import java.util.Random; import java.util.Scanner; import java.lang.Math.*; public class BossPlayer extends Player { //constructor public BossPlayer(String name, int power) { super(name,power); } public int attack(int powerdiff) { if(powerdiff>=0)//powerdiiff will not be "0" { power = power + powerdiff*2; return power; } else { Math.floor(power = power + powerdiff/2); return power; } }//end of power attack }