///--- e3Texture.h #pragma once #include "e3D3D.h" using namespace e3D3D; class e3Texture { public: e3Texture(); ~e3Texture(); } ///--- ///--- e3Texture.cpp #include "e3Texture.h" e3Texture::e3Texture() { } e3Texture::~e3Texture() { } ///---