error (6): ')' expected --------------- #define TA // This is a TA script #include "sfxtype.h" #include "exptype.h" piece base, shrapnel; Create() { dont-shade base; dont-cache base; set ARMORED to 0; return (0); // Build by COBBLER Ver4.0 Copyright @1998 DIGITAL CONCEPT SOFTWARE (MANU@inext.fr) / http://www.annihilationcenter.com/DCS/ } Activate() { set ARMORED to 1; } Deactivate() { set ARMORED to 0; } Killed() { explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; explode shrapnel type FALL | SMOKE | FIRE | EXPLODE_ON_HIT | BITMAP4; }