//this is a comment, it does nothing but allows dt to talk to you :P //this is called when our script starts function OnEvent_Initialize(MessengerStart){ //shows a message in the debug console Debug.Trace("Hello World debug"); } //this is called when our script ends function OnEvent_Uninitialize(MessengerExit){ } function OnEvent_ChatWndReceiveMessage(wnd, origin, message, messageKind){ // when someone sends you Hello Word! you will reply with :--o hello world if(message == "Hello World!"){ wnd.SendMessage(":--o hello world"); } }