ODE INTERNAL ERROR 1: assertion "bNormalizationResult" failed in _dNormalize4() [../../include/ode/odemath.h] Stacktrace: at (wrapper managed-to-native) Ode.NET.d.BodySetQuaternion (intptr,Ode.NET.d/Quaternion&) <0x00004> at (wrapper managed-to-native) Ode.NET.d.BodySetQuaternion (intptr,Ode.NET.d/Quaternion&) <0xffffffff> at OpenSim.Region.Physics.OdePlugin.OdePrim.enableBody () <0x000a6> at OpenSim.Region.Physics.OdePlugin.OdePrim.changePhysicsStatus (single) <0x00051> at OpenSim.Region.Physics.OdePlugin.OdePrim.ProcessTaints (single) <0x000a1> at OpenSim.Region.Physics.OdePlugin.OdeScene.Simulate (single) <0x0033b> at OpenSim.Region.Environment.Scenes.InnerScene.UpdatePhysics (double) <0x00031> at OpenSim.Region.Environment.Scenes.Scene.Update () <0x001ab> at OpenSim.Region.Environment.Scenes.Scene.Heartbeat (object,System.EventArgs) <0x0000b> at System.Timers.Timer.Callback (object) <0x002a6> at (wrapper delegate-invoke) System.MulticastDelegate.invoke_void_object (object) <0xffffffff> at (wrapper runtime-invoke) System.Threading.WaitCallback.runtime_invoke_void_object (object,intptr,intptr,intptr) <0xffffffff> Native stacktrace: mono [0x816c58f] [0xffffe440] /lib/libc.so.6(abort+0x101) [0xb7d811e1] /usr/local/lib/libode.so(dDebug+0x3a) [0xb453ff9a] /usr/local/lib/libode.so(dBodySetQuaternion+0xdd) [0xb453f45d] [0xb242e3ec] [0xb242e12f] [0xb242e02a] [0xb24412d2] [0xb4400794] [0xb43fff9a] [0xb43ff08c] [0xb43feedc] [0xb6d73ae7] [0xb6d7381c] [0xb6d73776] mono(mono_runtime_invoke_array+0x255) [0x80d0645] mono [0x80d0abd] mono [0x80eae73] mono [0x80ec53d] mono [0x80ad6f4] mono [0x810d762] mono [0x812ac45] /lib/libpthread.so.0 [0xb7eb4192] /lib/libc.so.6(clone+0x5e) [0xb7e1902e] ================================================================= Got a SIGABRT while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= Aborted apx-osl:/raid/opensim/bin #