hlcsg v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlcsg ----- Command line: "C:\SIERRA\Half-Life Editing\HL-Compiled\HL1 Tools\ZHLT\hlcsg.exe"-wadautodetect "C:\Documents and Settings\Administrator\Desktop\xxx" Entering C:\Documents and Settings\xxx\Desktop\xxx.map Current hlcsg Settings Name | Setting | Default ---------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] max lighting memory [ 6291456 ] [ 6291456 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] null texture stripping[ on ] [ on ] clipnode economy mode [ on ] [ on ] clip hull type [ legacy ] [ legacy ] onlyents [ off ] [ off ] wadtextures [ on ] [ on ] skyclip [ on ] [ on ] hullfile [ None ] [ None ] nullfile [ None ] [ None ] min surface area [ 0.500 ] [ 0.500 ] brush union threshold [ 0.000 ] [ 0.000 ] Using mapfile wad configuration Wadfiles not in use by the map will be excluded Wadinclude list : [zhlt.wad] 0 brushes (totalling 0 sides) discarded from clipping hulls CreateBrush: (0.01 seconds) SetModelCenters: (0.00 seconds) CSGBrush: (0.12 seconds) Using Wadfile: c:\program files\steam\steamapps\xxx\half-life\ts\specialists.wad - Contains 1 used texture, 33.33 percent of map (116 textures in wad) Using Wadfile: c:\program files\steam\steamapps\xxx\half-life\ts\ts_ph.wad - Contains 2 used textures, 66.67 percent of map (126 textures in wad) Texture usage is at 0.23 mb (of 4.00 mb MAX) 0.16 seconds elapsed ----- END hlcsg ----- hlbsp v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlbsp ----- Command line: "C:\SIERRA\Half-Life Editing\HL-Compiled\HL1 Tools\ZHLT\hlbsp.exe""C:\Documents and Settings\xxx\Desktop\xxx" Current hlbsp Settings Name | Setting | Default -------------------|-----------|------------------------- threads [ 1 ] [ Varies ] verbose [ off ] [ off ] log [ on ] [ on ] developer [ 0 ] [ 0 ] chart [ off ] [ off ] estimate [ off ] [ off ] max texture memory [ 4194304 ] [ 4194304 ] priority [ Normal ] [ Normal ] noclip [ off ] [ off ] nofill [ off ] [ off ] noopt [ off ] [ off ] null tex. stripping [ on ] [ on ] notjunc [ off ] [ off ] subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512) max node size [ 1024 ] [ 1024 ] (Min 64) (Max 8192) SolidBSP [hull 0] 151 (0.15 seconds) Warning: No entities exist in hull 0, no filling performed for this hull SolidBSP [hull 1] 141 (0.07 seconds) Warning: No entities exist in hull 1, no filling performed for this hull SolidBSP [hull 2] 148 (0.09 seconds) Warning: No entities exist in hull 2, no filling performed for this hull SolidBSP [hull 3] 141 (0.08 seconds) Warning: No entities exist in hull 3, no filling performed for this hull 1.06 seconds elapsed ----- END hlbsp ----- hlvis v3.4 Final (Feb 25 2006) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (amckern@yahoo.com) ----- BEGIN hlvis ----- Command line: "C:\SIERRA\Half-Life Editing\HL-Compiled\HL1 Tools\ZHLT\hlvis.exe"-full "C:\Documents and Settings\xxx\Desktop\xxx" Error: Portal file 'C:\Documents and Settings\xxx\Desktop\xxx.prt' does not exist, cannot vis the map ----- END hlvis -----