#include "bass.h" #include "tune.h" HWND win=NULL; DWORD chan; BOOL PlayFile() { if (!(chan=BASS_StreamCreateFile(FALSE,theTune,0,0,BASS_SAMPLE_LOOP)) && !(chan=BASS_MusicLoad(1,theTune,0,0,BASS_MUSIC_RAMP|BASS_MUSIC_SURROUND2|BASS_SAMPLE_LOOP,0))) { } BASS_ChannelPlay(chan,FALSE); return TRUE; } int PASCAL WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,LPSTR lpCmdLine, int nCmdShow) { if (!BASS_Init(-1,44100,0,0,NULL)) { return -1; } if (!PlayFile()) { BASS_Free(); return -1; } while (GetAsyncKeyState(VK_ESCAPE)>=0) { Sleep(1000); } return 0; }