#include #include #include #include #include #pragma unused colori #pragma tabsize 0 #pragma tabsize 0 //per evitare i warnings delle spaziature errate forward timer(); new exguns; #define COLOR_RED 0xAA3333AA new indeath[MAX_PLAYERS]; new indeathlock; new Float:xdeath; new Float:ydeath; new Float:zdeath; #define COLOR_YELLOW 0xFFFF00AA //new string[256],name[MAX_PLAYER_NAME]; #define TEAM_SWAT 0 #define TEAM_MILITARI 1 // Colori #define COLOR_RED 0xAA3333AA #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_BLUE 0x1111AAFF #define COLOR_PINK 0xFF66FFAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA new mute[MAX_PLAYER_NAME]; new Float:TD1[3]; new Float:TD2[3]; new Float:TD3[3]; new Float:TD4[3]; new Float:TD5[3]; new colori[100] = { 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF, 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF, 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF, 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF, 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF, 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF, 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF, 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0x3FE65CFF}; static gTeam[MAX_PLAYERS]; main()return print("Gamemode creata da: ]KM[CheGuevara - VERSIONE: 0.2.2"); public OnGameModeInit(){ ShowPlayerMarkers(0); ShowNameTags(0); SetWorldTime(24); SetGameModeText("Splinter Cell: Chaos Server"); //SetTimer("timer",**60000, false); SetGravity(0.008); SetWeather(17); indeathlock = 0; AddPlayerClass(285,-1940.9208,-1580.4296,134.3994,75.0336,31,4000,29,4000,44,1); // SWAT AddPlayerClass(287,-2216.3406,-1957.5835,245.7135,343.0047,31,4000,29,4000,45,1); // Militari AddStaticVehicle(425,-2390.1167,-2203.6050,32.9688,116.8674,14,14); AddStaticVehicle(470,-2816.5212,-1511.5219,138.9464,270.0777,1,1); AddStaticVehicle(470,-2234.7075,-1951.7706,244.5439,325.3824,1,1); AddStaticVehicle(470,-2226.7341,-1954.3882,244.8745,328.4504,1,1); AddStaticVehicle(470,-2026.8645,-1521.3091,125.3016,211.8485,1,1); AddStaticVehicle(470,-2031.1461,-1522.8495,124.9790,200.9070,1,1); AddStaticVehicle(601,-2816.6494,-1542.2235,139.2605,267.4307,1,1); AddStaticVehicle(520,-2819.1006,-1498.5911,138.9478,282.0182,1,1); return 1; } public OnPlayerConnect(playerid){ new name[MAX_PLAYER_NAME],string[256]; SetPlayerColor(playerid, 0x999999AA); TogglePlayerClock(playerid, 0); SendClientMessage(playerid, 0x33AA33AA, "Benvenuto su Splinter Cell: Chaos Server!"); SendClientMessage(playerid, 0x33AA33AA, "Digita /info per le informazioni sulla gamemode."); GameTextForPlayer(playerid, "~g~Splinter Cell:~n~~y~Chaos server", 7000, 1); mute[playerid] = 0; indeath[playerid] = 1; GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"%s e' entrato nel server.",name); SendClientMessageToAll(0x33AA33AA,string); return 1; } public OnPlayerDisconnect(playerid,reason){ new rname[256],string[256],name[MAX_PLAYER_NAME]; switch(reason) { case 0: rname="TimeOut";case 1: rname="Leaving"; case 2: rname="Kicked"; } GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"%s e' uscito dal server. (%s)",name,rname); SendClientMessageToAll(0x33AA33AA,string); return 1; } public OnPlayerSpawn(playerid){ if(gTeam[playerid] == TEAM_SWAT) { SetPlayerColor(playerid,0xAA3333AA); // Rosso } if(gTeam[playerid] == TEAM_MILITARI) { SetPlayerColor(playerid,0x1111AAFF); // Blu } } public OnPlayerDeath(playerid, killerid, reason){ SendDeathMessage(killerid, playerid, reason); SetPlayerScore(killerid, GetPlayerScore(killerid)+1); SetPlayerScore(playerid, GetPlayerScore(playerid)+0); GivePlayerMoney(killerid, GetPlayerMoney(killerid)+5000); GivePlayerMoney(playerid, GetPlayerMoney(playerid)+0); GetPlayerPos(playerid, xdeath, ydeath, zdeath); new Float:x,Float:y,Float:z; if(exguns == 1)GetPlayerPos(playerid, x, y, z),CreateExplosion(x, y, z, 10, 40); if(exguns >= 22 && reason >= 22)GetPlayerPos(playerid, x, y, z); CreateExplosion(x, y, z, 10, 40); return 1; } public OnPlayerText(playerid, text[]) { if(mute[playerid] == 1) { SendClientMessage(playerid, 0xFF9900AA, "Sei stato mutato!"); return 0; } return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerFacingAngle(playerid,88.0); switch (classid){ case 0:gTeam[playerid]=TEAM_SWAT,GameTextForPlayer(playerid, "~r~forze speciali:~n~~w~swat", 3000, 6); case 1:gTeam[playerid]=TEAM_MILITARI,GameTextForPlayer(playerid, "~b~forze militari:~n~~w~army", 3000, 6);} return 1; } public OnPlayerCommandText(playerid,cmdtext[]){ new cmd[256],string[256],idx; cmd=strtok(cmdtext,idx); if (strcmp(cmd, "/day", true)==0) { if(IsPlayerAdmin(playerid)){ SetWorldTime(12); return 1; } else SendClientMessage(playerid, 0xFFFFFAA, "Devi essere admin."); } if (strcmp(cmd, "/night", true)==0) { if(IsPlayerAdmin(playerid)){ SetWorldTime(24); return 1; } else SendClientMessage(playerid, 0xFFFFFAA, "Devi essere admin."); } if(strcmp(cmd, "/comandi", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Comandi (Per i Comandi Admin: /acomamdi)"); SendClientMessage(playerid, COLOR_YELLOW, "Digita /time | /mark[1-5] | /gmark[1-5] | /kill | /armi | /t "); return 1; } if(strcmp(cmd, "/acomandi", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Comandi Admin"); SendClientMessage(playerid, COLOR_YELLOW, "Digita /mute | /(s)freeze | /gethere | /(no)exguns | /heal"); SendClientMessage(playerid, COLOR_YELLOW, "Digita /exto | /indeath | /indeathlock | /day | /night | /jail"); return 1; } if(strcmp(cmd, "/armi", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Lista Armi e Equipaggiamenti"); SendClientMessage(playerid, COLOR_YELLOW, "Digita /paracadute | /desert | /granate | /visorenotte | /termovisore"); SendClientMessage(playerid, COLOR_YELLOW, "Digita /coltello | /fumogeni | /plastico | /vernice | /fotocamera"); return 1; } if(strcmp(cmd, "/info", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "SPLINTER CELL: CHAOS SERVER by CheGuevara[ITA] - Informazioni"); SendClientMessage(playerid, COLOR_YELLOW, "Questa gm si basa sul guerra tra squadre! Per sapere i comandi digita /comandi"); SendClientMessage(playerid, COLOR_YELLOW, "Per avere armi bonus /armi. Ora divertiti e uccidi più che puoi!"); return 1; } if (strcmp(cmd, "/desert", true) == 0){ GivePlayerWeapon(playerid,24,500); return 1; } if (strcmp(cmd, "/paracadute", true) == 0){ GivePlayerWeapon(playerid,46,1); return 1; } if (strcmp(cmd, "/coltello", true) == 0){ GivePlayerWeapon(playerid,4,1); return 1; } if (strcmp(cmd, "/fumogeni", true) == 0){ GivePlayerWeapon(playerid,17,500); return 1; } if (strcmp(cmd, "/plastico", true) == 0){ GivePlayerWeapon(playerid,39,500); return 1; } if (strcmp(cmd, "/vernice", true) == 0){ GivePlayerWeapon(playerid,41,500); return 1; } if (strcmp(cmd, "/fotocamera", true) == 0){ GivePlayerWeapon(playerid,43,500); return 1; } if (strcmp(cmd, "/granate", true) == 0){ GivePlayerWeapon(playerid,16,500); return 1; } if (strcmp(cmd, "/visorenotte", true) == 0){ GivePlayerWeapon(playerid,44,1); return 1; } if (strcmp(cmd, "/termovisore", true) == 0){ GivePlayerWeapon(playerid,45,1); return 1; } if(strcmp(cmd, "/kill", true) == 0) { SetPlayerHealth(playerid,0.0); return 1; } if(strcmp(cmd,"/freeze",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /freeze [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); TogglePlayerControllable(pid,0); format(string,sizeof(string),"%s e' stato freezato da %s!",playername,name); SendClientMessageToAll(0xFF9900AA,string); return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); } } if(strcmp(cmd,"/sfreeze",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /sfreeze [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); TogglePlayerControllable(pid,1); format(string,sizeof(string),"%s e' stato sfreezato da %s!",playername,name); SendClientMessageToAll(0xFF9900AA,string); return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); } } if (strcmp(cmd, "/time", true) == 0) { new hour,minute,second; gettime(hour,minute,second); format(string, sizeof(string), "~g~Sono le ~r~%d:%d~g~!", hour, minute); GameTextForAll(string, 5000, 1); return 1; } if(strcmp(cmd,"/mute",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA,"UTiLIZZO: /mute [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); format(string,sizeof(string),"%s ha mutato %s.",name,playername); SendClientMessageToAll(0xFF9900AA,string); mute[pid] = 1; return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); } } if(strcmp(cmd,"/gethere",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; new Float:plx; new Float:ply; new Float:plz; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA," UTILIZZO: /gethere [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF9900AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, plx, ply, plz); if (IsPlayerInAnyVehicle(pid) == 0) { SetPlayerPos(pid, plx, ply, plz); } else { SetVehiclePos(GetPlayerVehicleID(pid),plx,ply,plz) ; } format(string,sizeof(string),"%s ha teletrasportato a sè %s!",name,playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); } } if(strcmp(cmd,"/heal",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF8A00AA,"UTILIZZO: /heal [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF8A00AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); SetPlayerHealth(pid,100); format(string,sizeof(string),"%s e' stato curato da %s .",playername,name); SendClientMessageToAll(0xFF8A00AA,string); return 1; } else { SendClientMessage(playerid,0xFF8A00AA,"Devi essere admin"); } } if (strcmp(cmd, "/mark1", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, TD1[0],TD1[1],TD1[2]); format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD1[0],TD1[1],TD1[2]); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (strcmp(cmd, "/gmark1", true) == 0) { SetPlayerPos(playerid, TD1[0],TD1[1],TD1[2]); return 1; } if (strcmp(cmd, "/mark2", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, TD2[0],TD2[1],TD2[2]); format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD2[0],TD2[1],TD2[2]); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (strcmp(cmd, "/gmark2", true) == 0) { SetPlayerPos(playerid, TD2[0],TD2[1],TD2[2]); return 1; } if (strcmp(cmd, "/mark3", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, TD3[0],TD3[1],TD3[2]); format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD3[0],TD3[1],TD3[2]); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (strcmp(cmd, "/gmark3", true) == 0) { SetPlayerPos(playerid, TD3[0],TD3[1],TD3[2]); return 1; } if (strcmp(cmd, "/mark4", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, TD4[0],TD4[1],TD4[2]); format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD4[0],TD4[1],TD4[2]); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (strcmp(cmd, "/gmark4", true) == 0) { SetPlayerPos(playerid, TD4[0],TD4[1],TD4[2]); return 1; } if (strcmp(cmd, "/mark5", true) == 0) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name, sizeof(name)); GetPlayerPos(playerid, TD5[0],TD5[1],TD5[2]); format(string, sizeof(string), " %s ha stabilito un nuovo mark: X = %f | Y = %f | Z = %f", name, TD5[0],TD5[1],TD5[2]); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (strcmp(cmd, "/gmark5", true) == 0) { SetPlayerPos(playerid, TD5[0],TD5[1],TD5[2]); return 1; } if(strcmp(cmd,"/exguns",true)==0) { if(IsPlayerAdmin(playerid) == 1) { exguns = 1; new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername, sizeof(playername)); format(string,sizeof(string),"L'admin %s ha rifornito tutte le armi di Proiettili Esplosivi!",playername); SendClientMessageToAll(0xFF9900AA,string); } else { SendClientMessage(playerid, 0xFF9900AA, "Devi essere admin"); } return 1; } //Per interrompere il rifornimento di Proiettili Esplosivi: if(strcmp(cmd,"/noexguns",true)==0) { if(IsPlayerAdmin(playerid) == 1) { if(exguns == 1) { exguns = 0; new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid,playername, sizeof(playername)); format(string,sizeof(string),"L'admin %s ha interrotto il rifornimento di Proiettili Esplosivi!",playername); SendClientMessageToAll(0xFF8A00AA,string); } else { SendClientMessage(playerid, 0xFF9900AA, "Devi essere admin"); } } else { SendClientMessage(playerid, 0xFF9900AA, "Attualmente non c'è nessun rifornimento di Proiettili Esplosivi in corso!"); } return 1; } //Per selezionare l'arma da rifornire di Proiettili Esplosivi: if(strcmp(cmd,"/exguns",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new tmp[256]; new wep; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /exguns [weaponid]"); return 1; } wep = strval(tmp); GetPlayerName(playerid,playername,sizeof(playername)); if (wep == 22) { exguns = 22; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Pistola- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 23) { exguns = 23; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Pistola Silenziata- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 24) { exguns = 24; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Desert Eagle- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 25) { exguns = 25; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile a Pompa- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 26) { exguns = 26; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile a Canne Mozze- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 27) { exguns = 27; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile da Combattimento- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 28) { exguns = 28; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Mac10- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 29) { exguns = 29; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -MP5- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 30) { exguns = 30; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -AK47- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 31) { exguns = 31; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -M4- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 32) { exguns = 32; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Tec9- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 33) { exguns = 33; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep == 34) { exguns = 34; format(string,sizeof(string),"L'admin %s ha rifornito l'arma -Fucile di Precisione- con Proiettili Esplosivi.",playername); SendClientMessageToAll(0xFF9900AA,string); return 1; } if (wep > 34) { SendClientMessage(playerid, 0xFF8A00AA, "Puoi selezionare le armi solamente da 22 a 34. R U CAPI?"); return 1; } if (wep < 22) { SendClientMessage(playerid, 0xFF9900AA, "Puoi selezionare le armi solamente da 22 a 34. O RLY?"); return 1; } return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); return 1; } } if(strcmp(cmd,"/indeath", true)==0) { if(indeathlock==0) { if(indeath[playerid] == 0)SendClientMessage(playerid,0xFF8A00AA,"Hai attivato lo spawn dal punto di death."),indeath[playerid] = 1; else if(indeath[playerid] == 1)SendClientMessage(playerid,0xFF8A00AA,"Hai disattivato lo spawn dal punto di death."),indeath[playerid] = 0; }else{SendClientMessage(playerid,COLOR_RED,"Il comando /indeath è stato disattivato.");} return 1; } if(strcmp(cmd, "/indeathlock", true)==0) { new pname[MAX_PLAYER_NAME]; GetPlayerName(playerid,pname, sizeof(pname)); if(IsPlayerAdmin(playerid) == 1) { if(indeathlock == 0) { indeathlock = 1; format(string, sizeof(string), "L'admin %s ha disattivato il comando /indeath.", pname); SendClientMessageToAll(0xFF8A00AA,string); } else { indeathlock = 0; format(string, sizeof(string), "L'admin %s ha attivato il comando /indeath.", pname); SendClientMessageToAll(0xFF8A00AA,string); } } else { SendClientMessage(playerid,COLOR_RED,"Devi essere un admin"); } return 1; } if(strcmp(cmd,"/exto",true) == 0) { if(IsPlayerAdmin(playerid) == 1) { new Float:x; new Float:y; new Float:z; new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if(!strlen(tmp)) { SendClientMessage(playerid,0xFF9900AA,"UTILIZZO: /exto [playerid]"); return 1; } pid = strval(tmp); if(!IsPlayerConnected(pid)) { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); return 1; } GetPlayerName(pid,name,sizeof(name)); GetPlayerName(playerid,playername, sizeof(playername)); GetPlayerPos(pid,x,y,z); CreateExplosion(x,y,z,100,9999); CreateExplosion(x+2,y+2,z+2,10,100); CreateExplosion(x+4,y+4,z+4,10,100); CreateExplosion(x+6,y+6,z+6,10,100); CreateExplosion(x+8,y+8,z+8,10,100); CreateExplosion(x+10,y+10,z+10,10,100); CreateExplosion(x+12,y+12,z,10,100); CreateExplosion(x+14,y+14,z,10,100); CreateExplosion(x+16,y+16,z,10,100); CreateExplosion(x+18,y+18,z,10,100); CreateExplosion(x+20,y+20,z,10,100); CreateExplosion(x-2,y-2,z,10,100); CreateExplosion(x-4,y-4,z,10,100); CreateExplosion(x-6,y-6,z,10,100); CreateExplosion(x-8,y-8,z,10,100); CreateExplosion(x-10,y-10,z,10,100); CreateExplosion(x-12,y-12,z,10,100); CreateExplosion(x-14,y-14,z,10,100); CreateExplosion(x-16,y-16,z,10,100); CreateExplosion(x-18,y-18,z,10,100); CreateExplosion(x-20,y-10,z,10,100); format(string,sizeof(string),"%s ha fatto esplodere %s.",playername,name); SendClientMessageToAll(0xFF9900AA,string); return 1; } else { SendClientMessage(playerid,0xFF9900AA,"Devi essere admin"); } } if (strcmp(cmd,"/jail",true) == 0) { if (IsPlayerAdmin(playerid) == 1) { new playername[MAX_PLAYER_NAME]; new name[MAX_PLAYER_NAME]; new tmp[256]; new pid; tmp = strtok(cmdtext,idx); if (!strlen(tmp)) { SendClientMessage(playerid,0xFF8A00AA,"UTILIZZO: /jail [playerid]"); return 1; } pid = strval(tmp); if (!IsPlayerConnected(playerid)) { SendClientMessage(playerid,0xFF8A00AA,"Questo giocatore non e' connesso"); return 1; } GetPlayerName(pid,playername,sizeof(playername)); GetPlayerName(playerid,name, sizeof(name)); if (IsPlayerInAnyVehicle(pid) == 0) { SetPlayerPos(pid, 264.395200, 77.564040, 1001.039000); SetPlayerInterior(pid,6); } else { SendClientMessage(pid,0xFF8A00AA,"Devi essere a piedi."); } format(string,sizeof(string),"%s ha incarcerato %s!",name,playername); SendClientMessageToAll(0xFF8A00AA,string); return 1; } else { SendClientMessage(playerid,0xFF8A00AA,"Devi essere admin"); } } if(strcmp(cmd,"/t",true)==0){ new name[MAX_PLAYER_NAME];GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"TEAM %s: %s",name,cmdtext[1]); for(new i=0;i ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }