TO BE CHECKED: Detail Tex (detailTex = "terrain_water_demo/data/terrains/details/detail1"; in mission file) Opacity Map (http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Freeworld3D) GENERAL INFORMATION ABOUT ATLAS: http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=8584 http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Terragen http://tdn.garagegames.com/wiki/TSE/Atlas/Using_Atlas2 http://tdn.garagegames.com/wiki/TSE/Atlas/Create_a_Terrain/Freeworld3D http://tdn.garagegames.com/wiki/index.php?title=TSE%2FAtlas&diff=14621&oldid=12158 http://tdn.garagegames.com/wiki/TSE/Atlas/LightMapping L3DT: step 1: Design/Inflate step 2: x 16, y 16, heightfield res: 1 = 1024 x 1024 pixels (1.0 Mpxls) step 3: next step 4: select all step 5: next step 6: next step 7: next step 8: next step 9: next step 10: ok NOT BLENDED TERRAIN: enableWinConsole(true); setLogMode(6); atlasOldGenerateChunkFileFromRaw16("gamebase/data/terrains/test_16_513.raw", 512, 1.0, 1.0/512.0, "gamebase/data/terrains/test_geometry.chu", 1.0, 5); importOldAtlasCHU("gamebase/data/terrains/test_geometry.chu", "gamebase/data/terrains/test_geometry.atlas"); // generateTQT("gamebase/data/terrains/test.jpg", "gamebase/data/terrains/test.tqt", 1, 512); atlasGenerateTextureTOCFromTiles(8, "gamebase/data/terrains/test.jpg", "gamebase/data/terrains/test_texture.atlas", 0); atlasGenerateUniqueTerrain("gamebase/data/terrains/test.atlas", "gamebase/data/terrains/test_geometry.atlas", "gamebase/data/terrains/test_texture.atlas"); BLENDED TERRAIN: enableWinConsole(true); setLogMode(6); atlasOldGenerateChunkFileFromRaw16("gamebase/data/terrains/blendtest_16_1024.raw", 1024, 1.0, 1.0/1024.0, "gamebase/data/terrains/blendtest_geometry.chu", 1.0, 5); importOldAtlasCHU("gamebase/data/terrains/blendtest_geometry.chu", "gamebase/data/terrains/blendtest_geometry.atlas"); atlasGenerateTextureTOCFromTiles(1, "gamebase/data/terrains/blendtest_lightmap.jpg", "gamebase/data/terrains/deleteme.blendtest_lightmap.atlas", 0 ); atlasGenerateTextureTOCFromTiles(1, "gamebase/data/terrains/blendtest.jpg", "gamebase/data/terrains/blendtest_texture.atlas", 0); atlasOldGenerateChunkFileFromRaw16( "gamebase/data/terrains/heightmap16bit.raw", HEIGHTMAP_SIZE, METERS_PER_PIXEL, HEIGHT_SCALE, "gamebase/data/terrains/deleteme.geometry.chu", HEIGHT_ERROR, TREE_DEPTH );