#include #include #include #include #include #include static gTeam[MAX_PLAYERS]; // Keeps Track of teams in SF-RP new Menu:gMenu0[256]; new Menu:gMenue0[256]; new Menu:gMenu1[256]; new Menu:gMenue1[256]; new Menu:gMenu2[256]; new Menu:gMenue2[256]; new Menu:gMenu3[256]; new Menu:gMenue3[256]; new Menu:gMenu4[256]; new Menu:gMenue4[256]; new Menu:gMenu5[256]; new Menu:gMenue5[256]; new Menu:gMenu6[256]; new Menu:gMenue6[256]; new Menu:gMenu7[256]; new Menu:gMenue7[256]; new Menu:gMenu8[256]; new Menu:gMenue8[256]; new Menu:gMenu9[256]; new Menu:gMenue9[256]; new Menu:gMenu10[256]; new Menu:gMenue10[256]; new Menu:gMenu11[256]; new Menu:gMenue11[256]; new Menu:gMenu12[256]; new Menu:gMenue12[256]; new Menu:gMenu13[256]; new Menu:gMenue13[256]; new Menu:gMenu14[256]; new Menu:gMenue14[256]; new Menu:gMenu15[256]; new Menu:gMenue15[256]; new Menu:gMenu16[256]; new Menu:gMenue16[256]; new Menu:gMenu17[256]; new Menu:gMenue17[256]; new Menu:gMenu18[256]; new Menu:gMenue18[256]; new Menu:gMenu19[256]; new Menu:gMenue19[256]; new Menu:gMenu20[256]; new Menu:gMenue20[256]; new Menu:gMenu21[256]; new Menu:gMenue21[256]; new Menu:gMenu22[256]; new Menu:gMenue22[256]; new Menu:gMenu23[256]; new Menu:gMenue23[256]; new Menu:gMenu24[256]; new Menu:gMenue24[256]; new Menu:gMenu25[256]; new Menu:gMenue25[256]; new Menu:gMenu26[256]; new Menu:gMenue26[256]; new Menu:gMenu27[256]; new Menu:gMenue27[256]; new Menu:gMenu28[256]; new Menu:gMenue28[256]; new Menu:gMenu29[256]; new Menu:gMenue29[256]; new Menu:gMenu30[256]; new Menu:gMenue30[256]; new Menu:gMenu31[256]; new Menu:gMenue31[256]; new Menu:gMenu32[256]; new Menu:gMenue32[256]; new Menu:gMenu33[256]; new Menu:gMenue33[256]; new Menu:gMenu34[256]; new Menu:gMenue34[256]; new Menu:gMenu35[256]; new Menu:gMenue35[256]; new Menu:gMenu36[256]; new Menu:gMenue36[256]; new Menu:gMenu37[256]; new Menu:gMenue37[256]; new Menu:gMenu38[256]; new Menu:gMenue38[256]; new Menu:gMenu39[256]; new Menu:gMenue39[256]; new Menu:gMenu40[256]; new Menu:gMenue40[256]; new Menu:gMenu41[256]; new Menu:gMenue41[256]; new Menu:gMenu42[256]; new Menu:gMenue42[256]; new Menu:gMenu43[256]; new Menu:gMenue43[256]; new Menu:gMenu44[256]; new Menu:gMenue44[256]; new Menu:gMenu45[256]; new Menu:gMenue45[256]; new Menu:gMenu46[256]; new Menu:gMenue46[256]; new Menu:gMenu47[256]; new Menu:gMenue47[256]; new Menu:gMenu48[256]; new Menu:gMenue48[256]; new Menu:gMenu49[256]; new Menu:gMenue49[256]; new Menu:gMenu50[256]; new Menu:gMenue50[256]; new Menu:gMenu51[256]; new Menu:gMenue51[256]; new gPlayerClass[MAX_PLAYERS]; new Raped[MAX_PLAYERS]; new logged[MAX_PLAYERS]; new CreatedCars[100]; new CreatedCar = 0; new STI[7][0] = { {"Aids"}, {"Syphilis"}, {"Clamydia"}, {"Genital Warts"}, {"Hep. A"}, {"Hep. B"}, {"Hep. C"} }; #pragma unused ret_memcpy //Color Defines #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_DARKRED 0x660000AA #define COLOR_ORANGE 0xFF9900AA #define COLOR_PURPLE 0x800080AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BRIGHTRED 0xFF0000AA #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF //Team Defines #define TEAM_GANGSTER 0 #define TEAM_FIREFIGHTER 1 #define TEAM_COP 2 #define TEAM_MECHANIC 4 #define TEAM_TAXIBUS 5 #define TEAM_MEDIC 6 #define TEAM_WHORE 7 #define TEAM_CIVILIAN 8 #define FILE_SETTINGS "settings.ini" #define FILE_TOTALSTAT "totalstat.ini" #define FILE_BLACKLIST "blacklist.ini" forward DestroyTextTimer(Text:text); forward RapedMe(playerid); forward Float:GetDistanceBetweenPlayers(p1,p2); forward PayDay(playerid, cash); main() { print("\n----------------------------------"); print(" WhyteWolfs Paradise"); print("----------------------------------\n"); } public OnGameModeInit() { // Don't use these lines if it's a filterscript SetGameModeText("WhyteWolfs Paradise"); AddPlayerClass(50,-1378.0472,466.6260,7.1875,90.3356,0,0,0,0,0,0); // mechanics spawn AddPlayerClass(32,-1378.0472,466.6260,7.1875,90.3356,0,0,0,0,0,0); // mechanics spawn AddPlayerClass(261,-1378.0472,466.6260,7.1875,90.3356,0,0,0,0,0,0); // mechanics spawn AddPlayerClass(217,-1378.0472,466.6260,7.1875,90.3356,0,0,0,0,0,0); // mechanics spawn AddPlayerClass(253,-1754.6635,958.7066,24.8828,163.2550,0,0,0,0,0,0); // taxi/bus spawn AddPlayerClass(165,-1754.6635,958.7066,24.8828,163.2550,0,0,0,0,0,0); // taxi/bus spawn AddPlayerClass(164,-1754.6635,958.7066,24.8828,163.2550,0,0,0,0,0,0); // taxi/bus spawn AddPlayerClass(274,-2663.2737,632.8727,14.4531,193.5192,0,0,0,0,0,0); // medics spawn AddPlayerClass(71,-2663.2737,632.8727,14.4531,193.5192,0,0,0,0,0,0); // medics spawn AddPlayerClass(276,-2663.2737,632.8727,14.4531,193.5192,0,0,0,0,0,0); // medics spawn AddPlayerClass(255,-1346.6921,-253.0457,14.1440,324.2067,0,0,0,0,0,0); // WHORE spawn AddPlayerClass(61,-1346.6921,-253.0457,14.1440,324.2067,0,0,0,0,0,0); // WHORE spawn AddPlayerClass(164,-1346.6921,-253.0457,14.1440,324.2067,0,0,0,0,0,0); // WHORE spawn AddPlayerClass(172,-1346.6921,-253.0457,14.1440,324.2067,0,0,0,0,0,0); // WHORE spawn AddPlayerClass(277,-2024.6454,66.8784,28.4407,270.4131,0,0,0,0,0,0); // firefighter spawn AddPlayerClass(278,-2024.6454,66.8784,28.4407,270.4131,0,0,0,0,0,0); // firefighter spawn AddPlayerClass(279,-2024.6454,66.8784,28.4407,270.4131,0,0,0,0,0,0); // firefighter spawn AddPlayerClass(16,-2080.7566,252.7428,39.3953,172.6816,0,0,0,0,0,0); // cop spawn AddPlayerClass(27,-2080.7566,252.7428,39.3953,172.6816,0,0,0,0,0,0); // cop spawn AddPlayerClass(260,-2080.7566,252.7428,39.3953,172.6816,0,0,0,0,0,0); // cop spawn AddPlayerClass(281,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(280,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(284,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(288,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(283,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(246,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn AddPlayerClass(286,-1616.0081,685.4109,7.1875,177.0407,0,0,0,0,0,0); // cop spawn // Player Class's AddPlayerClass(265,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(266,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(267,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(268,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(269,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(270,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(271,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(272,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1); AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(123,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(30,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(29,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(28,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); // Car Spawns AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16); AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13); AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13); AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64); AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94); AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22); AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1); AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30); AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90); AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1); AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1); AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1); AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14); AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1); AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53); AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1); AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1); AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1); AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1); AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1); AddStaticVehicle(437,2577.2354,1038.8063,10.4777,181.7069,35,1); AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1); AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1); AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2); AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1); AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57); AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7); AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52); AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1); AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1); AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1); AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30); AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77); AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62); AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1); AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1); AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16); AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1); AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1); AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62); AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1); AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1); AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50); AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1); AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227); AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100); AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1); AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101); AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1); AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1); AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1); AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1); AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8); AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8); AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13); AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1); AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25); AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25); AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1); AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1); AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1); AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1); AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0); AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0); AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0); AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82); AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82); AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105); AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1); AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118); AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8); AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8); AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8); AddStaticVehicle(476,1283.0006,1324.8849,9.5332,275.0468,7,6); //11.5332 AddStaticVehicle(476,1283.5107,1361.3171,9.5382,271.1684,1,6); //11.5382 AddStaticVehicle(476,1283.6847,1386.5137,11.5300,272.1003,89,91); AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117); AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1); AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3); AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3); AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1); AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118); AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3); AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39); AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39); AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39); AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118); AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0); AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0); AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36); AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36); AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118); AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35); AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1); AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101); AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1); AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1); AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8); AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74); AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1); AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8); AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8); //Monday 13th Additions ~ Jax AddStaticVehicle(415,2266.7336,648.4756,11.0053,177.8517,0,1); // AddStaticVehicle(461,2404.6636,647.9255,10.7919,183.7688,53,1); // AddStaticVehicle(506,2628.1047,746.8704,10.5246,352.7574,3,3); // AddStaticVehicle(549,2817.6445,928.3469,10.4470,359.5235,72,39); // // --- uncommented AddStaticVehicle(562,1919.8829,947.1886,10.4715,359.4453,11,1); // AddStaticVehicle(562,1881.6346,1006.7653,10.4783,86.9967,11,1); // AddStaticVehicle(562,2038.1044,1006.4022,10.4040,179.2641,11,1); // AddStaticVehicle(562,2038.1614,1014.8566,10.4057,179.8665,11,1); // AddStaticVehicle(562,2038.0966,1026.7987,10.4040,180.6107,11,1); // // --- uncommented end //Uber haxed AddStaticVehicle(422,9.1065,1165.5066,19.5855,2.1281,101,25); // AddStaticVehicle(463,19.8059,1163.7103,19.1504,346.3326,11,11); // AddStaticVehicle(463,12.5740,1232.2848,18.8822,121.8670,22,22); // //AddStaticVehicle(434,-110.8473,1133.7113,19.7091,359.7000,2,2); //hotknife AddStaticVehicle(586,69.4633,1217.0189,18.3304,158.9345,10,1); // AddStaticVehicle(586,-199.4185,1223.0405,19.2624,176.7001,25,1); // //AddStaticVehicle(605,-340.2598,1177.4846,19.5565,182.6176,43,8); // SMASHED UP CAR AddStaticVehicle(476,325.4121,2538.5999,17.5184,181.2964,71,77); // AddStaticVehicle(476,291.0975,2540.0410,17.5276,182.7206,7,6); // AddStaticVehicle(576,384.2365,2602.1763,16.0926,192.4858,72,1); // AddStaticVehicle(586,423.8012,2541.6870,15.9708,338.2426,10,1); // AddStaticVehicle(586,-244.0047,2724.5439,62.2077,51.5825,10,1); // AddStaticVehicle(586,-311.1414,2659.4329,62.4513,310.9601,27,1); // //uber haxed x 50 //AddStaticVehicle(406,547.4633,843.0204,-39.8406,285.2948,1,1); // DUMPER //AddStaticVehicle(406,625.1979,828.9873,-41.4497,71.3360,1,1); // DUMPER //AddStaticVehicle(486,680.7997,919.0510,-40.4735,105.9145,1,1); // DOZER //AddStaticVehicle(486,674.3994,927.7518,-40.6087,128.6116,1,1); // DOZER AddStaticVehicle(543,596.8064,866.2578,-43.2617,186.8359,67,8); // AddStaticVehicle(543,835.0838,836.8370,11.8739,14.8920,8,90); // AddStaticVehicle(549,843.1893,838.8093,12.5177,18.2348,79,39); // //AddStaticVehicle(605,319.3803,740.2404,6.7814,271.2593,8,90); // SMASHED UP CAR AddStaticVehicle(400,-235.9767,1045.8623,19.8158,180.0806,75,1); // AddStaticVehicle(599,-211.5940,998.9857,19.8437,265.4935,0,1); // AddStaticVehicle(422,-304.0620,1024.1111,19.5714,94.1812,96,25); // AddStaticVehicle(588,-290.2229,1317.0276,54.1871,81.7529,1,1); // //AddStaticVehicle(424,-330.2399,1514.3022,75.1388,179.1514,2,2); //BF INJECT AddStaticVehicle(451,-290.3145,1567.1534,75.0654,133.1694,61,61); // AddStaticVehicle(470,280.4914,1945.6143,17.6317,310.3278,43,0); // AddStaticVehicle(470,272.2862,1949.4713,17.6367,285.9714,43,0); // AddStaticVehicle(470,271.6122,1961.2386,17.6373,251.9081,43,0); // AddStaticVehicle(470,279.8705,1966.2362,17.6436,228.4709,43,0); // //AddStaticVehicle(548,292.2317,1923.6440,19.2898,235.3379,1,1); // CARGOBOB AddStaticVehicle(433,277.6437,1985.7559,18.0772,270.4079,43,0); // AddStaticVehicle(433,277.4477,1994.8329,18.0773,267.7378,43,0); // //AddStaticVehicle(432,275.9634,2024.3629,17.6516,270.6823,43,0); // Tank (can cause scary shit to go down) AddStaticVehicle(568,-441.3438,2215.7026,42.2489,191.7953,41,29); // AddStaticVehicle(568,-422.2956,2225.2612,42.2465,0.0616,41,29); // AddStaticVehicle(568,-371.7973,2234.5527,42.3497,285.9481,41,29); // AddStaticVehicle(568,-360.1159,2203.4272,42.3039,113.6446,41,29); // AddStaticVehicle(468,-660.7385,2315.2642,138.3866,358.7643,6,6); // AddStaticVehicle(460,-1029.2648,2237.2217,42.2679,260.5732,1,3); // //Uber haxed x 100 // --- uncommented AddStaticVehicle(419,95.0568,1056.5530,13.4068,192.1461,13,76); // AddStaticVehicle(429,114.7416,1048.3517,13.2890,174.9752,1,2); // //AddStaticVehicle(466,124.2480,1075.1835,13.3512,174.5334,78,76); // exceeds model limit AddStaticVehicle(411,-290.0065,1759.4958,42.4154,89.7571,116,1); // // --- uncommented end AddStaticVehicle(522,-302.5649,1777.7349,42.2514,238.5039,6,25); // AddStaticVehicle(522,-302.9650,1776.1152,42.2588,239.9874,8,82); // AddStaticVehicle(533,-301.0404,1750.8517,42.3966,268.7585,75,1); // AddStaticVehicle(535,-866.1774,1557.2700,23.8319,269.3263,31,1); // AddStaticVehicle(550,-799.3062,1518.1556,26.7488,88.5295,53,53); // AddStaticVehicle(521,-749.9730,1589.8435,26.5311,125.6508,92,3); // AddStaticVehicle(522,-867.8612,1544.5282,22.5419,296.0923,3,3); // AddStaticVehicle(554,-904.2978,1553.8269,25.9229,266.6985,34,30); // AddStaticVehicle(521,-944.2642,1424.1603,29.6783,148.5582,92,3); // // Exceeds model limit, cars need model adjustments // --- uncommented AddStaticVehicle(429,-237.7157,2594.8804,62.3828,178.6802,1,2); // //AddStaticVehicle(431,-160.5815,2693.7185,62.2031,89.4133,47,74); // AddStaticVehicle(463,-196.3012,2774.4395,61.4775,303.8402,22,22); // //AddStaticVehicle(483,-204.1827,2608.7368,62.6956,179.9914,1,5); // //AddStaticVehicle(490,-295.4756,2674.9141,62.7434,359.3378,0,0); // //AddStaticVehicle(500,-301.5293,2687.6013,62.7723,87.9509,28,119); // //AddStaticVehicle(500,-301.6699,2680.3293,62.7393,89.7925,13,119); // AddStaticVehicle(519,-1341.1079,-254.3787,15.0701,321.6338,1,1); // AddStaticVehicle(519,-1371.1775,-232.3967,15.0676,315.6091,1,1); // //AddStaticVehicle(552,-1396.2028,-196.8298,13.8434,286.2720,56,56); // //AddStaticVehicle(552,-1312.4509,-284.4692,13.8417,354.3546,56,56); // //AddStaticVehicle(552,-1393.5995,-521.0770,13.8441,187.1324,56,56); // //AddStaticVehicle(513,-1355.6632,-488.9562,14.7157,191.2547,48,18); // //AddStaticVehicle(513,-1374.4580,-499.1462,14.7482,220.4057,54,34); // //AddStaticVehicle(553,-1197.8773,-489.6715,15.4841,0.4029,91,87); // //AddStaticVehicle(553,1852.9989,-2385.4009,14.8827,200.0707,102,119); // //AddStaticVehicle(583,1879.9594,-2349.1919,13.0875,11.0992,1,1); // //AddStaticVehicle(583,1620.9697,-2431.0752,13.0951,126.3341,1,1); // //AddStaticVehicle(583,1545.1564,-2409.2114,13.0953,23.5581,1,1); // //AddStaticVehicle(583,1656.3702,-2651.7913,13.0874,352.7619,1,1); // AddStaticVehicle(519,1642.9850,-2425.2063,14.4744,159.8745,1,1); // AddStaticVehicle(519,1734.1311,-2426.7563,14.4734,172.2036,1,1); // // --- uncommented end AddStaticVehicle(415,-680.9882,955.4495,11.9032,84.2754,36,1); // AddStaticVehicle(460,-816.3951,2222.7375,43.0045,268.1861,1,3); // AddStaticVehicle(460,-94.6885,455.4018,1.5719,250.5473,1,3); // AddStaticVehicle(460,1624.5901,565.8568,1.7817,200.5292,1,3); // AddStaticVehicle(460,1639.3567,572.2720,1.5311,206.6160,1,3); // AddStaticVehicle(460,2293.4219,517.5514,1.7537,270.7889,1,3); // AddStaticVehicle(460,2354.4690,518.5284,1.7450,270.2214,1,3); // AddStaticVehicle(460,772.4293,2912.5579,1.0753,69.6706,1,3); // // 22/4 UPDATE AddStaticVehicle(560,2133.0769,1019.2366,10.5259,90.5265,9,39); // AddStaticVehicle(560,2142.4023,1408.5675,10.5258,0.3660,17,1); // AddStaticVehicle(560,2196.3340,1856.8469,10.5257,179.8070,21,1); // AddStaticVehicle(560,2103.4146,2069.1514,10.5249,270.1451,33,0); // AddStaticVehicle(560,2361.8042,2210.9951,10.3848,178.7366,37,0); // AddStaticVehicle(560,-1993.2465,241.5329,34.8774,310.0117,41,29); // AddStaticVehicle(559,-1989.3235,270.1447,34.8321,88.6822,58,8); // AddStaticVehicle(559,-1946.2416,273.2482,35.1302,126.4200,60,1); // AddStaticVehicle(558,-1956.8257,271.4941,35.0984,71.7499,24,1); // AddStaticVehicle(562,-1952.8894,258.8604,40.7082,51.7172,17,1); // AddStaticVehicle(411,-1949.8689,266.5759,40.7776,216.4882,112,1); // AddStaticVehicle(429,-1988.0347,305.4242,34.8553,87.0725,2,1); // AddStaticVehicle(559,-1657.6660,1213.6195,6.9062,282.6953,13,8); // AddStaticVehicle(560,-1658.3722,1213.2236,13.3806,37.9052,52,39); // AddStaticVehicle(558,-1660.8994,1210.7589,20.7875,317.6098,36,1); // AddStaticVehicle(550,-1645.2401,1303.9883,6.8482,133.6013,7,7); // AddStaticVehicle(460,-1333.1960,903.7660,1.5568,0.5095,46,32); // // 25/4 UPDATE AddStaticVehicle(411,113.8611,1068.6182,13.3395,177.1330,116,1); // AddStaticVehicle(429,159.5199,1185.1160,14.7324,85.5769,1,2); // AddStaticVehicle(411,612.4678,1694.4126,6.7192,302.5539,75,1); // AddStaticVehicle(522,661.7609,1720.9894,6.5641,19.1231,6,25); // AddStaticVehicle(522,660.0554,1719.1187,6.5642,12.7699,8,82); // AddStaticVehicle(567,711.4207,1947.5208,5.4056,179.3810,90,96); // AddStaticVehicle(567,1031.8435,1920.3726,11.3369,89.4978,97,96); // AddStaticVehicle(567,1112.3754,1747.8737,10.6923,270.9278,102,114); // AddStaticVehicle(567,1641.6802,1299.2113,10.6869,271.4891,97,96); // AddStaticVehicle(567,2135.8757,1408.4512,10.6867,180.4562,90,96); // AddStaticVehicle(567,2262.2639,1469.2202,14.9177,91.1919,99,81); // AddStaticVehicle(567,2461.7380,1345.5385,10.6975,0.9317,114,1); // AddStaticVehicle(567,2804.4365,1332.5348,10.6283,271.7682,88,64); // AddStaticVehicle(560,2805.1685,1361.4004,10.4548,270.2340,17,1); // AddStaticVehicle(506,2853.5378,1361.4677,10.5149,269.6648,7,7); // AddStaticVehicle(567,2633.9832,2205.7061,10.6868,180.0076,93,64); // AddStaticVehicle(567,2119.9751,2049.3127,10.5423,180.1963,93,64); // AddStaticVehicle(567,2785.0261,-1835.0374,9.6874,226.9852,93,64); // AddStaticVehicle(567,2787.8975,-1876.2583,9.6966,0.5804,99,81); // AddStaticVehicle(411,2771.2993,-1841.5620,9.4870,20.7678,116,1); // AddStaticVehicle(420,1713.9319,1467.8354,10.5219,342.8006,6,1); // taxi AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para AddStaticPickup(1273,2,-2621.268554,-112.385803,4.342578);//Pickup Id 0; AddStaticPickup(1273,2,-2620.756591,-185.110443,7.203125);//Pickup Id 1; AddStaticPickup(1273,2,-2620.271240,-134.771881,5.000000);//Pickup Id 2; AddStaticPickup(1273,2,-2724.916259,-92.767272,7.054711);//Pickup Id 3; AddStaticPickup(1273,2,-2723.830566,-191.197219,4.335937);//Pickup Id 4; AddStaticPickup(1273,2,-2689.665527,-152.769088,5.000000);//Pickup Id 5; AddStaticPickup(1273,2,-2689.152832,-89.430183,4.335937);//Pickup Id 6; AddStaticPickup(1273,2,-2685.051513,-96.538459,7.193309);//Pickup Id 7; AddStaticPickup(1273,2,-2721.427490,-23.291238,4.335937);//Pickup Id 8; AddStaticPickup(1273,2,-2687.844970,115.617134,6.916421);//Pickup Id 9; AddStaticPickup(1273,2,-2434.399658,1300.996459,18.421985);//Pickup Id 10; AddStaticPickup(1273,2,-2475.984130,1274.275634,25.670480);//Pickup Id 11; AddStaticPickup(1273,2,-2477.234863,1244.549804,33.609375);//Pickup Id 12; AddStaticPickup(1273,2,-2476.668457,1310.899169,15.495339);//Pickup Id 13; AddStaticPickup(1273,2,-2476.945068,1338.184204,8.503883);//Pickup Id 14; AddStaticPickup(1273,2,-2382.658935,1318.012939,16.218574);//Pickup Id 15; AddStaticPickup(1273,2,-2351.620361,1299.633789,19.571418);//Pickup Id 16; AddStaticPickup(1273,2,-2382.849121,1245.014892,29.694141);//Pickup Id 17; AddStaticPickup(1273,2,-2396.911865,1131.596313,55.733276);//Pickup Id 18; AddStaticPickup(1273,2,-2423.859375,1139.001220,55.726562);//Pickup Id 19; AddStaticPickup(1273,2,-2512.436279,1029.211791,73.680953);//Pickup Id 20; AddStaticPickup(1273,2,-2510.921386,942.947509,65.289062);//Pickup Id 21; AddStaticPickup(1273,2,-2549.260253,1145.318115,55.726562);//Pickup Id 22; AddStaticPickup(1273,2,-2573.016113,1154.652832,55.733940);//Pickup Id 23; AddStaticPickup(1273,2,-2217.113037,577.202026,35.171875);//Pickup Id 24; AddStaticPickup(1273,2,-2279.618164,645.759460,49.445312);//Pickup Id 25; AddStaticPickup(1273,2,-2303.044677,730.560913,49.450534);//Pickup Id 26; AddStaticPickup(1273,2,-2278.356933,767.932617,49.445312);//Pickup Id 27; AddStaticPickup(1273,2,-2155.908935,645.365051,52.367187);//Pickup Id 28; AddStaticPickup(1273,2,-2128.641357,602.595336,45.013332);//Pickup Id 29; AddStaticPickup(1273,2,-2455.116943,504.024780,30.077461);//Pickup Id 30; AddStaticPickup(1273,2,-2655.139404,639.344726,14.453125);//Pickup Id 31; AddStaticPickup(1273,2,-2695.450927,639.835632,14.453125);//Pickup Id 32; AddStaticPickup(1273,2,-2721.810302,923.946411,67.593750);//Pickup Id 33; AddStaticPickup(1273,2,-1668.537597,743.425964,19.178636);//Pickup Id 34; AddStaticPickup(1273,2,-1457.485107,840.740173,7.187500);//Pickup Id 35; AddStaticPickup(1273,2,-1581.077514,866.849609,7.695312);//Pickup Id 36; AddStaticPickup(1273,2,-1917.071044,671.642700,46.562500);//Pickup Id 37; AddStaticPickup(1273,2,-1917.061767,660.469543,46.562500);//Pickup Id 38; AddStaticPickup(1273,2,-1929.271728,640.166076,46.562500);//Pickup Id 39; AddStaticPickup(1273,2,-1963.902954,639.137268,46.562500);//Pickup Id 40; AddStaticPickup(1273,2,-1986.316650,647.299865,46.568286);//Pickup Id 41; AddStaticPickup(1273,2,-1986.078247,660.516845,46.568286);//Pickup Id 42; AddStaticPickup(1273,2,-2034.813354,902.202453,50.650222);//Pickup Id 43; AddStaticPickup(1273,2,-1881.912353,823.816650,35.175907);//Pickup Id 44; AddStaticPickup(1273,2,-1749.469848,902.568603,25.085937);//Pickup Id 45; AddStaticPickup(1273,2,-1758.551879,903.573913,25.085937);//Pickup Id 46; AddStaticPickup(1273,2,-1767.427001,903.688903,24.882829);//Pickup Id 47; AddStaticPickup(1273,2,-1740.329956,903.136230,25.085937);//Pickup Id 48; AddStaticPickup(1273,2,-2016.822509,-39.455242,35.309619);//Pickup Id 49; AddStaticPickup(1273,2,-2146.688964,98.546432,35.320312);//Pickup Id 50; AddStaticPickup(1273,2,-2149.280273,95.911262,35.320312);//Pickup Id 51; SetTimer("RapedMe",1000,1); SetTimer("PayDay", 1200000, 1); for(new i = 0; i < sizeof(CreatedCars); i++) { CreatedCars[i] = 0; } gMenu0[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu0[255],0,Info); AddMenuItem(gMenu0[255],0,Enter); AddMenuItem(gMenu0[255],0,Buy); AddMenuItem(gMenu0[255],0,Rent); AddMenuItem(gMenu0[255],0,Sell); AddMenuItem(gMenu0[255],0,Lock); gMenue0[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue0[255],0,EatFood); AddMenuItem(gMenue0[255],0,Exercise); AddMenuItem(gMenue0[255],0,Exit); gMenu1[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu1[255],0,Info); AddMenuItem(gMenu1[255],0,Enter); AddMenuItem(gMenu1[255],0,Buy); AddMenuItem(gMenu1[255],0,Rent); AddMenuItem(gMenu1[255],0,Sell); AddMenuItem(gMenu1[255],0,Lock); gMenue1[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue1[255],0,EatFood); AddMenuItem(gMenue1[255],0,Exercise); AddMenuItem(gMenue1[255],0,Exit); gMenu2[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu2[255],0,Info); AddMenuItem(gMenu2[255],0,Enter); AddMenuItem(gMenu2[255],0,Buy); AddMenuItem(gMenu2[255],0,Rent); AddMenuItem(gMenu2[255],0,Sell); AddMenuItem(gMenu2[255],0,Lock); gMenue2[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue2[255],0,EatFood); AddMenuItem(gMenue2[255],0,Exercise); AddMenuItem(gMenue2[255],0,Exit); gMenu3[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu3[255],0,Info); AddMenuItem(gMenu3[255],0,Enter); AddMenuItem(gMenu3[255],0,Buy); AddMenuItem(gMenu3[255],0,Rent); AddMenuItem(gMenu3[255],0,Sell); AddMenuItem(gMenu3[255],0,Lock); gMenue3[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue3[255],0,EatFood); AddMenuItem(gMenue3[255],0,Exercise); AddMenuItem(gMenue3[255],0,Exit); gMenu4[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu4[255],0,Info); AddMenuItem(gMenu4[255],0,Enter); AddMenuItem(gMenu4[255],0,Buy); AddMenuItem(gMenu4[255],0,Rent); AddMenuItem(gMenu4[255],0,Sell); AddMenuItem(gMenu4[255],0,Lock); gMenue4[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue4[255],0,EatFood); AddMenuItem(gMenue4[255],0,Exercise); AddMenuItem(gMenue4[255],0,Exit); gMenu5[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu5[255],0,Info); AddMenuItem(gMenu5[255],0,Enter); AddMenuItem(gMenu5[255],0,Buy); AddMenuItem(gMenu5[255],0,Rent); AddMenuItem(gMenu5[255],0,Sell); AddMenuItem(gMenu5[255],0,Lock); gMenue5[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue5[255],0,EatFood); AddMenuItem(gMenue5[255],0,Exercise); AddMenuItem(gMenue5[255],0,Exit); gMenu6[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu6[255],0,Info); AddMenuItem(gMenu6[255],0,Enter); AddMenuItem(gMenu6[255],0,Buy); AddMenuItem(gMenu6[255],0,Rent); AddMenuItem(gMenu6[255],0,Sell); AddMenuItem(gMenu6[255],0,Lock); gMenue6[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue6[255],0,EatFood); AddMenuItem(gMenue6[255],0,Exercise); AddMenuItem(gMenue6[255],0,Exit); gMenu7[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu7[255],0,Info); AddMenuItem(gMenu7[255],0,Enter); AddMenuItem(gMenu7[255],0,Buy); AddMenuItem(gMenu7[255],0,Rent); AddMenuItem(gMenu7[255],0,Sell); AddMenuItem(gMenu7[255],0,Lock); gMenue7[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue7[255],0,EatFood); AddMenuItem(gMenue7[255],0,Exercise); AddMenuItem(gMenue7[255],0,Exit); gMenu8[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu8[255],0,Info); AddMenuItem(gMenu8[255],0,Enter); AddMenuItem(gMenu8[255],0,Buy); AddMenuItem(gMenu8[255],0,Rent); AddMenuItem(gMenu8[255],0,Sell); AddMenuItem(gMenu8[255],0,Lock); gMenue8[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue8[255],0,EatFood); AddMenuItem(gMenue8[255],0,Exercise); AddMenuItem(gMenue8[255],0,Exit); gMenu9[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu9[255],0,Info); AddMenuItem(gMenu9[255],0,Enter); AddMenuItem(gMenu9[255],0,Buy); AddMenuItem(gMenu9[255],0,Rent); AddMenuItem(gMenu9[255],0,Sell); AddMenuItem(gMenu9[255],0,Lock); gMenue9[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue9[255],0,EatFood); AddMenuItem(gMenue9[255],0,Exercise); AddMenuItem(gMenue9[255],0,Exit); gMenu10[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu10[255],0,Info); AddMenuItem(gMenu10[255],0,Enter); AddMenuItem(gMenu10[255],0,Buy); AddMenuItem(gMenu10[255],0,Rent); AddMenuItem(gMenu10[255],0,Sell); AddMenuItem(gMenu10[255],0,Lock); gMenue10[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue10[255],0,EatFood); AddMenuItem(gMenue10[255],0,Exercise); AddMenuItem(gMenue10[255],0,Exit); gMenu11[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu11[255],0,Info); AddMenuItem(gMenu11[255],0,Enter); AddMenuItem(gMenu11[255],0,Buy); AddMenuItem(gMenu11[255],0,Rent); AddMenuItem(gMenu11[255],0,Sell); AddMenuItem(gMenu11[255],0,Lock); gMenue11[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue11[255],0,EatFood); AddMenuItem(gMenue11[255],0,Exercise); AddMenuItem(gMenue11[255],0,Exit); gMenu12[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu12[255],0,Info); AddMenuItem(gMenu12[255],0,Enter); AddMenuItem(gMenu12[255],0,Buy); AddMenuItem(gMenu12[255],0,Rent); AddMenuItem(gMenu12[255],0,Sell); AddMenuItem(gMenu12[255],0,Lock); gMenue12[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue12[255],0,EatFood); AddMenuItem(gMenue12[255],0,Exercise); AddMenuItem(gMenue12[255],0,Exit); gMenu13[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu13[255],0,Info); AddMenuItem(gMenu13[255],0,Enter); AddMenuItem(gMenu13[255],0,Buy); AddMenuItem(gMenu13[255],0,Rent); AddMenuItem(gMenu13[255],0,Sell); AddMenuItem(gMenu13[255],0,Lock); gMenue13[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue13[255],0,EatFood); AddMenuItem(gMenue13[255],0,Exercise); AddMenuItem(gMenue13[255],0,Exit); gMenu14[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu14[255],0,Info); AddMenuItem(gMenu14[255],0,Enter); AddMenuItem(gMenu14[255],0,Buy); AddMenuItem(gMenu14[255],0,Rent); AddMenuItem(gMenu14[255],0,Sell); AddMenuItem(gMenu14[255],0,Lock); gMenue14[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue14[255],0,EatFood); AddMenuItem(gMenue14[255],0,Exercise); AddMenuItem(gMenue14[255],0,Exit); gMenu15[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu15[255],0,Info); AddMenuItem(gMenu15[255],0,Enter); AddMenuItem(gMenu15[255],0,Buy); AddMenuItem(gMenu15[255],0,Rent); AddMenuItem(gMenu15[255],0,Sell); AddMenuItem(gMenu15[255],0,Lock); gMenue15[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue15[255],0,EatFood); AddMenuItem(gMenue15[255],0,Exercise); AddMenuItem(gMenue15[255],0,Exit); gMenu16[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu16[255],0,Info); AddMenuItem(gMenu16[255],0,Enter); AddMenuItem(gMenu16[255],0,Buy); AddMenuItem(gMenu16[255],0,Rent); AddMenuItem(gMenu16[255],0,Sell); AddMenuItem(gMenu16[255],0,Lock); gMenue16[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue16[255],0,EatFood); AddMenuItem(gMenue16[255],0,Exercise); AddMenuItem(gMenue16[255],0,Exit); gMenu17[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu17[255],0,Info); AddMenuItem(gMenu17[255],0,Enter); AddMenuItem(gMenu17[255],0,Buy); AddMenuItem(gMenu17[255],0,Rent); AddMenuItem(gMenu17[255],0,Sell); AddMenuItem(gMenu17[255],0,Lock); gMenue17[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue17[255],0,EatFood); AddMenuItem(gMenue17[255],0,Exercise); AddMenuItem(gMenue17[255],0,Exit); gMenu18[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu18[255],0,Info); AddMenuItem(gMenu18[255],0,Enter); AddMenuItem(gMenu18[255],0,Buy); AddMenuItem(gMenu18[255],0,Rent); AddMenuItem(gMenu18[255],0,Sell); AddMenuItem(gMenu18[255],0,Lock); gMenue18[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue18[255],0,EatFood); AddMenuItem(gMenue18[255],0,Exercise); AddMenuItem(gMenue18[255],0,Exit); gMenu19[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu19[255],0,Info); AddMenuItem(gMenu19[255],0,Enter); AddMenuItem(gMenu19[255],0,Buy); AddMenuItem(gMenu19[255],0,Rent); AddMenuItem(gMenu19[255],0,Sell); AddMenuItem(gMenu19[255],0,Lock); gMenue19[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue19[255],0,EatFood); AddMenuItem(gMenue19[255],0,Exercise); AddMenuItem(gMenue19[255],0,Exit); gMenu20[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu20[255],0,Info); AddMenuItem(gMenu20[255],0,Enter); AddMenuItem(gMenu20[255],0,Buy); AddMenuItem(gMenu20[255],0,Rent); AddMenuItem(gMenu20[255],0,Sell); AddMenuItem(gMenu20[255],0,Lock); gMenue20[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue20[255],0,EatFood); AddMenuItem(gMenue20[255],0,Exercise); AddMenuItem(gMenue20[255],0,Exit); gMenu21[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu21[255],0,Info); AddMenuItem(gMenu21[255],0,Enter); AddMenuItem(gMenu21[255],0,Buy); AddMenuItem(gMenu21[255],0,Rent); AddMenuItem(gMenu21[255],0,Sell); AddMenuItem(gMenu21[255],0,Lock); gMenue21[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue21[255],0,EatFood); AddMenuItem(gMenue21[255],0,Exercise); AddMenuItem(gMenue21[255],0,Exit); gMenu22[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu22[255],0,Info); AddMenuItem(gMenu22[255],0,Enter); AddMenuItem(gMenu22[255],0,Buy); AddMenuItem(gMenu22[255],0,Rent); AddMenuItem(gMenu22[255],0,Sell); AddMenuItem(gMenu22[255],0,Lock); gMenue22[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue22[255],0,EatFood); AddMenuItem(gMenue22[255],0,Exercise); AddMenuItem(gMenue22[255],0,Exit); gMenu23[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu23[255],0,Info); AddMenuItem(gMenu23[255],0,Enter); AddMenuItem(gMenu23[255],0,Buy); AddMenuItem(gMenu23[255],0,Rent); AddMenuItem(gMenu23[255],0,Sell); AddMenuItem(gMenu23[255],0,Lock); gMenue23[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue23[255],0,EatFood); AddMenuItem(gMenue23[255],0,Exercise); AddMenuItem(gMenue23[255],0,Exit); gMenu24[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu24[255],0,Info); AddMenuItem(gMenu24[255],0,Enter); AddMenuItem(gMenu24[255],0,Buy); AddMenuItem(gMenu24[255],0,Rent); AddMenuItem(gMenu24[255],0,Sell); AddMenuItem(gMenu24[255],0,Lock); gMenue24[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue24[255],0,EatFood); AddMenuItem(gMenue24[255],0,Exercise); AddMenuItem(gMenue24[255],0,Exit); gMenu25[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu25[255],0,Info); AddMenuItem(gMenu25[255],0,Enter); AddMenuItem(gMenu25[255],0,Buy); AddMenuItem(gMenu25[255],0,Rent); AddMenuItem(gMenu25[255],0,Sell); AddMenuItem(gMenu25[255],0,Lock); gMenue25[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue25[255],0,EatFood); AddMenuItem(gMenue25[255],0,Exercise); AddMenuItem(gMenue25[255],0,Exit); gMenu26[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu26[255],0,Info); AddMenuItem(gMenu26[255],0,Enter); AddMenuItem(gMenu26[255],0,Buy); AddMenuItem(gMenu26[255],0,Rent); AddMenuItem(gMenu26[255],0,Sell); AddMenuItem(gMenu26[255],0,Lock); gMenue26[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue26[255],0,EatFood); AddMenuItem(gMenue26[255],0,Exercise); AddMenuItem(gMenue26[255],0,Exit); gMenu27[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu27[255],0,Info); AddMenuItem(gMenu27[255],0,Enter); AddMenuItem(gMenu27[255],0,Buy); AddMenuItem(gMenu27[255],0,Rent); AddMenuItem(gMenu27[255],0,Sell); AddMenuItem(gMenu27[255],0,Lock); gMenue27[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue27[255],0,EatFood); AddMenuItem(gMenue27[255],0,Exercise); AddMenuItem(gMenue27[255],0,Exit); gMenu28[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu28[255],0,Info); AddMenuItem(gMenu28[255],0,Enter); AddMenuItem(gMenu28[255],0,Buy); AddMenuItem(gMenu28[255],0,Rent); AddMenuItem(gMenu28[255],0,Sell); AddMenuItem(gMenu28[255],0,Lock); gMenue28[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue28[255],0,EatFood); AddMenuItem(gMenue28[255],0,Exercise); AddMenuItem(gMenue28[255],0,Exit); gMenu29[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu29[255],0,Info); AddMenuItem(gMenu29[255],0,Enter); AddMenuItem(gMenu29[255],0,Buy); AddMenuItem(gMenu29[255],0,Rent); AddMenuItem(gMenu29[255],0,Sell); AddMenuItem(gMenu29[255],0,Lock); gMenue29[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue29[255],0,EatFood); AddMenuItem(gMenue29[255],0,Exercise); AddMenuItem(gMenue29[255],0,Exit); gMenu30[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu30[255],0,Info); AddMenuItem(gMenu30[255],0,Enter); AddMenuItem(gMenu30[255],0,Buy); AddMenuItem(gMenu30[255],0,Rent); AddMenuItem(gMenu30[255],0,Sell); AddMenuItem(gMenu30[255],0,Lock); gMenue30[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue30[255],0,EatFood); AddMenuItem(gMenue30[255],0,Exercise); AddMenuItem(gMenue30[255],0,Exit); gMenu31[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu31[255],0,Info); AddMenuItem(gMenu31[255],0,Enter); AddMenuItem(gMenu31[255],0,Buy); AddMenuItem(gMenu31[255],0,Rent); AddMenuItem(gMenu31[255],0,Sell); AddMenuItem(gMenu31[255],0,Lock); gMenue31[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue31[255],0,EatFood); AddMenuItem(gMenue31[255],0,Exercise); AddMenuItem(gMenue31[255],0,Exit); gMenu32[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu32[255],0,Info); AddMenuItem(gMenu32[255],0,Enter); AddMenuItem(gMenu32[255],0,Buy); AddMenuItem(gMenu32[255],0,Rent); AddMenuItem(gMenu32[255],0,Sell); AddMenuItem(gMenu32[255],0,Lock); gMenue32[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue32[255],0,EatFood); AddMenuItem(gMenue32[255],0,Exercise); AddMenuItem(gMenue32[255],0,Exit); gMenu33[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu33[255],0,Info); AddMenuItem(gMenu33[255],0,Enter); AddMenuItem(gMenu33[255],0,Buy); AddMenuItem(gMenu33[255],0,Rent); AddMenuItem(gMenu33[255],0,Sell); AddMenuItem(gMenu33[255],0,Lock); gMenue33[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue33[255],0,EatFood); AddMenuItem(gMenue33[255],0,Exercise); AddMenuItem(gMenue33[255],0,Exit); gMenu34[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu34[255],0,Info); AddMenuItem(gMenu34[255],0,Enter); AddMenuItem(gMenu34[255],0,Buy); AddMenuItem(gMenu34[255],0,Rent); AddMenuItem(gMenu34[255],0,Sell); AddMenuItem(gMenu34[255],0,Lock); gMenue34[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue34[255],0,EatFood); AddMenuItem(gMenue34[255],0,Exercise); AddMenuItem(gMenue34[255],0,Exit); gMenu35[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu35[255],0,Info); AddMenuItem(gMenu35[255],0,Enter); AddMenuItem(gMenu35[255],0,Buy); AddMenuItem(gMenu35[255],0,Rent); AddMenuItem(gMenu35[255],0,Sell); AddMenuItem(gMenu35[255],0,Lock); gMenue35[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue35[255],0,EatFood); AddMenuItem(gMenue35[255],0,Exercise); AddMenuItem(gMenue35[255],0,Exit); gMenu36[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu36[255],0,Info); AddMenuItem(gMenu36[255],0,Enter); AddMenuItem(gMenu36[255],0,Buy); AddMenuItem(gMenu36[255],0,Rent); AddMenuItem(gMenu36[255],0,Sell); AddMenuItem(gMenu36[255],0,Lock); gMenue36[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue36[255],0,EatFood); AddMenuItem(gMenue36[255],0,Exercise); AddMenuItem(gMenue36[255],0,Exit); gMenu37[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu37[255],0,Info); AddMenuItem(gMenu37[255],0,Enter); AddMenuItem(gMenu37[255],0,Buy); AddMenuItem(gMenu37[255],0,Rent); AddMenuItem(gMenu37[255],0,Sell); AddMenuItem(gMenu37[255],0,Lock); gMenue37[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue37[255],0,EatFood); AddMenuItem(gMenue37[255],0,Exercise); AddMenuItem(gMenue37[255],0,Exit); gMenu38[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu38[255],0,Info); AddMenuItem(gMenu38[255],0,Enter); AddMenuItem(gMenu38[255],0,Buy); AddMenuItem(gMenu38[255],0,Rent); AddMenuItem(gMenu38[255],0,Sell); AddMenuItem(gMenu38[255],0,Lock); gMenue38[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue38[255],0,EatFood); AddMenuItem(gMenue38[255],0,Exercise); AddMenuItem(gMenue38[255],0,Exit); gMenu39[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu39[255],0,Info); AddMenuItem(gMenu39[255],0,Enter); AddMenuItem(gMenu39[255],0,Buy); AddMenuItem(gMenu39[255],0,Rent); AddMenuItem(gMenu39[255],0,Sell); AddMenuItem(gMenu39[255],0,Lock); gMenue39[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue39[255],0,EatFood); AddMenuItem(gMenue39[255],0,Exercise); AddMenuItem(gMenue39[255],0,Exit); gMenu40[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu40[255],0,Info); AddMenuItem(gMenu40[255],0,Enter); AddMenuItem(gMenu40[255],0,Buy); AddMenuItem(gMenu40[255],0,Rent); AddMenuItem(gMenu40[255],0,Sell); AddMenuItem(gMenu40[255],0,Lock); gMenue40[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue40[255],0,EatFood); AddMenuItem(gMenue40[255],0,Exercise); AddMenuItem(gMenue40[255],0,Exit); gMenu41[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu41[255],0,Info); AddMenuItem(gMenu41[255],0,Enter); AddMenuItem(gMenu41[255],0,Buy); AddMenuItem(gMenu41[255],0,Rent); AddMenuItem(gMenu41[255],0,Sell); AddMenuItem(gMenu41[255],0,Lock); gMenue41[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue41[255],0,EatFood); AddMenuItem(gMenue41[255],0,Exercise); AddMenuItem(gMenue41[255],0,Exit); gMenu42[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu42[255],0,Info); AddMenuItem(gMenu42[255],0,Enter); AddMenuItem(gMenu42[255],0,Buy); AddMenuItem(gMenu42[255],0,Rent); AddMenuItem(gMenu42[255],0,Sell); AddMenuItem(gMenu42[255],0,Lock); gMenue42[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue42[255],0,EatFood); AddMenuItem(gMenue42[255],0,Exercise); AddMenuItem(gMenue42[255],0,Exit); gMenu43[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu43[255],0,Info); AddMenuItem(gMenu43[255],0,Enter); AddMenuItem(gMenu43[255],0,Buy); AddMenuItem(gMenu43[255],0,Rent); AddMenuItem(gMenu43[255],0,Sell); AddMenuItem(gMenu43[255],0,Lock); gMenue43[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue43[255],0,EatFood); AddMenuItem(gMenue43[255],0,Exercise); AddMenuItem(gMenue43[255],0,Exit); gMenu44[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu44[255],0,Info); AddMenuItem(gMenu44[255],0,Enter); AddMenuItem(gMenu44[255],0,Buy); AddMenuItem(gMenu44[255],0,Rent); AddMenuItem(gMenu44[255],0,Sell); AddMenuItem(gMenu44[255],0,Lock); gMenue44[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue44[255],0,EatFood); AddMenuItem(gMenue44[255],0,Exercise); AddMenuItem(gMenue44[255],0,Exit); gMenu45[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu45[255],0,Info); AddMenuItem(gMenu45[255],0,Enter); AddMenuItem(gMenu45[255],0,Buy); AddMenuItem(gMenu45[255],0,Rent); AddMenuItem(gMenu45[255],0,Sell); AddMenuItem(gMenu45[255],0,Lock); gMenue45[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue45[255],0,EatFood); AddMenuItem(gMenue45[255],0,Exercise); AddMenuItem(gMenue45[255],0,Exit); gMenu46[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu46[255],0,Info); AddMenuItem(gMenu46[255],0,Enter); AddMenuItem(gMenu46[255],0,Buy); AddMenuItem(gMenu46[255],0,Rent); AddMenuItem(gMenu46[255],0,Sell); AddMenuItem(gMenu46[255],0,Lock); gMenue46[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue46[255],0,EatFood); AddMenuItem(gMenue46[255],0,Exercise); AddMenuItem(gMenue46[255],0,Exit); gMenu47[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu47[255],0,Info); AddMenuItem(gMenu47[255],0,Enter); AddMenuItem(gMenu47[255],0,Buy); AddMenuItem(gMenu47[255],0,Rent); AddMenuItem(gMenu47[255],0,Sell); AddMenuItem(gMenu47[255],0,Lock); gMenue47[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue47[255],0,EatFood); AddMenuItem(gMenue47[255],0,Exercise); AddMenuItem(gMenue47[255],0,Exit); gMenu48[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu48[255],0,Info); AddMenuItem(gMenu48[255],0,Enter); AddMenuItem(gMenu48[255],0,Buy); AddMenuItem(gMenu48[255],0,Rent); AddMenuItem(gMenu48[255],0,Sell); AddMenuItem(gMenu48[255],0,Lock); gMenue48[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue48[255],0,EatFood); AddMenuItem(gMenue48[255],0,Exercise); AddMenuItem(gMenue48[255],0,Exit); gMenu49[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu49[255],0,Info); AddMenuItem(gMenu49[255],0,Enter); AddMenuItem(gMenu49[255],0,Buy); AddMenuItem(gMenu49[255],0,Rent); AddMenuItem(gMenu49[255],0,Sell); AddMenuItem(gMenu49[255],0,Lock); gMenue49[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue49[255],0,EatFood); AddMenuItem(gMenue49[255],0,Exercise); AddMenuItem(gMenue49[255],0,Exit); gMenu50[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu50[255],0,Info); AddMenuItem(gMenu50[255],0,Enter); AddMenuItem(gMenu50[255],0,Buy); AddMenuItem(gMenu50[255],0,Rent); AddMenuItem(gMenu50[255],0,Sell); AddMenuItem(gMenu50[255],0,Lock); gMenue50[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue50[255],0,EatFood); AddMenuItem(gMenue50[255],0,Exercise); AddMenuItem(gMenue50[255],0,Exit); gMenu51[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu51[255],0,Info); AddMenuItem(gMenu51[255],0,Enter); AddMenuItem(gMenu51[255],0,Buy); AddMenuItem(gMenu51[255],0,Rent); AddMenuItem(gMenu51[255],0,Sell); AddMenuItem(gMenu51[255],0,Lock); gMenue51[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue51[255],0,EatFood); AddMenuItem(gMenue51[255],0,Exercise); AddMenuItem(gMenue51[255],0,Exit); return 1; } public OnGameModeExit() { print("\n--SF-RP Unloaded Succesfully"); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, -853.4641,-881.7031,149.6406); SetPlayerCameraPos(playerid, -850.4641,-878.7031,149.6406); SetPlayerCameraLookAt(playerid, -853.4641,-881.7031,149.6406); SetPlayerClass(playerid, classid); gPlayerClass[playerid] = classid; switch (classid) { case 0: { GameTextForPlayer(playerid, "~w~Mechanic", 500, 3); } case 1: { GameTextForPlayer(playerid, "~w~Mechanic", 500, 3); } case 2: { GameTextForPlayer(playerid, "~w~Mechanic", 500, 3); } case 3: { GameTextForPlayer(playerid, "~w~Mechanic", 500, 3); } case 4: { GameTextForPlayer(playerid, "~y~Taxi-Bus Driver", 500, 3); } case 5: { GameTextForPlayer(playerid, "~y~Taxi-Bus Driver", 500, 3); } case 6: { GameTextForPlayer(playerid, "~y~Taxi-Bus Driver", 500, 3); } case 7: { GameTextForPlayer(playerid, "~p~Medic", 500, 3); } case 8: { GameTextForPlayer(playerid, "~p~Medic", 500, 3); } case 9: { GameTextForPlayer(playerid, "~p~Medic", 500, 3); } case 10: { GameTextForPlayer(playerid, "~o~WHORE", 500, 3); } case 11: { GameTextForPlayer(playerid, "~o~WHORE", 500, 3); } case 12: { GameTextForPlayer(playerid, "~o~WHORE", 500, 3); } case 13: { GameTextForPlayer(playerid, "~o~WHORE", 500, 3); } case 14: { GameTextForPlayer(playerid, "~r~FireFighter", 500, 3); } case 15: { GameTextForPlayer(playerid, "~r~FireFighter", 500, 3); } case 16: { GameTextForPlayer(playerid, "~r~FireFighter", 500, 3); } case 17: { GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3); } case 18: { GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3); } case 19: { GameTextForPlayer(playerid, "~g~GANGSTER", 500, 3); } case 20: { GameTextForPlayer(playerid, "~b~SAPD ~g~(Cop)", 500, 3); } case 21: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 22: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 23: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 24: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 25: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 26: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 27: { GameTextForPlayer(playerid, "~b~Young Pimp ~g~(Civilian)", 500, 3); } case 28: { GameTextForPlayer(playerid, "~b~Business Man ~g~(Civilian)", 500, 3); } case 29: { GameTextForPlayer(playerid, "~b~Hot Babe ~g~(Civilian)", 500, 3); } case 30: { GameTextForPlayer(playerid, "~b~Boxer ~g~(Civilian)", 500, 3); } case 31: { GameTextForPlayer(playerid, "~b~RollerBlader ~g~(Civilian)", 500, 3); } case 32: { GameTextForPlayer(playerid, "~b~Hiker ~g~(Civilian)", 500, 3); } case 33: { GameTextForPlayer(playerid, "~b~Karate Instructor ~g~(Civilian)", 500, 3); } case 34: { GameTextForPlayer(playerid, "~b~Hot Hooker ~g~(Civilian)", 500, 3); } case 35: { GameTextForPlayer(playerid, "~b~Old Bitch ~g~(Civilian)", 500, 3); } case 36: { GameTextForPlayer(playerid, "~b~Biker ~g~(Civilian)", 500, 3); } case 37: { GameTextForPlayer(playerid, "~b~Jock ~g~(Civilian)", 500, 3); } case 38: { GameTextForPlayer(playerid, "~b~Rapper ~g~(Civilian)", 500, 3); } case 39: { GameTextForPlayer(playerid, "~b~Hillbilly ~g~(Civilian)", 500, 3); } case 40: { GameTextForPlayer(playerid, "~b~Clown ~g~(Civilian)", 500, 3); } case 41: { GameTextForPlayer(playerid, "~b~Stripper ~g~(Civilian)", 500, 3); } case 42: { GameTextForPlayer(playerid, "~b~DrugDealer ~g~(Civilian)", 500, 3); } case 43: { GameTextForPlayer(playerid, "~b~Registered Sex Offender ~g~(Civilian)", 500, 3); } case 44: { GameTextForPlayer(playerid, "~b~Quite GrandPa ~g~(Civilian)", 500, 3); } case 45: { GameTextForPlayer(playerid, "~b~Child Molestor ~g~(Civilian)", 500, 3); } case 46: { GameTextForPlayer(playerid, "~b~Robber ~g~(Civilian)", 500, 3); } case 47: { GameTextForPlayer(playerid, "~b~GayMan ~g~(Civilian)", 500, 3); } case 48: { GameTextForPlayer(playerid, "~b~GangSta ~g~(Civilian)", 500, 3); } case 49: { GameTextForPlayer(playerid, "~b~Pimp ~g~(Civilian)", 500, 3); } case 50: { GameTextForPlayer(playerid, "~b~SAPD ~g~(Cop)", 500, 3); } case 51: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 52: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 53: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 54: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 55: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 56: { GameTextForPlayer(playerid, "~b~SAPD ~g~(COP)", 500, 3); } case 57: { GameTextForPlayer(playerid, "~b~Young Pimp ~g~(Civilian)", 500, 3); } case 58: { GameTextForPlayer(playerid, "~b~Business Man ~g~(Civilian)", 500, 3); } case 59: { GameTextForPlayer(playerid, "~b~Hot Babe ~g~(Civilian)", 500, 3); } case 60: { GameTextForPlayer(playerid, "~b~Boxer ~g~(Civilian)", 500, 3); } case 61: { GameTextForPlayer(playerid, "~b~RollerBlader ~g~(Civilian)", 500, 3); } case 62: { GameTextForPlayer(playerid, "~b~Hiker ~g~(Civilian)", 500, 3); } case 63: { GameTextForPlayer(playerid, "~b~Karate Instructor ~g~(Civilian)", 500, 3); } case 64: { GameTextForPlayer(playerid, "~b~Hot Hooker ~g~(Civilian)", 500, 3); } case 65: { GameTextForPlayer(playerid, "~b~Old Bitch ~g~(Civilian)", 500, 3); } case 66: { GameTextForPlayer(playerid, "~b~Biker ~g~(Civilian)", 500, 3); } case 67: { GameTextForPlayer(playerid, "~b~Jock ~g~(Civilian)", 500, 3); } case 68: { GameTextForPlayer(playerid, "~b~Rapper ~g~(Civilian)", 500, 3); } case 69: { GameTextForPlayer(playerid, "~b~Hillbilly ~g~(Civilian)", 500, 3); } case 70: { GameTextForPlayer(playerid, "~b~Clown ~g~(Civilian)", 500, 3); } case 71: { GameTextForPlayer(playerid, "~b~Stripper ~g~(Civilian)", 500, 3); } case 72: { GameTextForPlayer(playerid, "~b~DrugDealer ~g~(Civilian)", 500, 3); } case 73: { GameTextForPlayer(playerid, "~b~Registered Sex Offender ~g~(Civilian)", 500, 3); } case 74: { GameTextForPlayer(playerid, "~b~Quite GrandPa ~g~(Civilian)", 500, 3); } case 75: { GameTextForPlayer(playerid, "~b~Child Molestor ~g~(Civilian)", 500, 3); } case 76: { GameTextForPlayer(playerid, "~b~Robber ~g~(Civilian)", 500, 3); } case 77: { GameTextForPlayer(playerid, "~b~GayMan ~g~(Civilian)", 500, 3); } case 78: { GameTextForPlayer(playerid, "~b~GangSta ~g~(Civilian)", 500, 3); } case 79: { GameTextForPlayer(playerid, "~b~Pimp ~g~(Civilian)", 500, 3); } case 80: { GameTextForPlayer(playerid, "~b~Clown ~g~(Civilian)", 500, 3); } case 81: { GameTextForPlayer(playerid, "~b~Stripper ~g~(Civilian)", 500, 3); } case 82: { GameTextForPlayer(playerid, "~b~DrugDealer ~g~(Civilian)", 500, 3); } case 83: { GameTextForPlayer(playerid, "~b~Registered Sex Offender ~g~(Civilian)", 500, 3); } case 84: { GameTextForPlayer(playerid, "~b~Quite GrandPa ~g~(Civilian)", 500, 3); } case 85: { GameTextForPlayer(playerid, "~b~Child Molestor ~g~(Civilian)", 500, 3); } case 86: { GameTextForPlayer(playerid, "~b~Robber ~g~(Civilian)", 500, 3); } case 87: { GameTextForPlayer(playerid, "~b~GayMan ~g~(Civilian)", 500, 3); } case 88: { GameTextForPlayer(playerid, "~b~GangSta ~g~(Civilian)", 500, 3); } case 89: { GameTextForPlayer(playerid, "~b~Pimp ~g~(Civilian)", 500, 3); } case 90: { GameTextForPlayer(playerid, "~b~Clown ~g~(Civilian)", 500, 3); } case 91: { GameTextForPlayer(playerid, "~b~Stripper ~g~(Civilian)", 500, 3); } case 92: { GameTextForPlayer(playerid, "~b~DrugDealer ~g~(Civilian)", 500, 3); } case 93: { GameTextForPlayer(playerid, "~b~Registered Sex Offender ~g~(Civilian)", 500, 3); } case 94: { GameTextForPlayer(playerid, "~b~Quite GrandPa ~g~(Civilian)", 500, 3); } case 95: { GameTextForPlayer(playerid, "~b~Child Molestor ~g~(Civilian)", 500, 3); } case 96: { GameTextForPlayer(playerid, "~b~Robber ~g~(Civilian)", 500, 3); } case 97: { GameTextForPlayer(playerid, "~b~GayMan ~g~(Civilian)", 500, 3); } case 98: { GameTextForPlayer(playerid, "~b~GangSta ~g~(Civilian)", 500, 3); } case 99: { GameTextForPlayer(playerid, "~b~Pimp ~g~(Civilian)", 500, 3); } case 100: { GameTextForPlayer(playerid, "~b~Clown ~g~(Civilian)", 500, 3); } case 101: { GameTextForPlayer(playerid, "~b~Stripper ~g~(Civilian)", 500, 3); } case 102: { GameTextForPlayer(playerid, "~b~DrugDealer ~g~(Civilian)", 500, 3); } case 103: { GameTextForPlayer(playerid, "~b~Registered Sex Offender ~g~(Civilian)", 500, 3); } case 104: { GameTextForPlayer(playerid, "~b~Quite GrandPa ~g~(Civilian)", 500, 3); } case 105: { GameTextForPlayer(playerid, "~b~Child Molestor ~g~(Civilian)", 500, 3); } case 106: { GameTextForPlayer(playerid, "~b~Robber ~g~(Civilian)", 500, 3); } case 107: { GameTextForPlayer(playerid, "~b~GayMan ~g~(Civilian)", 500, 3); } case 108: { GameTextForPlayer(playerid, "~b~GangSta ~g~(Civilian)", 500, 3); } case 109: { GameTextForPlayer(playerid, "~b~Pimp ~g~(Civilian)", 500, 3); } } return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { printf("OnPlayerConnect(%d)", playerid); new string[256]; new playername[MAX_PLAYER_NAME]; GetPlayerName(playerid, playername, sizeof(playername)); format(string, sizeof(string), "-Welcome- %s, to WhyteWolfs Paradise!", playername); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); return 1; } public DestroyTextTimer(Text:text) { TextDrawDestroy(text); } SetPlayerClass(playerid, classid) { if(classid == 0) { gTeam[playerid] = TEAM_MECHANIC; } else if(classid == 1) { gTeam[playerid] = TEAM_MECHANIC; } else if(classid == 2) { gTeam[playerid] = TEAM_MECHANIC; } else if(classid == 3) { gTeam[playerid] = TEAM_MECHANIC; } else if(classid == 4) { gTeam[playerid] = TEAM_TAXIBUS; } else if(classid == 5) { gTeam[playerid] = TEAM_TAXIBUS; } else if(classid == 6) { gTeam[playerid] = TEAM_TAXIBUS; } else if(classid == 7) { gTeam[playerid] = TEAM_MEDIC; } else if(classid == 8) { gTeam[playerid] = TEAM_MEDIC; } else if(classid == 9) { gTeam[playerid] = TEAM_MEDIC; } else if(classid == 10) { gTeam[playerid] = TEAM_WHORE; } else if(classid == 11) { gTeam[playerid] = TEAM_WHORE; } else if(classid == 12) { gTeam[playerid] = TEAM_WHORE; } else if(classid == 13) { gTeam[playerid] = TEAM_WHORE; } else if(classid == 14) { gTeam[playerid] = TEAM_FIREFIGHTER; } else if(classid == 15) { gTeam[playerid] = TEAM_FIREFIGHTER; } else if(classid == 16) { gTeam[playerid] = TEAM_FIREFIGHTER; } else if(classid == 17) { gTeam[playerid] = TEAM_GANGSTER; } else if(classid == 18) { gTeam[playerid] = TEAM_GANGSTER; } else if(classid == 19) { gTeam[playerid] = TEAM_GANGSTER; } else if(classid == 20) { gTeam[playerid] = TEAM_COP; } else if(classid == 21) { gTeam[playerid] = TEAM_COP; } else if(classid == 22) { gTeam[playerid] = TEAM_COP; } else if(classid == 23) { gTeam[playerid] = TEAM_COP; } else if(classid == 24) { gTeam[playerid] = TEAM_COP; } else if(classid == 25) { gTeam[playerid] = TEAM_COP; } else if(classid == 26) { gTeam[playerid] = TEAM_COP; } else if(classid == 27) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 28) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 29) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 30) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 31) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 32) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 39) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 40) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 41) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 42) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 43) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 44) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 45) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 46) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 47) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 48) { gTeam[playerid] = TEAM_CIVILIAN; } else if(classid == 49) { gTeam[playerid] = TEAM_CIVILIAN; } } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { SendClientMessage(playerid, COLOR_YELLOW,"Welcome To SF-RP Please No DM"); //1 SendClientMessage(playerid, COLOR_YELLOW,"Type /commands for a list of commands"); //1 SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_GANGSTER) { GameTextForPlayer(playerid,"~g~Role ~b~ Sell Drugs",5000,5); SetPlayerColor(playerid,COLOR_ORANGE); // orange } else if(gTeam[playerid] == TEAM_FIREFIGHTER) { GameTextForPlayer(playerid,"~g~Role ~b~Put Out Fires",5000,5); SetPlayerColor(playerid,COLOR_RED); // Red } else if(gTeam[playerid] == TEAM_COP) { GameTextForPlayer(playerid,"~g~Role ~b~Keep Crime Off San Andreas Streets ",5000,5); SetPlayerColor(playerid,COLOR_BLUE); // blue } else if(gTeam[playerid] == TEAM_WHORE) { GameTextForPlayer(playerid,"~g~Role ~b~Fly Civilians Safely",5000,5); SetPlayerColor(playerid,COLOR_GREEN);//Green } else if(gTeam[playerid] == TEAM_MECHANIC) { GameTextForPlayer(playerid,"~g~Role ~b~Repair Players Cars",5000,5); SetPlayerColor(playerid,COLOR_GREY);//grey } else if(gTeam[playerid] == TEAM_TAXIBUS) { GameTextForPlayer(playerid,"~g~Role ~b~Transport Civilians From Ground Safely",5000,5); SetPlayerColor(playerid,COLOR_YELLOW);//YELLOW } else if(gTeam[playerid] == TEAM_MEDIC) { GameTextForPlayer(playerid,"~g~Role ~b~Heal Players Health",5000,5); SetPlayerColor(playerid,COLOR_LIGHTBLUE);//lightblue } else if(gTeam[playerid] == TEAM_CIVILIAN) { GameTextForPlayer(playerid,"~g~Role ~b~Live The Role-Play Life",5000,5); SetPlayerColor(playerid,COLOR_LIGHTBLUE);//lightblue ShowNameTags(true); ShowPlayerMarkers(true); } return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { new tmp[256], tmp2[256]; new string[256]; new cmd[256]; new idx; new moneys[MAX_PLAYERS]; new giveplayerid; new giveplayer[256]; new sendername[256]; new playermoney[MAX_PLAYERS]; new name[256]; cmd = strtok(cmdtext, idx); new playername[MAX_PLAYER_NAME]; new str[256], pname[256]; GetPlayerName(playerid, pname, 256); if(strcmp(cmd, "/xv", true) == 0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /xv [carid] [color1] [color2]"); return 1; } new car; car = strval(tmp); if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /xv [carid] [color1] [color2]"); return 1; } new color1; color1 = strval(tmp); if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_GRAD2, "USAGE: /xv [carid] [color1] [color2]"); return 1; } new color2; color2 = strval(tmp); if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; } new Float:X,Float:Y,Float:Z; GetPlayerPos(playerid, X,Y,Z); new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, 60000); CreatedCars[CreatedCar] = carid; CreatedCar ++; format(string, sizeof(string), " Vehicle %d spawned.", carid); SendClientMessage(playerid, COLOR_GREY, string); } return 1; } if(strcmp(cmdtext, "/commands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "WhyteWolfs Paradise Commands:"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "/me /kill /taxi /bus /login /setpass /register"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "/medic /nsex /fuck /afuck /oral /aoral /lock /unlock /heal /repair"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "/teams /help"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "More Coming Soon..."); return 1; } if(strcmp(cmdtext, "/credits", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "WhyteWolfs Paradise Credits"); SendClientMessage(playerid, COLOR_RED, "Created/Scripted By: WhyteWolf"); return 1; } if(strcmp(cmdtext, "/help", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "WhyteWolfs Paradise Help Section"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "To Start you will need to register or login"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "If You haven't already registered Type /register [password]"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "There are houses & buisiness's around SA that are purchasable"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "To use your bank you must enter a bank and type /regaccount [pass] and use /logaccount [password]"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "you can use /balance to check your balance,and /get [$amount] to withdraw,to deposite money type /bank [$amount]."); return 1; } if(strcmp(cmdtext, "/teams", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, "WhyteWolfs Paradise Team Section"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "When selecting your character class(skinid)"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "you are choosing to be on a team,"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "our teams consist of Cops/Medics/Mechanics/Whores/Gangsters/Civilians."); SendClientMessage(playerid, COLOR_LIGHTBLUE, "Depending on your team (or job/skill)"); SendClientMessage(playerid, COLOR_LIGHTBLUE, "you can use different commands to assist yourself and others throughout the game,and earning cash rewards!"); return 1; } if(strcmp(cmdtext, "/kill", true) == 0) { SetPlayerHealth(playerid,0.0); SetPlayerScore(playerid,-1); return 1; } if(strcmp(cmd, "/fuck", true) == 0) { if (gTeam[playerid] == TEAM_WHORE) { SendClientMessage(playerid, COLOR_YELLOW, "You Need to Be A Whore To Fuck."); return 1; new dir[256]; // new sti[256]; dir = strtok(cmdtext, idx); strmid(tmp, cmdtext, 6, strlen(cmdtext)); if(!strlen(dir)) { SendClientMessage(playerid, COLOR_YELLOW, "Usage:/fuck [ID]"); return 1; } giveplayerid = strval(dir); dir = strtok(cmdtext, idx); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if (strcmp(giveplayer, sendername, true) == 0) { SendClientMessage(playerid, COLOR_YELLOW, "You Can't Fuck YourSelf"); } if (GetDistanceBetweenPlayers(playerid,giveplayerid) <= 20) { SendClientMessage(playerid, COLOR_YELLOW, "Your Way To Far Away"); } else { Raped[giveplayerid]=1; new rand = random(sizeof(STI)); new Float:health; new death[256]; format(string, sizeof(string), "%s fucked %s and caught %s", sendername, giveplayer, STI[rand][0]); SendClientMessageToAll(COLOR_RED,string); GetPlayerHealth(playerid, health); format(death, sizeof(death), "You will die unless you get medical attention within the next %.0f seconds!", health); SendClientMessageToAll(COLOR_RED,death); return 1; } } if(strcmp(cmdtext, "/me", true, 3)==0) { format(str, 256, "%s %s", pname, cmdtext[4]); SendClientMessageToAll(COLOR_YELLOW, str); return 1; } if(strcmp(cmd, "/nsex", true) == 0) { // says: "[PLAYERID] Needs a whore" GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"%s Needs pleasure!!",name); SendClientMessageToAll(COLOR_YELLOW, string); return 1; } if(strcmp(cmd, "/medic", true) == 0) { // says: "[PLAYERID] Needs a medic" GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"%s Needs a medic immediatly!!",name); SendClientMessageToAll(COLOR_YELLOW, string); return 1; } if(strcmp(cmd, "/ndrugs", true) == 0) { // says: "[PLAYERName] Needs drugs" GetPlayerName(playerid,name,sizeof(name)); format(string,sizeof(string),"%s Needs drugs!!",name); SendClientMessageToAll(COLOR_YELLOW, string); return 1; } if(strcmp(cmd, "/givecash", true) == 0) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /givecash [playerid] [amount]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_LIGHTBLUE, "USAGE: /givecash [playerid] [amount]"); return 1; } moneys[playerid] = strval(tmp); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); playermoney[playerid] = GetPlayerMoney(playerid); if (moneys[playerid] > 0 && playermoney[playerid] >= moneys[playerid]) { GivePlayerMoney(playerid, (0 - moneys[playerid])); GivePlayerMoney(giveplayerid, moneys[playerid]); format(string, sizeof(string), "You have sent %s (id: %d), $%d.", giveplayer,giveplayerid, moneys[playerid]); SendClientMessage(playerid, COLOR_GREEN, string); format(string, sizeof(string), "You have recieved $%d from %s (id: %d).", moneys[playerid], sendername, playerid); SendClientMessage(giveplayerid, COLOR_GREEN, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys[playerid], giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_BRIGHTRED, "Invalid transaction amount."); } } else { format(string, sizeof(string), "ID:%d is not an active player.", giveplayerid); SendClientMessage(playerid, COLOR_BRIGHTRED, string); } return 1; } if(strcmp(cmd, "/repair", true) == 0) { if (gTeam[playerid] == TEAM_MECHANIC) { SendClientMessage(playerid, COLOR_YELLOW, "You Need to Be A Mechanic To Repair A Vehicle"); return 1; } else if(IsPlayerInAnyVehicle(playerid)) if (gTeam[playerid] == TEAM_MECHANIC) { SetVehicleHealth(GetPlayerVehicleID(playerid),1000.0); SendClientMessageToAll(COLOR_GREEN, "A Mechanic Repaired A Vehicle Successfully"); } else { SendClientMessage(playerid, COLOR_RED, "You need a vehicle to repair it."); } return 1; } if(strcmp(cmd, "/register", true) == 0) { tmp = dini_Get(FILE_SETTINGS, "register"); if (strval(tmp) == 0) { SendClientMessage(playerid, COLOR_RED, "* Register are not allowed on this server!"); return 1; } tmp = dini_Get(FILE_SETTINGS, "maxusers"); tmp2 = dini_Get(FILE_TOTALSTAT, "users"); if (strval(tmp2) >= strval(tmp)) { SendClientMessage(playerid, COLOR_RED, "* User limit reached! You cannot register."); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(playerid, playername, sizeof(playername)); if(20 < strlen(tmp) || strlen(tmp) < 5) { SendClientMessage(playerid, COLOR_YELLOW, "* Password length must be 5-20 symbols."); return 1; } if(!strlen(tmp)) SendClientMessage(playerid, COLOR_GREEN, "* USAGE: /register [password]"); else { if (!dini_Exists(udb_encode(playername))) { dini_Create(udb_encode(playername)); dini_IntSet(udb_encode(playername), "password", udb_hash(tmp)); tmp2 = dini_Get(FILE_SETTINGS, "defaultprotection"); dini_IntSet(udb_encode(playername), "protection", strval(tmp2)); dini_Set(udb_encode(playername), "x", "x"); dini_Set(udb_encode(playername), "y", "y"); dini_Set(udb_encode(playername), "z", "z"); if (!dini_Exists(FILE_TOTALSTAT)) dini_Create(FILE_TOTALSTAT); tmp2 = dini_Get(FILE_TOTALSTAT, "users"); dini_IntSet(FILE_TOTALSTAT, "users", strval(tmp2)+1); format(string, sizeof(string), "--- %s (id: %d) created account. Password: %s.", playername, playerid, tmp); printf(string); format(string, sizeof(string), "* Account named %s created! You can login with password %s.", playername, tmp); SendClientMessage(playerid, COLOR_GREEN, string); } else { format(string, sizeof(string), "* %s already registered.", playername,tmp); SendClientMessage(playerid, COLOR_RED, string); } } return 1; } if(strcmp(cmd, "/setpass", true) == 0) { tmp = dini_Get(FILE_SETTINGS, "register"); if (strval(tmp) == 0) { SendClientMessage(playerid, COLOR_RED, "* Register are not allowed on this server!"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(playerid, playername, sizeof(playername)); if(20 < strlen(tmp) || strlen(tmp) < 5) { SendClientMessage(playerid, COLOR_YELLOW, "* Password length must be 5-20 symbols."); return 1; } if(!strlen(tmp)) SendClientMessage(playerid, COLOR_GREEN, "* USAGE: /setpass [password]"); else { if (dini_Exists(udb_encode(playername))) { if (logged[playerid] == 1) { dini_IntSet(udb_encode(playername), "password", udb_hash(tmp)); format(string, sizeof(string), "--- %s (id: %d) changed his pass to %s.", playername, playerid, tmp); printf(string); format(string, sizeof(string), "* Password changed to %s, remember it.", tmp); SendClientMessage(playerid, COLOR_GREEN, string); } else SendClientMessage(playerid, COLOR_RED, "* You must be logged in to change your password."); } else { format(string, sizeof(string), "* %s no such account.", playername); SendClientMessage(playerid, COLOR_RED, string); } } return 1; } if(strcmp(cmd, "/login", true) == 0) { tmp = dini_Get(FILE_SETTINGS, "register"); if (strval(tmp) == 0) { SendClientMessage(playerid, COLOR_RED, "* Register are not allowed on this server!"); return 1; } tmp = strtok(cmdtext, idx); GetPlayerName(playerid, playername, sizeof(playername)); if(!strlen(tmp)) SendClientMessage(playerid, COLOR_GREEN, "* USAGE: /login [password]"); else { if (dini_Exists(udb_encode(playername))) { if (logged[playerid] == 1) { format(string, sizeof(string), "--- %s already logged.", playername); printf(string); SendClientMessage(playerid, COLOR_YELLOW, "* You already logged."); } else { tmp2 = dini_Get(udb_encode(playername), "password"); if (udb_hash(tmp) != strval(tmp2)) { format(string, sizeof(string), "--- %s (id: %d) typed wrong password: %s.", playername, playerid, tmp); printf(string); SendClientMessage(playerid, COLOR_RED, "* Wrong password."); } else { logged[playerid] = 1; format(string, sizeof(string), "--- %s (id: %d) logged in. Password: %s.", playername, playerid, tmp); printf(string); SendClientMessage(playerid, COLOR_GREEN, "* You are logged in!"); } } } else { format(string, sizeof(string), "* %s no such account.", playername); SendClientMessage(playerid, COLOR_RED, string); } } return 1; } if(strcmp(cmdtext, "/heal", true, 3)==0) { if (gTeam[playerid] == TEAM_MEDIC) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /heal [ID]"); return 1; } new pid = strval(tmp); if (IsPlayerConnected(pid)) { SetPlayerHealth(pid,100); } } return 1; } if (strcmp(cmdtext, "/lock", true)==0) { new Float:X,Float:Y,Float:Z; if(IsPlayerInAnyVehicle(playerid)) { new i; for(i=0;i