//=====CHECKPOINT========= #define CHECKPOINT_HPARMOR 1 #define CHECKPOINT_AA 2 //======================== public OnPlayerSpawn(playerid) { new Text:TextDraw; GivePlayerMoney(playerid, PocketMoney); SetPlayerInterior(playerid,0); SetPlayerRandomSpawn(playerid); TextDrawShowForPlayer(playerid,TextDraw); switch (playerid) { case 0: { SetPlayerCheckpoint(playerid,315.7353,1035.6589,1945.1191,3); } case 1: { SetPlayerCheckpoint(playerid,2058.4001,844.7167,6.7037,3); } } return 1; } //================================================================ public OnPlayerEnterCheckpoint(playerid) { switch (playerid) { case CHECKPOINT_HPARMOR: { SetPlayerCheckpoint(playerid,315.7353,1035.6589,1945.1191,3); SendClientMessage(playerid,COLOR_GREEN,"----------äöòä--------"); SendClientMessage(playerid,COLOR_LIGHTBLUE," /buy1 (1000$)ì÷ðåú çééí áùååé"); SendClientMessage(playerid,COLOR_LIGHTBLUE," /buy2 (1000$)ì÷ðåú îâï"); SendClientMessage(playerid,COLOR_GREEN,"----------------------"); } case CHECKPOINT_AA: { SetPlayerCheckpoint(playerid,2058.4001,844.7167,6.7037,3); SendClientMessage(playerid,COLOR_GREEN,"----------------------"); } } return 1;