6, 6, 0, "Gremlock Pilsnor"); + Plr->Gossip_SendPOI(-5596.85f, -541.43f, 6, 6, 0, "Gremlock Pilsnor"); SendQuickMenu(4303); }break; @@ -3128,13 +3128,13 @@ case 20: //First Aid { - Plr->Gossip_SendPOI(-5603.67, -523.57, 6, 6, 0, "Thamner Pol"); + Plr->Gossip_SendPOI(-5603.67f, -523.57f, 6, 6, 0, "Thamner Pol"); SendQuickMenu(4306); }break; case 21: //Fishing { - Plr->Gossip_SendPOI(-5202.39, -51.36, 6, 6, 0, "Paxton Ganter"); + Plr->Gossip_SendPOI(-5202.39f, -51.36f, 6, 6, 0, "Paxton Ganter"); SendQuickMenu(4307); }break; @@ -3150,7 +3150,7 @@ case 24: //Mining { - Plr->Gossip_SendPOI(-5531, -666.53, 6, 6, 0, "Yarr Hamerstone"); + Plr->Gossip_SendPOI(-5531, -666.53f, 6, 6, 0, "Yarr Hamerstone"); SendQuickMenu(4311); }break; @@ -3203,7 +3203,7 @@ case 1: //Bat Handler SendQuickMenu(2593); - Plr->Gossip_SendPOI(9376.4, -7164.92, 6, 6, 0, "Silvermoon City, Flight Master"); + Plr->Gossip_SendPOI(9376.4f, -7164.92f, 6, 6, 0, "Silvermoon City, Flight Master"); break; case 2: //Guild Master @@ -3212,12 +3212,12 @@ case 3: //The Inn SendQuickMenu(2593); - Plr->Gossip_SendPOI(9476.916, -6859.2, 6, 6, 0, "Falconwing Square, Innkeeper"); + Plr->Gossip_SendPOI(9476.916f, -6859.2f, 6, 6, 0, "Falconwing Square, Innkeeper"); break; case 4: //Stable Master SendQuickMenu(2593); - Plr->Gossip_SendPOI(9487.6, -6830.59, 6, 6, 0, "Falconwing Square, Stable Master"); + Plr->Gossip_SendPOI(9487.6f, -6830.59f, 6, 6, 0, "Falconwing Square, Stable Master"); break; case 5: //Class Trainer @@ -3264,61 +3264,61 @@ case 8: //Hunter { - Plr->Gossip_SendPOI(9529.2, -6864.58, 6, 6, 0, "Falconwing Square, Hunter Trainer"); + Plr->Gossip_SendPOI(9529.2f, -6864.58f, 6, 6, 0, "Falconwing Square, Hunter Trainer"); SendQuickMenu(2593); }break; case 9: //Mage { - Plr->Gossip_SendPOI(9462.24, -6853.45, 6, 6, 0, "Falconwing Square, Mage Trainer"); + Plr->Gossip_SendPOI(9462.24f, -6853.45f, 6, 6, 0, "Falconwing Square, Mage Trainer"); SendQuickMenu(2593); }break; case 10: //Paladin <-- Needs to change flag to other sign (don't know how to describe it) { - Plr->Gossip_SendPOI(9516.05, -6870.96, 6, 6, 0, "Falconwing Square, Paladin Trainer"); + Plr->Gossip_SendPOI(9516.05f, -6870.96f, 6, 6, 0, "Falconwing Square, Paladin Trainer"); SendQuickMenu(2593); }break; case 11: //Priest { - Plr->Gossip_SendPOI(9466.62, -6844.23, 6, 6, 0, "Falconwing Square, Priest Trainer"); + Plr->Gossip_SendPOI(9466.62f, -6844.23f, 6, 6, 0, "Falconwing Square, Priest Trainer"); SendQuickMenu(2593); }break; case 12: //Rogue { - Plr->Gossip_SendPOI(9534.15, -6876.0, 6, 6, 0, "Falconwing Square, Rogue Trainer"); + Plr->Gossip_SendPOI(9534.15f, -6876.0f, 6, 6, 0, "Falconwing Square, Rogue Trainer"); SendQuickMenu(2593); }break; case 13: //Warlock { - Plr->Gossip_SendPOI(9467.63, -6862.82, 6, 6, 0, "Falconwing Square, Warlock Trainer"); + Plr->Gossip_SendPOI(9467.63f, -6862.82f, 6, 6, 0, "Falconwing Square, Warlock Trainer"); SendQuickMenu(2593); }break; case 14: //Alchemy { - Plr->Gossip_SendPOI(8661.36, -6367.0, 6, 6, 0, "Saltheril's Haven, Alchemist"); + Plr->Gossip_SendPOI(8661.36f, -6367.0f, 6, 6, 0, "Saltheril's Haven, Alchemist"); SendQuickMenu(2593); }break; case 15: //Blacksmithing { - Plr->Gossip_SendPOI(8986.43, -7419.07, 6, 6, 0, "Farstrider Retreat, Blacksmith"); + Plr->Gossip_SendPOI(8986.43f, -7419.07f, 6, 6, 0, "Farstrider Retreat, Blacksmith"); SendQuickMenu(2593); }break; case 16: //Cooking { - Plr->Gossip_SendPOI(9494.86, -6879.45, 6, 6, 0, "Falconwing Square, Cook"); + Plr->Gossip_SendPOI(9494.86f, -6879.45f, 6, 6, 0, "Falconwing Square, Cook"); SendQuickMenu(2593); }break; case 17: //Enchanting { - Plr->Gossip_SendPOI(8657.6, -6366.7, 6, 6, 0, "Saltheril's Haven, Enchanter"); + Plr->Gossip_SendPOI(8657.6f, -6366.7f, 6, 6, 0, "Saltheril's Haven, Enchanter"); SendQuickMenu(2593); }break; @@ -3329,7 +3329,7 @@ case 19: //First Aid { - Plr->Gossip_SendPOI(9479.53, -6880.07, 6, 6, 0, "Falconwing Square, First Aid"); + Plr->Gossip_SendPOI(9479.53f, -6880.07f, 6, 6, 0, "Falconwing Square, First Aid"); SendQuickMenu(2593); }break; @@ -3340,19 +3340,19 @@ case 21: //Herbalism { - Plr->Gossip_SendPOI(8678.92, -6329.09, 6, 6, 0, "Saltheril's Haven, Herbalist"); + Plr->Gossip_SendPOI(8678.92f, -6329.09f, 6, 6, 0, "Saltheril's Haven, Herbalist"); SendQuickMenu(2593); }break; case 22: //Jewelcrafting { - Plr->Gossip_SendPOI(9484.79, -6876.58, 6, 6, 0, "Falconwing Square, Jewelcrafter"); + Plr->Gossip_SendPOI(9484.79f, -6876.58f, 6, 6, 0, "Falconwing Square, Jewelcrafter"); SendQuickMenu(2593); }break; case 23: //Leatherworking { - Plr->Gossip_SendPOI(9363.75, -7130.75, 6, 6, 0, "Eversong Woods, Leatherworker"); + Plr->Gossip_SendPOI(9363.75f, -7130.75f, 6, 6, 0, "Eversong Woods, Leatherworker"); SendQuickMenu(2593); }break; @@ -3363,13 +3363,13 @@ case 25: //Skinning { - Plr->Gossip_SendPOI(9362.89, -7134.58, 6, 6, 0, "Eversong Woods, Skinner"); + Plr->Gossip_SendPOI(9362.89f, -7134.58f, 6, 6, 0, "Eversong Woods, Skinner"); SendQuickMenu(2593); }break; case 26: //Tailoring { - Plr->Gossip_SendPOI(8680.36, -6327.51, 6, 6, 0, "Saltheril's Haven, Tailor"); + Plr->Gossip_SendPOI(8680.36f, -6327.51f, 6, 6, 0, "Saltheril's Haven, Tailor"); SendQuickMenu(2593); }break; } @@ -3426,12 +3426,12 @@ case 4: //Inn SendQuickMenu(2593); - Plr->Gossip_SendPOI(-4127.81, -12467.7, 6, 6, 0, "Azure Watch, Innkeeper"); + Plr->Gossip_SendPOI(-4127.81f, -12467.7f, 6, 6, 0, "Azure Watch, Innkeeper"); break; case 5: //Stable Master SendQuickMenu(2593); - Plr->Gossip_SendPOI(-4146.42, -12492.7, 6, 6, 0, "Azure Watch, Stable Master"); + Plr->Gossip_SendPOI(-4146.42f, -12492.7f, 6, 6, 0, "Azure Watch, Stable Master"); break; case 6: //Class Trainer @@ -3478,55 +3478,55 @@ case 9: //Hunter { - Plr->Gossip_SendPOI(-4203.65, -12467.7, 6, 6, 0, "Azure Watch, Hunter Trainer"); + Plr->Gossip_SendPOI(-4203.65f, -12467.7f, 6, 6, 0, "Azure Watch, Hunter Trainer"); SendQuickMenu(2593); }break; case 10: //Mage { - Plr->Gossip_SendPOI(-4149.62, -12530.1, 6, 6, 0, "Azure Watch, Mage Trainer"); + Plr->Gossip_SendPOI(-4149.62f, -12530.1f, 6, 6, 0, "Azure Watch, Mage Trainer"); SendQuickMenu(2593); }break; case 11: //Paladin { - Plr->Gossip_SendPOI(-4138.98, -12468.5, 6, 6, 0, "Azure Watch, Paladin Trainer"); + Plr->Gossip_SendPOI(-4138.98f, -12468.5f, 6, 6, 0, "Azure Watch, Paladin Trainer"); SendQuickMenu(2593); }break; case 12: //Priest { - Plr->Gossip_SendPOI(-4131.66, -12478.6, 6, 6, 0, "Azure Watch, Priest Trainer"); + Plr->Gossip_SendPOI(-4131.66f, -12478.6f, 6, 6, 0, "Azure Watch, Priest Trainer"); SendQuickMenu(2593); }break; case 13: //Shaman { - Plr->Gossip_SendPOI(-4162.33, -12456.1, 6, 6, 0, "Azure Watch, Shaman Trainer"); + Plr->Gossip_SendPOI(-4162.33f, -12456.1f, 6, 6, 0, "Azure Watch, Shaman Trainer"); SendQuickMenu(2593); }break; case 14: //Warrior { - Plr->Gossip_SendPOI(-4165.05, -12536.4, 6, 6, 0, "Azure Watch, Warrior Trainer"); + Plr->Gossip_SendPOI(-4165.05f, -12536.4f, 6, 6, 0, "Azure Watch, Warrior Trainer"); SendQuickMenu(2593); }break; case 15: //Alchemy { - Plr->Gossip_SendPOI(-4191.15, -12470, 6, 6, 0, "Azure Watch, Alchemist"); + Plr->Gossip_SendPOI(-4191.15f, -12470, 6, 6, 0, "Azure Watch, Alchemist"); SendQuickMenu(2593); }break; case 16: //Blacksmithing { - Plr->Gossip_SendPOI(-4726.29, -12387.0, 6, 6, 0, "Odesyus' Landing, Blacksmith"); + Plr->Gossip_SendPOI(-4726.29f, -12387.0f, 6, 6, 0, "Odesyus' Landing, Blacksmith"); SendQuickMenu(2593); }break; case 17: //Cooking { - Plr->Gossip_SendPOI(-4708.59, -12400.3, 6, 6, 0, "Odesyus' Landing, Cook"); + Plr->Gossip_SendPOI(-4708.59f, -12400.3f, 6, 6, 0, "Odesyus' Landing, Cook"); SendQuickMenu(2593); }break; @@ -3537,25 +3537,25 @@ case 19: //Engineering { - Plr->Gossip_SendPOI(-4157.57, -12470.2, 6, 6, 0, "Azure Watch, Engineering Trainer"); + Plr->Gossip_SendPOI(-4157.57f, -12470.2f, 6, 6, 0, "Azure Watch, Engineering Trainer"); SendQuickMenu(2593); }break; case 20: //First Aid { - Plr->Gossip_SendPOI(-4199.1, -12469.9, 6, 6, 0, "Azure Watch, First Aid Trainer"); + Plr->Gossip_SendPOI(-4199.1f, -12469.9f, 6, 6, 0, "Azure Watch, First Aid Trainer"); SendQuickMenu(2593); }break; case 21: //Fishing { - Plr->Gossip_SendPOI(-4266.34, -12985.4, 6, 6, 0, "Ammen Ford, Fisherwoman"); + Plr->Gossip_SendPOI(-4266.34f, -12985.4f, 6, 6, 0, "Ammen Ford, Fisherwoman"); SendQuickMenu(2593); }break; case 22: //Herbalism { - Plr->Gossip_SendPOI(-4189.43, -12459.4, 6, 6, 0, "Azure Watch, Herbalist"); + Plr->Gossip_SendPOI(-4189.43f, -12459.4f, 6, 6, 0, "Azure Watch, Herbalist"); SendQuickMenu(2593); }break; @@ -3566,25 +3566,25 @@ case 24: //Leatherworking { - Plr->Gossip_SendPOI(-3442.68, -12322.2, 6, 6, 0, "Stillpine Hold, Leatherworker"); + Plr->Gossip_SendPOI(-3442.68f, -12322.2f, 6, 6, 0, "Stillpine Hold, Leatherworker"); SendQuickMenu(2593); }break; case 25: //Mining { - Plr->Gossip_SendPOI(-4179.89, -12493.1, 6, 6, 0, "Azure Watch, Mining Trainer"); + Plr->Gossip_SendPOI(-4179.89f, -12493.1f, 6, 6, 0, "Azure Watch, Mining Trainer"); SendQuickMenu(2593); }break; case 26: //Skinning { - Plr->Gossip_SendPOI(-3431.17, -12316.5, 6, 6, 0, "Stillpine Hold, Skinner"); + Plr->Gossip_SendPOI(-3431.17f, -12316.5f, 6, 6, 0, "Stillpine Hold, Skinner"); SendQuickMenu(2593); }break; case 27: //Tailoring { - Plr->Gossip_SendPOI(-4711.54, -12386.7, 6, 6, 0, "Odesyus' Landing, Tailor"); + Plr->Gossip_SendPOI(-4711.54f, -12386.7f, 6, 6, 0, "Odesyus' Landing, Tailor"); SendQuickMenu(2593); }break; }